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Book Onboard Computers  Onboard Software and Satellite Operations

Download or read book Onboard Computers Onboard Software and Satellite Operations written by Jens Eickhoff and published by Springer Science & Business Media. This book was released on 2011-11-16 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended as a system engineer's compendium, explaining the dependencies and technical interactions between the onboard computer hardware, the onboard software and the spacecraft operations from ground. After a brief introduction on the subsequent development in all three fields over the spacecraft engineering phases each of the main topis is treated in depth in a separate part. The features of today’s onboard computers are explained at hand of their historic evolution over the decades from the early days of spaceflight up to today. Latest system-on-chip processor architectures are treated as well as all onboard computer major components. After the onboard computer hardware the corresponding software is treated in a separate part. Both the software static architecture as well as the dynamic architecture are covered, and development technologies as well as software verification approaches are included. Following these two parts on the onboard architecture, the last part covers the concepts of spacecraft operations from ground. This includes the nominal operations concepts, the redundancy concept and the topic of failure detection, isolation and recovery. The baseline examples in the book are taken from the domain of satellites and deep space probes. The principles and many cited standards on spacecraft commanding, hardware and software however also apply to other space applications like launchers. The book is equally applicable for students as well for system engineers in space industry.

Book Introduction to Computers and Application Software

Download or read book Introduction to Computers and Application Software written by Tci and published by Jones & Bartlett Learning. This book was released on 2010-08-18 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Computers and Application Software provides a complete survey of the computer technologies necessary for achieving basic technology literacy and sets you on the path to career success. This helpful resource covers: - Computer Hardware - The Microsoft Windows 7 Operating System - The Internet - Microsoft Word 2010 - Microsoft Excel 2010 - Microsoft PowerPoint 2010

Book Hardware and Software of Personal Computers

Download or read book Hardware and Software of Personal Computers written by Sanjay K. Bose and published by New Age International. This book was released on 1996-07 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Book Has Been Developed As A Text For A One Semester Course On The Hardware And Software Of Personal Computers. It Will Also Be Of Interest To Practicing Engineers And Professionals Who Wish To Develop Their Own Hardware And Software For Special Pc-Based Applications. Apart From Providing All The Significant Hardware And Software Details For Ibm-Pcs And Its Close Compatibles, It Also Presents A Comprehensive Description Of How The Pc Works And The Various Functions That It Can Provide. A Large Number Of Interesting And Useful Problems Have Been Given At The End Of Each Chapter. A Set Of Objective Type Questions Has Also Been Provided To Allow The Reader To Review His/Her Understanding Of The Material In The Text.This Book Has Been Developed As A Text For A One Semester Course On The Hardware And Software Of Personal Computers. It Will Also Be Of Interest To Practicing Engineers And Professionals Who Wish To Develop Their Own Hardware And Software For Special Pc-Based Applications. Apart From Providing All The Significant Hardware And Software Details For Ibm-Pcs And Its Close Compatibles, It Also Presents A Comprehensive Description Of How The Pc Works And The Various Functions That It Can Provide. A Large Number Of Interesting And Useful Problems Have Been Given At The End Of Each Chapter. A Set Of Objective Type Questions Has Also Been Provided To Allow The Reader To Review His/Her Understanding Of The Material In The Text.

Book Code

    Book Details:
  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 2022-08-02
  • ISBN : 0137909292
  • Pages : 562 pages

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Book Computers

    Book Details:
  • Author : Larry L. Wear
  • Publisher : McGraw-Hill Science, Engineering & Mathematics
  • Release : 1991
  • ISBN :
  • Pages : 634 pages

Download or read book Computers written by Larry L. Wear and published by McGraw-Hill Science, Engineering & Mathematics. This book was released on 1991 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: General literature -- Introductory and Survey.

Book Guide to the Software Engineering Body of Knowledge  Swebok r

Download or read book Guide to the Software Engineering Body of Knowledge Swebok r written by IEEE Computer Society and published by . This book was released on 2014 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Book Software Optimization for High performance Computing

Download or read book Software Optimization for High performance Computing written by Kevin R. Wadleigh and published by Prentice Hall Professional. This book was released on 2000 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hands-on guide to high-performance coding and algorithm optimization. This hands-on guide to software optimization introduces state-of-the-art solutions for every key aspect of software performance - both code-based and algorithm-based. Two leading HP software performance experts offer comparative optimization strategies for RISC and for the new Explicitly Parallel Instruction Computing (EPIC) design used in Intel IA-64 processors. Using many practical examples, they offer specific techniques for: Predicting and measuring performance - and identifying your best optimization opportunities Storage optimization: cache, system memory, virtual memory, and I/0 Parallel processing: distributed-memory and shared-memory (SMP and ccNUMA) Compilers and loop optimization Enhancing parallelism: compiler directives, threads, and message passing Mathematical libraries and algorithms Whether you're a developer, ISV, or technical researcher, if you need to optimize high-performance software on today's leading processors, one book delivers the advanced techniques and code examples you need: Software Optimization for High Performance Computing.

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on 1992 with total page 1278 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advances in Computers

    Book Details:
  • Author : Marvin Zelkowitz
  • Publisher : Elsevier
  • Release : 2004-07-20
  • ISBN : 9780080471907
  • Pages : 368 pages

Download or read book Advances in Computers written by Marvin Zelkowitz and published by Elsevier. This book was released on 2004-07-20 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Computers covers new developments in computer technology. Most chapters present an overview of a current subfield within computer science, with many citations, and often include new developments in the field by the authors of the individual chapters. Topics include hardware, software, theoretical underpinnings of computing, and novel applications of computers. This volume emphasizes software engineering issues in the design of new software systems. The use of the new emerging agile methods is presented as well as timeboxing and model based software engineering (MBASE) as techniques to manage large scale developments. The book series is a valuable addition to university courses that emphasize the topics under discussion in that particular volume as well as belonging on the bookshelf of industrial practitioners who need to implement many of the technologies that are described. In-depth surveys and tutorials on new computer technology Well-known authors and researchers in the field Extensive bibliographies with most chapters Important chapters on new technologies for software development: agile methods, time boxing, MBASE

Book SafeWare

    Book Details:
  • Author : Nancy Leveson
  • Publisher : Addison-Wesley Professional
  • Release : 1995
  • ISBN :
  • Pages : 716 pages

Download or read book SafeWare written by Nancy Leveson and published by Addison-Wesley Professional. This book was released on 1995 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: We are building systems today-and using computers to control them-that have the potential for large-scale destruction of life and environment. More than ever, software engineers and system developers, as well as their managers, must understand the issues and develop the skills needed to anticipate and prevent accidents. Nancy Leveson examines what is currently known about building safe electromechanical systems and looks at past accidents to see what practical lessons can be applied to new computer-controlled systems.

Book Computers for Imagemaking

Download or read book Computers for Imagemaking written by D. Clark and published by Elsevier. This book was released on 2014-06-28 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers for Image-Making tells the computer non-expert all he needs to know about Computer Animation. In the hands of expert computer engineers, computer picture-drawing systems have, since the earliest days of computing, produced interesting and useful images. As a result of major technological developments since then, it no longer requires the expert's skill to draw pictures; anyone can do it, provided they know how to use the appropriate machinery. This collection of specially commissioned articles reflects the diversity of user applications in this expanding field

Book Software

    Book Details:
  • Author : Kim W. Tracy
  • Publisher : Morgan & Claypool
  • Release : 2021-09-20
  • ISBN : 1450387276
  • Pages : 358 pages

Download or read book Software written by Kim W. Tracy and published by Morgan & Claypool. This book was released on 2021-09-20 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software history has a deep impact on current software designers, computer scientists, and technologists. System constraints imposed in the past and the designs that responded to them are often unknown or poorly understood by students and practitioners, yet modern software systems often include “old” software and “historical” programming techniques. This work looks at software history through specific software areas to develop student-consumable practices, design principles, lessons learned, and trends useful in current and future software design. It also exposes key areas that are widely used in modern software, yet infrequently taught in computing programs. Written as a textbook, this book uses specific cases from the past and present to explore the impact of software trends and techniques. Building on concepts from the history of science and technology, software history examines such areas as fundamentals, operating systems, programming languages, programming environments, networking, and databases. These topics are covered from their earliest beginnings to their modern variants. There are focused case studies on UNIX, APL, SAGE, GNU Emacs, Autoflow, internet protocols, System R, and others. Extensive problems and suggested projects enable readers to deeply delve into the history of software in areas that interest them most.

Book Official Gazette of the United States Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2001 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computers and Application Software

Download or read book Computers and Application Software written by Wilson T. Price and published by Holt McDougal. This book was released on 1985 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Use of Computers in Home Study

Download or read book Use of Computers in Home Study written by Janice S. Ancarrow and published by . This book was released on 1986 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Systems Architecture

Download or read book Computer Systems Architecture written by Aharon Yadin and published by CRC Press. This book was released on 2016-08-19 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Systems Architecture provides IT professionals and students with the necessary understanding of computer hardware. It addresses the ongoing issues related to computer hardware and discusses the solutions supplied by the industry. The book describes trends in computing solutions that led to the current available infrastructures, tracing the initial need for computers to recent concepts such as the Internet of Things. It covers computers’ data representation, explains how computer architecture and its underlying meaning changed over the years, and examines the implementations and performance enhancements of the central processing unit (CPU). It then discusses the organization, hierarchy, and performance considerations of computer memory as applied by the operating system and illustrates how cache memory significantly improves performance. The author proceeds to explore the bus system, algorithms for ensuring data integrity, input and output (I/O) components, methods for performing I/O, various aspects relevant to software engineering, and nonvolatile storage devices, such as hard drives and technologies for enhancing performance and reliability. He also describes virtualization and cloud computing and the emergence of software-based systems’ architectures. Accessible to software engineers and developers as well as students in IT disciplines, this book enhances readers’ understanding of the hardware infrastructure used in software engineering projects. It enables readers to better optimize system usage by focusing on the principles used in hardware systems design and the methods for enhancing performance.

Book How Computers Really Work

Download or read book How Computers Really Work written by Matthew Justice and published by No Starch Press. This book was released on 2020-12-29 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: An approachable, hands-on guide to understanding how computers work, from low-level circuits to high-level code. How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: Think like a software engineer as you use data to describe a real world concept Use Ohm's and Kirchhoff's laws to analyze an electrical circuit Think like a computer as you practice binary addition and execute a program in your mind, step-by-step The book's projects will have you translate your learning into action, as you: Learn how to use a multimeter to measure resistance, current, and voltage Build a half adder to see how logical operations in hardware can be combined to perform useful functions Write a program in assembly language, then examine the resulting machine code Learn to use a debugger, disassemble code, and hack a program to change its behavior without changing the source code Use a port scanner to see which internet ports your computer has open Run your own server and get a solid crash course on how the web works And since a picture is worth a thousand bytes, chapters are filled with detailed diagrams and illustrations to help clarify technical complexities. Requirements: The projects require a variety of hardware - electronics projects need a breadboard, power supply, and various circuit components; software projects are performed on a Raspberry Pi. Appendix B contains a complete list. Even if you skip the projects, the book's major concepts are clearly presented in the main text.