Download or read book Animation Magic 2001 written by Disney Book Group and published by Disney Press. This book was released on 2000-07-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discusses the techniques and people involved in creating Disney's animated films, from the first story idea to opening night.
Download or read book The LEGO Animation Book written by David Pagano and published by No Starch Press. This book was released on 2016-10-16 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+
Download or read book Elemental Magic written by Joseph Gilland and published by CRC Press. This book was released on with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create the amazing and compelling images you see on the big screen. 'Elemental Magic' is jam-packed with rich, original illustrations from the author himself which help explain and illuminate the technique, philosophy, and approach behind classical hand drawn animated effects and how to apply these skills to your digital projects.
Download or read book Tap the Magic Tree Board Book written by Christie Matheson and published by Greenwillow Books. This book was released on 2016-06-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acclaimed interactive picture book about the changing seasons. “Like Hervé Tullet’s Press Here, Matheson’s Tap the Magic Tree proves you don’t need apps for interactivity,” praised the New York Times. This board book edition is perfect for little hands. Every book needs you to turn the pages. But not every book needs you to tap it, shake it, jiggle it, or even blow it a kiss. Innovative and timeless, Tap the Magic Tree asks you to help one lonely tree change with the seasons. Now that’s interactive—and magical! It begins with a bare brown tree. But tap that tree, turn the page, and one bright green leaf has sprouted! Tap again—one, two, three, four—and four more leaves have grown on the next page. Pat, clap, wiggle, jiggle, and see blossoms bloom, apples grow, and the leaves swirl away with the autumn breeze. The collage-and-watercolor art evokes the bright simplicity of Lois Ehlert and Eric Carle and the interactive concept will delight fans of Pat the Bunny. Combining a playful spirit and a sense of wonder about nature, Christie Matheson has created a new modern classic that is a winner in every season—and every story time! And don't miss the follow-up, Touch the Brightest Star!
Download or read book Animation between Magic Miracles and Mechanics written by Hans Henrik Lohfert Jørgensen and published by Aarhus Universitetsforlag. This book was released on 2023-08-18 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: When it comes to images, we are all animists. Deep down, we all know that images can – at least potentially – be alive or come to life. Nowadays, we may tend to rationalize our ingrained animism and explain it away as a mere projection only happening in the space between image and viewer. In the Middle Ages, however, imagery made enthusiastic use of magical, miraculous and mechanical means of animation, empowered and ensouled by both natural and supernatural principles of life. This animist book investigates magic, miracles and mechanics as motors of animation and seeks to understand the living image in solidarity with medieval experience rather than dismissive alienation of it. Effigies did bleed, weep or lactate, either through divine intervention or through hydraulic machinery. Statues did move or speak, either as demonic oracles or as talking heads with implanted speaking tubes. Marvels made by magic or by miracles were real, as real as the wonders of physical mechanics moving bodily matter. We just need to look and listen more carefully to comprehend these fluid realities, even when – especially when – they challenge our received worldview. Animation was by no means uncontested or uncontradicted, but even its stiffest critics knew that gods and demons could intervene in inanimate matter to set it in motion, to speak in tongues and exude the liquids of life.
Download or read book Movie Animation written by Geoffrey M. Horn and published by Gareth Stevens Publishing LLLP. This book was released on 2006-12-15 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes how stop-motion, cartoon, and computer animation work and are used to create hit movies.
Download or read book This Book Is Magic written by Ashley Evanson and published by Penguin. This book was released on 2017-01-17 with total page 17 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make some magic in this colorful, interactive picture book from the author/illustrator of the Hello, World board book series! Do you know that you're a magician? In this interactive book, use your fingers to perform all kinds of magic tricks. Tap a hat to make a bunny appear, recite a spell to make books bigger, say "Gone-zo!" to make a ship disappear, and much more. But beware: the clever magic tricks don't always turn out the way you'd expect! Reminiscent of Hervé Tullet's Press Here, kids—and adults!—are sure to want to read this book again and again as they perfect their magic skills.
Download or read book Fantasy Animation written by Christopher Holliday and published by Routledge. This book was released on 2018-04-27 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
Download or read book Magic Moving Images written by Colin Ord and published by Tarquin Group. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Features images that transform into magical animations. This work is suitable for various ages.
Download or read book Fantasy Animation written by Christopher Holliday and published by Routledge. This book was released on 2018-04-27 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
Download or read book The History of Chinese Animation written by Lijun Sun and published by Routledge. This book was released on 2021-02-25 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: China has been one of the first countries to develop its own aesthetic for dynamic images and to create animation films with distinctive characteristics. In recent years, however, and subject to the influence of Western and Japanese animation, the Chinese animation industry has experienced several new stages of development, prompting the question as to where animation in China is heading in the future. This book describes the history, present and future of China’s animation industry. The author divides the business’s 95-year history into six periods and analyses each of these from an historical, aesthetic, and artistic perspective. In addition, the book focuses on representative works; themes; directions; artistic styles; techniques; industrial development; government support policies; business models; the nurturing of education and talent; broadcasting systems and animation. Scholars and students who are interested in the history of Chinese animation will benefit from this book and it will appeal additionally to readers interested in Chinese film studies.
Download or read book The History of Chinese Animation I written by Lijun Sun and published by Routledge. This book was released on 2020-05-27 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: China has been one of the first countries to develop its own aesthetic for dynamic images and to create animation films with distinctive characteristics. In recent years, however, and subject to the influence of Western and Japanese animation, the Chinese animation industry has experienced several new stages of development, prompting the question as to where animation in China is heading in the future. This book describes the history, present and future of China’s animation industry. The author divides the business’s 95-year history into six periods and analyses each of these from an historical, aesthetic, and artistic perspective. In addition, the book focuses on representative works; themes; directions; artistic styles; techniques; industrial development; government support policies; business models; the nurturing of education and talent; broadcasting systems and animation. Scholars and students who are interested in the history of Chinese animation will benefit from this book and it will appeal additionally to readers interested in Chinese film studies.
Download or read book Drive written by Daniel H. Pink and published by Penguin. This book was released on 2011-04-05 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.
Download or read book Guide to Computer Animation written by Marcia Kuperberg and published by Taylor & Francis. This book was released on 2012-11-12 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Any questions you have about 2D or 3D animation in this new digital age are answered in this comprehensive guide for all budding digital animators, games artists and media production students. It is lavishly illustrated with inspirational colour throughout to show you what you can achieve. Whether you want to create moving digital imagery for TV, computer games, or new media you need to understand the production and creative processes, the constraints of each and how they fit together. Ensure you have all you need at your fingertips to compete in this fast-moving arena with this unique book and web package. www.guide2computeranimation.com provides the moving imagery outcomes of some of the animation discussed in the case studies chapter, where top FrameStore-CRC and 3 Ring Circus creatives give you their invaluable behind the scenes perspectives. In addition there are non-software specific 3D tutorials and direct links to a comprehensive range of related websites with further downloadable resources to make sure you stay up-to-date. Marcia Kuperberg is Deputy Head of the School of Media, Arts & Technology, West Herts College, UK. Contributions are also included from Martin Bowman, Rob Manton and Alan Peacock.
Download or read book A Worldbuilder s Guide to Magic written by Brent A. Stypczynski and published by McFarland. This book was released on 2021-10-11 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Constructing a functional system of magic that helps readers suspend disbelief is a crucial part of worldbuilding in the fantasy genres. Yet creating a believable, compelling and original fictional universe can be daunting. To help inspire writers, this guide provides an overview of how magic has been understood in history and used in myth, legend and modern fiction. Different forms of magic are explored and a broad range of stories--from Nordic myths to modern novels--are described and referenced. Discussion explores how magic as a concept shapes, and is shaped by, fictional worlds and societies.
Download or read book Animation written by Maureen Furniss and published by Indiana University Press. This book was released on 2009-10-05 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation—Art and Industry is an introductory reader covering a broad range of animation studies topics, focusing on both American and international contexts. It provides information about key individuals in the fields of both independent and experimental animation, and introduces a variety of topics relevant to the critical study of media—censorship, representations of gender and race, and the relationship between popular culture and fine art. Essays span the silent era to the present, include new media such as web animation and gaming, and address animation made using a variety of techniques.
Download or read book Animation written by Chris Pallant and published by Bloomsbury Publishing USA. This book was released on 2021-01-01 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Animation: Critical and Primary Sources is a major multi-volume work of reference that brings together seminal writings on animation studies. Gathering historical and contemporary texts from a wide-ranging number of sources, the volumes provide a key resource in understanding and studying the past and future directions of animation studies. The four volumes thematically trace animation studies from its many definitions, or a lack thereof, to the institutional nature of animation production, to establishing greater space within animation discourse for the consideration of broadcast and interactive animation, and finally, giving greater contextual understanding of the field of animation studies, by focusing on 'Authorship', 'Genre', 'Identity Politics', and 'Spectatorship', thus enabling readers to engage more deeply with the ideas discussed in the final volume. Ordering the collection in this way avoids imposing an overly simplistic chronological framework, thereby allowing debates that have developed over years (and even decades) to stand side by side. Each volume is separately introduced and the essays structured into coherent sections on specific themes"--