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EBookClubs

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Book Clouds of Unreality

Download or read book Clouds of Unreality written by J F Mehentee and published by Performance in Change Limited. This book was released on 2022-04-08 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maria can’t stop thousands of Empire citizens from being poisoned. Sam’s injury prevents him from sealing the Rifts. Tragedy befalls Eliana, leaving Aramidi and its Saran-Tor reeling. Among the chaos, the Aurum Veil plan on turning humanity into a relentless war machine. Who will stop them? The answer lies on a world behind a cloud of Unreality.

Book Feeling Unreal

    Book Details:
  • Author : Daphne Simeon M.D.
  • Publisher : Oxford University Press
  • Release : 2008-11-07
  • ISBN : 0199750408
  • Pages : 253 pages

Download or read book Feeling Unreal written by Daphne Simeon M.D. and published by Oxford University Press. This book was released on 2008-11-07 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Everything feels unreal to me, like a dream...I feel detached, like a stranger to myself." These are quotes from actual people, experiencing something they don't understand. What they are saying is being heard by friends, families, and physicians today more than ever before. They do not simply suffer from anxiety, or depression, and they are not schizophrenic. They have found themselves trapped in a very real and singular disorder, yet few even know its name. Their enigmatic state of mind has been studied for more than 100 years, but only recently has it become clear how prevalent and how distinctive it really is. The condition is called Depersonalization Disorder, and Feeling Unreal is the first book to reveal what it's all about. This important volume explores not only Depersonalization, but the philosophical and literary implications of selflessness as well, while providing the latest research, possible treatments, and ways to live and thrive when life seems "unreal." For those who still believe that such experiences are merely part of something else, that depersonalization is just a symptom and not a disorder in its own right, Feeling Unreal presents compelling evidence to the contrary. This book provides long-awaited answers for people suffering from Depersonalization Disorder and their loved ones, for mental health professionals, and for all students of the condition, while serving as a wake up call to the medical community at large.

Book Computer Vision and Graphics

Download or read book Computer Vision and Graphics written by Leszek J. Chmielewski and published by Springer. This book was released on 2018-09-13 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2018, held in Warsaw, Poland, in September 2018. The 45 full papers were selected from 117 submissions. The contributions are thematically arranged as follows: computer graphics, image quality and graphic, user interfaces, object classification and features, 3D and stereo image processing, low-level and middle-level image processing, medical image analysis, motion analysis and tracking, security and protection, pattern recognition and new concepts in classification.

Book Unreal Frontier

    Book Details:
  • Author : Christopher Lannan
  • Publisher : Christopher Lannan
  • Release : 2023-09-03
  • ISBN :
  • Pages : 164 pages

Download or read book Unreal Frontier written by Christopher Lannan and published by Christopher Lannan. This book was released on 2023-09-03 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this psychological thriller, enter the mind of a soldier driven by tragedy with the desire to do good as he enters a world beyond ours only to discover danger exists in places we could not fathom. One fatal day, a mission goes sideways and this soldier begins to live his own nightmares as he gets blown into another world. Coming out of this world, he believes it was nothing more than a dream, but as time goes on, he realizes this realm was much more than a dream. Distinguishing what is real from what is not becomes a challenge as his mind resists fracture. This short novel reveals a mad being who resides inside this other realm as the source for the soldier’s experiences. This being, appearing as a middle-aged gentleman, begins wreaking havoc upon the earth through creating enormous tremors which split the earth connecting our world to his as a method to transport his army of spliced monsters to our world. Being the only man to ever come back from this other world, the soldier is the only one with the ability to put a stop to the madman before it’s too late. This is the soldier who must re-enter, the Unreal Frontier.

Book Unreal Shadow

    Book Details:
  • Author : Aaliah Austin
  • Publisher : Xlibris Corporation
  • Release : 2014-06-03
  • ISBN : 1499000014
  • Pages : 187 pages

Download or read book Unreal Shadow written by Aaliah Austin and published by Xlibris Corporation. This book was released on 2014-06-03 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Life is not as simple as it looks. If there is happiness there will be joy, if there is hatred there is love. Life is a see-saw that has to be balanced, going down never means one cannot come up again. In Sanias life every fall was a lesson and every lesson pulled her up She was a warrior and had a thirst for love true love and true life which in reality is very complicated. Sania like anyone wanted a normal life. She fell, she rose, she cried she fought, she.....all for true love. Love! Is it real; is it perfect, does it change things around you? So much to absorb....one never knows unless one experiences it. Sania had to find the truth and to do so she had to jump in the well as it says you never know how deep it is unless you jump in it. Now years later, Sania risks her marriage to uncover the truth and this truth will change her life.

Book Nature

Download or read book Nature written by Sir Norman Lockyer and published by . This book was released on 1918 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tales from the Realm of the Unreal

Download or read book Tales from the Realm of the Unreal written by Laszlo Gubanyi and published by Xlibris Corporation. This book was released on 2019-04-01 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a collection of stories relating to things not commonly talked about—the way we die, the way we live, the way we would like to live. It is about forces that make us do unexpected things, forces that make things happen around us, and forces we are not aware of.

Book Life  Real and Unreal

Download or read book Life Real and Unreal written by Frances Fay and published by . This book was released on 1853 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Development and Simulation with Unreal Technology  Second Edition

Download or read book Game Development and Simulation with Unreal Technology Second Edition written by Alireza Tavakkoli and published by CRC Press. This book was released on 2018-12-17 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr. Alireza Tavakkoli’s Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal technology is one of the most potent and prominent engines that is currently used in games. Its influence can be spotted in classic triple A titles like, Fortnite, Gears of War 2, Borderlands 2, and XCOM: Enemy Unknown. Tavakkoli goes into detail concerning the creation of game level designs, blueprint coding, shader programing, as well as artificial intelligence concepts to help readers in creating their own games. Game Development also includes a number of practice friendly extensions and concept modules to help solidify the reader’s understanding of concepts and techniques. The book is divided into three sections that act as building blocks in order to facilitate the comprehension of the material. Key Features: Provides beginner level through advanced concepts in blueprint programming with the Unreal Engine 4.18 Hundreds of small/mid-scale projects developed as concept examples throughout the book which can be utilized in more comprehensive entertaining interactive computer simulations and games Chapter exercises will take the readers’ understanding of Unreal Engine to the next level.

Book March of the Unreal

    Book Details:
  • Author : Nolan Dannels
  • Publisher : Lulu.com
  • Release :
  • ISBN : 0615321410
  • Pages : 157 pages

Download or read book March of the Unreal written by Nolan Dannels and published by Lulu.com. This book was released on with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Development and Simulation with Unreal Technology

Download or read book Game Development and Simulation with Unreal Technology written by Alireza Tavakkoli and published by CRC Press. This book was released on 2015-08-18 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to i

Book The Unreal Cassie Black Bundle

Download or read book The Unreal Cassie Black Bundle written by Tammie Painter and published by Daisy Dog Media. This book was released on 2024-06-19 with total page 1048 pages. Available in PDF, EPUB and Kindle. Book excerpt: “I just blew up something with magic!” “That was NOT the point.” This collection includes the first three books from the Cassie Black Trilogy. Yes, the “first” three, because trilogies, like trolls and sourdough starters, refuse to be tamed! So what’s inside besides over 1000 pages of laugh-snort comic fantasy, unforgettable characters, and magic-filled mystery? * The Undead Mr Tenpenny - Cassie Black works at a funeral home. She's used to all manner of dead bodies. What she's not used to is them waking up. Which they seem to be doing on a disturbingly regular basis lately. * The Uncanny Raven Winston - Ever have one of those weeks? You've taken an overdose of magic, you've just melted a twelve-year old girl, and Magic HQ has sent a letter "requesting" you come by to discuss your magic control issues. No? Just me then? * The Untangled Cassie Black - Cassie Black has just lost two people through a magic portal. Her archenemy, the Mauvais, is threatening to destroy city after city if Magic HQ doesn't hand her over to him… And HQ isn't exactly saying no to that offer. If you like contemporary fantasy filled with wry humor, paranormal mystery, piles of pastries, and TV-binging trolls, you'll find it hard to pry yourself away from the Cassie Black Trilogy. The Cassie Black Trilogy continues with The Unusual Mayor Marheart... heading your way this July!

Book Real Kids in an Unreal World

Download or read book Real Kids in an Unreal World written by Maggie Dent and published by Pennington Publications. This book was released on 2018-12-01 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real children need real experiences with real people to grow up happy, healthy, strong, kind and resilient. In the second edition of this bestselling book from one of Australia’s favourite parenting authors and educators Maggie Dent, Maggie explores the 10 essential building blocks that help children build resilience and self-esteem in our chaotic, uncertain world. We can’t change the world, however we can help our children to develop emotional buoyancy and competence by experiencing life's joys and successes, as well as its challenges and setbacks. When this is done within the safety of supportive relationships—especially in families and communities—one building block at a time from birth to 12, children can grow into being the capable, independent adults we all yearn to meet one day. About Maggie:Commonly known as the ‘queen of common sense’, Maggie Dent has become one of Australia's favourite parenting authors and educators, with a particular interest in the early years, adolescence and resilience. Maggie’s experience includes teaching, counselling, and working in palliative care/funeral services and suicide prevention. She is a dedicated advocate to quietly changing lives in our families and communities. She is the mother of four sons and a very grateful grandmother. Maggie is the author of 11 books including her 2018 release Mothering Our Boys which is already a bestseller.

Book Build Stunning Real time VFX with Unreal Engine 5

Download or read book Build Stunning Real time VFX with Unreal Engine 5 written by Hrishikesh Andurlekar and published by Packt Publishing Ltd. This book was released on 2023-05-30 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create professional real-time particle systems and particle asset creation workflows for games with the power of Niagara and Unreal Engine 5 Key Features Explore how Niagara can make your games pop by creating stunning particle systems in Unreal Engine 5 Level up your VFX skills and enhance your employability in a competitive market Build various particle system projects to reinforce your learning and put your new knowledge into practice Book Description While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code. This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5's VFX system. Throughout the book, you'll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you'll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package. By the end of this VFX book, you'll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5. What you will learn Brush up your vector mathematics skills Access and create namespaces in Niagara Add a Niagara system to a Blueprint actor Create a particle system with dynamic inputs Publish a custom module for your team members to use Create Niagara Scratch modules Enable your particle emitters to communicate using event handlers Control Niagara systems using Blueprint public variables Who this book is for This book is for visual effects artists transitioning to real-time virtual production workflow as well as beginners looking to learn Niagara for games and other real-time applications. Game programmers, 3D generalists, and game designers interested in adding VFX for their game and metaverse projects will also find this book useful. A basic understanding of Unreal Engine 5, blueprints, as well as layout, materials, and lighting in Unreal Engine is expected.

Book From the Unreal to the Real

Download or read book From the Unreal to the Real written by Swami Bhashyananda and published by Sri Ramakrishna Math. This book was released on 2020-03-07 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swami Bhashyananda has explained different aspects of Vedanta philosophy in this book with appropriate quotations from the Upanishads and Gita and has brought home to us the significance of this great philosophy in the context of the present edition in the world. From the standpoint of this book will serve a very useful purpose by making readers aware of their duty to themselves and the world as a whole.

Book Unreal Development Kit 3 Beginner s Guide

Download or read book Unreal Development Kit 3 Beginner s Guide written by Richard J. Moore and published by Packt Publishing Ltd. This book was released on 2011-08-26 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun, quick, step by step guide to level design and creating your own game world.

Book Creating Games with Unreal Engine  Substance Painter    Maya

Download or read book Creating Games with Unreal Engine Substance Painter Maya written by Kassandra Arevalo and published by CRC Press. This book was released on 2021-01-11 with total page 827 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book. • Written by industry professionals with real-world experience in building assets and games. • Build a complete game from start to finish. • Learn what the pros use: construct all assets using the tools used at industries across the world. • All software used are free to students. • When complete, students will have a playable version of an FPS game. Jing Tian Li is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art. He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. She previously worked as an animator at Immersed Games. Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics. He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.