Download or read book Contemporary Games Directory written by Jean Belch and published by . This book was released on 1973 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary Games written by Jean Belch and published by . This book was released on 1973 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary Games written by Jean Belch and published by . This book was released on 1973 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary Games written by Jean Belch and published by . This book was released on 1973 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary Games written by and published by . This book was released on 1973 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary games written by Jean Belch and published by . This book was released on 1974 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Contemporary Games Bibliography written by Jean Belch and published by Gale Cengage. This book was released on 1973 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Instructional Simulation Games written by Sivasailam Thiagarajan and published by Educational Technology. This book was released on 1978 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Research in Education written by and published by . This book was released on 1974 with total page 1208 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Personnel Literature written by and published by . This book was released on 1974 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Games written by C. Thi Nguyen and published by Oxford University Press, USA. This book was released on 2020 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are a unique art form. The game designer doesn't just create a world; they create who you will be in that world. They tell you what abilities to use and what goals to take on. In other words, they specify a form of agency. Games work in the medium of agency. And to play them, we take on alternate agencies and submerge ourselves in them. What can we learn about our own rationality and agency, from thinking about games? We learn that we have a considerable degree of fluidity with our agency. First, we have the capacity for a peculiar sort of motivational inversion. For some of us, winning is not the point. We take on an interest in winning temporarily, so that we can play the game. Thus, we are capable of taking on temporary and disposable ends. We can submerge ourselves in alternate agencies, letting them dominate our consciousness, and then dropping them the moment the game is over. Games are, then, a way of recording forms of agency, of encoding them in artifacts. Our games are a library of agencies. And exploring that library can help us develop our own agency and autonomy. But this technology can also be used for art. Games can sculpt our practical activity, for the sake of the beauty of our own actions. Games are part of a crucial, but overlooked category of art - the process arts. These are the arts which evoke an activity, and then ask you to appreciate your own activity. And games are a special place where we can foster beautiful experiences of our own activity. Because our struggles, in games, can be designed to fit our capacities. Games can present a harmonious world, where our abilities fit the task, and where we pursue obvious goals and act under clear values. Games are a kind of existential balm against the difficult and exhausting value clarity of the world. But this presents a special danger. Games can be a fantasy of value clarity. And when that fantasy leaks out into the world, we can be tempted to oversimplify our enduring values. Then, the pleasures of games can seduce us away from our autonomy, and reduce our agency."--
Download or read book Personnel Bibliography Series written by United States Civil Service Commission. Library and published by . This book was released on 1960 with total page 942 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Resources in Education written by and published by . This book was released on 1977 with total page 748 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Popular Abstracts written by Ray Broadus Browne and published by Popular Press. This book was released on 1979 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Abstracts is a reference tool providing access to information appearing in past issues of three journals published by the Bowling Green Popular Press. Abstracts are included for each article appearing in the first ten volumes of The Journal of Popular Culture (1967-1977), the first five volumes of The Journal of Popular Film (1972-1977), and the first four volumes of Popular Music and Society (1971-1975).
Download or read book Guide to American Directories written by and published by . This book was released on 1982 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book U S Environmental Protection Agency Library System Book Catalog written by United States. Environmental Protection Agency. Library Systems Branch and published by . This book was released on 1975 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Administration of Training written by United States Civil Service Commission. Library and published by . This book was released on 1975 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: