Download or read book Conquest at Quendor written by S. Eric Meretzky and published by Tor Books. This book was released on 1984 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unless you can find the magical Helmet of Zork, the kingdom will be plunged into total war. The fate of Zork may depend on your choices.
Download or read book The Conquest written by H. (Henry) Bedford-Jones and published by Hardpress Publishing. This book was released on 2012-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlike some other reproductions of classic texts (1) We have not used OCR(Optical Character Recognition), as this leads to bad quality books with introduced typos. (2) In books where there are images such as portraits, maps, sketches etc We have endeavoured to keep the quality of these images, so they represent accurately the original artefact. Although occasionally there may be certain imperfections with these old texts, we feel they deserve to be made available for future generations to enjoy.
Download or read book Journey Under the Sea written by R. A. Montgomery and published by Thorndike Striving Reader. This book was released on 2020-05-02 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: The reader embarks on an expedition in an underwater vessel to find the lost city of Atlantis. By choosing specific pages, the reader determines the outcome of the plot.
Download or read book Annual Conference written by American Library Association and published by . This book was released on 1985 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Secrets of Story written by Matt Bird and published by Penguin. This book was released on 2016-11-01 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've just boarded a plane. You've loaded your phone with your favorite podcasts, but before you can pop in your earbuds, disaster strikes: The guy in the next seat starts telling you all about something crazy that happened to him--in great detail. This is the unwelcome storyteller, trying to convince a reluctant audience to care about his story. We all hate that guy, right? But when you tell a story (any kind of story: a novel, a memoir, a screenplay, a stage play, a comic, or even a cover letter), you become the unwelcome storyteller. So how can you write a story that audiences will embrace? The answer is simple: Remember what it feels like to be that jaded audience. Tell the story that would win you over, even if you didn't want to hear it. The Secrets of Story provides comprehensive, audience-focused strategies for becoming a master storyteller. Armed with the Ultimate Story Checklist, you can improve every aspect of your fiction writing with incisive questions like these: • Concept: Is the one-sentence description of your story uniquely appealing? • Character: Can your audience identify with your hero? • Structure and Plot: Is your story ruled by human nature? • Scene Work: Does each scene advance the plot and reveal character through emotional reactions? • Dialogue: Is your characters' dialogue infused with distinct personality traits and speech patterns based on their lives and backgrounds? • Tone: Are you subtly setting, resetting, and upsetting expectations? • Theme: Are you using multiple ironies throughout the story to create meaning? To succeed in the world of fiction and film, you have to work on every aspect of your craft and satisfy your audience. Do both--and so much more--with The Secrets of Story.
Download or read book The Guide to Classic Graphic Adventures written by Kurt Kalata and published by Createspace Independent Publishing Platform. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.
Download or read book The Whole Story written by John E. Simkin and published by K. G. Saur. This book was released on 1996 with total page 1228 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work is the only comprehensive guide to sequels in English, with over 84,000 works by 12,500 authors in 17,000 sequences.
Download or read book The Horror of High Ridge written by Julius Goodman and published by Bantam. This book was released on 1983 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Vintage Games 2 0 written by Matt Barton and published by CRC Press. This book was released on 2019-05-08 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
Download or read book The Conquest Classic Reprint written by Henry Bedford-Jones and published by . This book was released on 2015-07-09 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: Excerpt from The Conquest The story of Pierre Radisson, which is herein related, has passed into history. That he was the first white man to reach the Mississippi, after De Soto, is now admitted. It was he who founded the Hudson's Bay Company, and who opened up the great Northwest to the world, receiving the basest of ingratitude in return. The materials and facts used in this narrative I owe in part to Agnes C. Laut, who has rescued him from oblivion and given him his rightful place in history. The manner of his death no man knows to this day, but it is hard to imagine this world-wandered dying in his bed in London town; one likes to think of him as finding the peace of his hearts desire in the far land which he knew and loved and served so well. H. Bedford-Jones. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.
Download or read book The Zork Chronicles written by George Alec Effinger and published by Avon Books. This book was released on 1990 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Voice of Youth Advocates written by and published by . This book was released on 1985 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Books in Print Supplement written by and published by . This book was released on 1985 with total page 1832 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Cumulative Book Index written by and published by . This book was released on 1984 with total page 3250 pages. Available in PDF, EPUB and Kindle. Book excerpt: A world list of books in the English language.
Download or read book Zork written by S. Eric Meretzky and published by Tor Books. This book was released on 1983 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: The reader's choices will determine whether the magical sword and spheres of power are returned to Syovar to end the evil rule of the wizard, Krill.
Download or read book Books in Print written by and published by Reed Reference Publishing. This book was released on 1993-09 with total page 1740 pages. Available in PDF, EPUB and Kindle. Book excerpt: V. 1. Authors (A-D) -- v. 2. Authors (E-K) -- v. 3. Authors (L-R) -- v. 4. (S-Z) -- v. 5. Titles (A-D) -- v. 6. Titles (E-K) -- v. 7. Titles (L-Q) -- v. 8. Titles (R-Z) -- v. 9. Out of print, out of stock indefinitely -- v. 10. -- Publishers.
Download or read book Agents of Artifice written by Ari Marmell and published by Wizards of the Coast. This book was released on 2010-01-26 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new age dawns in the Multiverse—and the balance of power shifts—in this Magic: The Gathering novel that brings readers to the heart of a Planeswalker struggle Jace Beleren is a planeswalker who has taken the path of least resistance. He is gifted and powerful, but chooses not to push himself. Part of an inter-planar consortium that deals in magical artifacts, Jace has some power and influence. He also has a certain amount of security. That’s all about to change when Liliana—a dark temptress with demons of her own—comes into his life, bringing with her more possibilities and more problems. Under attack from external interests, a friend dies because of decisions Jace made. Upset with himself and fearing for his life, Jace sets out to find who is behind this new threat. What he uncovers along the way, an inter-planar chase filled with peril, will alter everything he knows.