Download or read book Core Data by Tutorials Second Edition written by Aaron Douglas and published by . This book was released on 2015-09-30 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Core Data with Swift! Take control of your data in iOS apps using Core Data, through a series of high quality hands-on tutorials. Start with with the basics like setting up your own Core Data Stack all the way to advanced topics like syncing with iCloud, migration, performance, multithreading, and more! By the end of this book, you'll have hands-on experience with Core Data and will be ready to use it in your own apps. Who This Book Is For: This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to use Core Data to save data in their apps. Topics Covered in Core Data by Tutorials: Your First Core Data App: You'll click File\New Project and write a Core Data app from scratch! NSManagedObject Subclasses: Learn how to create your own subclasses of NSManagedObject - the base data storage class in Core Data. The Core Data Stack: Learn how the main objects in Core Data work together, so you can move from the starter Xcode template to your own system. Intermediate Fetching: This chapter covers how to fetch data with Core Data - fetch requests, predicates, sorting and asynchronous fetching. NSFetchedResultsController: Learn how to make Core Data play nicely with table views using NSFetchedResultsController! Versioning and Migration: In this chapter, you'll learn how to migrate your user's data as they upgrade through different versions of your data model. Synchronize with iCloud: Learn how to make your apps synchronize across devices, using the power of iCloud! Unit Tests: In this chapter, you'll learn how to set up a test environment for Core Data and see examples of how to test your models. Measuring and Boosting Performance: Learn how to measure your app's performance with various Xcode tools and deal with slow spots in your code. Multiple Managed Object Contexts: Learn how multiple managed object contexts can improve performance and make for cleaner code. The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.
Download or read book Pro Core Data for iOS Second Edition written by Robert Warner and published by Apress. This book was released on 2012-02-02 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated for Xcode 4.2, Pro Core Data for iOS explains how to use the Core Data framework for iOS SDK 5 using Xcode 4.2. The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently. This book starts by giving you a solid grounding in Core Data, providing a foundation for the rest of the book. With this knowledge, you'll have all you need to master Core Data and power your data-driven applications. You'll see how to work with SQLite and how to create an efficient data model to represent your data. Once you've established your data model, you'll learn how to work with data objects and refine result sets to get the most out of the stored data. The advanced portions of the book begin by showing you how to tune your apps' performance and memory usage, to give you a truly professional edge. You'll see how to version and migrate your data as well, to ensure your data stays organized and efficient. Finally, the book covers managing table views with NSFetchedResultsController.
Download or read book Data Mining written by Richard J. Roiger and published by CRC Press. This book was released on 2017-01-06 with total page 530 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides in-depth coverage of basic and advanced topics in data mining and knowledge discovery Presents the most popular data mining algorithms in an easy to follow format Includes instructional tutorials on applying the various data mining algorithms Provides several interesting datasets ready to be mined Offers in-depth coverage of RapidMiner Studio and Weka’s Explorer interface Teaches the reader (student,) hands-on, about data mining using RapidMiner Studio and Weka Gives instructors a wealth of helpful resources, including all RapidMiner processes used for the tutorials and for solving the end of chapter exercises. Instructors will be able to get off the starting block with minimal effort Extra resources include screenshot sequences for all RapidMiner and Weka tutorials and demonstrations, available for students and instructors alike The latest version of all freely available materials can also be downloaded at: http://krypton.mnsu.edu/~sa7379bt/
Download or read book Core Data by Tutorials Eighth Edition written by raywenderlich Tutorial Team and published by Razeware LLC. This book was released on 2020-11-20 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Core Data With Swift!Take control of your data in iOS apps using Core Data, through a series of high quality hands-on tutorials.Start with the basics like setting up your own Core Data Stack all the way to advanced topics like migration, performance, multithreading, and more! By the end of this book, you'll have hands-on experience with Core Data and will be ready to use it in your own apps.Who This Book Is For:This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to use Core Data to save data in their apps.Topics Covered in Core Data by Tutorials:Your First Core Data App: You'll click File\New Project and write a Core Data app from scratch!NSManagedObject Subclasses: Learn how to create your own subclasses of NSManagedObject - the base data storage class in Core Data.The Core Data Stack: Learn how the main objects in Core Data work together, so you can move from the starter Xcode template to your own system.Intermediate Fetching: This chapter covers how to fetch data with Core Data - fetch requests, predicates, sorting and asynchronous fetching.NSFetchedResultsController: Learn how to make Core Data play nicely with table views using NSFetchedResultsController!Versioning and Migration: In this chapter, you'll learn how to migrate your user's data as they upgrade through different versions of your data model.Unit Tests: In this chapter, you'll learn how to set up a test environment for Core Data and see examples of how to test your models.Measuring and Boosting Performance: Learn how to measure your app's performance with various Xcode tools and deal with slow spots in your code.Multiple Managed Object Contexts: Learn how multiple managed object contexts can improve performance and make for cleaner code.Core Data and CloudKit: Learn how to synchronize Core Data across all of a user's devices.
Download or read book R for Data Science written by Hadley Wickham and published by "O'Reilly Media, Inc.". This book was released on 2016-12-12 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results
Download or read book Concurrency by Tutorials Third Edition written by Kodeco Team and published by Kodeco Incorporated. This book was released on 2023-08-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into Concurrency in iOS!Concurrency is the concept of multiple things, or pieces of work, running at the same time. With the addition of CPU cores in our devices, knowing how to properly utilize your customer's hardware to the maximum is absolutely a must. Unfortunately, proper concurrency in iOS apps is one of the lesser-known, lower-level topics, that every developer wants to (and should) understand properly, but is usually intimidated by.This is where Concurrency by Tutorials comes to the rescue! In this book, you'll learn everything there is to know about how to write performant and concurrent code for your iOS apps. Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to enrich their knowledge, learning more about how to efficiently perform tasks without affecting the performance of their app, and how to properly divide work to utilize hardware to the fullest extent.Topics Covered in Concurrency by TutorialsWhat & Why: Learn what is Concurrency and why would you even want to utilize it in your apps?Grand Central Dispatch: Learn about Apple's implementation of C's libdispatch, also known as GCD, it's one of the simplest ways to queue up tasks to be run in parallel.Operations & Operation Queues: When GCD doesn't quite cut it, you'll learn how to further customize and reuse your concurrent work using Operations and Operation Queues.Common Concurrency Problems: Learn about some of the problems you could face while developing concurrent applications, such as Race Conditions, Deadlocks, and more.Threads & Thread Sanitizer: Understand various threading-related concepts and how these connect to the knowledge you've accumulated throughout this book. You'll also learn how to use Thread Sanitizer to ease your debugging when things go wrong.This book is sure to make you a pro in building concurrent and performant applications, and finally understanding how these lower-level APIs work to the fullest, pushing your app to the top!
Download or read book Machine Learning by Tutorials Second Edition written by raywenderlich Tutorial Team and published by . This book was released on 2020-05-19 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Machine Learning!Machine learning is one of those topics that can be daunting at first blush. It's not clear where to start, what path someone should take and what APIs to learn in order to get started teaching machines how to learn.This is where Machine Learning by Tutorials comes in! In this book, we'll hold your hand through a number of tutorials, to get you started in the world of machine learning. We'll cover a wide range of popular topics in the field of machine learning, while developing apps that work on iOS devices.Who This Book Is ForThis books is for the intermediate iOS developer who already knows the basics of iOS and Swift development, but wants to understand how machine learning works.Topics covered in Machine Learning by TutorialsCoreML: Learn how to add a machine learning model to your iOS apps, and how to use iOS APIs to access it.Create ML: Learn how to create your own model using Apple's Create ML Tool.Turi Create and Keras: Learn how to tune parameters to improve your machine learning model using more advanced tools.Image Classification: Learn how to apply machine learning models to predict objects in an image.Convolutional Networks: Learn advanced machine learning techniques for predicting objects in an image with Convolutional Neural Networks (CNNs).Sequence Classification: Learn how you can use recurrent neural networks (RNNs) to classify motion from an iPhone's motion sensor.Text-to-text Transform: Learn how to use machine learning to convert bodies of text between two languages.By the end of this book, you'll have a firm understanding of what machine learning is, what it can and cannot do, and how you can use machine learning in your next app!
Download or read book 2D Apple Games by Tutorials Second Edition written by Raywenderlich Com Team and published by Razeware LLC. This book was released on 2017-11-16 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: SpriteKit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! By the time you're finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a racing game! Topics Covered in 2D Apple Games by Tutorials Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using SpriteKit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Camera: Use SpriteKit's built-in camera to control your view. Labels: Learn how to display text for lives, score and more in your game. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Online Gaming: Add multiplayer features to your game with Apple's Game Center. Tile Maps: Make games that use tile maps with obstacles, power-ups, and more. tvOS: Learn how to port your game to the Apple TV and work with the remote. watchOS: Take advantage of the unique features of the Apple Watch. macOS: Learn how to bring 2D gaming to the desktop. And much more, including bonus chapters on augmented reality in ARKit and creating your own 2D game art!
Download or read book Core Data Services for ABAP written by RENZO. DENTZER COLLE (RALF. HRASTNIK, JAN.) and published by SAP Press. This book was released on 2024-03-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're developing ABAP applications, you need CDS expertise. This book is your all-in-one guide, updated for SAP S/4HANA 2023! Start by learning to create and edit CDS views. Walk through CDS syntax and see how to define associations and annotations. Further refine your model by implementing access controls, service bindings, and table functions. Understand the CDS-based virtual data model, and then follow step-by-step instructions to model analytical and transactional applications. From modeling to testing to troubleshooting, this is the only book you need! In this book, you'll learn about: a. Creating Data Models Create data models using CDS! Learn the ins and outs of CDS view syntax, from key fields to joins to data types and beyond. Define associations to establish relationships, use annotations to enrich your logic, implement conditional logic to control access, and more. b. Modeling Applications See how CDS views support a new application architecture. Model analytical applications by defining analytical views and queries; then use CDS for transactional applications based on the ABAP RESTful application programming model. c. Extending, Testing, and Troubleshooting Put the finishing touches on your CDS data models. Extend and enhance CDS views and transactional models, develop automated tests using the test double framework, and troubleshoot common problems. Highlights include: 1) Data modeling 2) Application modeling 3) Associations 4) Annotations 5) Access controls 6) Business services 7) SAP HANA functions 8) Virtual data model 9) Analytical and transactional applications 10) Hierarchies 11) Extensibility 12) Testing and troubleshooting
Download or read book IOS Games by Tutorials written by raywenderlich.com Tutorial Team and published by . This book was released on 2014 with total page 799 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Beginning 2D iOS game development with Swift"--Page 1 of cover.
Download or read book A Common Sense Guide to Data Structures and Algorithms Second Edition written by Jay Wengrow and published by Pragmatic Bookshelf. This book was released on 2020-08-10 with total page 714 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more efficiently, which is particularly important for today’s web and mobile apps. Take a practical approach to data structures and algorithms, with techniques and real-world scenarios that you can use in your daily production code, with examples in JavaScript, Python, and Ruby. This new and revised second edition features new chapters on recursion, dynamic programming, and using Big O in your daily work. Use Big O notation to measure and articulate the efficiency of your code, and modify your algorithm to make it faster. Find out how your choice of arrays, linked lists, and hash tables can dramatically affect the code you write. Use recursion to solve tricky problems and create algorithms that run exponentially faster than the alternatives. Dig into advanced data structures such as binary trees and graphs to help scale specialized applications such as social networks and mapping software. You’ll even encounter a single keyword that can give your code a turbo boost. Practice your new skills with exercises in every chapter, along with detailed solutions. Use these techniques today to make your code faster and more scalable.
Download or read book Core Data by Tutorials Third Edition written by Raywenderlich Com Team and published by . This book was released on 2016-12-26 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Core Data with Swift! Take control of your data in iOS apps using Core Data, through a series of high quality hands-on tutorials. Start with with the basics like setting up your own Core Data Stack all the way to advanced topics like syncing with iCloud, migration, performance, multithreading, and more! By the end of this book, you'll have hands-on experience with Core Data and will be ready to use it in your own apps. Who This Book Is For: This book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to use Core Data to save data in their apps. Topics Covered in Core Data by Tutorials: Your First Core Data App: You'll click File\New Project and write a Core Data app from scratch! NSManagedObject Subclasses: Learn how to create your own subclasses of NSManagedObject - the base data storage class in Core Data. The Core Data Stack: Learn how the main objects in Core Data work together, so you can move from the starter Xcode template to your own system. Intermediate Fetching: This chapter covers how to fetch data with Core Data - fetch requests, predicates, sorting and asynchronous fetching. NSFetchedResultsController: Learn how to make Core Data play nicely with table views using NSFetchedResultsController! Versioning and Migration: In this chapter, you'll learn how to migrate your user's data as they upgrade through different versions of your data model. Synchronize with iCloud: Learn how to make your apps synchronize across devices, using the power of iCloud! Unit Tests: In this chapter, you'll learn how to set up a test environment for Core Data and see examples of how to test your models. Measuring and Boosting Performance: Learn how to measure your app's performance with various Xcode tools and deal with slow spots in your code. Multiple Managed Object Contexts: Learn how multiple managed object contexts can improve performance and make for cleaner code. The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.
Download or read book Making Sense of Data I written by Glenn J. Myatt and published by John Wiley & Sons. This book was released on 2014-08-11 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for the First Edition “...a well-written book on data analysis and data mining that provides an excellent foundation...” —CHOICE “This is a must-read book for learning practical statistics and data analysis...” —Computing Reviews.com A proven go-to guide for data analysis, Making Sense of Data I: A Practical Guide to Exploratory Data Analysis and Data Mining, Second Edition focuses on basic data analysis approaches that are necessary to make timely and accurate decisions in a diverse range of projects. Based on the authors’ practical experience in implementing data analysis and data mining, the new edition provides clear explanations that guide readers from almost every field of study. In order to facilitate the needed steps when handling a data analysis or data mining project, a step-by-step approach aids professionals in carefully analyzing data and implementing results, leading to the development of smarter business decisions. The tools to summarize and interpret data in order to master data analysis are integrated throughout, and the Second Edition also features: Updated exercises for both manual and computer-aided implementation with accompanying worked examples New appendices with coverage on the freely available TraceisTM software, including tutorials using data from a variety of disciplines such as the social sciences, engineering, and finance New topical coverage on multiple linear regression and logistic regression to provide a range of widely used and transparent approaches Additional real-world examples of data preparation to establish a practical background for making decisions from data Making Sense of Data I: A Practical Guide to Exploratory Data Analysis and Data Mining, Second Edition is an excellent reference for researchers and professionals who need to achieve effective decision making from data. The Second Edition is also an ideal textbook for undergraduate and graduate-level courses in data analysis and data mining and is appropriate for cross-disciplinary courses found within computer science and engineering departments.
Download or read book Learning IPad Programming written by Kirby Turner and published by Pearson Education. This book was released on 2013 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to iPad programming provides instructions on building PhotoWheel, a photo management and sharing application, using Apple's newest iOS.
Download or read book Unity Games by Tutorials Second Edition written by Raywenderlich Com Team and published by . This book was released on 2017-11-16 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Make Games with the Unity game engine! Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some game development experience or you are a complete beginner. By the time you're finished reading this book, you will have made 4 complete mini-games, modeled your own game assets, and even played with virtual reality! These games include a twin stick shooter, a first person shooter, a 2D platformer, and tower defense game. Topics Covered in Unity Games by Tutorials: GameObjects: Learn about basic building blocks used to create your game. Components: Customize your GameObjects by the way of components. Physics: Unleash the power of the built-in physics engine. Animation: Learn how to bring your models to life through Unity's animation system. Sound: Add depth to your games through Unity's powerful audio tools. Pathfinding: Learn about the pathfinding system to give direction to your monsters. User Interface: Provide custom user interfaces for players to use in your game. Virtual Reality: Convert one of your games to be played in Virtual Reality. Modeling: Learn the basics of Blender and how to create and animate your creations. Publishing: Learn how to export your game to your computer, web, and mobile devices. Unity 2D: A deep walkthrough on Unity's 2D system. And much more including a C# quick start guide, a Unity API overview, and saving game dat
Download or read book Data Visualisation written by Andy Kirk and published by SAGE. This book was released on 2019-07-08 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the "six best books for data geeks" - Financial Times With over 200 images and extensive how-to and how-not-to examples, this new edition has everything students and scholars need to understand and create effective data visualisations. Combining ‘how to think’ instruction with a ‘how to produce’ mentality, this book takes readers step-by-step through analysing, designing, and curating information into useful, impactful tools of communication. With this book and its extensive collection of online support, readers can: Decide what visualisations work best for their data and their audience using the chart gallery See data visualisation in action and learn the tools to try it themselves Follow online checklists, tutorials, and exercises to build skills and confidence Get advice from the UK’s leading data visualisation trainer on everything from getting started to honing the craft.
Download or read book Metal by Tutorials Third Edition Beginning Game Engine Development With Metal written by Caroline Begbie and published by Razeware LLC. This book was released on 2022-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your own low-level game engine in Metal!This book introduces you to graphics programming in Metal - Apple's framework for programming on the GPU. You'll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.Who This Book Is ForThis book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.Topics Covered in Metal by TutorialsThe Rendering Pipeline: Take a deep dive through the graphics pipeline.3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.Coordinate Spaces: Learn the math behind 3D rendering.Lighting: Make your models look more realistic with simple lighting techniques.Shading: Understand how vertex and fragment shaders work.Textures & Materials: Design textures and surfaces for micro detail.Multipass Rendering: Add shadows with advanced lighting effects.Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.GPU-Driven Rendering: Move the rendering setup to the GPU.Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.Environment: Add realistic skies and water to your scenes.Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.Character Animation: Bring your 3D models to life with joints and animation.Raytracing: Learn how to perform raytracing on the GPU.Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.Performance Optimization: Tune up your game with Xcode's new tools.After reading this book, you'll be prepared to take full advantage of graphics rendering with the Metal framework.