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Book APOCalypse 2500   GM s Campaign Guide   Bestiary Ex

Download or read book APOCalypse 2500 GM s Campaign Guide Bestiary Ex written by J L Arnold and published by . This book was released on 2023-03-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The APOCalypse 2500(TM) GM's Campaign Guide & Bestiary Ex contains essential tools for the game master, from reference tables to monsters. The game master's tools provide game mechanics quick reference, optional applications, and random generation of game elements such as weather, moon phase, and storm severity for adventures on paper or on the fly. NPC's, locations, and monsters are fully specced out in easy to read table format for instant game use. Inside GM's Campaign Guide & Bestiary Ex -Easier To Read Table Format -Expanded GM's Tools & Tables -Rules Clarification, Augmentation, & Techniques for Application -Miniatures Rules For tabletop battle action -Updated MSF With tables for faster character creation -Expanded & Revised NPC's, locations, vehicles, & monsters -Vocations have updated stats for use as player characters

Book APOCalypse 2500 GM  s Campaign Guide   Bestiary

Download or read book APOCalypse 2500 GM s Campaign Guide Bestiary written by J L Arnold and published by Lulu.com. This book was released on 2017-03-31 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This GM's Campaign Guide & Bestiary contains essential tools for the game master, from reference tables to monsters. The game master's tools provide game mechanics quick reference, optional rules applications, and random generation of game elements such as weather, moon phase, and storm affects for adventures on paper or on the fly. The various NPC's, locations, and monsters are fully specked out in easy to read table format for instant game use. Many new possibilities for player characters, both species and vocation, are added and fully annotated in the bestiary section for easy use in character creation.

Book APOCalypse 2500 GM s Campaign Guide

Download or read book APOCalypse 2500 GM s Campaign Guide written by J. L. Arnold and published by Lulu.com. This book was released on 2010-03-08 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating your own adventure scenario? Or maybe you just need a side quest or an additional roadside hazard to challenge your players. The GM’s Campaign Guide is an essential tool and reference book for the world of APOCalypse 2500. Within its pages is contained all the necessary materials game masters will need to run a successful adventure. You can use the ready-made towns and cities or you can mix and match the different buildings and locations to create your own cities. You can choose from lists of NPC's and monsters or all new vehicles and weapons to add to your adventure. Whether you need a whole town or just a single structure you will find what you need for game play. From maps to labyrinths to a complete bestiary you will find it in this volume. This is the first and primary resource for generating encounters, creating locations, and understanding the beasts that inhabit the chaotic and fascinating world of APOCalypse 2500.

Book APOCalypse 2500 Magic   Techno Sorcery

Download or read book APOCalypse 2500 Magic Techno Sorcery written by J L Arnold and published by Lulu.com. This book was released on 2017-01-22 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: APOCalypse 2500 Magic & Techno-Sorcery is the first volume of magic and techno-magic designed for the game Universe of APOCalypse 2500. This revised edition, covers the theory and practice of magic in the game universe in more detail and contains theory spells devices potions weapons vehicles and rules augmentation. Game masters will find this book an invaluable tool in their many campaigns and a good source of magical treasure. Licensed Product Producers will find this book a "must have," resource when adding magic to their adventure scenarios.

Book APOCalypse 2500 The Zombie Plagues Expanded Edition

Download or read book APOCalypse 2500 The Zombie Plagues Expanded Edition written by J L Arnold and published by Lulu.com. This book was released on 2014-11-05 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: APOCalypse 2500 RPG Game masters can utilize the theories and unique twists on what zombification is in this book to tailor the various flesh-eating monsters to suit any game scenario or plot element. I have gone into some depth as to the behavior of both zombies and the plague as well as how it mutates and what it really is. This book has become far more than a single monster reference as it creates a complete resource and new reality within the world of APOCalypse 2500. Included in this volume is a complete zombie adventure scenario set in an abandon walled city, lost to the plague centuries ago.

Book Barbarians of the Aftermath

    Book Details:
  • Author : Nathaniel Torson
  • Publisher : Cubicle 7 Entertainment
  • Release : 2010-08-10
  • ISBN : 9781907204418
  • Pages : 170 pages

Download or read book Barbarians of the Aftermath written by Nathaniel Torson and published by Cubicle 7 Entertainment. This book was released on 2010-08-10 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything in between, upside down or sideways. From Alien Invasion to Zombie Apocalypse, BotA will provide you with an A-Z of rules designed to help you simulate any future fantasy environment.

Book Forgotten Realms Campaign Guide

Download or read book Forgotten Realms Campaign Guide written by Bruce R. Cordell and published by . This book was released on 2008 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: 288 page hardcover by Bruce R. Cordell

Book Barbarians of Lemuria  Legendary Edition

Download or read book Barbarians of Lemuria Legendary Edition written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Book The Monsters Know What They re Doing

Download or read book The Monsters Know What They re Doing written by Keith Ammann and published by Simon and Schuster. This book was released on 2019-10-29 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.

Book Odyssey of the Dragonlords RPG

Download or read book Odyssey of the Dragonlords RPG written by Modiphius and published by Modiphius. This book was released on 2020-03-03 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.

Book Dungeons   Dragons Acquisitions Incorporated HC  D D Campaign Accessory Hardcover Book

Download or read book Dungeons Dragons Acquisitions Incorporated HC D D Campaign Accessory Hardcover Book written by Wizards RPG Team and published by National Geographic Books. This book was released on 2019-06-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Book The Shackled City Adventure Path

Download or read book The Shackled City Adventure Path written by Jesse Decker and published by . This book was released on 2007-08-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. Driven by the dreams of an insane demon prince, bizarre cultists known as the Cagewrights scheme from ancient tunnels beneath the volcano, stoking it once more to terrible life. To prevent their agenda, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City? From new DBD publisher Paizo Publishing!

Book The Cultural Cold War

    Book Details:
  • Author : Frances Stonor Saunders
  • Publisher : New Press, The
  • Release : 2013-11-05
  • ISBN : 1595589147
  • Pages : 458 pages

Download or read book The Cultural Cold War written by Frances Stonor Saunders and published by New Press, The. This book was released on 2013-11-05 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: During the Cold War, freedom of expression was vaunted as liberal democracy’s most cherished possession—but such freedom was put in service of a hidden agenda. In The Cultural Cold War, Frances Stonor Saunders reveals the extraordinary efforts of a secret campaign in which some of the most vocal exponents of intellectual freedom in the West were working for or subsidized by the CIA—whether they knew it or not. Called "the most comprehensive account yet of the [CIA’s] activities between 1947 and 1967" by the New York Times, the book presents shocking evidence of the CIA’s undercover program of cultural interventions in Western Europe and at home, drawing together declassified documents and exclusive interviews to expose the CIA’s astonishing campaign to deploy the likes of Hannah Arendt, Isaiah Berlin, Leonard Bernstein, Robert Lowell, George Orwell, and Jackson Pollock as weapons in the Cold War. Translated into ten languages, this classic work—now with a new preface by the author—is "a real contribution to popular understanding of the postwar period" (The Wall Street Journal), and its story of covert cultural efforts to win hearts and minds continues to be relevant today.

Book Historical Painting Techniques  Materials  and Studio Practice

Download or read book Historical Painting Techniques Materials and Studio Practice written by Arie Wallert and published by Getty Publications. This book was released on 1995-08-24 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bridging the fields of conservation, art history, and museum curating, this volume contains the principal papers from an international symposium titled "Historical Painting Techniques, Materials, and Studio Practice" at the University of Leiden in Amsterdam, Netherlands, from June 26 to 29, 1995. The symposium—designed for art historians, conservators, conservation scientists, and museum curators worldwide—was organized by the Department of Art History at the University of Leiden and the Art History Department of the Central Research Laboratory for Objects of Art and Science in Amsterdam. Twenty-five contributors representing museums and conservation institutions throughout the world provide recent research on historical painting techniques, including wall painting and polychrome sculpture. Topics cover the latest art historical research and scientific analyses of original techniques and materials, as well as historical sources, such as medieval treatises and descriptions of painting techniques in historical literature. Chapters include the painting methods of Rembrandt and Vermeer, Dutch 17th-century landscape painting, wall paintings in English churches, Chinese paintings on paper and canvas, and Tibetan thangkas. Color plates and black-and-white photographs illustrate works from the Middle Ages to the 20th century.

Book He Who Fights with Monsters

    Book Details:
  • Author : Shirtaloon
  • Publisher : Independently Published
  • Release : 2021-05-10
  • ISBN :
  • Pages : 562 pages

Download or read book He Who Fights with Monsters written by Shirtaloon and published by Independently Published. This book was released on 2021-05-10 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: The path from retail middle management to interdimensional wizard adventurer wasn't easy, but Jason Asano is settling into his new life. Now, a contest draws young elites to the city of Greenstone, competing for a grand prize. Jason must gather a band of companions if he is to stand a chance against the best the world has to offer.While the young adventurers are caught up in competition, the city leaders deal with revelations of betrayal as a vast and terrible enemy is revealed. Although Jason seems uninvolved, he has unknowingly crossed the enemy's path before. Friends and foes made along the way will lead him to cross it again as inevitable conflict looms.After cementing itself as one of the best-rated serial novels on Royal Road with an astonishing 13 million views, the He Who Fights with Monsters Series is now available on Kindle. It's perfect for fans of Pirate Aba, Dakota Krout, and Luke Chmilenko.

Book Into the Odd

    Book Details:
  • Author : Chris McDowall
  • Publisher :
  • Release : 2015-01-10
  • ISBN : 9781506196589
  • Pages : 48 pages

Download or read book Into the Odd written by Chris McDowall and published by . This book was released on 2015-01-10 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Into the Odd contains everything you need to create a character and explore an industrial world of cosmic meddlers and horrific hazards. This is a fast, simple game, to challenge your wits rather than your understanding of complex rules.You seek Arcana, strange devices hosting unnatural powers beyond technology. They range from the smallest ring to vast machines, with powers from petty to godlike. Beside these unnatural items that they may acquire, your characters remain grounded as mortals in constant danger.The game is 48 pages, containing:Original artwork from Jeremy Duncan, Levi Kornelsen, and others.The fastest character creation out there, getting you playing as soon as possible.Player rules that fit on a single page, keeping a focus on exploration, problem solving, and fast, deadly combat.The complete guide to running the game as Referee. From making the most of the rules to creating your own monsters and Arcana. Sample monsters, arcanum, traps, and hazards.Character advancement from Novice to Master Rules for running your own Company, and taking it to war with an original mass combat system.Complete guide to the Odd World, from the cosmopolitan city of Bastion and its hidden Underground, through to backwards Deep Country, the unexplored Golden Lands.The Iron Coral, sample expedition site to test the players' survival skills.The Fallen Marsh, a deadly wilderness to explore.Hopesend Port, a settlement to regroup and sail on to further adventure.Thirteen bonus pages of tools and random tables from the Oddpendium.

Book Designing Virtual Worlds

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.