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EBookClubs

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Book 3ds Max 4 Magic

    Book Details:
  • Author : Sean Bonney
  • Publisher : Waite Group Press
  • Release : 2001
  • ISBN :
  • Pages : 330 pages

Download or read book 3ds Max 4 Magic written by Sean Bonney and published by Waite Group Press. This book was released on 2001 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3ds Max 4 Magic follows the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project is 10 to15 pages in length and provides instruction as well as suggestions for enhancing or modifying the project/effect. Each page is designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column is used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers'

Book 3DS Max   4 Magic

    Book Details:
  • Author : Sean Bonney
  • Publisher :
  • Release : 2001
  • ISBN : 9782744012273
  • Pages : 297 pages

Download or read book 3DS Max 4 Magic written by Sean Bonney and published by . This book was released on 2001 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voici treize projets pour 3ds max 4, conçus par neuf professionnels reconnus de l'infographie 3D. 3ds max 4 Magic présente des techniques qui vous permettront de produire des effets spectaculaires. Vous y apprendrez entre autres choses à mettre en place des éclairages, à manipuler le nouveau système de cinématique inverse et à créer des rendus imitant des techniques graphiques traditionnelles. Procédez étape par étape, appuyez-vous sur les illustrations, consultez le CD-ROM et laissez libre cours à votre créativité !

Book Inside 3ds Max 4

    Book Details:
  • Author : Kim Lee
  • Publisher : New Riders
  • Release : 2002
  • ISBN : 9780735710948
  • Pages : 948 pages

Download or read book Inside 3ds Max 4 written by Kim Lee and published by New Riders. This book was released on 2002 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.

Book Deconstructing the Elements with 3ds Max

Download or read book Deconstructing the Elements with 3ds Max written by Pete Draper and published by Taylor & Francis. This book was released on 2015-04-24 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced

Book 3ds Max 4 Media Animation

Download or read book 3ds Max 4 Media Animation written by John P. Chismar and published by New Riders Publishing. This book was released on 2001 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Insights and ideas from an award-winning author! Expert Advice. John Chismar provides a glimpse into the way he and his team function, complete with tips and tricks to enhance reader skills. Quality tutorials. Throughout the book, Chismar presents carefully constructed exercises to demonstrate how the animations were constructed and most importantly - why they were developed using that methodology. The quality and clarity of tutorials in 3D Studio Max 3 Media Animation have been highly touted. Expect more of the same in this version! Fills a unique niche. No other book covers media animation with the detail or authority offered by John Chismar and New Riders. @SUMMARY= New Riders offers the most comprehensive coverage of 3ds max functionality of any publisher. No other book covers the start-to-finish process of developing media animations using 3ds max (the program of choice for media animators). And that is precisely what our marketplace wants! This book includes all new animations from Emmy Award Winner John Chismar. John Chismar, Senior 3d Animator at MSNBC, has been working in 3D animation since 1991 and in media animation since 1993. Using 3ds max, Chismar has garnered several awards for his work: 1997 and 1998 Emmy Awards; 3D Design magazine Big Kahuna Awards in 1998, 1999, and 2000; three Broadcast Design Association International Bronze Awards; and a 1995-96 Emmy nomination.

Book 3D Studio MAX 2

    Book Details:
  • Author : Greg Carbonaro
  • Publisher : New Riders Publishing
  • Release : 1998
  • ISBN :
  • Pages : 442 pages

Download or read book 3D Studio MAX 2 written by Greg Carbonaro and published by New Riders Publishing. This book was released on 1998 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.

Book 3ds Max 4 Workshop

Download or read book 3ds Max 4 Workshop written by Duane Loose and published by Que Publishing. This book was released on 2001 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.

Book Elemental

    Book Details:
  • Author : Daniel Wade
  • Publisher : Ballistic Media Pty Ltd
  • Release : 2004
  • ISBN : 1921002069
  • Pages : 173 pages

Download or read book Elemental written by Daniel Wade and published by Ballistic Media Pty Ltd. This book was released on 2004 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases artwork created suing Autodesk 3dsMax.

Book Deconstructing the Elements with 3ds Max

Download or read book Deconstructing the Elements with 3ds Max written by Pete Draper and published by Taylor & Francis. This book was released on 2015-04-24 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced

Book 3ds Max 5 Fundamentals

    Book Details:
  • Author : Ted Boardman
  • Publisher : New Riders Publishing
  • Release : 2003
  • ISBN : 9780735713185
  • Pages : 500 pages

Download or read book 3ds Max 5 Fundamentals written by Ted Boardman and published by New Riders Publishing. This book was released on 2003 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.

Book 3D Studio MAX 3 Magic

Download or read book 3D Studio MAX 3 Magic written by Jeffrey Abouaf and published by . This book was released on 2000 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio MAX 3 Effects Magic is structured in as a cookbook for you, just like highly-trained chefs who are in constant need of new ideas for recipes. We know you don't need theory, and you don't need beginner level recipes. You need a cookbook you can use in the kitchen while you're working. No non-sense instructions on very imaginative recipes, that you can then take and either use as is, or use as inspiration for your own creations. This book has 25 can't miss recipes for getting stunning effects from 3D Studio MAX.3, cooked up by some of the best CG chefs in the world.

Book 3ds Max Modeling for Games  Volume II

Download or read book 3ds Max Modeling for Games Volume II written by Andrew Gahan and published by CRC Press. This book was released on 2012-08-06 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ). Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Forum members are asking for this treatment, and we are delivering. We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). Website (www.3d-for-games.com) is unique - an online forum where readers can post and answer questions about their work. In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work. Also included: step-by-step project files for each chapter; all the relevant texture files and source photos; panoramic skies, small scene objects, bonus texture maps & models so that artists can create whole scenes very quickly without starting from scratch each time; countless examples of what's hot and what's not in 3D modeling and also enough support images and photos to keep the budding artist busy for months. Unrivalled support in over 10,000 current posts - backing up the book with a lively forum and community of readers from all over the world, ready to help your work.

Book The British National Bibliography

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2009 with total page 1922 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cg101 Max Magic and Inside Bundle

Download or read book Cg101 Max Magic and Inside Bundle written by Walt Reed and published by New Riders Publishing. This book was released on 2001-08-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Complete your Max 4 library and we'll throw in an industry reference no CG professional should be without absolutely FREE! Bundle includes the comprehensive reference guide, Inside 3ds max 4, and Max 4 Magic chock full of inspirational and adaptable techniques.

Book Magic Of 3DS Max Modeling  Dvd

Download or read book Magic Of 3DS Max Modeling Dvd written by Hendi Hendratman and published by . This book was released on 2019-11-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cara Membuat Visualisasi 3D dengan 3DS MAX Terlengkap|Tutorial Bahasa Indonesia Tutorial di Buku The Magic of 3DS MAX Modeling ini berisi 35 kasus tutorial pembuatan objek atau Visualisasi 3 dimensi Still Image dengan teknik Mesh. Compound Shape, Surface. Patch dan NURBS. Materi dibagi menjadi 6 bagian: Fundamental, Logo, Product, Character, Environment dan Mental Ray Rendering. Dengan bahasa sederhana, gambar di setiap langkah dan video tutorial, maka belajar menjadi mudah dan menyenangkan. Materi menggunakan 3DS MAX versi 2015 namun tetap diikuti untuk pengguna versi di atasnya (2016, 2017, 2018, 2019 dst) bahkan di versi bawah mulai 2010. Setelah anda mempelajari materi di buku ini, bersiaplah menjadi desainer 3d 'sakti'. It's Magic! Isi Bonus CD Pendukung (Full 4.5 GB) 1. Materi : Bahan Mentah berupa file tekstur bitmap dan HDR, file awal dan file final format *.max. 2. Video Tutorial: berisi 320 lebih file format *.Mp4 kualitas HD 1366 x 768 pixel. 3. Interface CDi: Format *.dir yang dapat dipelajari menggunakan software Macromedia Director. 4. Portofolio Penulis: still image dan video karya penulis & rekan yang dibuat menggunakan 3DSMAX. 5. Software 3DS Max 2012 (32 Bit) Trial 30 hari. Sayangnya software 3DSMAX 2015 tidak bisa disertakan di dalam DVD ini karena ukuran terlalu besar.

Book How to Cheat in 3ds Max 2010

    Book Details:
  • Author : Michele Bousquet
  • Publisher : Taylor & Francis
  • Release : 2012-09-10
  • ISBN : 1136137491
  • Pages : 254 pages

Download or read book How to Cheat in 3ds Max 2010 written by Michele Bousquet and published by Taylor & Francis. This book was released on 2012-09-10 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: **How to Cheat in 3ds Max - updated for latest rev of Max (under NDA)** Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. This rev of the book will have higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats. The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele where Michele showing some of the trickier techniques.

Book How to Cheat in 3ds Max 2011

Download or read book How to Cheat in 3ds Max 2011 written by Michele Bousquet and published by Taylor & Francis. This book was released on 2012-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: **How to Cheat in 3ds Max - updated for latest rev of Max** Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. This rev of the book will have higher-end cheats (for Intermediate users) and ALL NEW or UPDATED content on: new modelling and material tools, mental ray, special effects, particle systems, and scripting. The web site offers scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele where Michele showing some of the trickier techniques.