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Book Arquitectura y realidad virtual

Download or read book Arquitectura y realidad virtual written by Jose Maria de la Puente and published by . This book was released on 1996 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Arquitectura orientada por objetos para software de realidad virtual

Download or read book Arquitectura orientada por objetos para software de realidad virtual written by Pablo Alejandro Figueroa Forero and published by . This book was released on 1994 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Arquitectura y virtualidad

    Book Details:
  • Author :
  • Publisher : Universitat Politècnica de Catalunya. Iniciativa Digital Politècnica
  • Release : 2010-12-15
  • ISBN : 8476539266
  • Pages : 260 pages

Download or read book Arquitectura y virtualidad written by and published by Universitat Politècnica de Catalunya. Iniciativa Digital Politècnica. This book was released on 2010-12-15 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Es bien sabido que la arquitectura es un tipo muy especifico de arte, de ciencia o de acto etico,porque los edificios, las ciudades y los territorios son artefactos fisicos y sociales, no representaciones «virtuales», como sucede en el cine, en la literatura, etc. Mijail Bajtin era consciente de esta especificidad cuando afirmaba que la arquitectura, «toda la arquitectura», solamente tiene «sujetos esteticos potenciales», no «heroes esteticos reales».1 Sin embargo, estas cualidades especificas de la arquitectura no significan que «el proyecto arquitectonico virtual», es decir, un proyecto aun no construido, aun no usado, sea real. - See more at: http://ebooks.upc.edu/product/arquitectura-y-virtualidad-architecture-virtuality#sthash.qKiK1LUK.dpuf

Book Virtual and Augmented Reality for Architecture and Design

Download or read book Virtual and Augmented Reality for Architecture and Design written by Elisângela Vilar and published by CRC Press. This book was released on 2022-06-08 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality (VR) is the paradigm wherein people use a computer to interact with something which is not real but provides a real-life experience. It is one of the most advanced interfaces between users and computers, where people can interact with a virtual model in real-time allowing them to visualize and manipulate representations of the real world. Together with Augmented Reality (AR), which adds layers of information to the real environment, VR is a powerful tool for designers and architects in the development of new responsive products, systems and built environments, that meets user's needs. VR and AR are tools that enhance design and architecture students' comprehension about complex and abstract concepts. Informative and accessible, this publication presents, analyses, and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work. This book is meant for practitioners and academics alike, as it examines specific aspects related to the use of new technologies in the field of Architecture and Design, highlighting its application in areas such as education, heritage, research, and methodologies, bridging the gap between Architectural and Design abstraction and human requirements through technology.

Book El dise  o en arquitectura

Download or read book El dise o en arquitectura written by Iván Burgos and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2018-02-21 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

Book Mixed Reality In Architecture  Design  And Construction

Download or read book Mixed Reality In Architecture Design And Construction written by Xiangyu Wang and published by Springer Science & Business Media. This book was released on 2008-12-21 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Book Mundos virtuales habitados

Download or read book Mundos virtuales habitados written by Iliana Hernández García and published by . This book was released on 2002 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: La relación de la arquitectura con las nuevas tecnologías de información y comunicación es un aspecto poco estudiado o explorado muy rápidamente, pues a menudo los comentarios se dirigen a las ventajas o desventajas de las aplicaciones informáticas de la concepción del espacio asistido por computador, o a la presentación en pantalla de proyectos arquitectónicos elaborados de manera convencional. En cambio en este libro se aborda: cómo las imágenes propuestas por la arquitectura moderna y contemporánea se nutren y transforman con las imágenes en movimiento que nos ofrecen el cine, el video y especialmente las imágenes electrónicas interactivas y los procesos de computación.

Book Realidad Virtual  Game Engines y Visualizaci  n Arquitect  nica

Download or read book Realidad Virtual Game Engines y Visualizaci n Arquitect nica written by Juan López-Tarruella Maldonado and published by . This book was released on 2015-03-23 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Reality and the Built Environment

Download or read book Virtual Reality and the Built Environment written by Jennifer Whyte and published by Routledge. This book was released on 2007-08-22 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Book Realidad virtual

    Book Details:
  • Author : Joe Gradecki
  • Publisher :
  • Release : 1995
  • ISBN : 9788478971756
  • Pages : 371 pages

Download or read book Realidad virtual written by Joe Gradecki and published by . This book was released on 1995 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Realidad virtual

Download or read book Realidad virtual written by L. Casey Larijani and published by . This book was released on 1994 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Resumen : Realidad virtual es un libro convincente y fascinante como el propio concepto y de lectura obligada para cualquiera que tenga interes en esta tecnología de alto potencial. Las aplicaciones de la Realidad virtual van desde el entretenimiento a la ingeniería, medicina, educacion, arquitectura, y el campo militar, entre muchos. Este libro incluy una información inestimable sobre : - Lo que se necesita para crear un mundo virtual, desde el hardware y sofware hasta las capacidades de red y los requisitos audio/video y como los distintos componentes funcionan juntos. - Expectativas acutales y futuras en la industria - Informe objetivos de los productos RV representativos - Ultimos avances en investigación y desarrollo - glosario de deficiones compuesto por mas de 200 terminos

Book Virtual Architecture

Download or read book Virtual Architecture written by Conway Lloyd Morgan and published by . This book was released on 1995 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Architecture examines the growth of computer aided design in architecture, outlining the new technology available and considering the pros and cons of its use in the profession.

Book State of the Art Virtual Reality and Augmented Reality Knowhow

Download or read book State of the Art Virtual Reality and Augmented Reality Knowhow written by Nawaz Mohamudally and published by BoD – Books on Demand. This book was released on 2018-05-23 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

Book Advances in Tourism  Technology and Systems

Download or read book Advances in Tourism Technology and Systems written by António Abreu and published by Springer Nature. This book was released on 2022-06-23 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features a collection of high-quality research papers presented at the International Conference on Tourism, Technology & Systems (ICOTTS 2021), held at the University of Cartagena, in Cartagena de Indias, Colombia, from 4 to 6 November 2021. The book is divided into two volumes, and it covers the areas of technology in tourism and the tourist experience, generations and technology in tourism, digital marketing applied to tourism and travel, mobile technologies applied to sustainable tourism, information technologies in tourism, digital transformation of tourism business, e-tourism and tourism 2.0, big data and management for travel and tourism, geotagging and tourist mobility, smart destinations, robotics in tourism, and information systems and technologies.

Book Virtual Architecture

Download or read book Virtual Architecture written by Giuliano Zampi and published by . This book was released on 1997 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Maquetas virtuales de arquitectura

Download or read book Maquetas virtuales de arquitectura written by Oscar Ruera Ojeda and published by . This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: