EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Communicating Situation Awareness in Virtual Environments

Download or read book Communicating Situation Awareness in Virtual Environments written by and published by . This book was released on 1994 with total page 62 pages. Available in PDF, EPUB and Kindle. Book excerpt: The report documents the first year of work on a four-year project titled Communicating Situation Awareness in Virtual Environments. Included in the report are references to the fifteen papers that were produced, and descriptions of eleven of the research projects that were started. In addition, there is a description of a workshop on virtual reality which was hosted at the University of Washington, and which was attended by 10 federal labs. Other work performed during the period and described in the report includes the conceptual and software development of a virtual world (the Towering Inferno) for performing experimental manipulations, and the detailed design of a virtual reality testbed. As a part of the infrastructure for this line of research, a knowledge base was also developed. This knowledge base is structured to be compatible with ongoing efforts for electronic storage and retrieval of information. Ten objectives of the research effort are detailed. The report provides substantive evidence that the project is on schedule, and making effective use of the available facilities and support.

Book Team Situational Awareness Training in Virtual Environments

Download or read book Team Situational Awareness Training in Virtual Environments written by and published by . This book was released on 1998 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: Members of small dismounted units face growing responsibilities and challenges in both combined arms combat and in contingency operations. Field training for these diverse missions is limited by cost and environmental factors. Virtual environment (VE) technology offers a potential complement to other training methods to meet the rapidly changing requirements for military training. This report provides an assessment based on a review of the relevant research literature of the capability of VE technologies, and strategies for their use for training members of small dismounted units to acquire and maintain situational awareness. It summarizes the state of the art of research in the areas of situational awareness, team training VE technology, and instructional strategies for simulation based training. It identifies current and future challenges for providing situational awareness training to members of small dismounted units and makes recommendations for future research.

Book Situation Awareness in a Virtual Environment

Download or read book Situation Awareness in a Virtual Environment written by Michael D. Matthews and published by . This book was released on 2002 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mission Awareness Rating Scale (MARS), a subjective situation awareness (SA) rating scale designed to assess SA content and SA workload, was tested in a series of virtual environment exercises. Sixteen enlisted soldiers, working in teams of four soldiers each, completed four urban combat missions in a virtual night environment designed to simulate the experience of working with night vision goggles - NVG (PVS-7Bs) and aiming lights. In each scenario, a different approach for simulating this NVG environment was used. After each scenario was completed, each soldier completed the MARS instrument. This yielded estimates of the SA level and workload involved in four dimensions of SA - perception, understanding, projection, and knowing what decision to make. The results indicated that MARS significantly and rebustly discriminated among the different approaches, and these SA estimates were congruent with general estimates of SA content and workload while operating at night in the real world, and with the soldier's subjective rankings of the four simulated NVG environments. While promising, MARS must be validated against objective SA measures, both in the virtual environment and in the field environment. However, MARS seems to hold premise as a relatively unobtrusive and effective SA measure.

Book Tactical Display for Soldiers

Download or read book Tactical Display for Soldiers written by National Research Council and published by National Academies Press. This book was released on 1997-01-17 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the human factors issues associated with the development, testing, and implementation of helmet-mounted display technology in the 21st Century Land Warrior System. Because the framework of analysis is soldier performance with the system in the full range of environments and missions, the book discusses both the military context and the characteristics of the infantry soldiers who will use the system. The major issues covered include the positive and negative effects of such a display on the local and global situation awareness of the individual soldier, an analysis of the visual and psychomotor factors associated with each design feature, design considerations for auditory displays, and physical sources of stress and the implications of the display for affecting the soldier's workload. The book proposes an innovative approach to research and testing based on a three-stage strategy that begins in the laboratory, moves to controlled field studies, and culminates in operational testing.

Book Pictorial Communication In Real And Virtual Environments

Download or read book Pictorial Communication In Real And Virtual Environments written by Stephen Ellis and published by CRC Press. This book was released on 2003-09-02 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in the quality and accessibility of computer graphics has provided new pictorial displays and the tools with which to control them. These new display technologies have focused interest on how to design the static and dynamic images they produce to ensure effective communication. This book, based on the conference on Spatial Displays and Spatial instruments held at the Asilomar Conference Centre in 1987, focuses on the geometry of this communication. It is intended to be a source book of theoretical analysis, experimental demonstrations and practical examples from a range of contributors interested in pictorial communication, from medical artists to astronauts. The book offers the theoretical background and practical guidance needed by designers of contemporary 2D and 3D graphical computer interfaces. Its major contribution lies in its outlining of the elements of human perception and motor control which underlie the geometric design of head-mounted graphics for virtual reality displays.

Book Use of Immersive Virtual Environments for Measuring and Training Situation Awareness

Download or read book Use of Immersive Virtual Environments for Measuring and Training Situation Awareness written by and published by . This book was released on 2006 with total page 31 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our paper describes the development and preliminary testing of three systems for unobtrusively measuring situation awareness (SA) during dismounted infantry squad-level exercises conducted with immersive Virtual Environment (VE) simulations. The SA measurement systems employ probes administered in the guise of normal radio communications, and systematic subjective ratings of squad leader behaviors and communications. Trials of the systems were conducted with three squads that differed in the experience level of the squad members and whether they had previously functioned together as intact squads. Results indicated that the measurement systems were unobtrusive and measured what they were designed to measure: squad leader SA. Ongoing modifications to the systems are described. Planned applications to other training domains are outlined.

Book Development and Evaluation of Communication based Measures of Situation Awareness

Download or read book Development and Evaluation of Communication based Measures of Situation Awareness written by Kenneth Lamar Evans and published by . This book was released on 2003 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: The present investigation sought to develop and field test two new behavioral measures of situation awareness (SA) that rated the content of small unit radio transmissions. Initially, a four-person team generated an item pool of 318 critical incidents of communication behavior, each intended to represent either an outstanding, typical, or poor level of SA on the part of small unit leaders. A group of 24 independent evaluators then rated the degree to which they thought each of the 318 items was related to the concept of SA. The 20 items having the highest levels of agreement among the independent evaluators within each SA level were chosen to comprise the Radio Communications Checklist of Leader Awareness (RCCOLA) and the Future Expectations of Likely Leader Awareness (FELLA) scale. Six field trials were then conducted with each of seven squad leaders and their respective squads. Based on their monitoring of squad and platoon radios, two independent raters completed separate RCCOLA checklists during each of the 42 total trials, as well as separate FELLA scales after the completion of each trial. Interrater agreement was generally high for both measures. Based on their methods of construction, we can also assume they possess some content-related validity.

Book Avatars at Work and Play

    Book Details:
  • Author : Ralph Schroeder
  • Publisher : Springer Science & Business Media
  • Release : 2006-07-08
  • ISBN : 1402038984
  • Pages : 287 pages

Download or read book Avatars at Work and Play written by Ralph Schroeder and published by Springer Science & Business Media. This book was released on 2006-07-08 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ‘The Social Life of Avatars’, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas, including: What kind of avatar appearance is suitable for different kinds of interaction? How best to foster collaboration and promote usable shared virtual spaces? What kinds of activities work well in different types of virtual environments and systems?

Book Designing for Situation Awareness

Download or read book Designing for Situation Awareness written by Mica Endsley and published by CRC Press. This book was released on 2016-04-19 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: The barrage of data overload is threatening the ability of people to effectively operate in a wide range of systems including aircraft cockpits and ground control stations, military command and control centers, intelligence operations, emergency management, medical systems, air traffic control centers, automobiles, financial and business manag

Book The PSI Handbook of Virtual Environments for Training and Education

Download or read book The PSI Handbook of Virtual Environments for Training and Education written by Joseph V. Cohn and published by Bloomsbury Publishing USA. This book was released on 2008-11-30 with total page 1441 pages. Available in PDF, EPUB and Kindle. Book excerpt: The increasingly complex environment of the 21st century demands unprecedented knowledge, skills and abilities for people from all walks of life. One powerful solution that blends the science of learning with the technological advances of computing is Virtual Environments. In the United States alone, the Department of Defense has invested billions of dollars over the past decade to make this field and its developments as effective as possible. This 3-volume work provides, for the first time, comprehensive coverage of the many different domains that must be integrated for Virtual Environments to fully provide effective training and education. The first volume is dedicated to a thorough understanding of learning theory, requirements definition and performance measurement, providing insight into the human-centric specifications the VE must satisfy to succeed. Volume II provides the latest information on VE component technologies, and Volume III offers discussion of an extensive collection of integrated systems presented as VE use-cases, and results of effectiveness evaluation studies. The text includes emerging directions of this evolving technology, from cognitive rehabilitation to the next generation of museum exhibitions. Finally, the handbook offers a glimpse into the future with this fascinating technology. This groundbreaking set will interest students, scholars and researchers in the fields of military science, technology, computer science, business, law enforcement, cognitive psychology, education and health. Topics addressed include guidance and interventions using VE as a teaching tool, what to look for in terms of human-centered systems and components, and current training uses in the Navy, Army, Air Force and Marines. Game-based and long distance training are explained, as are particular challenges such as the emergence of VE sickness. Chapters also highlight the combination of VE and cybernetics, robotics and artificial intelligence.

Book Virtual  Augmented and Mixed Reality  Applications and Case Studies

Download or read book Virtual Augmented and Mixed Reality Applications and Case Studies written by Jessie Y.C. Chen and published by Springer. This book was released on 2019-07-10 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Book Scientific and Technical Aerospace Reports

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Military Communications in the Future Battlefield

Download or read book Military Communications in the Future Battlefield written by Marko Suojanen and published by Artech House. This book was released on 2018-07-31 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking an applications-oriented view, this unique volume delivers a forward-looking roadmap to military communications. This hands-on reference offers military and security technology practitioners insights into the key issues related to long-term development within the battlefield communications area. The book presents the technological alternatives for communication in the battlefield in unexpected situations and environments. This authoritative resource discusses unstructured formations of actors using a holistic approach that considers key capability requirements. Professionals and officers learn how to prepare for the unexpected and start building agile, adaptive and cognitive systems that are needed in future operating environments. From scenario-based capability planning...to situational and context awareness...to unmanned ground and aerial platforms, this easy-to-understand book covers the critical topics that practitioners need to master to achieve top performance in the battlefield.

Book Cognitive Agents for Virtual Environments

Download or read book Cognitive Agents for Virtual Environments written by Frank Dignum and published by Springer. This book was released on 2013-02-26 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-proceedings of the First International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, held at AAMAS 2012, in Valencia, Spain, in June 2012. The 10 full papers presented were thoroughly reviewed and selected from 14 submissions. In addition one invited high quality contribution has been included. The papers are organized in the following topical sections: coupling agents and game engines; using games with agents for education; visualization and simulation; and evaluating games with agents.

Book Situation Awareness Analysis and Measurement

Download or read book Situation Awareness Analysis and Measurement written by Mica R. Endsley and published by CRC Press. This book was released on 2000-07-01 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive overview of different approaches to the measurement of situation awareness in experimental and applied setting, this book directly tackles the problem of ensuring that system designs and training programs are effective at promoting situation awareness. It is the first book to provide a all-inclusive coverage of situation awareness and its measurement. Topics addressed provide a detailed analysis of the use of a wide variety of techniques for measuring situation awareness and situation assessment processes. It provides a rich resource for engineers and human factors psychologists involved in designing and evaluating systems in many domains.

Book Human Performance  Workload  and Situational Awareness Measures Handbook  Third Edition   2 Volume Set

Download or read book Human Performance Workload and Situational Awareness Measures Handbook Third Edition 2 Volume Set written by Valerie Jane Gawron and published by CRC Press. This book was released on 2019-12-17 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set was developed to help researchers and practitioners select measures to be used in the evaluation of human/machine systems. It can also be used to supplement classes at both the undergraduate and graduate courses in ergonomics, experimental psychology, human factors, human performance, measurement, and system test and evaluation. Volume 1 of the handbook begins with an overview of the steps involved in developing a test to measure human performance, workload, and/or situational awareness. This is followed by a definition of human performance and a review of human performance measures. Situational Awareness is similarly treated in a subsequent chapter. Volume 2 presents a definition of workload and a review of workload measures. Provides a short engineering tutorial on experimental design Offers readily accessible information on human performance, workload, and situational awareness (SA) measures Presents general description of the measure Covers data collection, reduction, and analysis requirement Details out the strengths and limitations or restrictions of each measure, including any known proprietary rights or restrictions, as well as validity and reliability data