Download or read book Elementary communication games photocopiable material written by Jill Hadfield and published by . This book was released on 2005 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Englisch; Spiel; Übung; Kommunikation.
Download or read book 50 Communications Activities Icebreakers and Exercises written by Peter Garber and published by Human Resource Development. This book was released on 2008 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have fun presenting these activities and build your employeesOCO communication skills in just minutes. Communication plays such a big part in our lives today. Yet sometimes we get busy and forget just how important communication is to our success, relationships and happiness. 50 Communication Activities, Icebreakers and Activities is a great way to: Increase participantsOCO awareness of how they communicate; Help them to build expertise in a variety of essential skills and competencies; Prepare them to deal effectively with the many types of communication challenges they face every day. Each activity focuses on some facet of communication and includes a description, time guideline, purpose, resources, presentation, debrief, difficulty rating and variations to make implementation easy. Each individual activity takes only minutes to complete. Together this collection contains a wealth of insight, tips and guidance to prepare employees to become confident communicators who enjoy stronger relationships and greater success and satisfaction on the job."
Download or read book Beginners Communication Games written by Jill Hadfield and published by . This book was released on 1999 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The TKT Course Modules 1 2 and 3 written by Mary Spratt and published by Cambridge University Press. This book was released on 2011-01-13 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the updated version of 'the' teacher training course for teachers and trainee teachers preparing for the Cambridge ESOL Teaching Knowledge Test (TKT). This book includes everything you need to prepare for the test. The revised second edition contains three brand new model TKT practice tests, new tips for preparing for the TKT, an additional unit on approaches to language teaching tested in the TKT, completely rewritten tasks in every unit, and revised ELT terms and concepts matching the latest Cambridge ESOL TKT Glossary. This best-selling course has been written in collaboration with Cambridge ESOL by a team of experienced TKT writers. It provides a comprehensive and reliable package for TKT candidates, as well as for teachers preparing for other initial teacher training qualifications and those on in-service training programmes.
Download or read book Elementary Grammar Games written by Jill Hadfield and published by Allyn & Bacon. This book was released on 2001 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fantastic selection of pairwork, small group and whole class games and activities to help your students develop understanding and fluency in a real, communicative way.
Download or read book Keep Talking written by Friederike Klippel and published by Cambridge University Press. This book was released on 1984 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is a practical tool for teaching communication in the language classroom, suitable for use with students from elementary to advanced level. The book contains instructions for over 100 different participatory exercises. For each activity, notes are provided for organization, time, and preparation. A comprehensive table of activities and an index also are included. Copyright © Libri GmbH. All rights reserved.
Download or read book Communication Games written by Donn Byrne and published by . This book was released on 1979 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Using Games to Enhance Learning and Teaching written by Nicola Whitton and published by Routledge. This book was released on 2012-05-23 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only realistic option for many has been to use existing games which too often are out of step with curriculum goals, difficult to integrate, and require high-end technology. Using Games to Enhance Learning and Teaching offers a comprehensive solution, presenting five principles for games that can be embedded into traditional or online learning environments to enhance student engagement and interactivity. Extensive case studies explore specific academic perspectives, and featured insights from professional game designers show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and practice. Practical in nature, the book has a sound theoretical base that draws from a range of international literature and research.
Download or read book American Sign Language for Kids written by Rochelle Barlow and published by Sourcebooks, Inc.. This book was released on 2019-10-08 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: The easy way for kids ages 3 to 6 (and parents) to learn American Sign Language There has never been a better way to start learning American Sign Language. Ideal for parents of nonverbal children or children with communication impairments in the preschool or kindergarten age range, American Sign Language for Kids offers a simple way to introduce both of you to ASL. Build your vocabularies with 101 signs perfect for everyday use, all featuring detailed illustrations, memory tips, and hands-on activities. American Sign Language for Kids helps you focus on the types of words you need most with chapters conveniently divided by category. Get chatty with activities that guide you through conversations. You'll be signing together in no time! American Sign Language for Kids includes: 101 Helpful signs—From family and feelings to meals and playtime, work with your child to master subjects that will help the two of you connect. Fun ways to practice—Discover enjoyable activities at the end of each section that make it exciting and engaging to learn signs and start conversing! Practical guides—Get useful advice for introducing signs to a child with autism, helpful primers on deaf culture, and more. Discover an effective and meaningful way to deepen communication with your child—American Sign Language for Kids shows you the way.
Download or read book Beginning Android Games written by Mario Zechner and published by Apress. This book was released on 2016-12-08 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
Download or read book Speaking Games written by Jason Anderson and published by Delta Publishing Company(IL). This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of Role Plays for Today and Teamwork, Speaking Games is a new photocopiable resource book of 50 speaking games for teachers of English to use in class with both adult and teenage learners at levels B1-C1. It provides teachers with original, effective and enjoyable activities that focus on developing the learners' ability to use language confidently in real-world situations. It includes a wide variety of activities which get learners speaking on topics of interest while injecting energy, fun and motivation into a class. Each game: is easy to print, use and recycle; is presented in a double-page spread of instructions and resources; includes a 'Rules of the Game' handout, to be used as an authentic reading opportunity Speaking Games is divided into four sections: Board Games - photocopiable boards for games such as Snakes and Ladders or Scrabble; Card Games - photocopiable cards that are cut up and used either as questions or prompts; Secrets and Lies - activities that involve either guessing secret information or guessing whether a speaker is being honest or not; and, Quizzes, Puzzles and Challenges - including well-known quiz show formats, such as Who Wants to Be a Millionaire, problem solving puzzles, brainteasers and activities that challenge learners to use language accurately while speaking fluently.
Download or read book Communication Spotlight written by and published by . This book was released on 2013 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Jazz Piano Book written by Mark Levine and published by "O'Reilly Media, Inc.". This book was released on 2011-01-12 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most highly acclaimed jazz piano method ever published! Over 300 pages with complete chapters on Intervals and triads, The major modes and II-V-I, 3-note voicings, Sus. and phrygian Chords, Adding notes to 3-note voicings, Tritone substitution, Left-hand voicings, Altering notes in left-hand Stride and Bud Powell voicings, Block chords, Comping ...and much more! Endorsed by Kenny Barron, Down Beat, Jamey Aebersold, etc.
Download or read book Beginning Android Games written by Robert Green and published by Apress. This book was released on 2013-01-26 with total page 705 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.
Download or read book Great Grouping Strategies written by Ronit M. Wrubel and published by Scholastic Inc.. This book was released on 2002-08 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt: During fourteen years of teaching, Ronit Wrubel has assembled practical, clever, kid-friendly ideas for grouping students to enable them to get the most out of their learning. From describing how the right partnerships can facilitate friendships among shy children to demonstrating how an effective cooperative learning group really functions or what to do when a group placement isn’t working, this book will enliven and maximize students’ learning. For use with Grades 1-5.
Download or read book English For Real Comm SD 6 written by and published by Grasindo. This book was released on with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Creativity and English Language Teaching written by Alan Maley and published by Springer. This book was released on 2017-10-05 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a unique perspective on creativity in an educational environment where there is a relative dearth of literature on this subject. The authors link practice and principle to provide a practical and valuable guide for more creative language learning and teaching, using not only theoretical ideas but useful practical advice and recommendations on how better to introduce creativity into teaching and daily life. This innovative volume is sure to become a crucial reference point for teachers and practitioners of language teaching, and anyone interested in the ways in which creativity can be channelled into the teaching and learning process.