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EBookClubs

Read Books & Download eBooks Full Online

Book Color Considerations and Color Conversion in the Simile Videoconferencing Codecs

Download or read book Color Considerations and Color Conversion in the Simile Videoconferencing Codecs written by Stephen Joseph Heinzelman and published by . This book was released on 1996 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Fundamentals of Multimedia

    Book Details:
  • Author : Ze-Nian Li
  • Publisher : Springer Science & Business Media
  • Release : 2014-04-09
  • ISBN : 331905290X
  • Pages : 741 pages

Download or read book Fundamentals of Multimedia written by Ze-Nian Li and published by Springer Science & Business Media. This book was released on 2014-04-09 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.

Book Multimedia

    Book Details:
  • Author : Tay Vaughan
  • Publisher : Osborne Publishing
  • Release : 1996
  • ISBN : 9780078822254
  • Pages : 636 pages

Download or read book Multimedia written by Tay Vaughan and published by Osborne Publishing. This book was released on 1996 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated for newnbsp;breakthroughs in multimedia nbsp; The internationally bestselling Multimedia: Making it Work has been fully revised and expanded to cover the latest technological advances in multimedia. You will learn to plan and manage multimedia projects, from dynamic CD-ROMs and DVDs to professional websites. Each chapter includes step-by-step instructions, full-color illustrations and screenshots, self-quizzes, and hands-on projects. nbsp;

Book VoIP Voice and Fax Signal Processing

Download or read book VoIP Voice and Fax Signal Processing written by Sivannarayana Nagireddi and published by John Wiley & Sons. This book was released on 2008-10-03 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete and systematic treatment of signal processing for VoIP voice and fax This book presents a consolidated view and basic approach to signal processing for VoIP voice and fax solutions. It provides readers with complete coverage of the topic, from how things work in voice and fax modules, to signal processing aspects, implementation, and testing. Beginning with an overview of VoIP infrastructure, interfaces, and signals, the book systematically covers: Voice compression Packet loss concealment techniques DTMF detection, generation, and rejection Wideband voice modules operation VoIP Voice-Network bit rate calculations VoIP voice testing Fax over IP and modem over IP Country deviations of PSTN mapped to VoIP VoIP on different processors and architectures Generic VAD-CNG for waveform codecs Echo cancellation Caller ID features in VoIP Packetization—RTP, RTCP, and jitter buffer Clock sources for VoIP applications Fax operation on PSTN, modulations, and fax messages Fax over IP payload formats and bit rate calculations Voice packets jitter with large data packets VoIP voice quality Over 100 questions and answers on voice and more than seventy questions and answers on fax are provided at the back of the book to reinforce the topics covered throughout the text. Additionally, several clarification, interpretation, and discussion sections are included in selected chapters to aide in readers' comprehension. VoIP Voice and Fax Signal Processing is an indispensable resource for professional electrical engineers, voice and fax solution developers, product and deployment support teams, quality assurance and test engineers, and computer engineers. It also serves as a valuable textbook for graduate-level students in electrical engineering and computer engineering courses.

Book Computer Networks

    Book Details:
  • Author : Larry L. Peterson
  • Publisher : Elsevier
  • Release : 2011-03-02
  • ISBN : 0123850606
  • Pages : 921 pages

Download or read book Computer Networks written by Larry L. Peterson and published by Elsevier. This book was released on 2011-03-02 with total page 921 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Networks: A Systems Approach, Fifth Edition, explores the key principles of computer networking, with examples drawn from the real world of network and protocol design. Using the Internet as the primary example, this best-selling and classic textbook explains various protocols and networking technologies. The systems-oriented approach encourages students to think about how individual network components fit into a larger, complex system of interactions. This book has a completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, network security, and network applications such as e-mail and the Web, IP telephony and video streaming, and peer-to-peer file sharing. There is now increased focus on application layer issues where innovative and exciting research and design is currently the center of attention. Other topics include network design and architecture; the ways users can connect to a network; the concepts of switching, routing, and internetworking; end-to-end protocols; congestion control and resource allocation; and end-to-end data. Each chapter includes a problem statement, which introduces issues to be examined; shaded sidebars that elaborate on a topic or introduce a related advanced topic; What's Next? discussions that deal with emerging issues in research, the commercial world, or society; and exercises. This book is written for graduate or upper-division undergraduate classes in computer networking. It will also be useful for industry professionals retraining for network-related assignments, as well as for network practitioners seeking to understand the workings of network protocols and the big picture of networking. - Completely updated content with expanded coverage of the topics of utmost importance to networking professionals and students, including P2P, wireless, security, and applications - Increased focus on application layer issues where innovative and exciting research and design is currently the center of attention - Free downloadable network simulation software and lab experiments manual available

Book Software Studies

Download or read book Software Studies written by Matthew Fuller and published by MIT Press. This book was released on 2008 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of short expository, critical and speculative texts offers a field guide to the cultural, political, social and aesthetic impact of software. Experts from a range of disciplines each take a key topic in software and the understanding of software, such as algorithms and logical structures.

Book 3 D Sound for Virtual Reality and Multimedia

Download or read book 3 D Sound for Virtual Reality and Multimedia written by Durand R. Begault and published by . This book was released on 2000 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Multimedia Systems

    Book Details:
  • Author : Ralf Steinmetz
  • Publisher : Springer Science & Business Media
  • Release : 2013-03-09
  • ISBN : 3662088789
  • Pages : 478 pages

Download or read book Multimedia Systems written by Ralf Steinmetz and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.

Book Forensis

Download or read book Forensis written by Lawrence Abu Hamdan and published by . This book was released on 2014 with total page 763 pages. Available in PDF, EPUB and Kindle. Book excerpt: The role of material forensics in articulating new notions of the public truth of political struggle, violent conflict, and climate change are the focus of Forensis, the HKW exhibition catalog based on the theories of Eyal Weizman. - The concept of forensis was developed as a research project by Goldsmiths College, Centre for Research Architecture by theorist Eyal Weizman. The project is the subject of a major exhibition at the Haus der Kulturen der Welt (HKW) and catalog cum theoretical reader presenting the findings and contributions of over 20 influential architects, artists, filmmakers, and academics. Forensis, (Latin for pertaining to the forum ) argues for the role of material forensics as central to the interpretation of the ways in which states police and govern their subjects. Forensics engages struggles for justice across frontiers of contemporary conflict through the study of how technology mediates the testimony of material objects such as bones, ruins, toxic substances, etc. In the hopes of unlocking forensics potential as a political practice, the project participants present innovative investigations aimed at producing new kinds of evidence for use by international prosecutorial teams, political organizations, NGOs, and the UN.

Book Processing

    Book Details:
  • Author : Ira Greenberg
  • Publisher : Apress
  • Release : 2007-12-31
  • ISBN : 1430203102
  • Pages : 738 pages

Download or read book Processing written by Ira Greenberg and published by Apress. This book was released on 2007-12-31 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Processing book on the market Processing is a nascent technology rapidly increasing in popularity Links with the creators of Processing will help sell the book

Book The Symbian OS Architecture Sourcebook

Download or read book The Symbian OS Architecture Sourcebook written by Ben Morris and published by John Wiley & Sons. This book was released on 2007-04-30 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian's key architects and developers, giving an insider feel to the book as it weaves the "inside story" around the architectural presentation. The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system. Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

Book The New Aesthetic and Art

    Book Details:
  • Author : Scott Contreras-Koterbay
  • Publisher : Instituut Voor Netwerkcultuur
  • Release : 2016-07-14
  • ISBN : 9789492302083
  • Pages : 280 pages

Download or read book The New Aesthetic and Art written by Scott Contreras-Koterbay and published by Instituut Voor Netwerkcultuur. This book was released on 2016-07-14 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Aesthetic and Art: Constellations of the Postdigital is an interdisciplinary analysis focusing on new digital phenomena at the intersections of theory and contemporary art. Asserting the unique character of New Aesthetic objects, Contreras-Koterbay and Mirocha trace the origins of the New Aesthetic in visual arts, design, and software, find its presence resonating in various kinds of digital imagery, and track its agency in everyday effects of the intertwined physical world and the digital realm. Contreras-Koterbay and Mirocha bring to light an original perspective that identifies an autonomous quality in common digital objects and examples of art that are increasingly an important influence for today's culture and society.

Book Mobile Technology for Children

Download or read book Mobile Technology for Children written by Allison Druin and published by Morgan Kaufmann. This book was released on 2009-03-16 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. - First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning - Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF - Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference

Book Digital Multimedia

    Book Details:
  • Author : Nigel Chapman
  • Publisher : Wiley Global Education
  • Release : 2014-09-23
  • ISBN : 1118950925
  • Pages : 738 pages

Download or read book Digital Multimedia written by Nigel Chapman and published by Wiley Global Education. This book was released on 2014-09-23 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed as the foundation text in multimedia, this comprehensive resource covers the basic principles of each media type text, graphics, audio, animation and video describing their digitization and the issues that arise when media are combined. The new full-color edition of this bestselling guide includes revised coverage of color, video, animation, hypertext and hypermedia, design principles, scripting and interactivity as well as updated content on the XHTML standard. With examples, exercises and project suggestions for each chapter, the book also includes thorough coverage of MPEG4 and DVD in line with current technology trends.

Book Multimedia Applications  Services and Techniques   ECMAST 99

Download or read book Multimedia Applications Services and Techniques ECMAST 99 written by Helmut Leopold and published by Springer Science & Business Media. This book was released on 1999-05-19 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th European Conference on Multimedia Applications, Services and Techniques, ECMAST'99, held in Madrid, Spain in May 1999. The 37 revised full papers presented were carefully reviewed and selected from a total of 71 submissions. The book is divided in sections on services and applications, multimedia terminals, content creation, physical broadcast infrastructure, multimedia over the Internet, metadata, 3D imaging, multicast protocols, security and protection, and mobility.

Book Watch Me Play

    Book Details:
  • Author : T. L. Taylor
  • Publisher : Princeton University Press
  • Release : 2018-10-16
  • ISBN : 0691184976
  • Pages : 328 pages

Download or read book Watch Me Play written by T. L. Taylor and published by Princeton University Press. This book was released on 2018-10-16 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.

Book A Prehistory of the Cloud

Download or read book A Prehistory of the Cloud written by Tung-Hui Hu and published by MIT Press. This book was released on 2015-08-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: The militarized legacy of the digital cloud: how the cloud grew out of older network technologies and politics. We may imagine the digital cloud as placeless, mute, ethereal, and unmediated. Yet the reality of the cloud is embodied in thousands of massive data centers, any one of which can use as much electricity as a midsized town. Even all these data centers are only one small part of the cloud. Behind that cloud-shaped icon on our screens is a whole universe of technologies and cultural norms, all working to keep us from noticing their existence. In this book, Tung-Hui Hu examines the gap between the real and the virtual in our understanding of the cloud. Hu shows that the cloud grew out of such older networks as railroad tracks, sewer lines, and television circuits. He describes key moments in the prehistory of the cloud, from the game “Spacewar” as exemplar of time-sharing computers to Cold War bunkers that were later reused as data centers. Countering the popular perception of a new “cloudlike” political power that is dispersed and immaterial, Hu argues that the cloud grafts digital technologies onto older ways of exerting power over a population. But because we invest the cloud with cultural fantasies about security and participation, we fail to recognize its militarized origins and ideology. Moving between the materiality of the technology itself and its cultural rhetoric, Hu's account offers a set of new tools for rethinking the contemporary digital environment.