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Book BLENDER   THE ULTIMATE GUIDE   VOLUME 4

Download or read book BLENDER THE ULTIMATE GUIDE VOLUME 4 written by Andrea Coppola and published by Lulu.com. This book was released on 2017-11-14 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the 4th volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about animation, rigging and inverse kinematicsd, creation of a character, motion capture, motion tracking and videoediting, with many exercises and images.

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2021-04-27
  • ISBN : 013659042X
  • Pages : 630 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Book BLENDER   THE ULTIMATE GUIDE   VOLUME 3

Download or read book BLENDER THE ULTIMATE GUIDE VOLUME 3 written by Andrea Coppola and published by Lulu.com. This book was released on with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book BLENDER   THE ULTIMATE GUIDE   VOLUME 5

Download or read book BLENDER THE ULTIMATE GUIDE VOLUME 5 written by Andrea Coppola and published by Lulu.com. This book was released on 2018-05-26 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the 5th and last volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software. In this volume we'll tell you in detail about freestyle render, addons, volumetric illumination, Blender Game Engine, Blender 2.8 features (Eevee, Clay, Collections...), Grease Pencil, PBR theory, 360° render, motion capture (MOCAP) and more...

Book Blender Foundations

    Book Details:
  • Author : Roland Hess
  • Publisher : Taylor & Francis
  • Release : 2013-05-02
  • ISBN : 1136130381
  • Pages : 417 pages

Download or read book Blender Foundations written by Roland Hess and published by Taylor & Francis. This book was released on 2013-05-02 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Book The Complete Guide to Blender Graphics

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2019-04-15 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Book BLENDER   THE ULTIMATE GUIDE   VOLUME 1

Download or read book BLENDER THE ULTIMATE GUIDE VOLUME 1 written by Andrea Coppola and published by Lulu.com. This book was released on 2017-05-04 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first volume of BLENDER - THE ULTIMATE GUIDE, the most complete guide on the famous open source 3D software.

Book The Complete Guide to DAZ Studio 4

Download or read book The Complete Guide to DAZ Studio 4 written by Paolo Ciccone and published by Packt Publishing Ltd. This book was released on 2013-10-14 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.

Book Blender   the Ultimate Guide

    Book Details:
  • Author : Andrea Coppola
  • Publisher :
  • Release : 2017-05-25
  • ISBN : 9781521364840
  • Pages : 470 pages

Download or read book Blender the Ultimate Guide written by Andrea Coppola and published by . This book was released on 2017-05-25 with total page 470 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAYBE BLENDER IS THE MOST COMPLETE SOFTWARE IN COMPUTER GRAPHICS.IT SEEMED IMPOSSIBLE TO WRITE A REAL ENCYCLOPEDIA WITH ALL TOPICS AND CONTENTS, BUT WE DID IT!THE WORK IS DIVIDED IN 5 BIG BOOKS, IN WHICH ALL THE TOPICS, ANY TOOL, EVERY MENU AND EVERY PARAMETER ARE DEEPLY EXPLAINED AND IMPLEMENTED BY HUNDREDS OF IMAGES AND PRATICAL EXAMPLES.ALSO, I GUARANTEE A CONSTANT ANNUAL UPGRADES, FOLLOWING THE CONTINUOUS RELEASES OF THE SOFTWARE.THIS WAY, THE ULTIMATE GUIDE REMAINS IN STEP.THE VOLUMES ARE AVAILABLE IN 2 VERSIONS: PRINTED BOOK AND DIGITAL (PDF FORMAT).IN THIS FIRST BOOK YOU'LL LEARN TO USE BLENDER, DEEPLY MODELING AND USING ALL THE TOOLS AND THE MODIFIERS, WITH MANY EXAMPLES AND TIPS.MAIN TOPICS OF THIS FIRST VOLUME:IntroductionInterface and menuSelection MethodsWork spaceTools and Modifiers

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2017-04-07
  • ISBN : 0134665155
  • Pages : 368 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2017-04-07 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Book Mastering Blender

    Book Details:
  • Author : Tony Mullen
  • Publisher : John Wiley & Sons
  • Release : 2012-11-07
  • ISBN : 1118330560
  • Pages : 1165 pages

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2012-11-07 with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Book Blender 3D For Beginners

    Book Details:
  • Author : Danan Thilakanathan
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2016-01-03
  • ISBN : 9781523238811
  • Pages : 0 pages

Download or read book Blender 3D For Beginners written by Danan Thilakanathan and published by Createspace Independent Publishing Platform. This book was released on 2016-01-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender 3D For Beginners: The Complete Guide aims to help get you started with using the free open-source 3D software Blender. You will learn the basics of nearly everything Blender has to offer. The book is aimed at the complete beginner of Blender and even beginners in the world of 3D graphics and animation. With 16 chapters and 115 pages in total, this book aims to explain the key components of Blender clearly and concisely and get you up to speed with Blender very quickly! The book is explained in a simple and easy-to-understand manner with minimal jargon. Furthermore, the book provides simple follow-along exercises that helps you get the practical experience you need which in turn helps you learn better. By the end of this book, you will begin to feel comfortable working with 3D projects within Blender alone and also get one step closer to your dream goal of one day making your own animated film! (or any other project that requires Blender) More specifically, in this book, you will learn about: - The Blender user interface - Navigating your way around Blender - 3D Modeling basics - Cycles shaders - Texturing and UV mapping - Lighting (as well as some basic lighting setups you can use right away) - Sculpting - Animation - Particles - Physics - Rendering - Using Blender as a Video Editor - Compositing Subscribe to the email list at ThilakanathanStudios.com to receive regular Blender for Beginner tutorials for free.

Book Blender Master Class

    Book Details:
  • Author : Ben Simonds
  • Publisher : No Starch Press
  • Release : 2013-02-15
  • ISBN : 1593275102
  • Pages : 288 pages

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013-02-15 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x

Book Blender 2D Animation

    Book Details:
  • Author : John M. Blain
  • Publisher : CRC Press
  • Release : 2021-08-19
  • ISBN : 1000462420
  • Pages : 244 pages

Download or read book Blender 2D Animation written by John M. Blain and published by CRC Press. This book was released on 2021-08-19 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes how to access the Grease Pencil component in Blender and create 2D Animation within the Blender 3D environment. It is assumed that the reader has no previous knowledge of the Blender program and treats 2D Animation using the Grease Pencil as a standalone application. Grease Pencil is a component of the 3D modeling and animation program, Blender. Blender is a free open-source 3D Computer Graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality and computer games. Key Features: The first comprehensive beginner's guide to the Grease Pencil component of Blender Facets of operation are explained in short concise chapters with cross references Written instruction is accompanied by diagram illustrations in reference to the program's Graphical User Interface The book is also available in a discounted set along with The Complete Guide to Blender Graphics: Computer Modeling & Animation.

Book Rock Your Blender

    Book Details:
  • Author : Elaine Gordon
  • Publisher :
  • Release : 2021-02-05
  • ISBN : 9781610059732
  • Pages : 108 pages

Download or read book Rock Your Blender written by Elaine Gordon and published by . This book was released on 2021-02-05 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grab your blender, and let's rock some smoothies together!Food blogger Elaine Gordon invites you to step up your smoothie game in this vibrant, nutritious collection of brand-new recipes. Whether you're just starting your healthy eating journey or want to flex your blending skills, ROCK YOUR BLENDER! contains the resources you need to boost your smoothie repertoire. Each recipe comes packed with nourishing fruits, vegetables, and plant-based ingredients, with additional tips for supercharging the nutritional content of your smoothies. Included is a helpful shopping guide for stocking your pantry and freezer with smoothie essentials. Elaine is the creator and photographer of Eating by Elaine. Since starting her blog, she has devoted herself to creating and distributing recipes that are friendly to many major food allergies and sensitivities. Her content has been featured in The Washington Post, BuzzFeed, Oprah.com, and many other publications.

Book The Blender Book

    Book Details:
  • Author : Carsten Wartmann
  • Publisher :
  • Release : 2001
  • ISBN : 9781886411449
  • Pages : 0 pages

Download or read book The Blender Book written by Carsten Wartmann and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.

Book The Complete Guide to Blender Graphics

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2022-03-08 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content. The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects. Key Features: The book provides instruction for New Users starting at the very beginning. Instruction is presented in a series of chapters incorporating visual reference to the program's interface. The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program. Chapters are developed in a building block fashion providing forward and reverse reference to relevant material. The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.