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EBookClubs

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Book Choosing and Using Audio and Music Software

Download or read book Choosing and Using Audio and Music Software written by Mike Collins and published by Taylor & Francis. This book was released on 2004 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides advice on which audio software and hardware to purchase, which is most suitable for your latest project or how best to move between platforms mid-project. The guide offers authoritative information and comparison between the systems currently available to help inform your own decisions.

Book Pro Tools for Music Production

Download or read book Pro Tools for Music Production written by Mike Collins and published by Taylor & Francis. This book was released on 2012-11-12 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro Tools for Music Production is a definitive guide to the system for new and professional users. Extensively illustrated in colour and packed with time saving hints and tips, you will want to keep to hand as a constant source of information. The book takes a real-world approach and shows how to build the right system to suit your needs. Detailed chapters on recording, editing and mixing blend essential knowledge with tutorials and practical examples from actual recordings. The second edition features a wealth of new and updated material, including: · Pro Tools HD systems explained · Pro Tools 6.1 software (and up to version 6.2.3) · Mac OSX installation and troubleshooting · A new chapter on MIDI · Additional and expanded tutorials · More on Identify Beat, Beat Detective and tempo maps · Extra coverage of plug-ins and virtual instruments · How to use Propellerheads Reason and Ableton Live with Pro Tools · What you need to know about the new file management capabilities · How to transfer projects between Pro Tools and other MIDI and audio software, and between Pro Tools TDM on the Mac and Pro Tools LE on the PC Pro Tools for Music Production is a vital source of reference to keep by your side, whether you are a working professional or a serious hobbyist looking for professional results.

Book Choosing   Using Your First CD ROM Drive

Download or read book Choosing Using Your First CD ROM Drive written by Robert Mullen and published by Sybex. This book was released on 1994 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Industry experts predict that a CD-ROM drive will soon become standard equipment on any PC. This book tells you what you can do with a CD drive, how to decide what to buy, and where to buy one. It explains in informal, nontechnical language--complete with easy-to-follow diagrams--how to install your CD drive. Includes a free CD-ROM packed with several hundred megabytes of useful software.

Book Creative Sequencing Techniques for Music Production

Download or read book Creative Sequencing Techniques for Music Production written by Andrea Pejrolo and published by Taylor & Francis. This book was released on 2012-07-26 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: An inspirational guide for all levels of expertise, Creative Sequencing Techniques for Music Production shows you how to get the most out of the four leading audio sequencers, Logic, Pro Tools, Digital Performer, and Cubase. Using real-life examples, Andrea Pejrolo demonstrates a wide range of technical and creative techniques, giving you tips and new ideas to help you take your work to the next level. If you are producing music and looking to build your skills in orchestration, composition, and mixing you will find all the techniques and practical advice you need in this book. Featuring essential tools, that are now part of the everyday creative process in a digital production environment, to give you the most recent and cutting edge techniques- including swipe-comping, time-stretching, pitch correction, elastic-time, advanced-freezing, and new software synthesizers. The material on the website contains loops, templates, audio examples, and end of chapter exercises to practice new skills, this illustrated practical guide provides all the tools you will need to give your music the vital edge. Whether you are a student or amateur aspiring to more professional results, or a professional wanting to master new skills, this book will help you to improve and take the quality of your work to the next level. *Covers all key sequencing topics such as recording and editing techniques and automation groove quantization, converters, sounds layering, tap tempo, creative meter, tempo changes, and synchronization *Teaches mixing techniques that takes advantage of plug-in technology, maximizing the use of effects such as reverb, compressor, limiter, equalizer, and much more *A website loaded with more than 90 examples of arrangements and techniques, giving you advice on how to troubleshoot those common mistakes and perfect your music production.

Book Computers in Music Education

Download or read book Computers in Music Education written by Andrew Brown and published by Routledge. This book was released on 2012-09-10 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers in Music Education addresses the question of how computer technologies might best assist music education. For current and preservice music teachers and designed as a development tool, reference resource, and basic teaching text, it addresses pedagogical issues and the use of computers to aid production and presentation of students’ musical works. Written by a music educator and digital media specialist, it cuts through the jargon to present a concise, easy-to-digest overview of the field, covering: notation software MIDI sound creation downloading music posting personal MP3s for mass distribution. While there are many more technical books, few offer a comprehensive, understandable overview of the field. Computers in Music Education is an important text for the growing number of courses in this area.

Book Electronic Musician

Download or read book Electronic Musician written by and published by . This book was released on 2004 with total page 1096 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Home Recording For Musicians For Dummies

Download or read book Home Recording For Musicians For Dummies written by Jeff Strong and published by John Wiley & Sons. This book was released on 2005-07-15 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a home studio to fit any budget Explore equipment and techniques for making top-notch recordings at home You've picked a perfect time to start recording! From PC-based to studio-in-a-box, today's equipment lets you put together a professional quality CD right at home, if you know how to use it. This guide covers everything from microphone placement to multitracking and mastering, helping you choose the right tools and use them like a pro. Discover how to: Create a studio around your budget Direct signal flow to maximize your sound Apply the best microphone techniques Use compressors and limiters properly Build a space for optimum mixing

Book How to Make Beats

Download or read book How to Make Beats written by Slime Green Beats and published by Slime Green Beats. This book was released on 2021-01-28 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash your creative potential and start producing hip hop music today. This beginner’s guide breaks down the basics of music production and gives you the tools to start creating. Beat making isn’t a linear process, and there’s no exact science or method. Slime Green Beats provides a complete overview of the equipment, strategy, and mentality that you need to produce mind-blowing music, all without stifling your creativity. Whether you’re looking to produce your own music or start a career in music production, this handbook is a must-have. Learn beat making rules for different genres and musical styles, including hip hop, trap, R&B, and rap. You’ll learn: Setup - How to set up your home beat making studio - Tips for sound selection and melody creation - What drum layers make up a hip-hop beat - The stylistic difference between 808s and basslines Finishing - An introduction to mixing instrumentals - How to create vibrant, clean beats without over-compressing - Music theory rules for arranging - How to find and implement reliable feedback Sharing - Online marketing strategies for self-promotion - Email marketing tips to build industry connections - How to license, lease, and sell your beats - What to expect when selling exclusive beats, including track outs …And more! How to Make Beats explains music theory and technical software in easy-to-understand terms. The language of music production often feels elite, but Slime Green Beats breaks down barriers for new creators. Learn the lingo with an extensive terminology section in the back of the handbook and links to suggested resources. About the authors Slime Green Beats is led by 3E Wave and Stunna, two highly acclaimed music producers with an extensive fanbase on YouTube. With nearly a decade of beat making experience between them, their technical tips and recommendations are proven to work in the real world.

Book The British National Bibliography

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2005 with total page 1664 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Music Tree Students  Choice

Download or read book The Music Tree Students Choice written by Frances Clark and published by Alfred Music Publishing. This book was released on 2004-02 with total page 6 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music Tree Part 3 now offers a new accompaniment series that includes audio CDs and MIDI disks as well as an educational software program to excite and motivate piano students! The audio CDs include two performances of each selected piece: solo part with an orchestrated accompaniment and orchestrated accompaniments alone. The MIDI disks can be used in any MIDI keyboard that has a disk drive or with a personal computer -- control the tempo, transpose to a different key, add a metronome click, and much more. Level 3 also includes a special computer software program called Home Concert 2000 Special Edition(tm) from TimeWarp Technologies. This program shows the student's part on the computer screen, "turns pages" automatically, adjusts tempo and dynamics to match the student's playing (if the keyboard is connected to the computer), and includes many other educational features.

Book Sound of Music

    Book Details:
  • Author : Stephen Gislason
  • Publisher : Environmed Research Inc
  • Release : 2018-06-01
  • ISBN : 1894787412
  • Pages : 244 pages

Download or read book Sound of Music written by Stephen Gislason and published by Environmed Research Inc. This book was released on 2018-06-01 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: book by Stephen Gislason emerged from his Music Notes collected over many years. The topics cover a wide range of interests from the history of instruments, music theory, composing to the most current technologies involved in music composition and sound recording. A special chapter on the Musical Brain explains current knowledge in the brain processing of sound as it applies to language and music decoding. A chapter on the Music Business reviews the dramatic changes in music marketed and discusses some of the dilemmas and controversies facing musicians. Preface This book emerged from notes I have kept for several decades. I have spent much time studying music theory, electronics applied to sound reproduction and to performance skills. I decided to assemble my music notes so that any person interested in music could benefit from simple, clear explanations. Music descriptions often are too complicated and the use of terms can be inconsistent and confusing. As with other subjects I have tackled, I assumed that with a little extra effort more precise descriptions would be welcomed by readers seeking a practical understanding of music. The book begins with a consideration of what sound is and how animals use sounds to communicate. Music is not a human invention, but we do elaborate sound communication more than other animals in our production of both speech and musical performances. The discussion continues with noise, an important topic that is poorly understood. A well informed musician will refrain from making noise and understand Ambrose Bierce when he stated: Of all noise, music is the less offensive." I include acoustic and electronic instruments in my discussions of music creation. In my world, electronics dominate every aspect of work and play and most music I create and listen to was created, stored and distributed electronically. The art and science of recording is an important study for all 21st century musicians. Increased sophistication about the nature of sound, the art of combining musical sounds, and the effect on the listener's brain are all required for music to advance beyond noise toward a more effective means of human communication. Stephen Gislason 2016

Book The Book of Audacity

    Book Details:
  • Author : Carla Schroder
  • Publisher : No Starch Press
  • Release : 2011
  • ISBN : 1593272707
  • Pages : 388 pages

Download or read book The Book of Audacity written by Carla Schroder and published by No Starch Press. This book was released on 2011 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the definitive guide to Audacity, the powerful, free, cross-platform audio editor that transforms any Windows, Mac, or Linux computer into a powerful recording studio.--[book cover]

Book Choosing and Using Audio and Music Software

Download or read book Choosing and Using Audio and Music Software written by Mike Collins and published by Taylor & Francis. This book was released on 2004-03-08 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive reference features all the major audio software: SONAR XL; Cubase SX; Logic Audio Platinum; Digital Performer; Nuendo; Pro Tools; Peak; Spark XL; SonicWorx; Audition (Cool Edit Pro); WaveLab; Sound Forge. If you need advice on which systems to purchase, which are most suitable for particular projects, and on moving between platforms mid-project, this book should be your one-stop reference. Mike Collins is a trainer and consultant who has been tackling these issues for years and his expert advice will save you time and money. Each section covers a specific system, providing a handy overview of its key features and benefits, including help with setup. "Hints" and "Tips" appear throughout these sections, addressing issues such as how to record drum loops using a virtual drum-machine, recording basslines and keyboard pads using virtual synthesizers, and adding strings, brass or other instruments using virtual samplers. Mike then illustrates how to convert these MIDI recordings into audio tracks to mix alongside vocals, guitars and any other real instruments. The many short tutorials provide both a source of comparison and means to get up to speed fast on any given software. Mike Collins is a music technology consultant and writer who has been making music in London's recording studios variously as a MIDI programmer, session musician, recording engineer, producer and arranger since 1981. He offers freelance Pro Tools engineering, consultancy, troubleshooting and personal tuition, as well as presenting seminars and lectures on related music technology and audio recording topics. Mike has written over 500 articles for magazines such as Macworld (UK), Pro Sound News Europe, Sound on Sound and AudioMedia, and for Electronic Musician and MIX in the USA. Mike's wide-ranging career and experience enables him to bring excellent insight from all sides into his writing, from technical detail to creative expression. Starting out as a musician and club DJ in the 1970's, Mike moved into professional recording in the 1980's, initially as a Songwriter/Producer for EMI Records. Later he worked as a Songwriter for Chappell Music; as a Film Sound Consultant for Dolby Labs; as a Music Producer for TV recordings; and as Senior Recording Engineer and Music Technology Specialist at Yamaha's London R & D Studio. Throughout the 1990's Mike worked as a MIDI Programmer on records, films and music tours with bands such as the Shamen and film composers such as Ryuichi Sakamoto and David Arnold. Mike was Executive Consultant to Re-Pro (The Guild of Record Producers and Engineers) between 1996 and 1999 and Technical Consultant to the Music Producers Guild (MPG), contributing to the Education Group and organising and presenting Technical Seminars between 1999 and 2002. He has a BSc in Electroacoustics and an MSc in Music Information Technology.

Book Music Supervision  Selecting Music for Movies  TV  Games   New Media

Download or read book Music Supervision Selecting Music for Movies TV Games New Media written by Ramsay Adams and published by Music Sales Group. This book was released on 2017-07-10 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music Supervision, or matching music to TV, film, new media, video games, live events, brands, and a host of other media, is a fast-growing career path. This book guides you through real-world scenarios and legal landmines, profiles key players, explores mixing and sound design, and provides time-saving project form templates. For those who want to break into the field of music supervision, this book tells you how to get the job. Artists, publishers and labels seeking more effective sync licensing for their catalogues will also benefit from the unique insights of Music Supervision “The definitive guide to music supervision.” - Brad Hatfield, Associate Professor, Berklee College of Music

Book The Art of Mixing

Download or read book The Art of Mixing written by David Gibson and published by Routledge. This book was released on 2019-01-10 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: David Gibson uses 3D visual representations of sounds in a mix as a tool to explain the dynamics that can be created in a mix. This book provides an in-depth exploration into the aesthetics of what makes a great mix. Gibson’s unique approach explains how to map sounds to visuals in order to create a visual framework that can be used to analyze what is going on in any mix. Once you have the framework down, Gibson then uses it to explain the traditions that have be developed over time by great recording engineers for different styles of music and songs. You will come to understand everything that can be done in a mix to create dynamics that affect people in really deep ways. Once you understand what engineers are doing to create the great mixes they do, you can then use this framework to develop your own values as to what you feel is a good mix. Once you have a perspective on what all can be done, you have the power to be truly creative on your own – to create whole new mixing possibilities. It is all about creating art out of technology. This book goes beyond explaining what the equipment does – it explains what to do with the equipment to make the best possible mixes.

Book Attract Mode  The Rise and Fall of Coin Op Arcade Games

Download or read book Attract Mode The Rise and Fall of Coin Op Arcade Games written by Jamie Lendino and published by Steel Gear Press. This book was released on 2020-09-27 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their haunts in the shadowy corner of a bar, front and center at a convenience store, or reigning over a massive mall installation bursting with light, sound, and action, arcade games have been thrilling and addicting quarter-bearers of all ages ever since Pong first lit up its paddles. Whether you wanted a few minutes’ quick-twitch exhilaration or the taste of three-initial immortality that came with topping the high score screen, you could get it from the diverse range of space shooters, dot-eating extravaganzas, quirky beat-’em-ups, and more that have helped define pop culture for more than four decades. In Attract Mode: The Rise and Fall of Coin-Op Arcade Games, author Jamie Lendino celebrates both the biggest blockbusters (Pac-Man, Star Wars: The Arcade Game) and the forgotten gems (Phoenix, Star Castle) of the Golden Age of coin-op gaming, and pulls back the curtain on the personalities and the groundbreaking technologies that brought them to glitzy, color-drenched life in the U.S., Japan, and all over the world. You’ll start your journey exploring the electromechanical attractions and pinball games of the early 20th century. Next, you’ll meet the earliest innovators, who used college computers and untested electronics to outline the possibilities of the emerging form, and discover the surprising history behind the towering megahits from Nintendo, Sega, and others that still inform gaming today. Then you’ll witness the devastating crash that almost ended it all—and the rebirth no one expected. Whether you prefer the white-knuckle gameplay of Robotron: 2084, the barrel-jumping whimsy of Donkey Kong, or the stunning graphics and animation of Dragon’s Lair, Attract Mode will transport you back to the heyday of arcade games and let you relive—or experience for the first time—the unique magic that transformed entertainment forever.

Book Foundations of Music Technology

Download or read book Foundations of Music Technology written by V. J. Manzo and published by Oxford University Press, USA. This book was released on 2015-07-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundations of Music Technology explores the core concepts of music technology and its uses as a mechanism to facilitate musicianship in a way that is accessible to all students--from the musician with limited technology skills to the technology expert with little knowledge in music notation. The text uses a free, customized software application for Mac or PC in order to demonstrate fundamental concepts of music technology germane to all professional applications like recording, synthesis, digital notation, MIDI, automating effects, acoustics, and more. With the concepts grasped using this "software-independent" approach, students can then transfer those learned skills over to the software of their choice.