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Book Anima RPG  Those Who Walked Amongst Us

Download or read book Anima RPG Those Who Walked Amongst Us written by Carlos B Garcia Aparicio and published by . This book was released on 2012-01-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some call them fairy tales. Some call them nightmares. In our arrogance, we believe them immaterial, but they are the true masters of Gaïa. And they walk amongst us. Those Who Walked Amongst Us is the definitive book of creatures and monsters for Anima: Beyond Fantasy, bringing to life nearly one-hundred spectacular creatures treading the realms between gods and men, between the Maidens of Light and the Lords of Darkness. Enrich your campaign with High Elder Elementals, C'iel and Gaira dragons, Oni, Succubi, and Demon Queens and Princes. Discover the terrors of the Machine and the origin of Omega, the ultimate being, prophesied to bring about the end of time. Effortlessly stage mass battles as flexible, new rules allow a handful of powerful heroes to stand against hordes of any size. Find rules for epic, dramatic confrontations that trace the parry and thrust of evenly matched combatants in a dance of death. Those Who Walked Amongst Us provides rules and information for creature creation, three new playable races, mass combat, dramatic combat, the secret histories of Gaïa's creatures, and more!

Book Anima Prime

    Book Details:
  • Author : Christian Griffen
  • Publisher :
  • Release : 2011-04-08
  • ISBN : 9780615462349
  • Pages : 196 pages

Download or read book Anima Prime written by Christian Griffen and published by . This book was released on 2011-04-08 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fight for love and vengeance.Wield megaswords and magic guns.Battle on top of airships.Summon powerful eidolons.Walk between dimensions.And that's just the beginning.Anima Prime is a tabletop roleplaying game that combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of eidolons to allow you to create your own stories and action scenes rivaling those usually seen in video game cut scenes and anime. A flexible goal system lets you infuse any fight with meaningful story decision points and unlimited tactical options.This game text is licensed under a Creative Commons-Attribution-Share Alike 3.0 License. A complete copy of the text can be obtained for free from www.AnimaPrimeRPG.com.Winner of the Indie RPG Awards' Best Free Game of 2011 Award!

Book Anima Beyond Fantasy

Download or read book Anima Beyond Fantasy written by Carlos B. Garcia Aparicio and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the world of Gaia, meet some of its most famous inhabitants, and be introduced to three unique, original, and exciting games each set beyond fantasy in the world of Anima! Conceived as a combination of Japanese and Western art, myth, and styles of play, Anima is a series of games that offer innovative rules and background that incorporate the most striking elements of both styles. Several great Japanese illustrators, whose work has appeared in well-known videogames and animated series, have collaborated on the project together with European authors. The result is a refreshing visual blend that will please even the most discriminating gamer.

Book A Deadly Education

    Book Details:
  • Author : Naomi Novik
  • Publisher : Del Rey
  • Release : 2020-09-29
  • ISBN : 0593128494
  • Pages : 336 pages

Download or read book A Deadly Education written by Naomi Novik and published by Del Rey. This book was released on 2020-09-29 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: NEW YORK TIMES BESTSELLER • From the author of Uprooted and Spinning Silver comes the first book of the Scholomance trilogy, the story of an unwilling dark sorceress who is destined to rewrite the rules of magic. FINALIST FOR THE LODESTAR AWARD • “The dark school of magic I’ve been waiting for.”—Katherine Arden, author of the Winternight Trilogy I decided that Orion Lake needed to die after the second time he saved my life. Everyone loves Orion Lake. Everyone else, that is. Far as I’m concerned, he can keep his flashy combat magic to himself. I’m not joining his pack of adoring fans. I don’t need help surviving the Scholomance, even if they do. Forget the hordes of monsters and cursed artifacts, I’m probably the most dangerous thing in the place. Just give me a chance and I’ll level mountains and kill untold millions, make myself the dark queen of the world. At least, that’s what the world expects. Most of the other students in here would be delighted if Orion killed me like one more evil thing that’s crawled out of the drains. Sometimes I think they want me to turn into the evil witch they assume I am. The school certainly does. But the Scholomance isn’t getting what it wants from me. And neither is Orion Lake. I may not be anyone’s idea of the shining hero, but I’m going to make it out of this place alive, and I’m not going to slaughter thousands to do it, either. Although I’m giving serious consideration to just one. With flawless mastery, Naomi Novik creates a school bursting with magic like you’ve never seen before, and a heroine for the ages—a character so sharply realized and so richly nuanced that she will live on in hearts and minds for generations to come. The magic of the Scholomance trilogy continues in The Last Graduate “The can’t-miss fantasy of fall 2020, a brutal coming-of-power story steeped in the aesthetics of dark academia. . . . A Deadly Education will cement Naomi Novik’s place as one of the greatest and most versatile fantasy writers of our time.”—BookPage (starred review) “A must-read . . . Novik puts a refreshingly dark, adult spin on the magical boarding school. . . . Readers will delight in the push-and-pull of El and Orion’s relationship, the fantastically detailed world, the clever magic system, and the matter-of-fact diversity of the student body.”—Publishers Weekly (starred review)

Book Dominus Exxet  The Dominion of KI

    Book Details:
  • Author : Sofian Sabe El Leil Martinez
  • Publisher : Fantasy Flight Games
  • Release : 2011-07-19
  • ISBN : 9781589947597
  • Pages : 0 pages

Download or read book Dominus Exxet The Dominion of KI written by Sofian Sabe El Leil Martinez and published by Fantasy Flight Games. This book was released on 2011-07-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The mysterious force known as Ki flows through all life, its ethereal current linking the spirit and the physical body. But the most exceptional among us can learn to channel and control their own Ki, surpassing all normal human limitations as they approach a total fusion of body and soul. Dominus Exxet: The Dominion of Ki is an exciting new supplement for the popular roleplaying game Anima: Beyond Fantasy. This comprehensive tome is dedicated to the incredible applications of Ki, the innate inner power channeled by the greatest martial artists in the world. Dominus Exxet: The Dominion of Ki delivers countless combinations of character possibilities, useful for players and game masters alike. Elevate your combat to a new level of spectacular cinematic splendor, as you create amazing new techniques, invoke fantastic creatures, or awaken long-dormant ancestral powers. This, along with a complete list of exotic and imposible weapons and rules for advanced combat, new martial arts alternatives makes Dominus Exxet: The Dominion of Ki an indispensable resource for your adventures in Gaia. Prepare to tap into powers that go beyond martial arts, beyond your imagination, and beyond fantasy!

Book Gurps Voodoo

    Book Details:
  • Author : C. J. Carella
  • Publisher : Steve Jackson Games
  • Release : 2018-04-26
  • ISBN : 9781556348334
  • Pages : 132 pages

Download or read book Gurps Voodoo written by C. J. Carella and published by Steve Jackson Games. This book was released on 2018-04-26 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

Book The Snow Queen

    Book Details:
  • Author : Joan D. Vinge
  • Publisher : Macmillan
  • Release : 2015-10-27
  • ISBN : 076538177X
  • Pages : 495 pages

Download or read book The Snow Queen written by Joan D. Vinge and published by Macmillan. This book was released on 2015-10-27 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: The imperious Winter colonists have ruled the planet Tiamat for 150 years, deriving wealth from the slaughter of the sea mers. But soon the galactic stargate will close, isolating Tiamat, and the 150-year reign of the Summer primitives will begin. All is not lost if Arienrhod, the ageless, corrupt Snow Queen, can destroy destiny with an act of genocide. Arienrhod is not without competition as Moon, a young Summer-tribe sibyl, and the nemesis of the Snow Queen, battles to break a conspiracy that spans space.

Book Stars Without Number  Perfect Bound

Download or read book Stars Without Number Perfect Bound written by and published by . This book was released on 2010-11-21 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution

Book The Anime Machine

    Book Details:
  • Author : Thomas Lamarre
  • Publisher : U of Minnesota Press
  • Release : 2013-11-30
  • ISBN : 145291477X
  • Pages : 713 pages

Download or read book The Anime Machine written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2013-11-30 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.

Book Maid

    Book Details:
  • Author : Ryo Kamiya
  • Publisher : Createspace Independent Pub
  • Release : 2014
  • ISBN : 9781495254888
  • Pages : 222 pages

Download or read book Maid written by Ryo Kamiya and published by Createspace Independent Pub. This book was released on 2014 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maid: The Role-Playing Game is a comedic take on a uniquely Japanese cultural icon: The fetishized modern maid. Injecting the concept of Maid with 50ccs of anime and comedy, the players take on the roles of maids, serving the master (played by the GM). Sheets are left unfolded and mantelpieces undusted when giant robots crash through the mansion, ninjas attack and kidnap the young master, and a demonic pit to Hell opens up in the pantry... and all before teatime! Play in the modern comedy setting, or mix it up with 9 additional settings including Victorian era, old Edo period, fantasy and post-apocalypse; and 6 genres including romance, horror, and action. Due to the rules system and random events that form the backbone of the Maid RPG, the game practically runs itself: Go from opening the book to playing a game with friends within just minutes! Three game styles in one: The traditional scenario-type; the random event-driven type; and the "favor race," a race to the master's heart! Make characters and start playing the game within minutes of opening the book. Everything about the game gears it for Fast Play, Now. Optional character types including player-character masters and butlers, and optional rules for seduction and romantic tragedy. 11 complete adventure scenarios. 3 complete "replays," actual play scenarios in screenplay format. Great for learning the feel of the game. The first ever Japanese tabletop role-playing game to be released in English! ...which, when you think about it, totally makes sense in a weird sort of way. Hundreds of optional items, costumes, genre and setting events, all presented in a way to easily bring them into the game! Combines the original Japanese core book and two supplements into one huge, complete edition of the game in English. A $75 value!

Book Monster Island

    Book Details:
  • Author : Pete Nash
  • Publisher : Aeon Games
  • Release : 2016
  • ISBN : 9781911471059
  • Pages : 0 pages

Download or read book Monster Island written by Pete Nash and published by Aeon Games. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Imagine a land of dark, sweltering jungles filled with nameless monstrosities and savage reptilian head-hunters... hacking through thick undergrowth to uncover forgotten overgrown ruins filled with glittering treasures... discovering mysterious cities of gold hidden high up between the sheer mountain peaks, filled with foul sorceries... uncovering ancient temples still used by secretive cults to practice their abhorrent sacrifices... and worse still, if those Gods arose as titanic beasts beyond mortal comprehension, to destroy those that dare despoil their worshippers... Then imagine you've arrived, shipwrecked or magically transported, to this tropical hell and that there is no escape. Welcome to the horror of Monster Island! Monster Island is a fully detailed sandbox setting which can be used in almost any existing campaign, from Swords & Sorcery through to 1930's Two Fisted Pulp. It contains enough material to run a game for years, including: - An examination of the native cultures, their strange habits and unsettling magical practices. - Almost a hundred new creatures, plants and spirits to use in any Mythras campaign. - Comprehensive tables for encounters, random events, poisons, diseases, treasures and the like. - New spells, miracles and fully defined cults for those that wish to dabble in the dark arts. - Several dozen places of interest, half of which have been fully detailed for immediate play. - Countless plot hooks and scenario ideas, as well as guidance on how to incorporate Monster Island into an existing campaign. With its foetid secrets and gritty adventure, the comprehensive content of Monster Island is guaranteed to inspire any Game Master. Delve back to a time of classic Sword & Sorcery with priceless jewels, fierce dinosaurs and dark horror! Full colour map of the Island is now provided on the back cover.

Book Heroquest Core Rules

    Book Details:
  • Author : Robin D. Laws
  • Publisher :
  • Release : 2011-10
  • ISBN : 9780857441034
  • Pages : pages

Download or read book Heroquest Core Rules written by Robin D. Laws and published by . This book was released on 2011-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mythras  Hardback

    Book Details:
  • Author : Pete Nash
  • Publisher :
  • Release : 2021-02-06
  • ISBN : 9781989028155
  • Pages : 304 pages

Download or read book Mythras Hardback written by Pete Nash and published by . This book was released on 2021-02-06 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...

Book An Altar on the Village Green

Download or read book An Altar on the Village Green written by Nathan Hall and published by . This book was released on 2021-07-03 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If one suffers, I suffer. If one is chained, I am chained." My faith called me to become a Lance. My compassion drew me into one of the fallen lands. Through my connection with the Chained God, I alone can find and destroy the Horror that stains the land. Death can no longer chain me. But I couldn't have imagined the madness waiting for me in this village. I'm not sure my faith can withstand the secrets I'll uncover. Or that my compassion can survive the violence to come. This Horror may swallow me whole. Death can no longer free me. A creature stalks in the dark. Buildings burn. People die. An altar has been built on the village green.

Book GURPS Lite

Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Monte Cook s the World of Darkness

Download or read book Monte Cook s the World of Darkness written by Monte Cook and published by White Wolf Publishing. This book was released on 2007-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Gamer Trouble

    Book Details:
  • Author : Amanda Phillips
  • Publisher : NYU Press
  • Release : 2020-04-21
  • ISBN : 9781479870103
  • Pages : 0 pages

Download or read book Gamer Trouble written by Amanda Phillips and published by NYU Press. This book was released on 2020-04-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment campaigns, industry animation practices, and popular video games like Portal and Mass Effect, Phillips adds essential analytical tools to our conversations about video games. She embraces the trouble that attends disciplinary crossroads, linking the violent hate speech of trolls and the representational practices marginalizing people of color, women, and queers in entertainment media to the dehumanizing logic undergirding computation and the optimization strategies of gameplay. From the microcosmic level of electricity and flicks of a thumb to the grand stages of identity politics and global capitalism, wherever gamers find themselves, gamer trouble follows. As reinvigorated forms of racism, sexism, and homophobia thrive in games and gaming communities, Phillips follows the lead of those who have been making good trouble all along, agitating for a better world.