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Book Animation and Memory

Download or read book Animation and Memory written by Maarten van Gageldonk and published by Springer Nature. This book was released on 2020-08-20 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: ​This book examines the role of memory in animation, as well as the ways in which the medium of animation can function as a technology of remembering and forgetting. By doing so, it establishes a platform for the cross-fertilization between the burgeoning fields of animation studies and memory studies. By analyzing a wide range of different animation types, from stop motion to computer animation, and from cell animated cartoons to painted animation, this book explores the ways in which animation can function as a representational medium. The five parts of the book discuss the interrelation of animation and memory through the lens of materiality, corporeality, animation techniques, the city, and animated documentaries. These discussions raise a number of questions: how do animation films bring forth personal and collective pasts? What is the role of found footage, objects, and sound in the material and affective dimensions of animation? How does animation serve political ends? The essays in this volume offer answers to these questions through a wide variety of case studies and contexts. The book will appeal to both a broad academic and a more general readership with an interest in animation studies, memory studies, cultural studies, comparative visual arts, and media studies. Chapter “Introduction” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Book Drawing from Memory

Download or read book Drawing from Memory written by Allen Say and published by Scholastic Inc.. This book was released on 2011 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caldecott medalist Allen Say chronicles his experiences as an artist during World War II, and describes his relationship with his mentor Noro Shinpei, Japan's leading cartoonist.

Book The Animation Studies Reader

Download or read book The Animation Studies Reader written by Nichola Dobson and published by Bloomsbury Publishing USA. This book was released on 2018-10-18 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.

Book Anime and Memory

Download or read book Anime and Memory written by Dani Cavallaro and published by McFarland. This book was released on 2014-01-10 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: The theme of memory has played a significant role in anime throughout its evolution as an art form and as popular entertainment. Anime's handling of memory is multifaceted, weaving it into diverse symbolic motifs, narratives and aesthetic issues. This study aims to provide a detailed analysis of a range of anime titles wherein different aspects of this cultural phenomenon are articulated. It explores anime films and series that exemplify the distinctive signatures placed by particular directors or studios on the treatment of memory, while also highlighting the prominence of memory in anime with reference to specific philosophical, artistic, and historical contexts.

Book Animated Documentary

Download or read book Animated Documentary written by Annabelle Honess Roe and published by Springer. This book was released on 2013-06-11 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animated Documentary, the first book to be published on this fascinating topic, considers how animation is used as a representational strategy in nonfiction film and television and explores the ways animation expands the range and depth of what documentary can show us about the world. On behalf of the Society for Animation Studies(SAS), the Chair of the Jury announced the book as the winner of the delayed 2015 SAS McLaren-Lambart Award with the following words: 'Animated Documentary is a vital addition to both animation scholarship and film studies scholarship more broadly, expertly achieving the tricky challenge of synthesising these two scholarly traditions to provide a compelling and brilliantly coherent account of the animated documentary form. At the heart of Roe’s book is the conviction that animated documentary “has the capacity to represent temporally, geographically, and psychologically distal aspects of life beyond the reach of live action” (p. 22). As a representational strategy, Roe details how animated documentary can be seen to adopt techniques of “mimetic substitution, non-mimetic substitution and evocation” in response to the limitations of live action material (p. 26). Animated Documentary will without doubt become an essential resource for many years to come for anyone interested in the intersection of animation and documentary.'

Book Animation

    Book Details:
  • Author : Chris Pallant
  • Publisher : Bloomsbury Publishing USA
  • Release : 2021-01-01
  • ISBN : 1501305719
  • Pages : 457 pages

Download or read book Animation written by Chris Pallant and published by Bloomsbury Publishing USA. This book was released on 2021-01-01 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Animation: Critical and Primary Sources is a major multi-volume work of reference that brings together seminal writings on animation studies. Gathering historical and contemporary texts from a wide-ranging number of sources, the volumes provide a key resource in understanding and studying the past and future directions of animation studies. The four volumes thematically trace animation studies from its many definitions, or a lack thereof, to the institutional nature of animation production, to establishing greater space within animation discourse for the consideration of broadcast and interactive animation, and finally, giving greater contextual understanding of the field of animation studies, by focusing on 'Authorship', 'Genre', 'Identity Politics', and 'Spectatorship', thus enabling readers to engage more deeply with the ideas discussed in the final volume. Ordering the collection in this way avoids imposing an overly simplistic chronological framework, thereby allowing debates that have developed over years (and even decades) to stand side by side. Each volume is separately introduced and the essays structured into coherent sections on specific themes"--

Book Eternity Brigade

    Book Details:
  • Author : Stephen Goldin
  • Publisher : Parsina Press
  • Release : 2010-05-01
  • ISBN :
  • Pages : 183 pages

Download or read book Eternity Brigade written by Stephen Goldin and published by Parsina Press. This book was released on 2010-05-01 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hawker was a good soldier -- so good, in fact, that the Army asked him and his buddies to sign on for an extended hitch. What they couldn't know was that the extension would last forever. Century after century, war after war, Hawker and his comrades were re-animated over and over to fight on alien planets with ever more advanced weapons. The reasons for the wars were incomprehensible, but that didn't matter. All that counted was the fighting itself. From incarnation through incarnation, one goal remained in Hawker's mind. Somewhere, somehow, there had to be a way out of the loop. And he was determined to find it.

Book The Art of Memory

    Book Details:
  • Author : Frances A Yates
  • Publisher : Random House
  • Release : 2011-10-31
  • ISBN : 1448104130
  • Pages : 474 pages

Download or read book The Art of Memory written by Frances A Yates and published by Random House. This book was released on 2011-10-31 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique and brilliant book is a history of human knowledge. Before the invention of printing, a trained memory was of vital importance. Based on a technique of impressing 'places' and 'images' on the mind, the ancient Greeks created an elaborate memory system which in turn was inherited by the Romans and passed into the European tradition, to be revived, in occult form, during the Renaissance. Frances Yates sheds light on Dante’s Divine Comedy, the form of the Shakespearian theatre and the history of ancient architecture; The Art of Memory is an invaluable contribution to aesthetics and psychology, and to the history of philosophy, of science and of literature.

Book Nightmares in the Dream Sanctuary

Download or read book Nightmares in the Dream Sanctuary written by Donna Kornhaber and published by University of Chicago Press. This book was released on 2019-12-12 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 2008, Waltz with Bashir shocked the world by presenting a bracing story of war in what seemed like the most unlikely of formats—an animated film. Yet as Donna Kornhaber shows in this pioneering new book, the relationship between animation and war is actually as old as film itself. The world’s very first animated movie was made to solicit donations for the Second Boer War, and even Walt Disney sent his earliest creations off to fight on gruesome animated battlefields drawn from his First World War experience. As Kornhaber strikingly demonstrates, the tradition of wartime animation, long ignored by scholars and film buffs alike, is one of the world’s richest archives of wartime memory and witness. Generation after generation, artists have turned to this most fantastical of mediums to capture real-life horrors they can express in no other way. From Chinese animators depicting the Japanese invasion of Shanghai to Bosnian animators portraying the siege of Sarajevo, from African animators documenting ethnic cleansing to South American animators reflecting on torture and civil war, from Vietnam-era protest films to the films of the French Resistance, from firsthand memories of Hiroshima to the haunting work of Holocaust survivors, the animated medium has for more than a century served as a visual repository for some of the darkest chapters in human history. It is a tradition that continues even to this day, in animated shorts made by Russian dissidents decrying the fighting in Ukraine, American soldiers returning from Iraq, or Middle Eastern artists commenting on the Israeli-Palestinian conflict, the Arab Spring, or the ongoing crisis in Yemen. Nightmares in the Dream Sanctuary: War and the Animated Film vividly tells the story of these works and many others, covering the full history of animated film and spanning the entire globe. A rich, serious, and deeply felt work of groundbreaking media history, it is also an emotional testament to the power of art to capture the endurance of the human spirit in the face of atrocity.

Book The Crafty Animator

Download or read book The Crafty Animator written by Caroline Ruddell and published by Springer. This book was released on 2019-04-03 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection is a study of the value of craft as it can be understood within the study and practice of animation. The book reconsiders the position of craft, which is often understood as inferior to ‘art’, with a particular focus on questions of labour in animation production and gendered practices. The notion of craft has been widely investigated in a number of areas including art, design and textiles, but despite the fact that a wide range of animators use craft-based techniques, the value of craft has not been interrogated in this context until now. Seeking to address such a gap in the literature, this collection considers the concept of craft through a range of varying case studies. Chapters include studies on experimental animation, computer animation, trauma and memory, children’s animation and silhouette animation among others. The Crafty Animator also goes some way to exploring the relationship craft has with the digital in the context of animation production. Through these varied discussions, this book problematizes simplistic notions about the value of certain methods and techniques, working to create a dialogue between craft and animation.

Book Fantasy Animation

Download or read book Fantasy Animation written by Christopher Holliday and published by Routledge. This book was released on 2018-04-27 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).

Book Animation    Process  Cognition and Actuality

Download or read book Animation Process Cognition and Actuality written by Dan Torre and published by Bloomsbury Publishing USA. This book was released on 2017-08-24 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation - Process, Cognition and Actuality presents a uniquely philosophical and multi-disciplinary approach to the scholarly study of animation, by using the principles of process philosophy and Deleuzian film aesthetics to discuss animation practices, from early optical devices to contemporary urban design and installations. Some of the original theories presented are a process-philosophy based theory of animation; a cognitive theory of animation; a new theoretical approach to the animated documentary; an original investigative approach to animation; and unique considerations as to the convergence of animation and actuality. Numerous animated examples (from all eras and representing a wide range of techniques and approaches – including television shows and video games) are examined, such as Fantastic Mr. Fox (2009), Madame Tutli-Putli (2007), Gertie the Dinosaur (1914), The Peanuts Movie (2015), Grand Theft Auto V (2013) and Dr. Katz: Professional Therapist (1995–2000). Divided into three sections, each to build logically upon each other, Dan Torre first considers animation in terms of process and process philosophy, which allows the reader to contemplate animation in a number of unique ways. Torre then examines animation in more conceptual terms in comparing it to the processes of human cognition. This is followed by an exploration of some of the ways in which we might interpret or 'read' particular aspects of animation, such as animated performance, stop-motion, anthropomorphism, video games, and various hybrid forms of animation. He finishes by guiding the discussion of animation back to the more tangible and concrete as it considers animation within the context of the actual world. With a genuinely distinctive approach to the study of animation, Torre offers fresh philosophical and practical insights that prompt an engagement with the definitions and dynamics of the form, and its current literature.

Book Animation Masterclasses  From Pencils to Pixels

Download or read book Animation Masterclasses From Pencils to Pixels written by Tony White and published by CRC Press. This book was released on 2022-11-17 with total page 1026 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, it is commonly believed that if you learn software, you can become an animator. Yet nothing could be further from the truth. Master animators are trained and not born. Software, as is the humble pencil, is merely yet another tool through which an animator can apply their knowledge. However, neither software nor pencils give you that knowledge, nor do they do the work for you. If you place a fully trained master animator on a computer, or give them a pencil, they’ll astound you with their mastery. However, if you put a nontrained animator on a computer, all you will have is a technician creating moving objects ・ as you’ll see all over YouTube and other video platforms. This book teaches you exactly how to become a Master Animator ・ whether you ultimately plan to use pencils, computers, drawing tablets or rigged characters. It’s a complete course in its own right, being a collection of 48 masterclasses gleaned from the author’s 50 years of experience of top-level animating, teaching and filmmaking. It will also train you in the value and application of observational gesture drawing. This book of masterclasses by a master of the art, Tony White, is entirely designed to be THE definitive reference book for students learning how to make things move really well ・ as well as how to create films once you know how to do so. A book for everyone: For home-based, self-study students: It is a perfect manual to take you from raw beginner to proven animated filmmaker. For full-time students: It is an ideal companion to supplement your full-time educational studies, which, no doubt, is overly based on software technology. For current animation professionals: It is a comprehensive archive of animation tips and techniques that will enable you to take your work to the next level. For current animation educators and instructors: It is a book that can be the ultimate curriculum and study program, enabling your own students to become the master animators of today and tomorrow.

Book The Memory Illusion

    Book Details:
  • Author : Dr Julia Shaw
  • Publisher : Random House
  • Release : 2016-06-16
  • ISBN : 1473535174
  • Pages : 304 pages

Download or read book The Memory Illusion written by Dr Julia Shaw and published by Random House. This book was released on 2016-06-16 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE INTERNATIONAL BESTSELLER 'Truly fascinating.' Steve Wright, BBC Radio 2 - Have you ever forgotten the name of someone you’ve met dozens of times? - Or discovered that your memory of an important event was completely different from everyone else’s? - Or vividly recalled being in a particular place at a particular time, only to discover later that you couldn’t possibly have been? We rely on our memories every day of our lives. They make us who we are. And yet the truth is, they are far from being the accurate record of the past we like to think they are. In The Memory Illusion, forensic psychologist and memory expert Dr Julia Shaw draws on the latest research to show why our memories so often play tricks on us – and how, if we understand their fallibility, we can actually improve their accuracy. The result is an exploration of our minds that both fascinating and unnerving, and that will make you question how much you can ever truly know about yourself. Think you have a good memory? Think again. 'A spryly paced, fun, sometimes frightening exploration of how we remember – and why everyone remembers things that never truly happened.' Pacific Standard

Book The Moving Image Workshop

    Book Details:
  • Author : Heather D. Freeman
  • Publisher : Bloomsbury Publishing
  • Release : 2017-07-06
  • ISBN : 1474253008
  • Pages : 280 pages

Download or read book The Moving Image Workshop written by Heather D. Freeman and published by Bloomsbury Publishing. This book was released on 2017-07-06 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.

Book The Memory Index

Download or read book The Memory Index written by Julian Ray Vaca and published by Thomas Nelson. This book was released on 2022-08-09 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this electric speculative YA sci/fi novel, the world treats memories like currency, so dreams can be a complicated business. Perfect for fans of Neal Stephenson and Philip K. Dick. In an alternative 1987, a disease ravages human memories. There is no cure, only artificial recall. The lucky ones—the recollectors—need the treatment only once a day. Freya Izquierdo isn’t lucky. The high school senior is a “degen” who needs artificial recall several times a day. Plagued by blinding half-memories that take her to her knees, she’s desperate to remember everything that will help her investigate her father’s violent death. When her sleuthing almost lands her in jail, a shadowy school dean selects her to attend his Foxtail Academy, where five hundred students will trial a new tech said to make artificial recall obsolete. She’s the only degen on campus. Why was she chosen? Freya is nothing like the other students, not even her new friends Ollie, Chase, and the alluring Fletcher Cohen. Definitely not at all like the students who start to vanish, one by one. And nothing like the mysterious Dean Mendelsohn, who has a bunker deep in the woods behind the school. Nothing can prepare Freya and her friends for the truth of what that bunker holds. And what kind of memories she’ll have to access to survive it. “Vaca’s debut is a thrilling and often unsettling examination of the elusive nature of memory and truth. The Memory Index will leave you breathlessly turning pages until its satisfying conclusion.” —Jonathan Evison, New York Times bestselling author of Small World Get hooked on The Memory Index Duology: Book 1: The Memory Index Book 2: The Recall Paradox (coming Spring 2023)

Book Digital Character Animation 3

Download or read book Digital Character Animation 3 written by George Maestri and published by New Riders. This book was released on 2006-04-12 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators. [digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.