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Book Autodesk 3ds Max 2021 Fundamentals

Download or read book Autodesk 3ds Max 2021 Fundamentals written by Ascent and published by . This book was released on 2020-08 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2022 Fundamentals

Download or read book Autodesk 3ds Max 2022 Fundamentals written by Ascent and published by . This book was released on 2021-08 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Kelly L  Murdock s Autodesk 3ds Max 2021 Complete Reference Guide

Download or read book Kelly L Murdock s Autodesk 3ds Max 2021 Complete Reference Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2020-08 with total page 1312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Book Kelly L  Murdock s Autodesk 3ds Max 2017 Complete Reference Guide

Download or read book Kelly L Murdock s Autodesk 3ds Max 2017 Complete Reference Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2016-08-25 with total page 1300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Book Kelly L  Murdock s Autodesk 3ds Max 2018 Complete Reference Guide

Download or read book Kelly L Murdock s Autodesk 3ds Max 2018 Complete Reference Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2017-06-23 with total page 1268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kelly L. Murdock's Autodesk 3ds Max 2018 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Book Autodesk 3ds Max 2018 Fundamentals

Download or read book Autodesk 3ds Max 2018 Fundamentals written by Ascent and published by . This book was released on 2017-10 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Kelly L  Murdock s Autodesk 3ds Max 2020 Complete Reference Guide

Download or read book Kelly L Murdock s Autodesk 3ds Max 2020 Complete Reference Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2019-08 with total page 1300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.

Book Autodesk 3ds Max 2017 Fundamentals

Download or read book Autodesk 3ds Max 2017 Fundamentals written by Ascent and published by . This book was released on 2016-09 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2022  Fundamentals  Mixed Units

Download or read book Autodesk 3ds Max 2022 Fundamentals Mixed Units written by ASCENT - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2021-06-23 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2022: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2022 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide. Topics Covered Autodesk 3ds Max interface and workflow Assembling files by importing, linking, or merging 3D modeling with primitives and 2D objects Using modifiers to create and modify 3D objects Materials and maps Autodesk 3ds Max lighting Working with cameras and exposure control Rendering using various renderers, such as Scanline, ART, and Arnold Animation for visualization Prerequisites Access to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2021). Experience with 3D modeling is recommended.

Book Autodesk 3ds Max 2020 Fundamentals

Download or read book Autodesk 3ds Max 2020 Fundamentals written by Ascent and published by . This book was released on 2019-07 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2021

    Book Details:
  • Author : Pradeep Mamgain
  • Publisher : Independently Published
  • Release : 2020-06-12
  • ISBN :
  • Pages : 428 pages

Download or read book Autodesk 3ds Max 2021 written by Pradeep Mamgain and published by Independently Published. This book was released on 2020-06-12 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description The Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. You will also learn about managing external design data in 3ds Max 2021. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high-quality models using 3ds Max 2021. This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Key Features Covers 3ds Max's user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Explains how to manage external design data. Detailed coverage of tools and features. Features 34 hands-on exercises - complete with before and after files. Features 40+ practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in boldface so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Tech support from the author. Access to each exercise's initial and final states along with the resources used in hands-on exercises. Quiz to assess knowledge. Bonus hands-on exercises. Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources. Brief Table of Contents This book is divided into following units: Unit 1: Introduction to 3ds Max -I Unit 2: Introduction to 3ds Max -II Unit 3: Geometric Primitives and Architectural Objects Unit 4: Polygon Modeling Unit 5: Graphite Modeling Tools Unit 6: Spline Modeling Unit 7: Modifiers Unit 8: External Design Data Unit 9: Bonus Hands-on Exercises For more info, visit PADEXI ACADEMY'S website.

Book AutoCAD 2014 Essentials

Download or read book AutoCAD 2014 Essentials written by Scott Onstott and published by John Wiley & Sons. This book was released on 2013-05-22 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn crucial AutoCAD tools and techniques with this Autodesk Official Press Book Quickly become productive using AutoCAD 2014 and AutoCAD LT 2014 with this full color Autodesk Official Press guide. This unique learning resource features concise, straightforward explanations and real-world, hands-on exercises and tutorials. Following a quick discussion of concepts and goals, each chapter moves on to an approachable hands-on exercise designed to reinforce real-world tactics and techniques. Compelling, full-color screenshots illustrate tutorial steps, and chapters conclude with related and more open-ended projects to further reinforce the chapter's lessons. Starting and ending files for the exercises are also available for download, so you can compare your results with those of professionals. You'll follow a workflow-based approach that mirrors the development of projects in the real world, learning 2D drawing skills, editing entities, working with splines and polylines, using layers and objects, creating and editing text, dimensioning, modeling in 3D, and much more. Hands-on exercises and their downloadable tutorial files are based on the real-world task of drawing a house Covers crucial features and techniques, including 2D drawing working with layers, organizing objects with groups and blocks, using hatch patterns and gradients, using constraints and layouts, importing data, 3D modeling, and Includes content to help prepare you for Autodesk's AutoCAD certification program AutoCAD 2014 and AutoCAD LT 2014 Essentials is the Autodesk Official Press guide that helps you quickly and confidently learn the newest version of AutoCAD and AutoCAD LT.

Book 3ds Max in 24 Hours  Sams Teach Yourself

Download or read book 3ds Max in 24 Hours Sams Teach Yourself written by Stewart Jones and published by Sams Publishing. This book was released on 2013-11-11 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Full Color! In just 24 sessions of one hour or less, Sams Teach Yourself 3ds Max in 24 Hours will help you master Autodesk 3ds Max 2014 and use it to create outstanding 3D content for games, video, film, and motion graphics. Using this book’s straightforward, step-by-step approach, you’ll master powerful 3ds Max tools for modeling, animation, rendering, compositing, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common 3ds Max tasks. “Try It Yourself” guided mini tutorials offer quick hands-on experience with 3ds Max’s key tools. Quizzes and exercises test your knowledge. Notes, tips, and cautions offer extra information and alert you to possible problems. Learn how to... Quickly get comfortable with the 3ds Max 2014 interface Create, move, and modify 3D objects Edit and tweak the elements of any object Start modeling hard-surface and organic objects Work with materials and textures Explore and create animation Illuminate scenes with lighting Use cameras to control a scene’s point of view Render 3D creations for production Rig and skin objects, making them easier to animate Learn the 12 essential principles of character animation Create devastating dynamic simulations Add visual effects, cloth, hair, and fur Automate repetitive tasks with MAXScript Create a professional-quality showcase The accompanying DVD/website contain how-to videos for dozens of key 3ds Max 2014 tasks, extensive sample art and models, and additional bonus content.

Book Autodesk Maya 2022 Basics Guide

Download or read book Autodesk Maya 2022 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2021-07-26 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2022 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2022 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using primitives, curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to use various deformers to manipulate objects, animations and special effects • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Book Autodesk Maya 2018 Basics Guide

Download or read book Autodesk Maya 2018 Basics Guide written by Kelly Murdock and published by SDC Publications. This book was released on 2017-11 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by renowned author and 3D artist Kelly L. Murdock Autodesk Maya 2018 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2018 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

Book Mastering Adobe Animate 2021

Download or read book Mastering Adobe Animate 2021 written by Joseph Labrecque and published by Packt Publishing Ltd. This book was released on 2021-02-04 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life through expert-led content Key FeaturesProduce rich motion graphics and interactive animations for multiple platforms and discover different ways to use AnimateExplore the key features and enhancements in the latest Adobe Animate releaseTake your Adobe Animate projects to the next level by delving into creative workflowsBook Description Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with step-by-step explanations of essential concepts, practical examples, and hands-on walkthroughs, this book shows you how to use Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. You will begin by getting up to speed with what you need to know about Adobe Animate quickly. Next, you will learn how to get started with Animate as a creative platform and explore the features introduced in the most recent version of the software. Moving on, you'll consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you'll delve into advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You'll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms. The book concludes with an examination of different methods used to extend the software for various needs. By the end of this book, you'll be able to produce a variety of media assets, motion design materials and animated artifacts, and interactive content pieces - all while targeting a variety of platforms including HTML5 Canvas, WebGL, and mobile devices. What you will learnGain a solid understanding of Adobe Animate foundations and new featuresUnderstand the nuances associated with publishing and exporting rich media content for various platformsMake use of advanced layering and rigging techniques to create engaging motion contentCreate dynamic motion by using the camera and variable layer depth techniquesDevelop web-based games, virtual reality experiences, and multiplatform mobile applicationsExtend Animate with extensions, application-level scripting, and the creation of custom integrated tutorialsWho this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of basic animation concepts will help you to get the most out of this book and produce impressive results.

Book 3ds Max 9 Bible

    Book Details:
  • Author : Kelly L. Murdock
  • Publisher : John Wiley & Sons
  • Release : 2007-01-30
  • ISBN : 0470100893
  • Pages : 1314 pages

Download or read book 3ds Max 9 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2007-01-30 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.