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EBookClubs

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Book Beginning  NET Game Programming in VB  NET

Download or read book Beginning NET Game Programming in VB NET written by David Weller and published by Apress. This book was released on 2004-09-20 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Book Learn VB  NET Through Game Programming

Download or read book Learn VB NET Through Game Programming written by Matthew Tagliaferri and published by Apress. This book was released on 2008-01-01 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.

Book Beginning  NET Game Programming in C

Download or read book Beginning NET Game Programming in C written by David Weller and published by Apress. This book was released on 2008-01-01 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.

Book Beginning   Net Game Programming in C

Download or read book Beginning Net Game Programming in C written by David Weller and published by . This book was released on 2014-09-18 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Windows Game Programming with Visual Basic and DirectX

Download or read book Windows Game Programming with Visual Basic and DirectX written by Wayne S. Freeze and published by Que Publishing. This book was released on 2002 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

Book  NET Game Programming with DirectX 9 0

Download or read book NET Game Programming with DirectX 9 0 written by Alexandre Santos Lobao and published by Apress. This book was released on 2003-04-07 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.

Book Gaming Programming with Visual Basic  NET

Download or read book Gaming Programming with Visual Basic NET written by Graeme Summers and published by Nelson Australia. This book was released on 2006 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming with Visual Basic .Net will engage students in learning programming in a context they are interested in and can relate to. The design and creation of games provides the opportunity for creativity, entertainment and intellectual challenge. Students who learn to create games in a professional programming environment such as Visual Basic are learning skills that can be transferred to the IT industry.

Book Microsoft Visual Basic  NET Programming for the Absolute Beginner

Download or read book Microsoft Visual Basic NET Programming for the Absolute Beginner written by Jonathan S. Harbour and published by Course Technology. This book was released on 2002 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need formore practical Visual Basic .NET programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.

Book The Visual Basic  Net Programming Language

Download or read book The Visual Basic Net Programming Language written by Paul Vick and published by Addison-Wesley Professional. This book was released on 2004 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for The Visual Basic .NET Programming Language "There is no substitute to getting the inside scoop directly from a book written by the father of a programming language such as Bjarne Stroustrup for C++, James Gosling for Java and Alan Cooper for the original version of Visual Basic. Paul Vick, the father of Visual Basic .NET, explains the whys and hows of this exciting new language better than any other human being on the planet." --Ted Pattison, Barracuda.NET "The Visual Basic .NET Programming Language includes nuances that in all my use and study of VB .NET, I haven''t seen discussed anywhere else. For example, I learned that you can use the Imports statement to import an Enum name, so that you needn''t refer to the enum in all its uses. In addition, I learned that the dictionary lookup operator, ''!'', works in VB .NET--I thought this one had been retired. In any case, if you''re searching for a book that covers all the language syntax issues, and more, Paul Vick''s book is a great place to look." --Ken Getz, Senior Consultant, MCW Technologies, LLC "This book is an excellent stepping stone for Visual Basic developers wanting to get their toes wet in the .NET waters. Paul''s presentation of the core topics all VB developers should tackle first is clear, concise, and unlike other books in the genre, does not overwhelm the reader. The VB6 vs. VB.NET task-oriented approach guides you through the new language and OO features, and then moves to basic threading and other CLR topics--as well as to the key points in the COM to .NET transition--in a well thought-out sequence. If you''ve been holding out on VB .NET, this is a great book to get you started." --Klaus H. Probst, Sr. Consultant/Architect, Spherion Technology Services, Microsoft MVP "There is no shortage of VB .NET books in the market, but this is the only book straight from the creators. While that is an excellent reason in itself for reading this book, it is the brevity and clarity of the content, along with the examples, that makes this book a must-have." --Amit Kalani, Developer "Overall, I liked this book and it definitely benefited me. I learned new things I didn''t see anywhere else and I''ll certainly put these to good use in the future. Paul''s book makes a great reference manual for intermediate and advanced VB .NET developers." --Philip Williams, System Engineer, LDC Direct "This book contains a lot of great information I have seen nowhere else and addresses issues that other books do not." --Ethan Roberts, .NET Architect, General Casualty "This book is full of useful information and provides a good historical background for the Visual Basic .NET Language." --Dave Vitter, Technical Lead Developer and author of Designing Visual Basic .NET Applications (Coriolis, 2001) The definitive Microsoft Visual Basic .NET reference--authored by Visual Basic .NET''s lead architect If you want to leverage all of VB .NET''s immense power, get this book. It''s the definitive VB .NET reference and tutorial, and the first Visual Basic book written by one of VB .NET''s lead architects. No other book offers this much behind-the-scenes insight about why VB .NET works the way it does, how it evolved, and how you can make the most of it. The Visual Basic .NET Programming Language is a superb learning tool for new VB .NET programmers and a must-have reference for developers at every level. Paul Vick presents precise language descriptions, essential reference materials, practical insights, and hundreds of code samples, straight from Microsoft''s VB .NET design team. Just some of the features include: A history and overview of Visual Basic''s evolution into VB .NET Complete coverage of the language syntax Transitioning from COM to the CLR and leveraging the .NET platform Runtime functions Taking full advantage of VB .NET''s object-oriented features Notes on style, design, and compatibility throughout the text Notes for the advanced user throughout the text Vick exposes VB .NET''s most powerful capabilities with unprecedented depth and clarity, and packs this book with information you simply won''t find anywhere else. Whether you''re an experienced VB .NET programmer, upgrading from earlier versions of Visual Basic, or coming to Visual Basic and .NET for the first time, you''ll find this book indispensable.

Book Windows Mobile Game Development

Download or read book Windows Mobile Game Development written by Adam Dawes and published by Apress. This book was released on 2010-08-04 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.

Book Visual Basic  NET

    Book Details:
  • Author : Richard Bowman
  • Publisher : Visual
  • Release : 2002
  • ISBN : 9780764536496
  • Pages : 356 pages

Download or read book Visual Basic NET written by Richard Bowman and published by Visual. This book was released on 2002 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only high-end visual reference for VB.NET. Most tasks in the book are explained using two-page spreads for easy and focused learning to build versatile programs.

Book Visual Basic Game Programming for Teens

Download or read book Visual Basic Game Programming for Teens written by Jonathan Harbour and published by Cengage Learning. This book was released on 2010-12-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: VISUAL BASIC GAME PROGRAMMING FOR TEENS, THIRD EDITION teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free-to-download and easy-to-use Visual Basic 2008 Express. You will learn step-by-step how to construct each part of the game engine using Windows Forms and GDI+, including a tiled scroller, game editors, and scripting. If you like playing RPGs, you'll love learning how to create your own because you have complete control over the game world. You'll gain a basic understanding of Visual Basic, giving you a game programming foundation, and the ability to use the tools and source code you create for other custom games. In each chapter you'll study short examples of code to help you build the different components of the game, including the foundational elements, the game engine, and all the gameplay components. You'll build the sample game from chapter to chapter, adding new elements and features as you learn them. And by the end of the book you'll have created a working RPG from scratch! With the tools, code, and skills you learn you'll be able to start creating your very own game adventures in no time. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Book C  and Game Programming

    Book Details:
  • Author : Salvatore A. Buono
  • Publisher : CRC Press
  • Release : 2019-05-20
  • ISBN : 1351989340
  • Pages : 594 pages

Download or read book C and Game Programming written by Salvatore A. Buono and published by CRC Press. This book was released on 2019-05-20 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples

Book Professional VB NET

    Book Details:
  • Author : Fred Barwell
  • Publisher : Wrox
  • Release : 2002-04-30
  • ISBN : 9780764544002
  • Pages : 670 pages

Download or read book Professional VB NET written by Fred Barwell and published by Wrox. This book was released on 2002-04-30 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is this book about? .NET is designed to provide a new environment within which you can develop almost any application to run on Windows (and possibly in the future on other platforms). Visual Basic .NET (VB.NET) is likely to be a very popular development tool for use with this framework. VB.NET is a .NET compliant language and, as such, has (except for legacy reasons) almost identical technical functionality as the new C# language and Managed Extensions for C++. Using VB.NET, you can develop a dynamic Web page, a component of a distributed application, a database access component, or a classic Windows desktop application. In order to incorporate Visual Basic into the .NET Framework, a number of new features have been added to it. In fact, the changes are so extensive that VB.NET should be viewed as a new language rather than simply as Visual Basic 7. However, these changes were necessary to give developers the features that they have been asking for: true object orientated programming, easier deployment, better interoperability, and a cohesive environment in which to develop applications. What does this book cover? In this book, we cover VB.NET virtually from start to finish: We begin by looking at the .NET Framework, and end by looking at best practices for deploying .NET applications. In between, we look at everything from database access to integration with other technologies such as XML, along with investigating the new features in detail. You will see that VB.NET has emerged as a powerful yet easy to use language that will allow you to target the Internet just as easily as the desktop. This book explains the underlying philosophy and design of the .NET Framework and Common Language Runtime (CLR) and explains the differences between Visual Basic 6 and Visual Basic .NET. You will learn how to Develop applications and components using Visual Studio .NET Effectively apply inheritance and interfaces when designing objects and components Organize your code using namespaces Handle errors using the Try...Catch...Finally structure Access data using ADO.NET and bind controls to the underlying data sources Create Windows applications and custom Windows controls Interoperate with COM and ActiveX components Create transactional and queuing components Use .NET Remoting to send serialized objects between clients and servers Create Windows Services Use VB.NET to access information on the Web Create and consume Web Services Secure your applications and code using the tools provided in the .NET Framework SDK Arrange your applications and libraries in assemblies and deploy them using Visual Studio .NET Who is this book for? This book is aimed at experienced Visual Basic developers who want to make the transition to VB.NET. What do you need to use this book? Although it is possible to create VB.NET applications using the command lines tools contained in the .NET Framework SDK, you will need Visual Studio .NET (Professional or higher), which includes the .NET Framework SDK, to use this book to the full. Here are some additional notes on what you may need: Some chapters make use of SQL Server 2000. However, you can also run the example code using MSDE (Microsoft Data Engine), which ships with Visual Studio .NET. Several chapters make use of Internet Information Services (IIS). IIS ships with Windows 2000 Server, Windows 2000 Professional, and Windows XP, although it is not installed by default. Chapter 18 makes use of MSMQ to work with queued transactions. MSMQ ships with Windows 2000 Server, Windows 2000 Professional, and Windows XP, although it is not installed by default.

Book Physics for Game Programmers

Download or read book Physics for Game Programmers written by Grant Palmer and published by Apress. This book was released on 2007-12-27 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

Book VB NET Core Classes in a Nutshell

Download or read book VB NET Core Classes in a Nutshell written by Budi Kurniawan and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: Serving as both a fast-paced tutorial and a reference, this guide meets the needs of two primary audiences--programmers who want a quick introduction to using the BCL, and those who want a reference in book form.

Book The Complete Idiot s Guide to Visual Basic NET

Download or read book The Complete Idiot s Guide to Visual Basic NET written by Clayton Walnum and published by Penguin. This book was released on 2002 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yours"re no idiot, of course. You know no programming language is easy, but yours"ve heard Visual Basic .NET is friendlier than others. Still, just the thought of tangling with all those strings of code makes you feel computer-illiterate. Now yours"ll be fluent in no time! The Complete Idiotrs"s Guidereg; to Visual Basic .NET explains all the essential concepts in a series of easy-to-understand lessons. In this Complete Idiotrs"s Guidereg;, you get: --Step-by-step instructions for creating a simple Windowsreg; application. --Complete information on new I/) class libraries of Visual Basic .NET. --A comprehensive list of the controls available in Visual Basic .NET. --Foolproof information on object-oriented programming-and how itrs"s implemented using Visual Basic .NET.