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Book Autonomous Agent Interactions in a Real time Simulation System

Download or read book Autonomous Agent Interactions in a Real time Simulation System written by Gary Michael McAndrews and published by . This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The major problem addressed by this research is the design and implementation of a command and control architecture to add company-level missions to an existing real-time combat-simulation system. The US Army is using Modular Semi-Autonomous Forces (ModSAF) to conduct research in simulation training. ModSAF only provides platoon and vehicle missions. Adding company level missions to ModSAF will allow a single operator to effectively control a greater number of forces and retain realistic behaviors. The approach taken was to utilize ModSAF's finite-state machine architecture, and NPSNET -- a three dimensional combat-simulation system, to develop, test, and implement a company-level combat simulation mission. Simplistic terrain reasoning algorithms and a command and control finite state machine architecture were added to the ModSAF system. The result is a prototype company-level mission Occupy an Assembly Area, ' providing a successful proof-of- concept implementation of company level mission development using ModSAF's current finite state machine architecture. This research provides the groundwork for further development of company-level combat simulations in ModSAF.

Book Autonomous Agent Interactions in a Real time Simulation System

Download or read book Autonomous Agent Interactions in a Real time Simulation System written by Gary Michael McAndrews and published by . This book was released on 1994 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: The major problem addressed by this research is the design and implementation of a command and control architecture to add company-level missions to an existing real-time combat-simulation system. The US Army is using Modular Semi-Autonomous Forces (ModSAF) to conduct research in simulation training. ModSAF only provides platoon and vehicle missions. Adding company level missions to ModSAF will allow a single operator to effectively control a greater number of forces and retain realistic behaviors. The approach taken was to utilize ModSAF's finite-state machine architecture, and NPSNET -- a three dimensional combat-simulation system, to develop, test, and implement a company-level combat simulation mission. Simplistic terrain reasoning algorithms and a command and control finite state machine architecture were added to the ModSAF system. The result is a prototype company-level mission Occupy an Assembly Area, ' providing a successful proof-of- concept implementation of company level mission development using ModSAF's current finite state machine architecture. This research provides the groundwork for further development of company-level combat simulations in ModSAF.

Book Real Time Search for Learning Autonomous Agents

Download or read book Real Time Search for Learning Autonomous Agents written by Toru Ishida and published by Springer. This book was released on 2007-08-28 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Autonomous agents or multiagent systems are computational systems in which several computational agents interact or work together to perform some set of tasks. These systems may involve computational agents having common goals or distinct goals. Real-Time Search for Learning Autonomous Agents focuses on extending real-time search algorithms for autonomous agents and for a multiagent world. Although real-time search provides an attractive framework for resource-bounded problem solving, the behavior of the problem solver is not rational enough for autonomous agents. The problem solver always keeps the record of its moves and the problem solver cannot utilize and improve previous experiments. Other problems are that although the algorithms interleave planning and execution, they cannot be directly applied to a multiagent world. The problem solver cannot adapt to the dynamically changing goals and the problem solver cannot cooperatively solve problems with other problem solvers. This book deals with all these issues. Real-Time Search for Learning Autonomous Agents serves as an excellent resource for researchers and engineers interested in both practical references and some theoretical basis for agent/multiagent systems. The book can also be used as a text for advanced courses on the subject.

Book Agents for Games and Simulations II

Download or read book Agents for Games and Simulations II written by Frank Dignum and published by Springer. This book was released on 2011-01-19 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: While today's game engines and multi-agent platforms cross-fertilize each other to some extent, the technologies used in these areas are not readily compatible due to some differences in their primary concerns. Where game engines prioritize efficiency and central control, multi-agent platforms focus on agent autonomy and sophisticated communication capabilities. This volume gives an overview of the current state of the art for people wishing to combine agent technology with (serious) games. This state-of-the-art survey contains a collection of papers presented at AGS 2010; the Second International Workshop on Agents for Games and Simulations, held on May 10, 2010, in Toronto, as well as extended versions of papers from other workshops and from the AAMAS conference. The 14 papers are organized in three topical sections focusing on architectures combining agents and game engines, on the training aspects of the games, on social and organizational aspects of games and agents, respectively.

Book Agent Directed Simulation and Systems Engineering

Download or read book Agent Directed Simulation and Systems Engineering written by Levent Yilmaz and published by John Wiley & Sons. This book was released on 2009-11-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only book to present the synergy between modeling and simulation, systems engineering, and agent technologies expands the notion of agent-based simulation to also deal with agent simulation and agent-supported simulation. Accessible to both practitioners and managers, it systematically addresses designing and building agent systems from a systems engineering perspective.

Book Simulating Actions of Autonomous Agents

Download or read book Simulating Actions of Autonomous Agents written by Claude Le Pape and published by . This book was released on 1990 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Modeling and Simulation Support for System of Systems Engineering Applications

Download or read book Modeling and Simulation Support for System of Systems Engineering Applications written by Larry B. Rainey and published by John Wiley & Sons. This book was released on 2015-01-05 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: “...a much-needed handbook with contributions from well-chosen practitioners. A primary accomplishment is to provide guidance for those involved in modeling and simulation in support of Systems of Systems development, more particularly guidance that draws on well-conceived academic research to define concepts and terms, that identifies primary challenges for developers, and that suggests fruitful approaches grounded in theory and successful examples.” Paul Davis, The RAND Corporation Modeling and Simulation Support for System of Systems Engineering Applications provides a comprehensive overview of the underlying theory, methods, and solutions in modeling and simulation support for system of systems engineering. Highlighting plentiful multidisciplinary applications of modeling and simulation, the book uniquely addresses the criteria and challenges found within the field. Beginning with a foundation of concepts, terms, and categories, a theoretical and generalized approach to system of systems engineering is introduced, and real-world applications via case studies and examples are presented. A unified approach is maintained in an effort to understand the complexity of a single system as well as the context among other proximate systems. In addition, the book features: Cutting edge coverage of modeling and simulation within the field of system of systems, including transportation, system health management, space mission analysis, systems engineering methodology, and energy State-of-the-art advances within multiple domains to instantiate theoretic insights, applicable methods, and lessons learned from real-world applications of modeling and simulation The challenges of system of systems engineering using a systematic and holistic approach Key concepts, terms, and activities to provide a comprehensive, unified, and concise representation of the field A collection of chapters written by over 40 recognized international experts from academia, government, and industry A research agenda derived from the contribution of experts that guides scholars and researchers towards open questions Modeling and Simulation Support for System of Systems Engineering Applications is an ideal reference and resource for academics and practitioners in operations research, engineering, statistics, mathematics, modeling and simulation, and computer science. The book is also an excellent course book for graduate and PhD-level courses in modeling and simulation, engineering, and computer science.

Book Selected Papers from the 5th International Electronic Conference on Sensors and Applications

Download or read book Selected Papers from the 5th International Electronic Conference on Sensors and Applications written by Francisco Falcone and published by MDPI. This book was released on 2020-12-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Special Issue comprises selected papers from the proceedings of the 5th International Electronic Conference on Sensors and Applications, held on 15–30 November 2018, on sciforum.net, an online platform for hosting scholarly e-conferences and discussion groups. In this 5th edition of the electronic conference, contributors were invited to provide papers and presentations from the field of sensors and applications at large, resulting in a wide variety of excellent submissions and topic areas. Papers which attracted the most interest on the web or that provided a particularly innovative contribution were selected for publication in this collection. These peer-reviewed papers are published with the aim of rapid and wide dissemination of research results, developments, and applications. We hope this conference series will grow rapidly in the future and become recognized as a new way and venue by which to (electronically) present new developments related to the field of sensors and their applications.

Book Multi Agent Systems

    Book Details:
  • Author : Adelinde M. Uhrmacher
  • Publisher : CRC Press
  • Release : 2018-10-08
  • ISBN : 1351834673
  • Pages : 632 pages

Download or read book Multi Agent Systems written by Adelinde M. Uhrmacher and published by CRC Press. This book was released on 2018-10-08 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: Methodological Guidelines for Modeling and Developing MAS-Based Simulations The intersection of agents, modeling, simulation, and application domains has been the subject of active research for over two decades. Although agents and simulation have been used effectively in a variety of application domains, much of the supporting research remains scattered in the literature, too often leaving scientists to develop multi-agent system (MAS) models and simulations from scratch. Multi-Agent Systems: Simulation and Applications provides an overdue review of the wide ranging facets of MAS simulation, including methodological and application-oriented guidelines. This comprehensive resource reviews two decades of research in the intersection of MAS, simulation, and different application domains. It provides scientists and developers with disciplined engineering approaches to modeling and developing MAS-based simulations. After providing an overview of the field’s history and its basic principles, as well as cataloging the various simulation engines for MAS, the book devotes three sections to current and emerging approaches and applications. Simulation for MAS — explains simulation support for agent decision making, the use of simulation for the design of self-organizing systems, the role of software architecture in simulating MAS, and the use of simulation for studying learning and stigmergic interaction. MAS for Simulation — discusses an agent-based framework for symbiotic simulation, the use of country databases and expert systems for agent-based modeling of social systems, crowd-behavior modeling, agent-based modeling and simulation of adult stem cells, and agents for traffic simulation. Tools — presents a number of representative platforms and tools for MAS and simulation, including Jason, James II, SeSAm, and RoboCup Rescue. Complete with over 200 figures and formulas, this reference book provides the necessary overview of experiences with MAS simulation and the tools needed to exploit simulation in MAS for future research in a vast array of applications including home security, computational systems biology, and traffic management.

Book Handbook of Virtual Environments

Download or read book Handbook of Virtual Environments written by Kelly S. Hale and published by CRC Press. This book was released on 2002-01-01 with total page 1273 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook, with contributions from leading experts in the field, provides a comprehensive, state-of-the-art account of virtual environments (VE). It serves as an invaluable source of reference for practitioners, researchers, and students in this rapidly evolving discipline. It also provides practitioners with a reference source to guide their development efforts and addresses technology concerns, as well as the social and business implications with which those associated with the technology are likely to grapple. While each chapter has a strong theoretical foundation, practical implications are derived and illustrated via the many tables and figures presented throughout the book. The Handbook presents a systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given area of expertise to provide extensive scope and detail on VE technology. After providing an introduction to VE technology, the Handbook organizes the body of knowledge into five main parts: *System Requirements--specifies multimodal system requirements, including physiological characteristics that affect VE system design. *Design Approaches and Implementation Strategies--addresses cognitive design strategies; identifies perceptual illusions that can be leveraged in VE design; discusses navigational issues, such as becoming lost within a virtual world; and provides insights into structured approaches to content design. *Health and Safety Issues--covers direct physiological effects, signs, symptoms, neurophysiology and physiological correlates of motion sickness, perceptual and perceptual-motor adaptation, and social concerns. *Evaluation--addresses VE usability engineering and ergonomics, human performance measurement in VEs, usage protocols; and provides means of measuring and managing visual, proprioceptive, and vestibular aftereffects, as well as measuring and engendering sense of presence. *Selected Applications of Virtual Environments--provides a compendium of VE applications. The Handbook closes with a brief review of the history of VE technology. The final chapter provides information on the VE profession, providing those interested with a number of sources to further their quest for the keys to developing the ultimate virtual world.

Book Simulation  Modeling  and Programming for Autonomous Robots

Download or read book Simulation Modeling and Programming for Autonomous Robots written by Stefano Carpin and published by Springer. This book was released on 2008-11-09 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Conference on Simulation, Modeling, and Programming for Autonomous Robots, SIMPAR 2008, held in Venice, Italy, in November 2008. The 29 revised full papers and 21 revised poster papers presented were carefully reviewed and selected from 42 submissions. The papers address all current issues of robotics applications and simulation environments thereof, such as 3D robot simulation, reliability, scalability and validation of robot simulation, simulated sensors and actuators, offline simulation of robot design, online simulation with real­time constraints, simulation with software/hardware-in-the-loop, middleware for robotics, modeling framework for robots and environments, testing and validation of robot control software, standardization for robotic services, communication infrastructures in distributed robotics, interaction between sensor networks and robots, human robot interaction, and multi­robot. The papers are organized in topical sections on simulation, programming, and applications.

Book Handbook of Research on Agent Based Societies  Social and Cultural Interactions

Download or read book Handbook of Research on Agent Based Societies Social and Cultural Interactions written by Trajkovski, Goran and published by IGI Global. This book was released on 2009-02-28 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This volume addresses a variety of issues, in particular the emergence of societal phenomena in the interactions of systems of agents (software, robot or human)"--Provided by publisher.

Book Modeling and Computer Simulation

Download or read book Modeling and Computer Simulation written by Dragan Cvetković and published by BoD – Books on Demand. This book was released on 2019-04-10 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer simulation or a computer model has the task of simulating the behaviour of an abstract model of a particular system. Computer simulations have become a useful part of mathematical modeling of many natural systems in physics, quantum mechanics, chemistry, biology, economic systems, psychology, and social sciences, as well as in the engineering process of new technologies. The authors of the five chapters have presented various applications of computer simulations as well as their advantages and disadvantages. They describe the process of modeling and its simulation of heat recovery steam generators, the chronometer detent escapement mechanism, relevant sociotechnical processes with regard to new housing and building law and regional management trends in the European Union, and the agent-based model for biological systems.

Book Crowd Simulation

    Book Details:
  • Author : Daniel Thalmann
  • Publisher : Springer Science & Business Media
  • Release : 2012-10-04
  • ISBN : 144714449X
  • Pages : 305 pages

Download or read book Crowd Simulation written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-10-04 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.

Book Defense Industry Applications of Autonomous Agents and Multi Agent Systems

Download or read book Defense Industry Applications of Autonomous Agents and Multi Agent Systems written by Michal Pechoucek and published by Springer Science & Business Media. This book was released on 2008-03-11 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of recently published and refereed papers comes from workshops and colloquia held over the last two years. The papers describe the development of command and control systems, military communications systems, information systems, surveillance systems, autonomous vehicles, simulators, and HCI. The collection provides for the first time an overview of the most significant advances in the technology of intelligent agents.

Book Computational Science   ICCS 2007

Download or read book Computational Science ICCS 2007 written by Yong Shi and published by Springer Science & Business Media. This book was released on 2007-05-18 with total page 1247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of a four-volume set, this book constitutes the refereed proceedings of the 7th International Conference on Computational Science, ICCS 2007, held in Beijing, China in May 2007. The papers cover a large volume of topics in computational science and related areas, from multiscale physics to wireless networks, and from graph theory to tools for program development.

Book Computer Human Interaction Research and Applications

Download or read book Computer Human Interaction Research and Applications written by Andreas Holzinger and published by Springer Nature. This book was released on 2023-08-23 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: This post-conference book constitutes selected papers of the Fifth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2021, held virtually due to COVID 19, and Sixth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2022, held in Valletta, Malta, in October 2022. The 8 full papers presented in this book were carefully reviewed and selected from 48 submissions for CHIRA 2021 and 37 submissions for CHIRA 2022. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including user-centered interaction design patterns, user experience design, multimedia and multimodal Interaction, interaction design modelling, haptic and tangible devices, accessible and adaptive interaction, user behaviour analysis, user experience evaluation, modelling human factors, mobile computer-human interaction, machine learning, information retrieval, human-centered AI and design and evaluation.