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EBookClubs

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Book Board Game Kickstarter Advice from the Best in the World

Download or read book Board Game Kickstarter Advice from the Best in the World written by Gabe Barrett and published by . This book was released on 2020 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: "So, you've got a game and you want to get it into the world and onto people's tables. You want to run a Kickstarter campaign, but you don't know where to start. Or maybe you've run a campaign before, but you want to get better for the next time around.Well, this is the book for you.In these pages, you'll find wisdom and advice from some of the most successful Kickstarter creators of all time. And they'll show you how to go from zero to funded." -- amazon.com

Book Board Game Design Advice

    Book Details:
  • Author : Gabe Barrett
  • Publisher :
  • Release : 2019-07-09
  • ISBN : 9781094914244
  • Pages : 396 pages

Download or read book Board Game Design Advice written by Gabe Barrett and published by . This book was released on 2019-07-09 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take your games to the next level with advice from more than 100 of the best board game designers in the world. Game design is hard. We all need sound advice to guide our work and help us become better at the craft. In this book, you'll find incredible wisdom and insight from the top designers in the industry today. You will learn: The advice Rob Daviau would give his younger self.How Matt Leacock gets into the zone and flow of design.Lessons Jamey Stegmaier learned from his biggest failure.Donald X. Vaccarino's advice on pitching a game to a publisher.The behavior that has helped Ryan Laukat's designs dramatically improve. What Bruno Cathala would tell you after a discouraging playtest.And much more!

Book Self Publishing Made Simple

Download or read book Self Publishing Made Simple written by April Cox and published by . This book was released on 2021-09-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Crowdfunder   s Strategy Guide

Download or read book A Crowdfunder s Strategy Guide written by Jamey Stegmaier and published by Berrett-Koehler Publishers. This book was released on 2015-09-14 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: More Than Money Jamey Stegmaier knows crowdfunding. He's a veteran of seven successful Kickstarter campaigns (and counting) that have raised over $3.2 million, and he's the proprietor of the widely read Kickstarter Lessons blog. In this book he offers a comprehensive guide to crowdfunding, demonstrating that it can be a powerful way for entrepreneurs to grow their businesses by building community and putting their customers first. This book includes over forty stories of inspiring successes and sobering disasters. Stegmaier uses these examples to demonstrate how to (and how not to) prepare for a campaign, grow a fan base, structure a pitch, find new backers, and execute many other crucially important “nuts and bolts” elements of a successful crowdfunding project. But Stegmaier emphasizes that the benefits of crowdfunding are much more about the “crowd” than the “funding.” He shows that if you treat your backers as people, not pocketbooks—communicate regularly and transparently with them, ask their opinions, attend to their needs—they'll become advocates as well as funders, exponentially increasing your project's chances of succeeding.

Book The Board Game Designer s Guide to Careers in the Industry

Download or read book The Board Game Designer s Guide to Careers in the Industry written by Joe Slack and published by CRC Press. This book was released on 2023-02-22 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you thinking about working in the board game industry? Here’s what you need to know. There are so many jobs and roles that need to be filled in the board game industry. You might just have the right skills and experience to excel. But first you need to know what opportunities exist and what the hardest gaps are to fill! In this book, you’ll discover • What jobs are really in demand • How you can get your foot in the door with a publisher • Jobs in the industry you’ve never even thought of • What other opportunities exist for people with skills just like yours With insights from over 40 industry pros, as well as the author’s many years of experience, you’ll be able to put your own skills and experience to great use in an amazing, growing industry.

Book How to Host a Game Night

Download or read book How to Host a Game Night written by Erik Arneson and published by Simon and Schuster. This book was released on 2020-10-27 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.

Book Survivalist s Guide to Spelunking

Download or read book Survivalist s Guide to Spelunking written by Thilo Graf and published by . This book was released on 2021-07-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Definitive Guide to Underworld Survival!The Survivalist's Guide to Spelunking contains an array of modular tools, tables, and rules to enhance and customize your D&D game.

Book The Game Inventor s Guidebook

Download or read book The Game Inventor s Guidebook written by Brian Tinsman and published by Morgan James Publishing. This book was released on 2008-11-01 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! Tinsman presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

Book Wanderhome

    Book Details:
  • Author : Jay Dragon
  • Publisher :
  • Release : 2021-06
  • ISBN : 9781954097025
  • Pages : pages

Download or read book Wanderhome written by Jay Dragon and published by . This book was released on 2021-06 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.

Book The Board Game Designer s Guide

Download or read book The Board Game Designer s Guide written by Joe Slack and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...

Book The Labyrinth

    Book Details:
  • Author : Simon Stålenhag
  • Publisher : Simon and Schuster
  • Release : 2022-01-10
  • ISBN : 1398517305
  • Pages : 164 pages

Download or read book The Labyrinth written by Simon Stålenhag and published by Simon and Schuster. This book was released on 2022-01-10 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Labyrinth is a unique vision of a dystopian future from one of the most sought-after visual storytellers in the world. A world covered by ruins and ash, the remnants of an otherworldly phenomenon that has ravaged the earth’s atmosphere and forced the few survivors deep underground. Matt, Sigrid and Charlie leave the safe harbour of the enclave for an expedition onto the wastelands of the surface world. During their journey they are forced to confront dark secrets from the time before civilization’s fall. Simon Stålenhagis the internationally acclaimed author and artist behind Tales From the Loop, Things From the Flood and The Electric State. He is world-renowned for his highly imaginative images and stories depicting illusive sci-fi phenomena in mundane, hyper-realistic Scandinavian landscapes. Perfect for fans of everything from Stranger Things to Jurassic Park to Westworld. PRAISE for SIMON STALENHAG 'Tales has the magic. It's got the robots, the weirdness, the dinosaurs. But most of all, it has the wonder. No one who picks this book up will be the same person when they put it down again' NPR on Tales from the Loop 'No words to describe this novel in pictures. Stahlenhag defined a whole new aesthetic for scifi in the 21st century' Damien Walter on The Electric State 'A chilling, unforgettable visual and narrative experience' Locus on The Electric State Stalenhag's 'stories crawl into my brain and mess with my memory of history, time and place' NPR on The Electric State

Book GameTek

    Book Details:
  • Author : Geoffrey Engelstein
  • Publisher : HarperCollins
  • Release : 2019-02-01
  • ISBN : 1460711122
  • Pages : 175 pages

Download or read book GameTek written by Geoffrey Engelstein and published by HarperCollins. This book was released on 2019-02-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: What games can teach us about life, the universe and ourselves. If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissors? These are all questions that are thrown up in games and life. Games involve chance, choice, competition, innovation, randomness, memory, stand-offs and paradoxes - aspects that designers manipulate to make a game interesting, fun and addictive, and players try to master for enjoyment and winning. But they also provide a fascinating way for us to explore our world; to understand how our minds tick, our numbers add up, and our laws of physics work. This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to the Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating reading anyone for who wants to explore the world from a new perspective - and a must-read book for serious designers and players. PRAISE 'Math, physics, psychology and all the other stuff you didn't even realise you were using while playing board games! Dr E has opened the door to the game under the game in fascinating, fun detail. Now you have NO reason to ever lose again! Rock!' Tommy Dean, board-gamer and stand-up comic

Book Be a Turtle

    Book Details:
  • Author : Golden Bell Entertainment
  • Publisher :
  • Release : 2017-11
  • ISBN : 9781946185211
  • Pages : pages

Download or read book Be a Turtle written by Golden Bell Entertainment and published by . This book was released on 2017-11 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Win Games and Beat People

Download or read book How to Win Games and Beat People written by Tom Whipple and published by HarperCollins. This book was released on 2015-12-01 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt: Destroy the competition on game night with this seriously funny guide packed with handy strategy, tricks, and tips from the experts Games are way more fun to play when you win—especially when you crush your friends and family! In How to Win Games and Beat People, Times science editor Tom Whipple explores inside tips, strategy, and advice from a ridiculously overqualified array of experts that will help you dominate the competition when playing a wide range of classic games—from Hangman to Risk to Trivial Pursuit and more. A mathematician explains how to approach Connect 4; a racecar driver guides you through the corners in slot car racing; a mime shares trade secrets for performing the best Charades; a Scrabble champion reveals his secret strategies; and a game theorist teaches you to become a real estate magnate, recommending the Monopoly properties to acquire that will bankrupt and embarrass your opponents (sorry, Mom and Dad). Funny, smart, and endlessly useful, this is a must-read for anyone who takes games too seriously, and the bible for sore losers everywhere.

Book Kobold Guide to Board Game Design

Download or read book Kobold Guide to Board Game Design written by Mike Selinker and published by Open Design LLC. This book was released on 2012-09 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.

Book Crowdfunded

    Book Details:
  • Author : Mark Pecota
  • Publisher :
  • Release : 2020-04-15
  • ISBN :
  • Pages : 224 pages

Download or read book Crowdfunded written by Mark Pecota and published by . This book was released on 2020-04-15 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the art of crowdfunding to launch your product on Indiegogo and Kickstarter. Whether you're just starting out or already have a booming business, this is the exact playbook the most innovative companies are using to launch successful products today. What if you could build a community that eagerly counted down the days until they could buy your product? What if you could develop such powerful positioning in your market that you rose above your competition? And what if you could actually feel confident your product was going to be successful before you pressed the launch button? CROWDFUNDED is not just another "how-to" book on launching products. There is no fluff here. No feel good stories without substance. No claims without data. This is a no BS blueprint for launching a successful crowdfunding campaign. Mark Pecota, CEO and co-founder of the most successful crowdfunding agency LaunchBoom, reveals the system his team has developed since 2015 - a system that has raised over $50 million on Indiegogo and Kickstarter. Stop waiting for the right opportunity to launch your crowdfunding campaign. This is it and this book will show you how. REVIEWS FROM INDUSTRY EXPERTS "Mark Pecota has been in the crowdfunding space since 2015 and it really shows. The sheer amount of million dollar campaigns that LaunchBoom has been a part of is staggering. Mark's data driven approach for pre-launch and launch are second to none. If you want to crowdfund an innovative product, you want to have him on your team." - Mark Regal, Director of Hardware and Technology @ Indiegogo "The Internet is riddled with one-off information on how select campaigns succeed, but this book goes over the exact framework LaunchBoom has used to successfully launch hundreds of campaigns." - Scott Adamson, Co-Founder @ Kickbooster "Listen to LaunchBoom. Whether you're a first-timer or a seasoned creator, this book will teach you something new about how crowdfunding works complimented by proven strategies to reach success." - Jason Furie, Content and Community @ BackerKit

Book Kickstarter Launch Formula

    Book Details:
  • Author : Salvador Briggman
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2017-01-13
  • ISBN : 9781542448369
  • Pages : 140 pages

Download or read book Kickstarter Launch Formula written by Salvador Briggman and published by Createspace Independent Publishing Platform. This book was released on 2017-01-13 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're looking for a step-by-step launch framework for your upcoming Kickstarter or Indiegogo campaign, this is the handbook for you! I'll teach you how to use crowdfunding to raise money online and bring your project to life. You see, we're at the beginning of a movement as transformative as the industrial revolution. Never before in history have authors, musicians, artists, and film producers been able to connect with massive online audiences and get funding for their creative work. The outdated media gatekeepers are quickly disappearing. You can now get funding directly from your fans and distribute your content online. If you're a creative type, this is the BEST time to be alive. But, it doesn't stop there. This major change has also given rise to six and seven-figure online businesses. As a fellow entrepreneur, I know that one of the most common excuses for not quitting your job and launching that startup company is because you don't have the money. Now, in a few short weeks, you can have all of the capital you need to launch and grow a thriving ecommerce business. It's no longer a crazy idea to pursue your passion. In fact, more and more millennials are doing just that. I should know, I'm one of them! When I first started blogging about Kickstarter in 2012, I had no idea that crowdfunding would become a multi-billion-dollar industry. I was just a Junior in college, writing a mini-thesis on how different variables affected fundraising success on Kickstarter (for you nerds out there, it was a logistic regression). Flash forward several years, and I'm now one of the top experts in the crowdfunding industry. I started the blog, CrowdCrux, which did over one million views in 2015. I set up a forum called KickstarterForum, which has attracted over six thousand members. I even launched a popular podcast called Crowdfunding Demystified, which has racked up more than 100 positive reviews in iTunes. Finally, I also put out training videos on YouTube and I am proud to say that the channel is experiencing rapid growth. That all sounds impressive, but actually, when I first stumbled on the website, Kickstarter, I didn't have a clue how it worked. It seemed super confusing and I had SO MANY questions. Since 2012, I've come to master the platform and discover the ins and outs of how crowdfunding really works. I've published many of my findings online and I've been being linked to by sites like CNN, The New York Times, The Huffington Post, and even The Wall Street Journal. In this guide, I'm going to share with you the step-by-step launch strategy for absolutely crushing it on Kickstarter. In no time at all, you'll be raising money for your startup or creative project. I'll make it super easy to copy and implement these tactics and strategies. I'll also share some Jedi Mind Tricks that most marketers don't know about. Before you know it, you'll be a crowdfunding expert! Now, I bet you're thinking... "boy this all sounds like a lot of work. Do I really have to learn all of this? I just want to get funding for my project." Truth be told, it is A LOT to master, which is why having the right teacher can make all of the difference. I'll make sure that you master this material as quickly as possible, so that you can stop fundraising and get back to doing what you love! Either way, whether you decide to run your own Kickstarter campaign, or outsource certain aspects, it pays to know what you're doing. I want to help you smash your Kickstarter goal and then I hope you come on my podcast as a crowdfunding success story. It's time to get serious about making that business you've been dreaming about a reality. It's finally time to get paid for your creative work. Let's get started!