Download or read book Computer Systems written by Randal E.. Bryant and published by . This book was released on 2013-07-23 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.
Download or read book Computer Systems written by Randal E. Bryant and published by . This book was released on 2011 with total page 1077 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance and utility of application programs.
Download or read book Computer Systems written by Randal E. Bryant and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Computer systems: a programmer's perspective, Second edition, introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. Other systems books, written from a builder's perspective, describe how to implement the hardware or some portion of the system software, such as the operating system, compiler, or network interface. This book is written from a programmer's perspective, describing how application programmers can use their knowledge of the entire system to write better programs. Changes in hardware technology and compilers over the past decade have informed this major revision of the 2003 edition"--P. [4] of cover.
Download or read book Computer Systems A Programmer s Perspective Global Edition written by Randal E. Bryant and published by Pearson Higher Ed. This book was released on 2019-07-12 with total page 1122 pages. Available in PDF, EPUB and Kindle. Book excerpt: For courses in Computer Science and Programming Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach students how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the 3rd Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for students to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that students have access to a Linux system for this course. Students should have basic familiarity with C or C++. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.
Download or read book Computer Systems written by J. Stanley Warford and published by Jones & Bartlett Learning. This book was released on 2016-03-01 with total page 855 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Systems, Fifth Edition provides a clear, detailed, step-by-step introduction to the central concepts in computer organization, assembly language, and computer architecture. It urges students to explore the many dimensions of computer systems through a top-down approach to levels of abstraction. By examining how the different levels of abstraction relate to one another, the text helps students look at computer systems and their components as a unified concept.
Download or read book Computer Systems Pearson New International Edition written by Randal E Bryant and published by Pearson Higher Ed. This book was released on 2013-08-29 with total page 967 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer’s Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the “under-the-hood” operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking. Visit the CS:APP web page http://csapp.cs.cmu.edu for more information and access to all student and instructor resources. Also check out the new CS:APP blog for interesting stories, updates on the book contents and extra material, and the authors' experiences in using this book in courses at CMU: http://csappbook.blogspot.com.
Download or read book The Elements of Computing Systems written by Noam Nisan and published by . This book was released on 2008 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
Download or read book Computer Systems written by Randal E. Bryant and published by . This book was released on 2016 with total page 1120 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach students how understanding basic elements of computer systems and executing real practice can lead them to create better programs."--Publisher's website.
Download or read book A Small Matter of Programming written by Bonnie A. Nardi and published by MIT Press. This book was released on 1993 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Analyzes cognitive, social and technical issues of end user programming. Drawing on empirical research on existing end user systems, this text examines the importance of task-specific programming languages, visual application frameworks and collaborative work practices for end user computing.
Download or read book Programming Distributed Computing Systems written by Carlos A. Varela and published by MIT Press. This book was released on 2013-05-31 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to fundamental theories of concurrent computation and associated programming languages for developing distributed and mobile computing systems. Starting from the premise that understanding the foundations of concurrent programming is key to developing distributed computing systems, this book first presents the fundamental theories of concurrent computing and then introduces the programming languages that help develop distributed computing systems at a high level of abstraction. The major theories of concurrent computation—including the π-calculus, the actor model, the join calculus, and mobile ambients—are explained with a focus on how they help design and reason about distributed and mobile computing systems. The book then presents programming languages that follow the theoretical models already described, including Pict, SALSA, and JoCaml. The parallel structure of the chapters in both part one (theory) and part two (practice) enable the reader not only to compare the different theories but also to see clearly how a programming language supports a theoretical model. The book is unique in bridging the gap between the theory and the practice of programming distributed computing systems. It can be used as a textbook for graduate and advanced undergraduate students in computer science or as a reference for researchers in the area of programming technology for distributed computing. By presenting theory first, the book allows readers to focus on the essential components of concurrency, distribution, and mobility without getting bogged down in syntactic details of specific programming languages. Once the theory is understood, the practical part of implementing a system in an actual programming language becomes much easier.
Download or read book Computer Programming and Computer Systems written by Anthony Hassitt and published by Academic Press. This book was released on 2014-05-12 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Programming and Computer Systems imparts a “reading knowledge of computer systems. This book describes the aspects of machine-language programming, monitor systems, computer hardware, and advanced programming that every thorough programmer should be acquainted with. This text discusses the automatic electronic digital computers, symbolic language, Reverse Polish Notation, and Fortran into assembly language. The routine for reading blocked tapes, dimension statements in subroutines, general-purpose input routine, and efficient use of memory are also elaborated. This publication is intended as an introduction to modern programming practices for professional programmers, but is also valuable to research workers in science, engineering, academic, and industrial fields who are using computers.
Download or read book Computer Networks written by Larry L. Peterson and published by Morgan Kaufmann. This book was released on 2017-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Networks: A Systems Approach, Fifth Edition, discusses the key principles of computer networking. It focuses on the underlying concepts and technologies that make the Internet work. Topics covered include network design and architecture; the ways users can connect to a network; the concepts of switching, routing, and internetworking; end-to-end protocols; congestion control and resource allocation; end-to-end data; network security; and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing. Each chapter includes a problem statement, which introduces issues to be examined; shaded sidebars that elaborate on a topic or introduce a related advanced topic; What s Next? discussions that deal with emerging issues in research, the commercial world, or society; and exercises. This book is written for graduate or upper-division undergraduate classes in computer networking. It will also be useful for industry professionals retraining for network-related assignments, as well as network practitioners seeking to understand the workings of network protocols and the big picture of networking. Completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, security, and applicationsIncreased focus on application layer issues where innovative and exciting research and design is currently the center of attentionFree downloadable network simulation software and lab experiments manual available"
Download or read book Feedback Control for Computer Systems written by Philipp K. Janert and published by "O'Reilly Media, Inc.". This book was released on 2013-09-19 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can you take advantage of feedback control for enterprise programming? With this book, author Philipp K. Janert demonstrates how the same principles that govern cruise control in your car also apply to data center management and other enterprise systems. Through case studies and hands-on simulations, you’ll learn methods to solve several control issues, including mechanisms to spin up more servers automatically when web traffic spikes. Feedback is ideal for controlling large, complex systems, but its use in software engineering raises unique issues. This book provides basic theory and lots of practical advice for programmers with no previous background in feedback control. Learn feedback concepts and controller design Get practical techniques for implementing and tuning controllers Use feedback “design patterns” for common control scenarios Maintain a cache’s “hit rate” by automatically adjusting its size Respond to web traffic by scaling server instances automatically Explore ways to use feedback principles with queueing systems Learn how to control memory consumption in a game engine Take a deep dive into feedback control theory
Download or read book Computer Science Programming Basics in Ruby written by Ophir Frieder and published by "O'Reilly Media, Inc.". This book was released on 2013-04-18 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software
Download or read book Principles of Computer System Design written by Jerome H. Saltzer and published by Morgan Kaufmann. This book was released on 2009-05-21 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Concepts of computer system design guided by fundamental principles Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) Numerous pseudocode fragments that provide concrete examples of abstract concepts Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects
Download or read book Radiosity written by Ian Ashdown and published by . This book was released on 1994-11-23 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once the exclusive domain of a handful of academic researchers working with high-powered graphics workstations, now you can use radiosity to create extremely realistic, true-color images using off-the-shelf personal computers. Radiosity offers the ability to accurately render diffuse reflections, color bleeding between surfaces, realistic shadows, and detailed shading within shadows. More than this, it can create photorealistic images that are impossible to achieve using conventional ray tracing techniques. This book offers you a unique opportunity to explore this technology in depth.
Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.