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EBookClubs

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Book Compute  s First Book of Commodore 64 Games

Download or read book Compute s First Book of Commodore 64 Games written by Compute! Publications, Inc and published by Compute. This book was released on 1983 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes Machine Language & Strategy Games. Provides Ideas & Techniques for Writing Games

Book Compute  s First Book of Commodore 64

Download or read book Compute s First Book of Commodore 64 written by Books Compute and published by Compute Publications International. This book was released on 1983 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes BASIC Programming Techniques, A Memory Map, Machine Language Monitor & Information on Writing Games & Using Peripherals

Book Programming the Commodore 64

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Still programming the Commodore 64

Download or read book Still programming the Commodore 64 written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-10-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.

Book Compute s Third Book of Commodore 64 Games

Download or read book Compute s Third Book of Commodore 64 Games written by Books Compute and published by Compute. This book was released on 1987 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Compute s More Machine Language Games for the Commodore 64

Download or read book Compute s More Machine Language Games for the Commodore 64 written by Books Compute and published by Compute. This book was released on 1987-04-01 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Commodore 64 Games Book 2

Download or read book Commodore 64 Games Book 2 written by Gregg Barnett and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about their machines, including how to program a range of games. For many readers, the C64 would be the first computer they would ever have experienced, meaning the book had a very important job to do - introducing people to the very concept of computer programming. * * * As the original publisher Melbourne House wrote: Just when you thought it was safe to go back to your micro... By popular demand here's 30 more exciting, original games for your Commodore 64. Every game is new! And every game has been specifically designed with easy-to-understand sub-structures so you learn programming skills as you go. There's arcade games, strategy games and games you can modify and develop yourself. And with CHEXSUM, typing in is easier, and mistakes are quickly located. Commodore 64 owners - see if you can keep up with the latest release from the Commodore 64 Games experts. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Book Compute  s First Book of Commodore 64 Sound and Graphics

Download or read book Compute s First Book of Commodore 64 Sound and Graphics written by and published by . This book was released on 1983 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the Sounds & Graphics Capabilities of the Commodore. Includes a Music Synthesizer, a Program for Computer Art, a Character Editor & Appendices with Reference Charts & Conversion Tables

Book Ready

    Book Details:
  • Author : Roberto Dillon
  • Publisher : Springer
  • Release : 2014-12-03
  • ISBN : 9812873414
  • Pages : 165 pages

Download or read book Ready written by Roberto Dillon and published by Springer. This book was released on 2014-12-03 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk

Book Machine Language for the Commodore 64  128  and Other Commodore Computers

Download or read book Machine Language for the Commodore 64 128 and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Compute  s Second Book of Commodore 64

Download or read book Compute s Second Book of Commodore 64 written by Compute! Publications, Inc and published by Greensboro, N.C. : Compute! Publications. This book was released on 1984 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides guidance on programming the Commodore 64 computer in the BASIC language for sound, graphics, educational games, and other applications

Book Assembly Language Programming with the Commodore 64

Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language

Book Computer Games

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Book Compute  s Kids and the Commodore 64

Download or read book Compute s Kids and the Commodore 64 written by Edward H. Carlson and published by Compute! Publications. This book was released on 1984 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lessons for programming in BASIC on a Commodore 64 computer, using games and assignments.

Book Mapping the Commodore 64

Download or read book Mapping the Commodore 64 written by Sheldon Leemon and published by . This book was released on 1984 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

Book Vintage Commodore 128 Personal Computer Handbook  2019 Survival Edition

Download or read book Vintage Commodore 128 Personal Computer Handbook 2019 Survival Edition written by Margaret Gorts Morabito and published by Independently Published. This book was released on 2019-03-12 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Vintage Commodore 128 Personal Computer Handbook is written in easy to understand, non-technical language, to help answer your questions about the C-128. Aimed specifically at present day users, this book will teach you how to use and equip your vintage C-128, even if you don't have the original peripherals and software disks. Practical hands-on information is included, such as how to set up the computer, how to access and use the three operating systems, how to set up and use certain modern peripherals such as the SD2IEC, how to go online through Ethernet or by wireless or with a traditional modem. Also included are technical specifications, an introduction to BASIC 7.0, how to use CP/M, maintenance, troubleshooting, repair services, where to get modern day peripherals, where to look for sources of information on hardware, software, support, and communication with other Commodore computer users, among other topics of interest and need. This will be one of your main C-128 reference books, one that you will come back to again and again