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Book Coding iPhone Apps for Kids

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Book Swift iOS Programming for Kids

Download or read book Swift iOS Programming for Kids written by Steffen D. Sommer and published by Packt Publishing Ltd. This book was released on 2017-03-22 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash your child's developer potential through fun projects and help them learn how to create iOS apps in Swift About This Book Children can express their creativity while learning through interactive Swift Playgrounds Empower children to think critically about problems Learning programming basics can help children gain confidence in problem solving Help children put their imagination into action building their first iOS app Who This Book Is For Children who are curious about the technology we use in our daily lives and want to know how it works can use this book to learn about programming and building their first iOS app. No prior programming experience is necessary. What You Will Learn Basic programming and coding fundamentals Write code using the fun and interactive Swift Playgrounds app Make animations, including creating your own starry night Utilise functions by making pizza in code Create an interactive toy bin Learn how to use control flow statements to further enhance your toy bin Build a simple movie night app working with tableviews and arrays In Detail This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application. Style and approach This is a project-based guide with an engaging tone that uses a visually rich format. It explains the concepts in clear language and uses lots of pictures, cartoons, and examples. There is a set of practical exercises to be completed.

Book Hello Swift

    Book Details:
  • Author : Puneet Bakshi
  • Publisher : Simon and Schuster
  • Release : 2019-04-19
  • ISBN : 1638355827
  • Pages : 613 pages

Download or read book Hello Swift written by Puneet Bakshi and published by Simon and Schuster. This book was released on 2019-04-19 with total page 613 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Hello Swift! is a how-to guide to programming iOS Apps with the Swift language, written from a kid's perspective. This approachable, well-illustrated, step-by-step guide takes you from beginning programming concepts all the way through developing complete apps. (Adults will like it too!) Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to play games and explore new things on your iPhone. How amazing would it be to create your own apps? With a little practice, you can! Apple's Swift language, along with special coding playgrounds and an easy-to-use programming environment, make it easier than ever. Take it from author Tanmay Bakshi, who started programming when he was just five years old. About the Book His book, Hello Swift! iOS app programming for kids and other beginners, teaches you how to write apps for iPhones and iOS devices step by step, starting with your first line of Swift code. Packed with dozens of apps and special exercises, the book will teach you how to program by writing games, solving puzzles, and exploring what your iPhone can do. Hello Swift! gets you started. Where you go next is up to you! What's inside Crystal-clear explanations anyone can understand Kid-friendly examples, including games and puzzles Learn by doing—you'll build dozens of small apps Exercises that encourage critical thinking About the Reader Written for kids who want to learn how to program. (Psst! Adults like it, too.) About the Author Tanmay Bakshi had his first app on the iOS App Store at the age of nine. He's now the youngest IBM Champion, a Cloud Advisor, Watson Developer, TED Speaker, and Manning author! Table of Contents Get ready to build apps with Swift! Create your first app Your first real Swift code using variables I/O laboratory Computers make decisions, too! Let computers do repetitive work Knitting variables into arrays and dictionaries Reuse your code: Clean it with function detergent Reduce your code: Use less, do more with class detergent Reading and writing files Frameworks: Bookshelves of classes SpriteKit: Fun animation time Time to watch your WatchKit code Continuing your journey with Swift

Book Coding iPhone Apps for Kids

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Book Tap  Move  Shake

Download or read book Tap Move Shake written by Todd Moore (Application software developer) and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces Xcode and Objective-C by guiding reader through hands-on development of a real game. Includes implementing game logic, sophisticated graphics, game physics, sound, and computer AI --

Book Head First IPhone and IPad Development

Download or read book Head First IPhone and IPad Development written by Dan Pilone and published by "O'Reilly Media, Inc.". This book was released on 2013-12-18 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.

Book Computers for Seniors

    Book Details:
  • Author : Chris Ewin
  • Publisher : No Starch Press
  • Release : 2017-10-17
  • ISBN : 159327792X
  • Pages : 361 pages

Download or read book Computers for Seniors written by Chris Ewin and published by No Starch Press. This book was released on 2017-10-17 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: My Kids Just Gave Me a Computer, What Do I Do Now? Computers for Seniors is a step-by-step, full-color guide that will take you all the way from pressing the "On" button on your new computer to being a confident user who can send email to family and friends, shop online safely, read the latest news, watch funny YouTube videos, share cute pictures of your grandkids, check the weather forecast, and much more. You’ll learn to: -Plug in, set up, and turn on your computer -Print and share photos of your grandkids, vacations, pets, friends, and special life events -Install helpful tools like a calendar, money manager, and weather tracker -Search the internet for news, recipes, gardening tips, sports updates, and anything else that interests you -Watch entertaining YouTube videos or educational lectures and make video calls to anywhere in the world -Find and listen to new music (or your favorite classics) and read electronic books -Email your friends and family -Stay safe online and keep your private information secure Computers for Seniors will show you how to get what you really want from your PC, with the help of full-color illustrations, friendly instructions, and a touch of humor. Each lesson has small exercises to test your skills and help you practice, to make sure you feel comfortable with what you’ve learned before you move on. It’s never too late to have fun and get more out of your PC—Computers for Seniors will ease you into the computer generation by guiding you every step of the way.

Book Next Generation Video Coding and Streaming

Download or read book Next Generation Video Coding and Streaming written by Benny Bing and published by John Wiley & Sons. This book was released on 2015-08-28 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews the new High Efficiency Video Coding (HEVC) standard and advancements in adaptive streaming technologies for use in broadband networks and the Internet This book describes next-generation video coding and streaming technologies with a comparative assessment of the strengths and weaknesses. Specific emphasis is placed on the H.265/HEVC video coding standard and adaptive bit rate video streaming. In addition to evaluating the impact of different types of video content and powerful feature sets on HEVC coding efficiency, the text provides an in-depth study on the practical performance of popular adaptive streaming platforms and useful tips for streaming optimization. Readers will learn of new over-the-top (OTT) online TV advancements, the direction of the broadband telecommunications industry, and the latest developments that will help keep implementation costs down and maximize return on infrastructure investment. Reviews the emerging High Efficiency Video Coding (HEVC) standard and compares its coding performance with the MPEG-4 Advanced Video Coding (AVC) and MPEG-2 standards Provides invaluable insights into the intra and inter coding efficiencies of HEVC, such as the impact of hierarchical block partitioning and new prediction modes Evaluates the performance of the Apple and Microsoft adaptive streaming platforms and presents innovative techniques related to aggregate stream bandwidth prediction, duplicate chunk Includes end-of-chapter homework problems and access to instructor slides Next-Generation Video Coding and Streaming is written for students, researchers, and industry professionals working in the field of video communications. Benny Bing has worked in academia for over 20 years. He has published over 80 research papers and 12 books, and has 6 video patents licensed to industry. He has served as a technical editor for several IEEE journals and an IEEE Communications Society Distinguished lecturer. He also received the National Association of Broadcasters (NAB) Technology Innovation Award for demonstrations of advanced media technologies.

Book Mobile Learning for All

Download or read book Mobile Learning for All written by Luis Perez and published by Corwin Press. This book was released on 2013-05-09 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make learning more accessible with your iPad! All students—including those with special needs—can benefit from having options for how they access curricular information. The good news is that help is readily available on your iPad! With this engaging, all-in-one resource from an Apple Distinguished Educator, you’ll gain a practical toolkit to empower all of your students. Here you’ll find: Step-by-step instructions, tips, and practice activities for using your iPad in conjunction with Universal Design for Learning guidelines Discussion and reviews of more than 150 applications Access to more than 20 video tutorials, through QR codes located throughout the book

Book Always On

Download or read book Always On written by Brian X. Chen and published by Da Capo Press. This book was released on 2012-09-25 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Even Steve Jobs didn't know what he had on his hands when he announced the original iPhone as a combination of a mere "three revolutionary products"--an iPod, a cell phone, and a keyboard-less handheld computer. Once Apple introduced the App Store and opened it up to outside developers, however, the iPhone became capable of serving a rapidly growing number of functions--now more than 200,000 and counting. But the iPhone has implications far beyond the phone or gadget market. In fact, it's opening the way to what Brian Chen calls the "always-on" future, where we are all constantly connected to a global Internet via flexible, incredibly capable gadgets that allow us to do anything, anytime, from anywhere. This has far-reaching implications--both positive and negative--throughout all areas of our lives, opening the door for incredible personal and societal advances while potentially sacrificing both privacy and creative freedom in the process. Always On is the first book to look at the surprising and expansive significance of Apple's incredibly powerful vertical business model, and the future it portends.

Book Programming in the Primary Grades

Download or read book Programming in the Primary Grades written by Sam Patterson and published by Rowman & Littlefield. This book was released on 2016-04-08 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming in the Primary Grades demystifies teaching core content through programming. Without becoming a step by step guide, the text helps teachers visualize and implement learning activities that build on the engagement and excitement students’ experience when they are programming. While the focus of the book is programming, it isn’t about the technology. Dr. Patterson helps teachers visualize and plan engaging and empowering lessons that use programming as a way for students to share their developing understanding of a subject. Whether you have no tech or a full one to one program, Programming in the Primary Grades will get you programming with your kids in no time.

Book Java in easy steps  7th edition

Download or read book Java in easy steps 7th edition written by Mike McGrath and published by In Easy Steps. This book was released on 2019-07-23 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java in easy steps, 7th edition instructs you how to easily create your own Java programs. The book contains separate chapters on the major features of the Java language. Complete example programs with colourized code illustrate each important aspect of Java programming – all in easy steps. This book assumes no previous knowledge of any programming language so it's ideal for the newcomer to computer programming. Each chapter builds your knowledge of Java. By the end of this book you will have gained a sound understanding of the Java language and be able to write your own Java programs and compile them into executable files that can be run on any Java-enabled device. This 7th edition of Java in easy steps covers the many exciting features of Java, including: · How to quickly run statements in the interactive shell named jshell - similar to the Python interpreter · How to make programs with the javac compiler and execute them with the java runtime. · How to produce interactive Windows apps that can be easily distributed as jar program bundles. · How to create mobile device apps using Java functionality within the Android operating system. Table of Contents · Getting started · Performing operations · Making statements · Directing values · Manipulating data · Creating classes · Importing functions · Building interfaces · Recognizing events · Deploying programs

Book iPad for Seniors in easy steps  9th edition   covers all iPads with iPadOS 13 including iPad mini and iPad Pro

Download or read book iPad for Seniors in easy steps 9th edition covers all iPads with iPadOS 13 including iPad mini and iPad Pro written by Nick Vandome and published by In Easy Steps Limited. This book was released on 2019-10-16 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: The iPad is a tablet computer that is stylish, versatile and easy to use, and is one of the most popular tablets used by all ages. The range of models has been expanded over the years so that there are now different sizes to cover all mobile computing requirements. iPad for Seniors in easy steps, 9th edition gives you all the essential information you need to know to make the most out of your iPad: · Choose the right model for you · Navigate around with Multi-Touch gestures · Customize the iPad for your needs · Master Settings and apps to stay organized · Find, download and explore exciting apps · Use your iPad to make travelling stress-free · Email, share photos and video chat for free · Access and share your music, books and videos · Stay in touch with family members · Access your documents from anywhere · Master Siri, and the new features in iPadOS 13. A handy guide for any Senior new to the iPad, presented in larger type for easier reading. Covers all iPads with iPadOS 13, including iPad mini and iPad Pro

Book Start Here  Build Windows 8 Apps with HTML5 and JavaScript

Download or read book Start Here Build Windows 8 Apps with HTML5 and JavaScript written by Dino Esposito and published by Pearson Education. This book was released on 2013-05-15 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to learn Windows 8 programming? Start Here! Learn the fundamentals of Windows 8 programming—and begin creating apps for desktops, laptops, tablets, and other devices. If you have previous experience with HTML5 and JavaScript—simply start here! This book introduces must-know concepts and getting-started techniques through easy-to-follow explanations, examples, and exercises. Here’s where you start learning Windows 8 app development Build on your knowledge of HTML5, CSS, and JavaScript Create photo and media galleries with built-in HTML widgets Interact with the system through live tiles, contracts, and view state detection Store and access data on the local device and via the Internet Access webcam, GPS, and other sensors embedded in the device Create your first programs and publish them to the Windows Store

Book THE MEGA YEARBOOK 2019   Current Affairs   General Knowledge for Competitive Exams   4th Edition

Download or read book THE MEGA YEARBOOK 2019 Current Affairs General Knowledge for Competitive Exams 4th Edition written by Disha Experts and published by Disha Publications. This book was released on with total page 933 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lakshya NTA JEE MAIN - Past 10 Varsh Solved Papers + 10 Mock Tests (3 Online Tests) Hindi edition provides you the past 10 years JEE Main (2009 - 18) solved papers with one 2018 Online Paper and 10 Mock Tests ( 7 in Book & 3 Online) exactly on the latest pattern expected for NTA JEE Main 2019. The book is FULLY SOLVED and constitutes around 1890 most important MCQs.

Book The Yearly Current Affairs 2019 for Competitive Exams   UPSC  State PCS  SSC  Banking  Insurance  Railways  BBA  MBA  Defence   4th Edition

Download or read book The Yearly Current Affairs 2019 for Competitive Exams UPSC State PCS SSC Banking Insurance Railways BBA MBA Defence 4th Edition written by Disha Experts and published by Disha Publications. This book was released on with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Disha's Mega Yearbook 2019, a thoroughly revised, reorganised, updated and ENLARGED 4th edition, presents a comprehensive study of all the sections that are covered under the subject of General Knowledge. The Mega Yearbook 2019 provides the latest information & most authentic data reference material on Current Affairs and General Knowledge. It has specially been designed to cater to aspirants of various competitive exams like Civil services, Banks, Railways, UPSC and PSC exams and Quiz Competitions across the country. The Mega Yearbook 2019 has been divided into 2 inclusive parts: Part A - Current Affairs; Part B - General Knowledge. # Current Affairs consists of: • Articles on issues India and the world grappling with, • India/ World Timeline, • People, Events, Ideas and Issues that left their mark in 2018, • India/ World at a Glance: Social-Economic-Political (Infographics), • Special coverage on Indian Economy, Union Budget 2018–19, Economic Survey, GST and Effects of Demonetization, • Global Economic Outlook, Bills & Acts, Policies & Schemes, • SWOT ANALYSIS -Indian Economic, Political & Social Climate, • India/ World’s Who's Who, Emerging Trends, Books & Authors, Causes & Effects, Game Changers, Quote & Unquote, Mysteries solved/ unsolved, Popular Terms, Important Appointments, Awards & Honours, Obituaries, Top 20, and many more. # General Knowledge covers: • India/ World Panorama • Geography, History, Polity, Economy, Business, General Science, Technology, Ecology and Environment • People forever • Art & Culture, Sports, Healthcare, Communication, News & Media, Education & Career, IT & Computers The Mega Yearbook 2019 procures key information from the most credible sources from India as well as from abroad in a concise and easy-to-understand manner to help cover maximum material within a limited space. The book is a Ready Reckoner which will prove to be the cutting edge for the aspirants in cracking a competitive exam. The material has been given in bulleted points wherever necessary to make the content easy to grasp. The book has ample tabular charts, mind maps, graphic illustrations which further makes the learning process flexible and interesting.

Book Beginning Android Games

Download or read book Beginning Android Games written by Mario Zechner and published by Apress. This book was released on 2016-12-08 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.