EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Computing Tools for Scientific Problem Solving

Download or read book Computing Tools for Scientific Problem Solving written by A. M. Miola and published by . This book was released on 1987 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Solving Problems in Scientific Computing Using Maple and Matlab

Download or read book Solving Problems in Scientific Computing Using Maple and Matlab written by Walter Gander and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern computing tools like Maple (symbolic computation) and Matlab (a numeric computation and visualization program) make it possible to easily solve realistic nontrivial problems in scientific computing. In education, traditionally, complicated problems were avoided, since the amount of work for obtaining the solutions was not feasible for the students. This situation has changed now, and the students can be taught real-life problems that they can actually solve using the new powerful software. The reader will improve his knowledge through learning by examples and he will learn how both systems, MATLAB and MAPLE, may be used to solve problems interactively in an elegant way. Readers will learn to solve similar problems by understanding and applying the techniques presented in the book. All programs used in the book are available to the reader in electronic form.

Book Computer based Problem Solving Process

Download or read book Computer based Problem Solving Process written by Teodor Rus and published by World Scientific. This book was released on 2015-03-19 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.

Book Numerical Methods and Scientific Computing

Download or read book Numerical Methods and Scientific Computing written by Norbert Köckler and published by . This book was released on 1994 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: BL Ideal numerical methods and programming text for students, lecturers, and professionals alike This book covers the whole range of numerical mathematics. Throughout, the author presents a unified approach to theory, algortithms, applications, and the use of software.

Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Solving Problems in Scientific Computing Using Maple and MATLAB R

Download or read book Solving Problems in Scientific Computing Using Maple and MATLAB R written by Walter Gander and published by . This book was released on 1993-12-06 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches problem-solving using two of the most important mathematical software packages: Maple and MATLAB. This new edition contains five completely new chapters covering new developments.

Book Computational Physics

    Book Details:
  • Author : Rubin H. Landau
  • Publisher : John Wiley & Sons
  • Release : 2024-03-20
  • ISBN : 3527843310
  • Pages : 597 pages

Download or read book Computational Physics written by Rubin H. Landau and published by John Wiley & Sons. This book was released on 2024-03-20 with total page 597 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Physics The classic in the field for more than 25 years, now with increased emphasis on data science and new chapters on quantum computing, machine learning (AI), and general relativity Computational physics combines physics, applied mathematics, and computer science in a cutting-edge multidisciplinary approach to solving realistic physical problems. It has become integral to modern physics research because of its capacity to bridge the gap between mathematical theory and real-world system behavior. Computational Physics provides the reader with the essential knowledge to understand computational tools and mathematical methods well enough to be successful. Its philosophy is rooted in “learning by doing”, assisted by many sample programs in the popular Python programming language. The first third of the book lays the fundamentals of scientific computing, including programming basics, stable algorithms for differentiation and integration, and matrix computing. The latter two-thirds of the textbook cover more advanced topics such linear and nonlinear differential equations, chaos and fractals, Fourier analysis, nonlinear dynamics, and finite difference and finite elements methods. A particular focus in on the applications of these methods for solving realistic physical problems. Readers of the fourth edition of Computational Physics will also find: An exceptionally broad range of topics, from simple matrix manipulations to intricate computations in nonlinear dynamics A whole suite of supplementary material: Python programs, Jupyter notebooks and videos Computational Physics is ideal for students in physics, engineering, materials science, and any subjects drawing on applied physics.

Book Problem Solving with Computers

Download or read book Problem Solving with Computers written by Greg W. Scragg and published by Jones & Bartlett Learning. This book was released on 1997 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer science focusing on the methods of problem solving, rather than on the hardware or software tools employed as aids for problem solving. Coverage includes algorithms, hypermedia, and telecomputing. Includes definitions and exercises throughout chapters, and uses feminine p

Book Solving Problems in Scientific Computing Using MAPLE and MATLAB

Download or read book Solving Problems in Scientific Computing Using MAPLE and MATLAB written by Walter Gander and published by Springer. This book was released on 1993 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Handbook of Research on Tools for Teaching Computational Thinking in P 12 Education

Download or read book Handbook of Research on Tools for Teaching Computational Thinking in P 12 Education written by Kalogiannakis, Michail and published by IGI Global. This book was released on 2020-06-26 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the growth of computational thinking has brought new awareness to the importance of computing education, it has also created new challenges. Many educational initiatives focus solely on the programming aspects, such as variables, loops, conditionals, parallelism, operators, and data handling, divorcing computing from real-world contexts and applications. This decontextualization threatens to make learners believe that they do not need to learn computing, as they cannot envision a future in which they will need to use it, just as many see math and physics education as unnecessary. The Handbook of Research on Tools for Teaching Computational Thinking in P-12 Education is a cutting-edge research publication that examines the implementation of computational thinking into school curriculum in order to develop creative problem-solving skills and to build a computational identity which will allow for future STEM growth. Moreover, the book advocates for a new approach to computing education that argues that while learning about computing, young people should also have opportunities to create with computing, which will have a direct impact on their lives and their communities. Featuring a wide range of topics such as assessment, digital teaching, and educational robotics, this book is ideal for academicians, instructional designers, teachers, education professionals, administrators, researchers, and students.

Book Parallel Processing for Scientific Computing

Download or read book Parallel Processing for Scientific Computing written by Michael A. Heroux and published by SIAM. This book was released on 2006-01-01 with total page 421 pages. Available in PDF, EPUB and Kindle. Book excerpt: Parallel processing has been an enabling technology in scientific computing for more than 20 years. This book is the first in-depth discussion of parallel computing in 10 years; it reflects the mix of topics that mathematicians, computer scientists, and computational scientists focus on to make parallel processing effective for scientific problems. Presently, the impact of parallel processing on scientific computing varies greatly across disciplines, but it plays a vital role in most problem domains and is absolutely essential in many of them. Parallel Processing for Scientific Computing is divided into four parts: The first concerns performance modeling, analysis, and optimization; the second focuses on parallel algorithms and software for an array of problems common to many modeling and simulation applications; the third emphasizes tools and environments that can ease and enhance the process of application development; and the fourth provides a sampling of applications that require parallel computing for scaling to solve larger and realistic models that can advance science and engineering.

Book Computer aided Problem Solving for Scientists and Engineers

Download or read book Computer aided Problem Solving for Scientists and Engineers written by Sundaresan Jayaraman and published by McGraw-Hill Companies. This book was released on 1991 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title is designed for undergraduate courses in computing or computer applications taken by engineering or science students. A brief introduction to basic computer concepts is followed by discussion of the various categories of software available for meeting the different types of tasks facing the engineer or scientist. The book includes coverage of spreadsheets, equation solving, database management, word processing, communication, graphics and utility.

Book Software Solutions for Engineers and Scientists

Download or read book Software Solutions for Engineers and Scientists written by Julio Sanchez and published by CRC Press. This book was released on 2018-03-22 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software requirements for engineering and scientific applications are almost always computational and possess an advanced mathematical component. However, an application that calls for calculating a statistical function, or performs basic differentiation of integration, cannot be easily developed in C++ or most programming languages. In such a case, the engineer or scientist must assume the role of software developer. And even though scientists who take on the role as programmer can sometimes be the originators of major software products, they often waste valuable time developing algorithms that lead to untested and unreliable routines. Software Solutions for Engineers and Scientists addresses the ever present demand for professionals to develop their own software by supplying them with a toolkit and problem-solving resource for developing computational applications. The authors' provide shortcuts to avoid complications, bearing in mind the technical and mathematical ability of their audience. The first section introduces the basic concepts of number systems, storage of numerical data, and machine arithmetic. Chapters on the Intel math unit architecture, data conversions, and the details of math unit programming establish a framework for developing routines in engineering and scientific code. The second part, entitled Application Development, covers the implementation of a C++ program and flowcharting. A tutorial on Windows programming supplies skills that allow readers to create professional quality programs. The section on project engineering examines the software engineering field, describing its common qualities, principles, and paradigms. This is followed by a discussion on the description and specification of software projects, including object-oriented approaches to software development. With the introduction of this volume, professionals can now design effective applications that meet their own field-specific requirements using modern tools and technology.

Book Discovering Computer Science

Download or read book Discovering Computer Science written by Jessen Havill and published by CRC Press. This book was released on 2016-07-06 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discovering Computer Science: Interdisciplinary Problems, Principles, and Python Programming introduces computational problem solving as a vehicle of discovery in a wide variety of disciplines. With a principles-oriented introduction to computational thinking, the text provides a broader and deeper introduction to computer science than typical introductory programming books. Organized around interdisciplinary problem domains, rather than programming language features, each chapter guides students through increasingly sophisticated algorithmic and programming techniques. The author uses a spiral approach to introduce Python language features in increasingly complex contexts as the book progresses. The text places programming in the context of fundamental computer science principles, such as abstraction, efficiency, and algorithmic techniques, and offers overviews of fundamental topics that are traditionally put off until later courses. The book includes thirty well-developed independent projects that encourage students to explore questions across disciplinary boundaries. Each is motivated by a problem that students can investigate by developing algorithms and implementing them as Python programs. The book's accompanying website — http://discoverCS.denison.edu — includes sample code and data files, pointers for further exploration, errata, and links to Python language references. Containing over 600 homework exercises and over 300 integrated reflection questions, this textbook is appropriate for a first computer science course for computer science majors, an introductory scientific computing course or, at a slower pace, any introductory computer science course.

Book The Scientific Desk   Problem Solving Tools for the Scientific User of IBM Microcomputers

Download or read book The Scientific Desk Problem Solving Tools for the Scientific User of IBM Microcomputers written by University of Alberta. Computing Services and published by . This book was released on 1986 with total page 8 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A First Course in Scientific Computing

Download or read book A First Course in Scientific Computing written by Rubin Landau and published by Princeton University Press. This book was released on 2011-10-30 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a new approach to introductory scientific computing. It aims to make students comfortable using computers to do science, to provide them with the computational tools and knowledge they need throughout their college careers and into their professional careers, and to show how all the pieces can work together. Rubin Landau introduces the requisite mathematics and computer science in the course of realistic problems, from energy use to the building of skyscrapers to projectile motion with drag. He is attentive to how each discipline uses its own language to describe the same concepts and how computations are concrete instances of the abstract. Landau covers the basics of computation, numerical analysis, and programming from a computational science perspective. The first part of the printed book uses the problem-solving environment Maple as its context, with the same material covered on the accompanying CD as both Maple and Mathematica programs; the second part uses the compiled language Java, with equivalent materials in Fortran90 on the CD; and the final part presents an introduction to LaTeX replete with sample files. Providing the essentials of computing, with practical examples, A First Course in Scientific Computing adheres to the principle that science and engineering students learn computation best while sitting in front of a computer, book in hand, in trial-and-error mode. Not only is it an invaluable learning text and an essential reference for students of mathematics, engineering, physics, and other sciences, but it is also a consummate model for future textbooks in computational science and engineering courses. A broad spectrum of computing tools and examples that can be used throughout an academic career Practical computing aimed at solving realistic problems Both symbolic and numerical computations A multidisciplinary approach: science + math + computer science Maple and Java in the book itself; Mathematica, Fortran90, Maple and Java on the accompanying CD in an interactive workbook format

Book A Framework for Scientific Discovery through Video Games

Download or read book A Framework for Scientific Discovery through Video Games written by Seth Cooper and published by Morgan & Claypool. This book was released on 2014-07-01 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: As science becomes increasingly computational, the limits of what is computationally tractable become a barrier to scientific progress. Many scientific problems, however, are amenable to human problem solving skills that complement computational power. By leveraging these skills on a larger scale---beyond the relatively few individuals currently engaged in scientific inquiry---there is the potential for new scientific discoveries. This book presents a framework for mapping open scientific problems into video games. The game framework combines computational power with human problem solving and creativity to work toward solving scientific problems that neither computers nor humans could previously solve alone. To maximize the potential contributors to scientific discovery, the framework designs a game to be played by people with no formal scientific background and incentivizes long-term engagement with a myriad of collaborative or competitive reward structures. The framework allows for the continual coevolution of the players and the game to each other: as players gain expertise through gameplay, the game changes to become a better tool. The framework is validated by being applied to proteomics problems with the video game Foldit. Foldit players have contributed to novel discoveries in protein structure prediction, protein design, and protein structure refinement algorithms. The coevolution of human problem solving and computer tools in an incentivized game framework is an exciting new scientific pathway that can lead to discoveries currently unreachable by other methods.