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Book Autodesk 3ds Max 2020  Fundamentals  Mixed Units

Download or read book Autodesk 3ds Max 2020 Fundamentals Mixed Units written by ASCENT - Center for Technical Knowledge and published by . This book was released on 2019-07-11 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2020: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2020 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk(R) Revit(R), AutoCAD(R), and Autodesk(R) Civil 3D(R). Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging, are not covered in this guide. Topics Covered Autodesk 3ds Max Interface and Workflow Assembling Files by importing, linking, or merging 3D Modeling with Primitives and 2D objects Using Modifiers to create and modify 3D objects Materials and Maps Autodesk 3ds Max Lighting Working with Cameras and Exposure Control Rendering using various renderers such as Scanline, ART, and Arnold Animation for Visualization Prerequisites Access to the 2020.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2019). Experience with 3D modeling is recommended.

Book Autodesk 3ds Max 2020 Fundamentals

Download or read book Autodesk 3ds Max 2020 Fundamentals written by Ascent and published by . This book was released on 2019-07 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2022  Fundamentals  Mixed Units

Download or read book Autodesk 3ds Max 2022 Fundamentals Mixed Units written by ASCENT - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2021-06-23 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2022: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2022 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide. Topics Covered Autodesk 3ds Max interface and workflow Assembling files by importing, linking, or merging 3D modeling with primitives and 2D objects Using modifiers to create and modify 3D objects Materials and maps Autodesk 3ds Max lighting Working with cameras and exposure control Rendering using various renderers, such as Scanline, ART, and Arnold Animation for visualization Prerequisites Access to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2021). Experience with 3D modeling is recommended.

Book Autodesk 3ds Max 2023

    Book Details:
  • Author : Ascent - Center for Technical Knowledge
  • Publisher : Ascent - Center for Technical Knowledge
  • Release : 2022-08-19
  • ISBN : 9781956032895
  • Pages : 0 pages

Download or read book Autodesk 3ds Max 2023 written by Ascent - Center for Technical Knowledge and published by Ascent - Center for Technical Knowledge. This book was released on 2022-08-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2023: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2023 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide. Topics Covered Autodesk 3ds Max interface and workflow Assembling files by importing, linking, or merging 3D modeling with primitives and 2D objects Using modifiers to create and modify 3D objects Materials and maps Autodesk 3ds Max lighting Working with cameras and exposure control Rendering using various renderers, such as Scanline, ART, and Arnold Animation for visualization Prerequisites Access to the 2023.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2022). Experience with 3D modeling is recommended.

Book AutoCAD 2020  Fundamentals  Mixed Units    Part 2

    Book Details:
  • Author : ASCENT - Center for Technical Knowledge
  • Publisher : Ascent, Center for Technical Knowledge
  • Release : 2019-03-26
  • ISBN : 9781947456594
  • Pages : 392 pages

Download or read book AutoCAD 2020 Fundamentals Mixed Units Part 2 written by ASCENT - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2019-03-26 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Note: This book is a continuation of AutoCAD 2020: Fundamentals (Mixed Units) - Part 1 The AutoCAD(R) 2020: Fundamentals learning guide is designed for those using AutoCAD(R) 2020 with a Windows operating system. This learning guide is not designed for the AutoCAD for Mac software. The objective of AutoCAD 2020: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. Part 1 (chapters 1 to 20) covers the essential core topics for working with the AutoCAD software. The guide begins with learning the basic tools for creating and editing 2D drawings. It then continues to explore the tools used to annotate drawings by adding text, hatching, dimensions, and tables. More advanced tools, such as working with blocks and setting up layouts, are introduced to improve your efficiency with the software. Not every command or option is covered, because the intent is to show the essential tools and concepts, such as: Understanding the AutoCAD workspace and user interface Using basic drawing, editing, and viewing tools Organizing drawing objects on layers Using reusable symbols (blocks) Preparing a layout to be plotted Adding text, hatching, and dimensions Part 2 (chapters 21 to 32) continues with more sophisticated techniques that extend your mastery of the software. For example, here you go beyond the basic skill of using a template to understand the process of setting up a template, creating annotation styles, and how to work with external references. You learn such skills as: Using more advanced editing and construction techniques Adding parametric constraints to objects Creating local and global blocks Setting up layers, styles, and templates Attaching External References Prerequisites Access to the 2020 version of the software. The practices and files included with this guide might not be compatible with prior versions. A working knowledge of basic design/drafting procedures and terminology. A working knowledge of your operating system.

Book AutoCAD 2020

    Book Details:
  • Author : ASCENT - Center for Technical Knowledge
  • Publisher : Ascent, Center for Technical Knowledge
  • Release : 2019-03-27
  • ISBN : 9781947456709
  • Pages : 566 pages

Download or read book AutoCAD 2020 written by ASCENT - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2019-03-27 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Note: This book is continued in AutoCAD 2020: Fundamentals (Mixed Units) - Part 2 The AutoCAD(R) 2020: Fundamentals learning guide is designed for those using AutoCAD(R) 2020 with a Windows operating system. This learning guide is not designed for the AutoCAD for Mac software. The objective of AutoCAD 2020: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. Part 1 (chapters 1 to 20) covers the essential core topics for working with the AutoCAD software. The guide begins with learning the basic tools for creating and editing 2D drawings. It then continues to explore the tools used to annotate drawings by adding text, hatching, dimensions, and tables. More advanced tools, such as working with blocks and setting up layouts, are introduced to improve your efficiency with the software. Not every command or option is covered, because the intent is to show the essential tools and concepts, such as: Understanding the AutoCAD workspace and user interface Using basic drawing, editing, and viewing tools Organizing drawing objects on layers Using reusable symbols (blocks) Preparing a layout to be plotted Adding text, hatching, and dimensions Part 2 (chapters 21 to 32) continues with more sophisticated techniques that extend your mastery of the software. For example, here you go beyond the basic skill of using a template to understand the process of setting up a template, creating annotation styles, and how to work with external references. You learn such skills as: Using more advanced editing and construction techniques Adding parametric constraints to objects Creating local and global blocks Setting up layers, styles, and templates Attaching External References Prerequisites Access to the 2020 version of the software. The practices and files included with this guide might not be compatible with prior versions. A working knowledge of basic design/drafting procedures and terminology. A working knowledge of your operating system.

Book Autodesk 3ds Max 2020  Modeling Essentials  2nd Edition

Download or read book Autodesk 3ds Max 2020 Modeling Essentials 2nd Edition written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality models using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Detailed coverage of tools and features. Features 34 hands-on exercises – complete with before and after files. Features 8 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

Book Autodesk 3ds Max 2024  Fundamentals  Mixed Units

Download or read book Autodesk 3ds Max 2024 Fundamentals Mixed Units written by Ascent - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2023-10-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2024: Fundamentals guide provides a thorough introduction to the Autodesk 3ds Max 2024 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques. The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide. Topics Covered Autodesk 3ds Max interface and workflow Assembling files by importing, linking, or merging 3D modeling with primitives and 2D objects Using modifiers to create and modify 3D objects Materials and maps Autodesk 3ds Max lighting Working with cameras and exposure control Rendering using various renderers, such as Scanline, ART, and Arnold Animation for visualization Prerequisites Access to the 2024.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2023). Experience with 3D modeling is recommended.

Book AutoCAD 2020  3D Drawing and Modeling  Mixed Units   Autodesk Authorized Publisher

Download or read book AutoCAD 2020 3D Drawing and Modeling Mixed Units Autodesk Authorized Publisher written by Ascent -. Center For Technical Knowledge and published by . This book was released on 2018-10-18 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: The AutoCAD(R) 2020: 3D Drawing and Modeling guide introduces users, who are proficient with the 2D commands in the AutoCAD(R) software, to the concepts and methods of 3D modeling. The guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software. Topics Covered 3D viewing techniques Working with simple and composite solids Creating complex solids and surfaces Modifying objects in 3D space Editing solids Creating sections, camera perspectives, and animations Working with point clouds Converting 3D objects Setting up a rendering with materials and lights Creating 2D drawings from 3D models Working with the User Coordinate System Set up a drawing for 3D Prints Prerequisites Access to the 2020.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2019). A good working skill level in the AutoCAD software, i.e. a minimum of 80 hours of work experience with the AutoCAD software, is recommended.

Book AutoCAD Electrical 2016 Fundamentals   IEC

Download or read book AutoCAD Electrical 2016 Fundamentals IEC written by ASCENT - Center for Technical Knowledge and published by . This book was released on 2015-06-16 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2019

    Book Details:
  • Author : ASCENT - Center for Technical Knowledge
  • Publisher :
  • Release : 2018-06-19
  • ISBN : 9781947456310
  • Pages : pages

Download or read book Autodesk 3ds Max 2019 written by ASCENT - Center for Technical Knowledge and published by . This book was released on 2018-06-19 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk(R) 3ds Max(R) 2019: Fundamentals learning guide provides a thorough introduction to the Autodesk 3ds Max 2019 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software as well as image creation and animation techniques. The practices in this learning guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Advanced topics, such as character modeling, character animation, and rigging, are not covered in this learning guide. Topics Covered Autodesk 3ds Max Interface and Workflow Assembling Files by importing, linking, or merging 3D Modeling with Primitives and 2D objects Using Modifiers to create and modify 3D objects Materials and Maps Autodesk 3ds Max Lighting Working with Cameras and Exposure Control Rendering using various renderers such as Scanline, ART, and Arnold Animation for Visualization Prerequisites Access to the 2019 version of the software. The practices and files included with this guide might not be compatible with prior versions. Experience with 3D modeling is recommended.

Book AutoCAD 2020

    Book Details:
  • Author : ASCENT - Center for Technical Knowledge
  • Publisher :
  • Release : 2019-05-28
  • ISBN : 9781947456891
  • Pages : 558 pages

Download or read book AutoCAD 2020 written by ASCENT - Center for Technical Knowledge and published by . This book was released on 2019-05-28 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: The AutoCAD(R) 2020: Advanced guide introduces advanced techniques and teaches you to be proficient in your use of the AutoCAD(R) software. This is done by teaching you how to recognize the best tool for the task, the best way to use that tool, and how to create new tools to accomplish tasks more efficiently. Topics Covered Advanced d104 Objects Working with Tables Defining dynamic blocks and attributes Outputting and publishing files for review Collaboration and automation tools Creating, publishing, and customizing sheet sets Managing Layers CAD Management and System Setup Enhancing productivity by customizing the AutoCAD interface Using macros and custom routines Prerequisites Access to the 2020 version of the software. The practices and files included with this guide might not be compatible with prior versions. Completion of the AutoCAD(R) 2020: Fundamentals guide, or equivalent experience using the AutoCAD software.

Book AutoCAD 2020  3D Drawing and Modeling  Metric Units   Autodesk Authorized Publisher

Download or read book AutoCAD 2020 3D Drawing and Modeling Metric Units Autodesk Authorized Publisher written by Ascent -. Center For Technical Knowledge and published by . This book was released on 2019-10-28 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: The AutoCAD(R) 2020: 3D Drawing and Modeling guide introduces users, who are proficient with the 2D commands in the AutoCAD(R) software, to the concepts and methods of 3D modeling. The guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software. Topics Covered 3D viewing techniques Working with simple and composite solids Creating complex solids and surfaces Modifying objects in 3D space Editing solids Creating sections, camera perspectives, and animations Working with point clouds Converting 3D objects Setting up a rendering with materials and lights Creating 2D drawings from 3D models Working with the User Coordinate System Set up a drawing for 3D Prints Prerequisites Access to the 2020.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2019). A good working skill level in the AutoCAD software, i.e. a minimum of 80 hours of work experience with the AutoCAD software, is recommended.

Book Autodesk 3ds Max 2020  A Comprehensive Guide  20th Edition

Download or read book Autodesk 3ds Max 2020 A Comprehensive Guide 20th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2019 with total page 1006 pages. Available in PDF, EPUB and Kindle. Book excerpt: Autodesk 3ds Max 2020: A Comprehensive Guide book aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2020 and then gradually progresses to cover the advanced 3D models and animations. In this book, one project which is based on the tools and concepts covered in the text has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features of 3ds Max 2020 such as Compound Shapes and Chamfer Modifier. Salient Features: Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2020 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index (*For free download)

Book Autodesk 3ds Max 2020  A Detailed Guide to Modeling  Texturing  Lighting  and Rendering

Download or read book Autodesk 3ds Max 2020 A Detailed Guide to Modeling Texturing Lighting and Rendering written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model, texture, and render any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Covers Standard materials and lights. Covers UV mapping techniques. Covers Arnold lights, shaders, and rendering techniques. Detailed coverage of tools and features. Features 75 hands-on exercises – complete with before and after files. Features practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

Book Autodesk 3ds Max 2020  Modeling Essentials  2nd Edition  in Full Color

Download or read book Autodesk 3ds Max 2020 Modeling Essentials 2nd Edition in Full Color written by Pradeep Mamgain and published by . This book was released on 2020-07-13 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality models using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you becomea better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Key Features Covers 3ds Max's updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Detailed coverage of tools and features. Features 34 hands-on exercises - complete with before and after files. Features 8 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise's initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises. Brief Table of Contents This book is divided into following units: Unit DM1: Introduction to 3ds Max -I Unit DM2: Introduction to 3ds Max -II Unit DM3: Geometric Primitives and Architectural Objects Unit DM4: Polygon Modeling Unit DM5: Graphite Modeling Tools Unit DM6: Spline Modeling Unit DM7: Modifiers Unit DMB: Bonus Hands-on Exercises Unit DMP: Practice Activities Appendix DMA: Quiz Answers For more info, visit PADEXI ACADEMY'S website.

Book Autodesk 3ds Max 2020 for Beginners  A Tutorial Approach  20th Edition

Download or read book Autodesk 3ds Max 2020 for Beginners A Tutorial Approach 20th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2020-01-21 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: Autodesk 3ds Max 2020 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2020 such as modeling, texturing, lighting, animation, and rendering in an effective and simple manner. In this edition, the readers will also learn about arnold materials, lights, and rendering. Also, some new and enhanced features of 3ds Max 2020 such as Chamfer Modifier and OSL map are covered in this edition. Salient Features Consists of 17 chapters and 5 real world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. Student project has been given at the end of this book to test and enhance the skills of students. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2020 Chapter 2: Primitive Objects – I (Enhanced) Chapter 3: Primitive Objects – II(Enhanced) Chapter 4: Working with Splines – I (Enhanced) Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials (Enhanced) Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics (Enhanced) Chapter 15: Complex Animation (Enhanced) Chapter 16: Arnold Materials, Lights, and Rendering (New) Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index Free Teaching and Learning Resources: CADCIM Technologies provides the following free teaching and learning resources with this book: Technical support by contacting '[email protected]' Max files used in tutorials Instructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only). Additional learning resources at '3dsmaxexperts.blogspot.com' and 'youtube.com/cadcimtech' We also provide video courses on Autodesk 3ds Max. To enroll, please visit the CADCIM website using the following link: https://www.cadcim.com/video-courses