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Book 3D Research Challenges in Cultural Heritage III

Download or read book 3D Research Challenges in Cultural Heritage III written by Marinos Ioannides and published by Springer Nature. This book was released on 2023-07-20 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book presents a collection of papers focusing on current 3D research challenges in the domain of digital cultural heritage. 3D technologies find considerable use within the field of cultural heritage at the beginning of the 21st century, for example in the areas of data acquisition, modeling, archiving in local repositories, harvesting in digital libraries and their long-term preservation. This volume put emphasis on a number of challenges facing 3D research in the 2D/3D digitization of tangible objects and their transformation to digital/virtual/memory twins; the interplay of geometry, semantics and the recovery and management of knowledge in digital cultural heritage; the handling of 3D data via the Cloud on the Internet and mobile devices; the presentation of cultural heritage content in 3D to the general public; and the 3D reproduction of cultural heritage objects from virtual to real.

Book 3D Research Challenges in Cultural Heritage

Download or read book 3D Research Challenges in Cultural Heritage written by Marinos Ioannides and published by Springer. This book was released on 2014-09-15 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains selected contributions from some of the most renowned researchers in the field of Digital Heritage and 3D representation of the Past, based in large part on invited presentations from the workshop “Computational Geometry and Ontologies for Cultural Heritage 3D Digital Libraries: What are the future alternatives for Europeana?” which was held in conjunction with the International Conference on Cultural Heritage EuroMed2012 (www.euromed2012.eu) on the island of Cyprus in October 2012. This was the official event of the Cyprus Presidency of the Council of the European Union on Progress in Cultural Heritage Preservation. The aim of this book is to provide an insight to ongoing research and future directions in this novel, continuously very promising and multi-disciplinary evolving field, which lies at the intersection of digital heritage, engineering, computer science, mathematics, material science, architecture, civil engineering and archaeology.

Book 3D Research Challenges in Cultural Heritage II

Download or read book 3D Research Challenges in Cultural Heritage II written by Sander Münster and published by Springer. This book was released on 2016-10-24 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects a current state of the art and future perspectives of Digital Heritage focusing on not interpretative reconstruction and including as well as bridging practical and theoretical perspectives, strategies and approaches. Comprehensive key challenges are related to knowledge transfer and management as well as data handling within a interpretative digital reconstruction of Cultural Heritage including aspects of digital object creation, sustainability, accessibility, documentation, presentation, preservation and more general scientific compatibility. The three parts of the book provide an overview of a scope of usage scenarios, a current state of infrastructures as digital libraries, information repositories for an interpretative reconstruction of Cultural Heritage; highlight strategies, practices and principles currently used to ensure compatibility, reusability and sustainability of data objects and related knowledge within a 3D reconstruction work process on a day to day work basis; and show innovative concepts for the exchange, publishing and management of 3D objects and for inherit knowledge about data, workflows and semantic structures.

Book Virtual Heritage

    Book Details:
  • Author : Erik Malcolm Champion
  • Publisher : Ubiquity Press
  • Release : 2021-07-22
  • ISBN : 1914481011
  • Pages : 153 pages

Download or read book Virtual Heritage written by Erik Malcolm Champion and published by Ubiquity Press. This book was released on 2021-07-22 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

Book Digital Heritage

    Book Details:
  • Author : Marinos Ioannides
  • Publisher : Springer
  • Release : 2010-11-02
  • ISBN : 3642168736
  • Pages : 562 pages

Download or read book Digital Heritage written by Marinos Ioannides and published by Springer. This book was released on 2010-11-02 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume comprises the proceedings of the Third International Euro-Mediterranean Conference (EuroMed 2010) on the historical island of Cyprus. The focal point of this conference was digital heritage, which all of us involved in the documentation of cultural heritage continually strive to implement. The excellent selection of papers published in the proceedings reflects in the best possible way the benefits of exploiting modern technological advances for the restoration, preservation and e-documentation of any kind of cultural heritage. Above all, we should always bear in mind that what we do now may be used by people in another century to repair, rebuild or conserve the buildings, monuments, artifacts and landscapes that seem important. Recent events like earthquakes, tsunamis, volcanic eruptions, fires and insurrections show that we can never be too prepared for damage to, and loss of, the physical and, non-tangible elements of our past and, in general, our cultural heritage. To reach this ambitious goal, the topics covered included experiences in the use of innovative recording technologies and methods, and how to take best advantage of the results obtained to build up new instruments and improved methodologies for do- menting in multimedia formats, archiving in digital libraries and managing a cultural heritage. Technological advances are very often reported in detail in specialized fora. This volume of proceedings establishes bridges of communication and channels of co- eration between the various disciplines involved in cultural heritage preservation.

Book Digital Techniques for Documenting and Preserving Cultural Heritage

Download or read book Digital Techniques for Documenting and Preserving Cultural Heritage written by Anna Bentkowska-Kafel and published by ARC - Collection Development, Cultural Heritage, and Digital Humanities. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection presents a wide range of interdisciplinary methods to study, document, and conserve material cultural heritage. A wide variety of cultural heritage objects have been recorded, examined, and visualised. The objects range in date, scale, materials, and state of preservation and so pose different research questions and challenges for digitization, conservation, and ontological representation of knowledge. This book is an outcome of interdisciplinary research and debates conducted by the participants of the COST Action TD1201, Colour and Space in Cultural Heritage, 2012-16 and is an Open Access publication available under a CC BY-NC-ND licence.

Book Cultural Heritage Communities

Download or read book Cultural Heritage Communities written by Luigina Ciolfi and published by Routledge. This book was released on 2017-08-15 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cultural heritage communities of interest have increasingly expanded from cultural heritage professionals to volunteers, special interest groups and independent citizen-led initiative groups. Digital technology has also increasingly impacted cultural heritage by affording novel experiences of it – it features in a number of activities for all the aforementioned groups, as well as acting as support for visitors to cultural heritage centres. With different degrees of formality and training, these communities are increasingly defining and taking ownership of what is of value to them, thus reconfiguring the care, communication, interpretation and validation of heritage. Digital technology has played a crucial role in this transformative process. In a fully international context, cultural heritage practitioners, community champions and academics from different fields of study have contributed to this book. Each chapter brings to the fore the multiple relationships between heritage, communities and technologies as a focus of study and reflection in an inclusive way. Contributions touch upon present and future opportunities for technology, as well as participatory design processes with different stakeholders. This book brings together ideas from different disciplines, cultures, methods and goals, to inspire scholars and practitioners involved in community heritage projects.

Book Heritage and Archaeology in the Digital Age

Download or read book Heritage and Archaeology in the Digital Age written by Matthew L. Vincent and published by Springer. This book was released on 2017-11-10 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines how computer-based programs can be used to acquire ‘big’ digital cultural heritage data, curate, and disseminate it over the Internet and in 3D visualization platforms with the ultimate goal of creating long-lasting “digital heritage repositories.’ The organization of the book reflects the essence of new technologies applied to cultural heritage and archaeology. Each of these stages bring their own challenges and considerations that need to be dealt with. The authors in each section present case studies and overviews of how each of these aspects might be dealt with. While technology is rapidly changing, the principles laid out in these chapters should serve as a guide for many years to come. The influence of the digital world on archaeology and cultural heritage will continue to shape these disciplines as advances in these technologies facilitate new lines of research. serif">The book is divided into three sections covering acquisition, curation, and dissemination (the major life cycles of cultural heritage data). Acquisition is one of the fundamental challenges for practitioners in heritage and archaeology, and the chapters in this section provide a template that highlights the principles for present and future work that will provide sustainable models for digital documentation. Following acquisition, the next section highlights how equally important curation is as the future of digital documentation depends on it. Preservation of digital data requires preservation that can guarantee a future for generations to come. The final section focuses on dissemination as it is what pushes the data beyond the shelves of storage and allows the public to experience the past through these new technologies, but also opens new lines of investigation by giving access to these data to researchers around the globe. Digital technology promises significant changes in how we approach social sciences, cultural heritage, and archaeology. However, researchers must consider not only the acquisition and curation, but also the dissemination of these data to their colleagues and the public. Throughout the book, many of the authors have highlighted the usefulness of Structure from Motion (SfM) work for cultural heritage documentation; others the utility and excitement of crowdsourcing as a ‘citizen scientist’ tool to engage not only trained students and researchers, but also the public in the cyber-archaeology endeavor. Both innovative tools facilitate the curation of digital cultural heritage and its dissemination. Together with all the chapters in this volume, the authors will help archaeologists, researchers interested in the digital humanities and scholars who focus on digital cultural heritage to assess where the field is and where it is going.

Book Visual Computing for Cultural Heritage

Download or read book Visual Computing for Cultural Heritage written by Fotis Liarokapis and published by Springer Nature. This book was released on 2020-04-07 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

Book Mixed Reality and Gamification for Cultural Heritage

Download or read book Mixed Reality and Gamification for Cultural Heritage written by Marinos Ioannides and published by Springer. This book was released on 2017-04-26 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S. Curie Fellowship Initial Training Network on Digital Cultural Heritage (ITN-DCH): Section I describes recent advances in mixed reality enabling technologies, while section II presents the latest findings on interaction with 3D tangible and intangible digital cultural heritage. The sections include selected contributions from some of the most respected scholars, researchers and professionals in the fields of VR/AR, gamification, and digital heritage. This book is intended for all heritage professionals, researchers, lecturers and students who wish to explore the latest mixed reality and gamification technologies in the context of cultural heritage and creative industries. It pursues a pedagogic approach based on trainings, conferences, workshops and summer schools that the ITN-DCH fellows have been following in order to learn how to design next-generation virtual heritage applications, systems and services.

Book Digital Research and Education in Architectural Heritage

Download or read book Digital Research and Education in Architectural Heritage written by Sander Münster and published by Springer. This book was released on 2018-03-12 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th Conference on Digital Encounters with Cultural Heritage, DECH 2017, and the First Workshop on Research and Education in Urban History in the Age of Digital Libraries, UHDL 2017, held in Dresden, Germany, in March 2017. The 11 revised full papers from DECH 2017 and two revised full papers from UHDL 2017 presented in this volume were carefully reviewed and selected from 33 joint submissions. The papers are organized in topical sections on research on architectural and urban cultural heritage; technical access; systematization; education in urban history; organizational perspectives.

Book Handbook of Digital 3D Reconstruction of Historical Architecture

Download or read book Handbook of Digital 3D Reconstruction of Historical Architecture written by Sander Münster and published by Springer Nature. This book was released on with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Digital Heritage  Progress in Cultural Heritage  Documentation  Preservation  and Protection

Download or read book Digital Heritage Progress in Cultural Heritage Documentation Preservation and Protection written by Marinos Ioannides and published by Springer. This book was released on 2018-10-15 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11196 and LNCS 11197 constitutes the refereed proceedings of the 7th International Conference on Digital Heritage, EuroMed 2018, held in Nicosia, Cyprus, in October/November 2018. The 21 full papers, 47 project papers, and 29 short papers presented were carefully reviewed and selected from 537 submissions. The papers are organized in topical sections on 3D Digitalization, Reconstruction, Modeling, and HBIM; Innovative Technologies in Digital Cultural Heritage; Digital Cultural Heritage –Smart Technologies; The New Era of Museums and Exhibitions; Digital Cultural Heritage Infrastructure; Non Destructive Techniques in Cultural Heritage Conservation; E-Humanities; Reconstructing the Past; Visualization, VR and AR Methods and Applications; Digital Applications for Materials Preservation in Cultural Heritage; and Digital Cultural Heritage Learning and Experiences.

Book Digital Heritage and Archaeology in Practice

Download or read book Digital Heritage and Archaeology in Practice written by Ethan Watrall and published by University Press of Florida. This book was released on 2022-07-05 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring the use of digital methods in heritage studies and archaeological research The two volumes of Digital Heritage and Archaeology in Practice bring together archaeologists and heritage professionals from private, public, and academic sectors to discuss practical applications of digital and computational approaches to the field. Contributors thoughtfully explore the diverse and exciting ways in which digital methods are being deployed in archaeological interpretation and analysis, museum collections and archives, and community engagement, as well as the unique challenges that these approaches bring. This volume begins with discussions of digitization at museums and other heritage institutions, including ethical questions around access to archives associated with descendant communities and the use of metadata standards to preserve records for the future. Next, case studies provide several examples of public and community engagement with archaeology using digital tools. The volume concludes with information on ways archaeologists have taught digital methods to both students and professionals, addressing field school contexts and open source software for mapping and 3D imaging. Digital Heritage and Archaeology in Practice highlights the importance of community, generosity, and openness in the use of digital tools and technologies. Providing a purposeful counterweight to the idea that digital archaeology requires expensive infrastructure, proprietary software, complicated processes, and opaque workflows, these volumes privilege perspectives that embrace straightforward and transparent approaches as models for the future. Contributors: Lynne Goldstein | Ethan Watrall | Katie Kirakosian | Irene Gates | Elizabeth Galvin | Jennifer Wexler | Adam Rabinowitz | Elizabeth Minor | Paola Favela | McKenna Morris | Kalei Oliver | Georgia Oppenheim | Rachael Tao | Marta Lorenzon | Rick Bonnie | Suzie Thomas | Katherine Cook | Eero Hyvönen | Esko Ikkala | Mikko Koho | Jouni Tuominen | Anna Wessman | Ashley Peles | Alexis Pantos | Sara Perry | L. Meghan Dennis | Harald Fredheim | Shawn Graham | Stacey L. Camp | Benjamin Carter | Autumn Painter | Sarah M. Rowe | Katheryn Sampeck | Heather McKillop

Book Applying Innovative Technologies in Heritage Science

Download or read book Applying Innovative Technologies in Heritage Science written by George Pavlidis and published by . This book was released on 2020 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the ways in which science and technology are bridging the gap between science and the humanities"--

Book International Perspectives on Disability Exceptions in Copyright Law and the Visual Arts

Download or read book International Perspectives on Disability Exceptions in Copyright Law and the Visual Arts written by Jani McCutcheon and published by Routledge. This book was released on 2020-09-27 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an overview of disability exceptions to copyright infringement and the international and human rights legal framework for disability rights and exceptions. The focus is on those exceptions as they apply to visual art, while the book presents a comprehensive study of copyright’s disability exceptions per se and the international and human rights law framework in which they are situated. 3D printing now allows people with a visual impairment to experience 3D reproductions of paintings, drawings and photographs through touch. At the same time, the uncertain application of existing disability exceptions to these reproductions may generate concerns about legal risk, hampering sensory art projects and reducing inclusivity and equity in cultural engagement by people with a visual impairment. The work adopts an interdisciplinary approach, with contributions from diverse stakeholders, including persons with disabilities, cultural institutions and the 3D printing industry. The book sketches the scene relating to sensory art projects. Experts in intellectual property, human rights, disability and art law then critically analyse the current legal landscape relating to disability access to works of visual art at both international and regional levels, as well as across a broad representative sample of national jurisdictions, and identify where legal reform is required. This comparative analysis of the laws aims to better inform stakeholders of the applicable legal landscape, the legal risks and opportunities associated with sensory art and the opportunities for reform and best practice guidelines, with the overarching goal of facilitating international harmonisation of the law and enhanced inclusivity.

Book Critical Archaeology in the Digital Age

Download or read book Critical Archaeology in the Digital Age written by Kevin Garstki and published by Cotsen Institute of Archaeology Press. This book was released on 2022-02-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every part of archaeological practice is intimately tied to digital technologies, but how deeply do we really understand the ways these technologies impact the theoretical trends in archaeology, how these trends affect the adoption of these technologies, or how the use of technology alters our interactions with the human past? This volume suggests a critical approach to archaeology in a digital world, a purposeful and systematic application of digital tools in archaeology. This is a call to pay attention to your digital tools, to be explicit about how you are using them, and to understand how they work and impact your own practice. The chapters in this volume demonstrate how this critical, reflexive approach to archaeology in the digital age can be accomplished, touching on topics that include 3D data, predictive and procedural modelling, digital publishing, digital archiving, public and community engagement, ethics, and global sustainability. The scale and scope of this research demonstrates how necessary it is for all archaeological practitioners to approach this digital age with a critical perspective and to be purposeful in our use of digital technologies.