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EBookClubs

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Book Every Child Can Write  Grades 2 5

Download or read book Every Child Can Write Grades 2 5 written by Melanie Meehan and published by Corwin Press. This book was released on 2019-09-20 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empowering striving writers to thrive as writers! Somehow, in every classroom during every year, there are students who keep us up at night because of the instructional challenges they face as writers. These students—our striving writers—may find success exploring different entry points and pathways than those their classmates travel. Every Child Can Write will help you lead striving writers along their journey toward growth, confidence, and success. Filled with practical strategies, classroom-management ideas,and reproducible tools, this book also offers low- and high-tech solutions for increasing writing volume and boosting self-esteem. Plus, with suggestions for differentiating instruction based on standards and student needs, it will help you: Implement principles of UDL to optimize your classroom environment and student learning; Identify and honor students’ strengths throughout your writing instruction; Maximize the power of formative assessment to set goals with students; and Integrate the most appropriate technology that empowers students and leads them to independence. As essential as writing is in elementary school, it will be even more important when your students reach middle school. Now is the time to give them the skills, practice, and confidence they need to succeed. As we know, in distance learning caregivers and teachers partner more than ever to help students with writing. The Distance Learning companion to Every Child Can Write is for teachers to share with caregivers to help children develop their writing lives—even while learning at home. Each of the eight modules contains video clips that talk caregivers through tools for supporting their student writers, along with downloadable tools that can be used by teachers or caregivers.

Book The Responsive Writing Teacher  Grades K 5

Download or read book The Responsive Writing Teacher Grades K 5 written by Melanie Meehan and published by Corwin Press. This book was released on 2021-02-18 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is an instructive call to action for all of us who need to be reminded of what hope enacted as classroom practice can look like." — Cornelius Minor Every classroom is shaped by the skills, languages, social and cultural identities, perspectives, and passions of the children within it. When you approach writing instruction with a deep understanding of children in your classroom, everything else—assessment, planning, differentiated instruction, mentor and shared texts—begins to fall into place. And you can teach writing with inclusion, equity, and agency at the forefront. Authors Melanie Meehan and Kelsey Sorum show you how to adapt curriculum to meet the needs of the whole child. Each chapter offers intentional steps for responsive instruction across four domains: academic, linguistic, cultural, and social-emotional. Features include: Inspiration, classroom examples, and scaffolded tips for creating individualized resources Customizable information-gathering and planning tools, classroom charts, and writing samples Space for making notes and working through ideas Links to online content, including printable templates Just as you adapt instruction to your students, this book adapts to you. The authors designed every guide, tool, and resource to be usable in its original form, or customized as you see fit. This indispensable resource will make responsive instruction actionable—and your students feel valued and heard as they recognize the possibility and power they have as writers.

Book Language and Learning in the Digital Age

Download or read book Language and Learning in the Digital Age written by James Paul Gee and published by Routledge. This book was released on 2011-02-01 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Language and Learning in the Digital Age, linguist James Paul Gee and educator Elisabeth Hayes deal with the forces unleashed by today’s digital media, forces that are transforming language and learning for good and ill. They argue that the role of oral language is almost always entirely misunderstood in debates about digital media. Like the earlier inventions of writing and print, digital media actually power up or enhance the powers of oral language. Gee and Hayes deal, as well, with current digital transformations of language and literacy in the context of a growing crisis in traditional schooling in developed countries. With the advent of new forms of digital media, children are increasingly drawn towards video games, social media, and alternative ways of learning. Gee and Hayes explore the way in which these alternative methods of learning can be a force for a paradigm change in schooling. This is an engaging, accessible read both for undergraduate and graduate students and for scholars in language, linguistics, education, media and communication studies.

Book Classroom Literacy Games

Download or read book Classroom Literacy Games written by Heather Butler and published by Routledge. This book was released on 2015-05-21 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: Children enjoyed it so much they didn’t realise they were being worked so hard. Jo Miles, Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire Great speaking and listening activity-setting-up ideas for the Big Write. The games extended the children’s vocabulary. Purposeful learning – love it! Liz Pilgrim, Senior Teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross-curricular creativity, Classroom Literacy Games contains original games with suggestions of how to develop writing tasks after playing them. Each game is differentiated four ways and aims to teach literacy (including vocabularly, connectives, openers and punctuation) to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed-ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, guided reading and weekly Big Write exercises. With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher.

Book Reading Games for Young Children

Download or read book Reading Games for Young Children written by Jackie Silberg and published by Gryphon House, Inc.. This book was released on 2005 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you bend yourself into a letter shape or have an alphabet phone conversation, learning to read is FUN. Young children learn and retain more information when they are enjoying themselves. In "Reading Games for Young Children," best-selling author Jackie Silberg offers over 200 activities that will keep children ages three to six engaged, interested and entertained as they acquire the skills they need to become successful readers. Organized by elements of literacy, such as alliteration, alphabet, letter sounds and rhyming, this book provides research-based information on literacy development in young children. The fun and easy-to-do activities require little preparation and few materials. Trusted author Jackie Silberg brings us another book full of wonderful learning activities. A few examples of the fun and simple reading games you'll find: The First Sound Store Betty, Batter, Butter, Bitter Where Is the Letter? Close Your Eyes Art The Sound Shopping Trip Singing the Vowels Food Names Letter Buffet Circle the Letter Alphabet Car Trip Sticker Sound Story Same or Different Long Vowels Chant

Book Digital Games

    Book Details:
  • Author : Catherine Beavis
  • Publisher : Wakefield Press
  • Release : 2012
  • ISBN : 1743051271
  • Pages : 178 pages

Download or read book Digital Games written by Catherine Beavis and published by Wakefield Press. This book was released on 2012 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. From their creation in the classroom to analysing games and the world of games as text, academics and teachers are now taking seriously the serious play of young people.

Book Designing Online Information Literacy Games Students Want to Play

Download or read book Designing Online Information Literacy Games Students Want to Play written by Karen Markey and published by Rowman & Littlefield. This book was released on 2014-03-12 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of games for motivating and teaching students in educational environments. The authors draw on their experience designing the BiblioBouts information literacy game, deploying it in dozens of college classrooms across the country, and evaluating its effectiveness for teaching students how to conduct library research. The multi-modal evaluation of BiblioBouts involved qualitative and quantitative data collection methods and analyses. Drawing on the evaluation, the authors describe how students played this particular information literacy game and make recommendations for the design of future information literacy games. You’ll learn how the game’s design evolved in response to student input and how students played the game including their attitudes about playing games to develop information literacy skills and concepts specifically and playing educational games generally. The authors describe how students benefited as a result of playing the game. Drawing from their own first-hand experience, research, and networking, the authors feature best practices that educators and game designers in LIS specifically and other educational fields generally need to know so that they build classroom games that students want to play. Best practices topics covered include pre-game instruction, rewards, feedback, the ability to review/change actions, ideal timing, and more. The final section of the book covers important concepts for future information literacy game design.

Book Guidelines and Games for Teaching Efficient Braille Reading

Download or read book Guidelines and Games for Teaching Efficient Braille Reading written by Myrna R. Olson and published by American Foundation for the Blind. This book was released on 1981 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Activities for Teaching Braille More Efficiently at the Beginning Level.

Book Games  Ideas and Activities for Early Years Literacy

Download or read book Games Ideas and Activities for Early Years Literacy written by Gill Coulson and published by Longman Publishing Group. This book was released on 2011-01-01 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed with busy teachers in mind, the 'Classroom Gems' series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities which can transform any lesson or classroom in an instant.

Book Games  Ideas and Activities for Primary Literacy

Download or read book Games Ideas and Activities for Primary Literacy written by Hazel Glynne and published by Pearson UK. This book was released on 2013-09-06 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of 150 unique games and activities to help support teaching of maths in the primary classroom. Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activities guaranteed to transform any lesson or classroom in an instant. Easily navigable, allowing you to choose the right activity quickly and easily, these invaluable resources are guaranteed to save you time and are a must-have tool to plan, prepare and deliver first-rate lessons.

Book The Myth of Ability

    Book Details:
  • Author : John Mighton
  • Publisher : Bloomsbury Publishing USA
  • Release : 2009-05-26
  • ISBN : 0802719252
  • Pages : 218 pages

Download or read book The Myth of Ability written by John Mighton and published by Bloomsbury Publishing USA. This book was released on 2009-05-26 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: For decades teachers and parents have accepted the judgment that some students just aren't good at math. John Mighton-the founder of a revolutionary math program designed to help failing math students-feels that not only is this wrong, but that it has become a self-fulfilling prophecy. A pioneering educator, Mighton realized several years ago that children were failing math because they had come to believe they were not good at it. Once students lost confidence in their math skills and fell behind, it was very difficult for them to catch up, particularly in the classroom. He knew this from experience, because he had once failed math himself. Using the premise that anyone can learn math and anyone can teach it, Mighton's unique teaching method isolates and describes concepts so clearly that students of all skill levels can understand them. Rather than fearing failure, students learn from and build on their own successes and gain the confidence and self-esteem they need to be inspired to learn. Mighton's methods, set forth in The Myth of Ability and implemented in hundreds of Canadian schools, have had astonishing results: Not only have they helped children overcome their fear of math, but the resulting confidence has led to improved reading and motor skills as well. The Myth of Ability will transform the way teachers and parents look at the teaching of mathematics and, by extension, the entire process of education.

Book Vocabulary Games for the Classroom

Download or read book Vocabulary Games for the Classroom written by Lindsay Carleton and published by Solution Tree Press. This book was released on 2010-11-01 with total page 711 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make direct vocabulary instruction fun and successful with this simple, straightforward, and easy-to-use book. Hundreds of critical vocabulary terms handpicked by Dr. Marzano cover four content areas and all grade levels. Each game identifies the appropriate grade level and subject area, as well as whether or not the students should already be familiar with the vocabulary.

Book What Video Games Have to Teach Us About Learning and Literacy  Second Edition

Download or read book What Video Games Have to Teach Us About Learning and Literacy Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Book The Monster Princess

Download or read book The Monster Princess written by D.J. MacHale and published by Simon and Schuster. This book was released on 2011-05-10 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lala dwells in a cave that lies deep below the ground, worlds away from the castle where three beautiful princesses live. She is the best krinkle-nut digger by far, but she longs for more: the dresses, the parties, the royal life. Up, up, up Lala climbs and sneaks into the castle. She tries on the princesses’ gowns…and is caught. But the princesses dress Lala up and let her attend a ball. She stumbles. She bumbles. She is laughed at. Can Lala find it in her heart to forgive the girls who tricked her? Will Lala find out what it means to be a real princess?

Book Let the Games Begin  Engaging Students with Interactive Information Literacy Instruction

Download or read book Let the Games Begin Engaging Students with Interactive Information Literacy Instruction written by Theresa R. McDevitt and published by ALA Neal-Schuman. This book was released on 2011-06-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The value of games in teaching and learning has been well-documented in research in education. Here are sixty field-tested games that teach information literacy skills using fun, interactive activities at a variety of skill and knowledge levels.

Book Color Photo Games  Early Literacy  Grades PK   K

Download or read book Color Photo Games Early Literacy Grades PK K written by Pamela K. Hill and published by Key Education Publishing. This book was released on 2012-01-03 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instill a love of language in special-education students in grades PK–K using Early Literacy! This 160-page book provides simple, fun, and engaging games that are easy to assemble, fun to play, and designed for individual or small-group use. The book reinforces the concepts of same and different, opposites, syllables, rhyming, matching, uppercase and lowercase letters, and identifying beginning sounds. Each game includes photographic artwork, game strategies with differentiated instruction. The book supports NAEYC standards.

Book Serious Play

    Book Details:
  • Author : Catherine Beavis
  • Publisher : Taylor & Francis
  • Release : 2017-05-08
  • ISBN : 1134979045
  • Pages : 251 pages

Download or read book Serious Play written by Catherine Beavis and published by Taylor & Francis. This book was released on 2017-05-08 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serious Play is a comprehensive account of the possibilities and challenges of teaching and learning with digital games in primary and secondary schools. Based on an original research project, the book explores digital games’ capacity to engage and challenge, present complex representations and experiences, foster collaborative and deep learning and enable curricula that connect with young people today. These exciting approaches illuminate the role of context in gameplay as well as the links between digital culture, gameplay and identity in learners’ lives, and are applicable to research and practice at the leading edge of curriculum and literacy development.