Download or read book C PROGRAMMING FOR MACHINE LEARNING APPLICATIONS written by Dr. M. Saravanan and published by Xoffencerpublication. This book was released on 2024-02-02 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: A computer is a piece of electronic equipment that operates based on the specifications that are provided by the user. In light of the fact that the computer is incapable of comprehending natural language, it is necessary to offer the instructions in a form that can be understood by the computer. Programming language is the name given to this type of language that can be understood by computers. People are able to write instructions in a format that can be interpreted by the computer system through the use of a computer programming language, which is comprised of a set of symbols and letters, words, and grammar rules. The computer the art of making a computer perform the actions that you want it to perform is known as programming. Programming is a field that focuses on the analytical generation of source code that may be used to configure computer systems. Software development is another subfield of computer programming. It is possible for computer programmers to choose to work in a wide variety of programming functions, or they may choose to specialise in a particular area of the creation, support, or maintenance of computers for use in the workplace or for personal use. Programmers are the professionals who lay the foundation for the establishment and continued operation of the systems that a large number of people rely on for the flow of information in a variety of contexts, including those linked to commerce and those related to entertainment. In order to enable experiment teaching, reflect the characteristics of information, make its more standardized and more scientific, so designed and developed a set of C language assistant platform, it's very good to a certain extent solved the above problems, the platform is simple and practical, is good tool for teachers teaching and experiment management and student experiment of network course learning under the network environment.
Download or read book C Machine Learning written by Phil Culliton and published by . This book was released on 2017-12-29 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get introduced to the concepts of Machine Learning and build efficient data models in C++About This Book* Get introduced to the concepts of Machine Learning and see how you can implement them in C++, and build efficient data models for training data using popular libraries such as mlpack and Shark* A detailed guide packed with real-life examples to help you build a solid understanding of Machine Learning.Who This Book Is ForThe target audience is C++ developers who want to get into machine learning, or knowledgeable ML programmers who don't know C++ well but want to use it, and libraries written in it, in their work. The reader should be conversant with at least one programming language, and have some familiarity with strongly-typed languages and vectors/matrices.What you will learn* Model relationships in your data using supervised learning* Uncover insights using clustering and t-SNE* Use ensemble and stack to create more powerful models* Use cuda-convnet and deep learning to solve image recognition problems* Build an end-to-end pipeline that turns what you learn into practical, ready-to-use software* Solve big data problems using Hadoop and Google's MR4CIn DetailMachine Learning tasks are CPU time-consuming. C++ outperforms any other programming language by allowing access to programming constructs to optimize CPU-based number crunching, precision, and memory management normally abstracted away in higher-level languages.This book aims to address the challenges associated with C++ machine learning by introducing you to several useful libraries (mlpack, Shogun, and so on); you'll producing a library of your own code along the way that should make common tasks more straightforward.We begin with a review of the basic concepts you will need to know or brush up on before going further, including math and an intro to the C++ style we'll be using throughout the book. We then deal with the fundamentals of ML-how to handle input, the basic algorithms, and sample cases where the basic algorithms succeed or fail. This is followed by more advanced topics such as complex algorithms, regularization, optimization, and visualizing and understanding data, referring back to earlier work consistently so that you can see the mountains move. We'll then touch upon topics of current interest: computer vision (including sections on CUDA and "deep" learning), natural language processing, and handling very large datasets.The journey ends with a coda: we go back through the original sample cases, applying what we've learned along the way to rectify the issues we ran into initially.
Download or read book Programming Machine Learning written by Paolo Perrotta and published by Pragmatic Bookshelf. This book was released on 2020-03-31 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: You've decided to tackle machine learning - because you're job hunting, embarking on a new project, or just think self-driving cars are cool. But where to start? It's easy to be intimidated, even as a software developer. The good news is that it doesn't have to be that hard. Master machine learning by writing code one line at a time, from simple learning programs all the way to a true deep learning system. Tackle the hard topics by breaking them down so they're easier to understand, and build your confidence by getting your hands dirty. Peel away the obscurities of machine learning, starting from scratch and going all the way to deep learning. Machine learning can be intimidating, with its reliance on math and algorithms that most programmers don't encounter in their regular work. Take a hands-on approach, writing the Python code yourself, without any libraries to obscure what's really going on. Iterate on your design, and add layers of complexity as you go. Build an image recognition application from scratch with supervised learning. Predict the future with linear regression. Dive into gradient descent, a fundamental algorithm that drives most of machine learning. Create perceptrons to classify data. Build neural networks to tackle more complex and sophisticated data sets. Train and refine those networks with backpropagation and batching. Layer the neural networks, eliminate overfitting, and add convolution to transform your neural network into a true deep learning system. Start from the beginning and code your way to machine learning mastery. What You Need: The examples in this book are written in Python, but don't worry if you don't know this language: you'll pick up all the Python you need very quickly. Apart from that, you'll only need your computer, and your code-adept brain.
Download or read book Artificial Intelligence with Python written by Prateek Joshi and published by Packt Publishing Ltd. This book was released on 2017-01-27 with total page 437 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world Artificial Intelligence applications with Python to intelligently interact with the world around you About This Book Step into the amazing world of intelligent apps using this comprehensive guide Enter the world of Artificial Intelligence, explore it, and create your own applications Work through simple yet insightful examples that will get you up and running with Artificial Intelligence in no time Who This Book Is For This book is for Python developers who want to build real-world Artificial Intelligence applications. This book is friendly to Python beginners, but being familiar with Python would be useful to play around with the code. It will also be useful for experienced Python programmers who are looking to use Artificial Intelligence techniques in their existing technology stacks. What You Will Learn Realize different classification and regression techniques Understand the concept of clustering and how to use it to automatically segment data See how to build an intelligent recommender system Understand logic programming and how to use it Build automatic speech recognition systems Understand the basics of heuristic search and genetic programming Develop games using Artificial Intelligence Learn how reinforcement learning works Discover how to build intelligent applications centered on images, text, and time series data See how to use deep learning algorithms and build applications based on it In Detail Artificial Intelligence is becoming increasingly relevant in the modern world where everything is driven by technology and data. It is used extensively across many fields such as search engines, image recognition, robotics, finance, and so on. We will explore various real-world scenarios in this book and you'll learn about various algorithms that can be used to build Artificial Intelligence applications. During the course of this book, you will find out how to make informed decisions about what algorithms to use in a given context. Starting from the basics of Artificial Intelligence, you will learn how to develop various building blocks using different data mining techniques. You will see how to implement different algorithms to get the best possible results, and will understand how to apply them to real-world scenarios. If you want to add an intelligence layer to any application that's based on images, text, stock market, or some other form of data, this exciting book on Artificial Intelligence will definitely be your guide! Style and approach This highly practical book will show you how to implement Artificial Intelligence. The book provides multiple examples enabling you to create smart applications to meet the needs of your organization. In every chapter, we explain an algorithm, implement it, and then build a smart application.
Download or read book Deep Learning for Coders with fastai and PyTorch written by Jeremy Howard and published by O'Reilly Media. This book was released on 2020-06-29 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Download or read book Machine Learning for Kids written by Dale Lane and published by No Starch Press. This book was released on 2021-01-19 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Download or read book Hands On Machine Learning with C written by Kirill Kolodiazhnyi and published by Packt Publishing Ltd. This book was released on 2020-05-15 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement supervised and unsupervised machine learning algorithms using C++ libraries such as PyTorch C++ API, Caffe2, Shogun, Shark-ML, mlpack, and dlib with the help of real-world examples and datasets Key FeaturesBecome familiar with data processing, performance measuring, and model selection using various C++ librariesImplement practical machine learning and deep learning techniques to build smart modelsDeploy machine learning models to work on mobile and embedded devicesBook Description C++ can make your machine learning models run faster and more efficiently. This handy guide will help you learn the fundamentals of machine learning (ML), showing you how to use C++ libraries to get the most out of your data. This book makes machine learning with C++ for beginners easy with its example-based approach, demonstrating how to implement supervised and unsupervised ML algorithms through real-world examples. This book will get you hands-on with tuning and optimizing a model for different use cases, assisting you with model selection and the measurement of performance. You’ll cover techniques such as product recommendations, ensemble learning, and anomaly detection using modern C++ libraries such as PyTorch C++ API, Caffe2, Shogun, Shark-ML, mlpack, and dlib. Next, you’ll explore neural networks and deep learning using examples such as image classification and sentiment analysis, which will help you solve various problems. Later, you’ll learn how to handle production and deployment challenges on mobile and cloud platforms, before discovering how to export and import models using the ONNX format. By the end of this C++ book, you will have real-world machine learning and C++ knowledge, as well as the skills to use C++ to build powerful ML systems. What you will learnExplore how to load and preprocess various data types to suitable C++ data structuresEmploy key machine learning algorithms with various C++ librariesUnderstand the grid-search approach to find the best parameters for a machine learning modelImplement an algorithm for filtering anomalies in user data using Gaussian distributionImprove collaborative filtering to deal with dynamic user preferencesUse C++ libraries and APIs to manage model structures and parametersImplement a C++ program to solve image classification tasks with LeNet architectureWho this book is for You will find this C++ machine learning book useful if you want to get started with machine learning algorithms and techniques using the popular C++ language. As well as being a useful first course in machine learning with C++, this book will also appeal to data analysts, data scientists, and machine learning developers who are looking to implement different machine learning models in production using varied datasets and examples. Working knowledge of the C++ programming language is mandatory to get started with this book.
Download or read book Understanding Machine Learning written by Shai Shalev-Shwartz and published by Cambridge University Press. This book was released on 2014-05-19 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces machine learning and its algorithmic paradigms, explaining the principles behind automated learning approaches and the considerations underlying their usage.
Download or read book Advances in Machine Learning Applications in Software Engineering written by Zhang, Du and published by IGI Global. This book was released on 2006-10-31 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides analysis, characterization and refinement of software engineering data in terms of machine learning methods. It depicts applications of several machine learning approaches in software systems development and deployment, and the use of machine learning methods to establish predictive models for software quality while offering readers suggestions by proposing future work in this emerging research field"--Provided by publisher.
Download or read book Artificial Beings written by Jacques Pitrat and published by John Wiley & Sons. This book was released on 2013-03-01 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is almost universally agreed that consciousness and possession of a conscience are essential characteristics of human intelligence. While some believe it to be impossible to create artificial beings possessing these traits, and conclude that ultimate major goal of Artificial Intelligence is hopeless, this book demonstrates that not only is it possible to create entities with capabilities in both areas, but that they demonstrate them in ways different from our own, thereby showing a new kind of consciousness. This latter characteristic affords such entities performance beyond the reach of humans, not for lack of intelligence, but because human intelligence depends on networks of neurons which impose processing restrictions which do not apply to computers. At the beginning of the investigation of the creation of an artificial being, the main goal was not to study the possibility of whether a conscious machine would possess a conscience. However, experimental data indicate that many characteristics implemented to improve efficiency in such systems are linked to these capacities. This implies that when they are present it is because they are essential to the desired performance improvement. Moreover, since the goal is not to imitate human behavior, some of these structural characteristics are different from those displayed by the neurons of the human brain - suggesting that we are at the threshold of a new scientific field, artificial cognition, which formalizes methods for giving cognitive capabilities to artificial entities through the full use of the computational power of machines.
Download or read book Handbook of Research on Applications and Implementations of Machine Learning Techniques written by Sathiyamoorthi Velayutham and published by IGI Global, Engineering Science Reference. This book was released on 2019-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the practical applications and implementation of various machine learning techniques in various fields such as agriculture, medical, image processing, and networking"--
Download or read book Machine Learning Refined written by Jeremy Watt and published by Cambridge University Press. This book was released on 2020-01-09 with total page 597 pages. Available in PDF, EPUB and Kindle. Book excerpt: An intuitive approach to machine learning covering key concepts, real-world applications, and practical Python coding exercises.
Download or read book Mastering Algorithms with C written by Kyle Loudon and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implementations, as well as interesting, real-world examples of each data structure and algorithm, are shown in the text. Full source code appears on the accompanying disk.
Download or read book Clojure for Machine Learning written by Akhil Wali and published by Packt Pub Limited. This book was released on 2014-04 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book that brings out the strengths of Clojure programming that have to facilitate machine learning. Each topic is described in substantial detail, and examples and libraries in Clojure are also demonstrated. This book is intended for Clojure developers who want to explore the area of machine learning. Basic understanding of the Clojure programming language is required, but thorough acquaintance with the standard Clojure library or any libraries are not required. Familiarity with theoretical concepts and notation of mathematics and statistics would be an added advantage.
Download or read book Machine Learning Applications in Software Engineering written by Du Zhang and published by World Scientific. This book was released on 2005 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of previously published articles from a variety of publications.
Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
Download or read book Introduction to Machine Learning with Python written by Andreas C. Müller and published by "O'Reilly Media, Inc.". This book was released on 2016-09-26 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine learning has become an integral part of many commercial applications and research projects, but this field is not exclusive to large companies with extensive research teams. If you use Python, even as a beginner, this book will teach you practical ways to build your own machine learning solutions. With all the data available today, machine learning applications are limited only by your imagination. You’ll learn the steps necessary to create a successful machine-learning application with Python and the scikit-learn library. Authors Andreas Müller and Sarah Guido focus on the practical aspects of using machine learning algorithms, rather than the math behind them. Familiarity with the NumPy and matplotlib libraries will help you get even more from this book. With this book, you’ll learn: Fundamental concepts and applications of machine learning Advantages and shortcomings of widely used machine learning algorithms How to represent data processed by machine learning, including which data aspects to focus on Advanced methods for model evaluation and parameter tuning The concept of pipelines for chaining models and encapsulating your workflow Methods for working with text data, including text-specific processing techniques Suggestions for improving your machine learning and data science skills