EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Android Ndk Beginner s Guide   Second Edition

Download or read book Android Ndk Beginner s Guide Second Edition written by Sylvain Ratabouil and published by Packt Publishing. This book was released on 2015-05-04 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android NDK is all about injecting high performance into your apps. This book will show you how to create C/C++ enabled applications and integrate them with Java. You will learn how to access native API and port libraries used in some of the most successful Android applications. Using this practical step-by-step tutorial, highlighted with comments and tricks, discover how to run C/C++ code embedded in a Java application or in a standalone application.

Book Android NDK  Beginner s Guide   Second Edition

Download or read book Android NDK Beginner s Guide Second Edition written by Sylvain Ratabouil and published by Packt Publishing Ltd. This book was released on 2015-04-28 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Book Pro Android C   with the NDK

Download or read book Pro Android C with the NDK written by Onur Cinar and published by Apress. This book was released on 2013-02-02 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to integrate into the Android platform to run sophisticated native apps and better performing apps in general. Using a game app case study, this book explores tools for troubleshooting, debugging, analyzing memory issues, unit testing, unit test code coverage, performance measurement, on native applications, as well as integrating the Android NDK toolchain into existing Autoconf, Makefile, CMake, or JAM based build systems. Pro Android C++ with the NDK also covers the following: · The Android platform, and getting up to speed with the Android NDK, and exploring the APIs that are provided in native space. An overview of Java Native Interface (JNI), and auto-generating JNI code through Simplified Wrapper and Interface Generator (SWIG). An introduction to Bionic API, native networking. native multithreading, and the C++ Standard Template Library (STL) support. Native graphics and sound using JNI Graphics, OpenGL ES, and OpenSL ES. Debugging and troubleshooting native applications using Logging, GNU Debugger (GDB), Eclipse Debugger, Valgrind, strace, and other tools. Profiling native code using GProf to identify performance bottlenecks, and NEON/SIMD optimization from an advanced perspective, with tips and recommendations.

Book Android Native Development Kit Cookbook

Download or read book Android Native Development Kit Cookbook written by Feipeng Liu and published by Packt Publishing Ltd. This book was released on 2013-03-26 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android.Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book

Book Cocos2d x by Example  Beginner s Guide   Second Edition

Download or read book Cocos2d x by Example Beginner s Guide Second Edition written by Roger Engelbert and published by Packt Publishing Ltd. This book was released on 2015-03-26 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.

Book Android NDK Game Development Cookbook

Download or read book Android NDK Game Development Cookbook written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2013-11-25 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java applications, then this book is for you. You need to have basic knowledge of C or C++ including pointer manipulation, multithreading, and object-oriented programming concepts as well as some experience developing applications without using an IDE.

Book Programming Android

    Book Details:
  • Author : Zigurd Mednieks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012
  • ISBN : 1449316646
  • Pages : 565 pages

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.

Book Mastering Android NDK

    Book Details:
  • Author : Sergey Kosarevsky
  • Publisher : Packt Publishing Ltd
  • Release : 2015-09-30
  • ISBN : 1785281801
  • Pages : 328 pages

Download or read book Mastering Android NDK written by Sergey Kosarevsky and published by Packt Publishing Ltd. This book was released on 2015-09-30 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will LearnWhat You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.

Book Android Programming for Beginners

Download or read book Android Programming for Beginners written by John Horton and published by Packt Publishing Ltd. This book was released on 2018-10-31 with total page 766 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all the Java and Android skills you need to start making powerful mobile applications with practical and actionable steps Key FeaturesKick-start your Android programming career, or just have fun publishing apps to the Google Play marketplaceA first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratchLearn by example and build four real-world apps and dozens of mini-apps throughout the bookBook Description Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java. What you will learnMaster the fundamentals of coding Java for Android Pie Install and set up your Android development environment Build functional user interfaces with the Android Studio visual designer Add user interaction, data captures, sound, and animation to your apps Manage your apps' data using the built-in Android SQLite database Find out about the design patterns used by professionals to make top-grade applications Build, deploy, and publish real Android applications to the Google Play marketplaceWho this book is for This book is for you if you are completely new to Java, Android, or programming and want to make Android applications. This book also acts as a refresher for those who already have experience of using Java on Android to advance their knowledge and make fast progress through the early projects.

Book Android Wearable Programming

Download or read book Android Wearable Programming written by Steven F. Daniel and published by Packt Publishing Ltd. This book was released on 2015-07-30 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will introduce you to the very popular Android Wear platform with hands-on instructions for building Android Wear applications. You will start with an introduction to the architecture of Android, followed by an in-depth look at the design of Android applications and user interfaces using Android Studio. You will see how to create basic and custom notifications for your apps, and synchronize data from the wearable device with the handheld mobile device. More advanced topics such as intents, the Gradle build configuration and the implementation of build variants, and packaging and deploying from a single project code base are also covered. By the end of this book, you will have a good understanding of wearable programming, and be confident enough to write programs for building Android applications that run on Android Wear.

Book Beginning Android 4 Games Development

Download or read book Beginning Android 4 Games Development written by Mario Zechner and published by Apress. This book was released on 2012-01-25 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform

Book Asynchronous Android Programming

Download or read book Asynchronous Android Programming written by Helder Vasconcelos and published by Packt Publishing Ltd. This book was released on 2016-07-29 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the power of multi-core mobile devices to build responsive and reactive Android applications About This Book Construct scalable and performant applications to take advantage of multi-thread asynchronous techniques Explore the high-level Android asynchronous constructs available on the Android SDK Choose the most appropriate asynchronous technique to implement your next outstanding feature Who This Book Is For This book is for Android developers who want to learn how to build multithreaded and reliable Android applications using high-level and advanced asynchronous techniques and concepts. No prior knowledge of concurrent and asynchronous programming is required. This book will also be great for Java experts who are new to Android. Whether you are a beginner at Android development or a seasoned Android programmer, this book will guide you through the most basic and advanced asynchronous constructs used in Android programming. What You Will Learn Get familiar with the android process model and low-level concurrent constructs delivered by the Android SDK Use AsyncTask and loader framework to load data in the background, delivering progress results in the meantime Create services that interact with your activity without compromising the UI rendering Learn the working of Android concurrency on the Native Layer Interact with nearby devices over Bluetooth and WiFi communications channels Create and compose tasks with RxJava to execute complex asynchronous work in a predictable way Get accustomed to the use of the Android Loader construct to deliver up-to-date results In Detail Asynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you'll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before! To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, you will create background tasks that are able to execute CPU-intensive tasks in a native code-making use of the Android NDK. You will be then guided through the process of interacting with remote services asynchronously using the HTTP protocol or Google GCM Platform. Using the EventBus library, we will also show how to use the Publish-Subscribe software pattern to simplify communication between the different Android application components by decoupling the event producer from event consumer. Finally, we will introduce RxJava, a popular asynchronous Java framework used to compose work in a concise and reactive way. Asynchronous Android will help you to build well-behaved applications with smooth responsive user interfaces that delight the users with speedy results and data that's always fresh. Style and approach This easy-to-follow guide is full of code examples of real-world use cases. Each asynchronous topic is explained sequentially, from the most basic and low-level to the more advanced, using concise and effective language. Some lifecycle flows and concepts feature illustrations to help you understand the complex interactions between Android entities.

Book Android Cookbook

    Book Details:
  • Author : Ian Darwin
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012-04-20
  • ISBN : 1449388418
  • Pages : 687 pages

Download or read book Android Cookbook written by Ian Darwin and published by "O'Reilly Media, Inc.". This book was released on 2012-04-20 with total page 687 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.

Book Beginning Android Games

Download or read book Beginning Android Games written by Mario Zechner and published by Apress. This book was released on 2016-12-08 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

Book Advanced Android Application Development

Download or read book Advanced Android Application Development written by Joseph Annuzzi (Jr.) and published by Pearson Education. This book was released on 2015 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book--a renamed new edition of Android Wireless Application Development, Volume II--is the definitive guide to advanced commercial-grade Android development, updated for the latest Android SDK. The book serves as a reference for the Android API."--

Book Android High Performance Programming

Download or read book Android High Performance Programming written by Enrique Lopez Manas and published by Packt Publishing Ltd. This book was released on 2016-08-29 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book Wide coverage of various topics that help in developing optimal applications Explore the concepts of Advanced Native Coding in depth A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn Create Android applications that squeeze the most from the limited resource capacity of devices Swap code that isn't performing Efficient memory management by identifying problems such as leaks Reap the benefits of multithreaded and asynchronous programming Maximize the security and encryption mechanisms natively provided by Android Perform efficient network operations and techniques to retrieve data from servers Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don't drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.

Book Android on x86

    Book Details:
  • Author : Iggy Krajci
  • Publisher : Apress
  • Release : 2014-01-23
  • ISBN : 1430261315
  • Pages : 375 pages

Download or read book Android on x86 written by Iggy Krajci and published by Apress. This book was released on 2014-01-23 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android on x86: an Introduction to Optimizing for Intel® Architecture serves two main purposes. First, it makes the case for adapting your applications onto Intel’s x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these nuances and an understanding of how to tackle them. Second, and most importantly, this book provides a one-stop detailed resource for best practices and procedures associated with the installation issues, hardware optimization issues, software requirements, programming tasks, and performance optimizations that emerge when developers consider the x86 Android devices. Optimization discussions dive into native code, hardware acceleration, and advanced profiling of multimedia applications. The authors have collected this information so that you can use the book as a guide for the specific requirements of each application project. This book is not dedicated solely to code; instead it is filled with the information you need in order to take advantage of x86 architecture. It will guide you through installing the Android SDK for Intel Architecture, help you understand the differences and similarities between processor architectures available in Android devices, teach you to create and port applications, debug existing x86 applications, offer solutions for NDK and C++ optimizations, and introduce the Intel Hardware Accelerated Execution Manager. This book provides the most useful information to help you get the job done quickly while utilizing best practices.