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EBookClubs

Read Books & Download eBooks Full Online

Book Photoshop 3D for Animators

Download or read book Photoshop 3D for Animators written by Rafiq Elmansy and published by Taylor & Francis. This book was released on 2012-10-02 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CS5, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit and animate. With Photoshop 3D for Animators, explore the new 3D tools and techniques that will enhance your animation pipeline and workflows with the Adobe Suite softwares, including After Effects and Flash. Explore the ins and outs of Adobe Photoshop and expand your 3D expertise with the comprehensive guide to Adobe 3D toolset for animators. Customize Adobe CS5 tools for your specific, animation workflow and integrate your 3D models with Adobe Flash and the entire Adobe Suite platform with ease. Learn to manipulate 3D images as well as import 3D content from the Adobe creative suite. With in-depth, step-by-step tutorials, explore lighting, digital painting, texturing and rendering for 2D and 3D the power of Adobe Photoshop software. Enhance your digital workflow and expand your expertise with this hands-on guide to Photoshop CS5. Includes downloadable resources with source files, working samples and models.

Book 3D Modeling in Photoshop

Download or read book 3D Modeling in Photoshop written by Jeff Sengstack and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: In this 3D Modeling in Photoshop training course expert trainer Jeff Sengstack will show you how to use the 3D tools in Adobe Photoshop to create and render high-quality 3D models and animations. Photoshop is not just for editing photos any longer, the 3D tools that you have at your fingertips will allow you to quickly and easily create 3D models, and this video tutorial will show you how! Jeff starts your Photoshop 3D training by showing you how to setup your workspace, and walking you through the camera and view controls, which are essential for building models. In this computer based training course, Jeff covers almost all of the 3D tools that are available to you in Photoshop, such as; creating 3D meshes using presets, using tools suck as deform, taper, inflate and shear to extrude objects. He also explains how to work with 3D text and setting and changing environments and scenes. You will learn how to add textures, adjust colours and shine, and how use lighting with your models. You will combine Photoshop Video functions with 3D functions to create animation, learn where to get third party models, and how to use them, and finally, you will learn how to render and export your projects. By the completion of this video training course for 3D modeling in Adobe Photoshop, you will be fully capable of creating amazing models using the tools that Adobe provides to you in Photoshop. You can create, animate, render and share your models with friends, family and the world! Working files are included, allowing you to follow along with the author throughout the lessons.

Book 3D Photoshop

    Book Details:
  • Author : Steve Caplin
  • Publisher : Adobe Press
  • Release : 2013-09-10
  • ISBN : 0133572617
  • Pages : 947 pages

Download or read book 3D Photoshop written by Steve Caplin and published by Adobe Press. This book was released on 2013-09-10 with total page 947 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Guide to all things 3D in Adobe Photoshop will have you creating models and scenes in no time! Filled with rich imagery and fun tutorials, the project-based chapters within build your knowledge of important 3D concepts and show you what is possible in Photoshop. You'll discover ways to push your creative ambitions forward and create eye-catching 3D artwork. The author's companion website, 3DPhotoshop.net, offers downloadable objects and artwork so you can work through the techniques in the book. “Steve Caplin has an incredible depth of knowledge with all of Photoshop. He has been working with the 3D tools from the start and is one of the few experts who understands how to leverage the 3D capabilities” - Zorana Gee, Adobe Photoshop Senior Product Manager

Book Photoshop for 3D Artists  Volume 1

Download or read book Photoshop for 3D Artists Volume 1 written by and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whatever 3D software artists use, Photoshop remains a key tool throughout the production pipeline. The techniques presented in Photoshop for 3D Artists: Volume 1 are intended to show how 2D techniques can be seamlessly blended into the 3D production pipeline, resulting in a high quality image and a versatile and streamlined workflow. The book offers artists the chance to learn from a variety of top professionals, such as Andrzej Sykut, Fabio M. Ragonha, and Zoltan Korcsok, who willingly share the tips and tricks that they have developed over years of working in the 3D industry. The tutorials in Photoshop for 3D Artists: Volume 1 cover a variety of different subjects, from the initial concept stage through to post-production. Previz and concepts are explored, showing the advantages of using Photoshop to plan and visualize projects. Combining library images in Photoshop to create custom textures is also featured, as well as how Photoshop can be used as an efficient alternative to lengthy render tests by focusing on compositing passes, adding particle effects, and improving light and color adjustments. These post-production techniques are becoming increasingly popular within the industry as Photoshop becomes a more powerful and time-saving tool, enabling almost every 3D artist to enhance their final renders. With the expertise of individual contributors, the clearly written tutorials, and work-in-progress images, Photoshop for 3D Artists: Volume 1 is a timeless resource for veteran and beginner artists alike.

Book 3D Photoshop for Creative Professionals

Download or read book 3D Photoshop for Creative Professionals written by Stephen Burns and published by CRC Press. This book was released on 2015-12-07 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop is the cornerstone of the graphics industry and understanding its 3D capabilities is becoming a requirement for graphic designers, photographers, and creatives alike. Starting with the fundamental tools and ending with advanced resources, Adobe Community Professional Stephen Burns guides you with a clear voice and creative exercises that encourage you to work as you read. Accompanied by a free app that includes video tutorials, interactive models to compare your activity work from the book against, and on-going updates about the latest Photoshopreleases, this book will elevate your art off the page and into a new world of possibilities. (The app is available for the iPad and iPhone in the iTunes App Store, and Android users can find it through Google Play. Just search for 3D Photoshop on either of these platforms and download it to your device.)

Book 3D in Photoshop

    Book Details:
  • Author : Zorana Gee
  • Publisher : Taylor & Francis
  • Release : 2013-02-11
  • ISBN : 1136110461
  • Pages : 225 pages

Download or read book 3D in Photoshop written by Zorana Gee and published by Taylor & Francis. This book was released on 2013-02-11 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art. If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.

Book Adobe Photoshop for 3D Design and Printing

Download or read book Adobe Photoshop for 3D Design and Printing written by Steve Caplin and published by Peachpit Press. This book was released on 2014-10-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: With Photoshop it's possible to create a wide range of models and also import models in a range of popular 3D formats. And with the release of Adobe Photoshop CC, all the 3D features are available now to anyone who uses Photoshop, including the ability to print 3D objects directly out of the program. Using a project-based approach similar in style to his popular book on this topic, author Steve Caplin will show users how to build 3D objects and manipulate them in 3D space right away. Rather than pontificate on a minefield of unfamiliar terms, he gives viewers practical, hands-on demonstrations with downloadable lesson files so users unfamiliar with 3D concepts can follow along and understand the theory of 3D by seeing it in practice. Topics include shaping, editing, inflating, and revolving objects; rendering, lighting, and placing materials; creating refraction, reflection, and transparency; combining models with photos; using multiple objects in a scene, and many, many more. This video will go beyond modeling in Photoshop and will also demonstrate how to refine, preview, and output 3D creations using 3D printers. The video is wrapped in a unique interface that allows you to jump to any topic and also bookmark individual sections for later review. The unique “Watch and Work” mode shrinks the video into a small window to allow you to work alongside in the software. Project files used in the lessons are included on the disc so you can practice what you've learned, and interactive review questions help reinforce freshly gained knowledge. Duration: 3 HR (User Level: Beginning/Intermediate) Closed-Captioning in English System Requirements: Mac OS X 10.6, Microsoft Windows XP, or higher 1 GHz processor or higher 2 GB RAM or higher 1 GB Free HD Space (does not include lesson files) Hardware: DVD-ROM drive (Please Note: (• This DVD-ROM can be viewed on your computer, but it will NOT play in a DVD movie player. • The course uses pop-ups; please enable them in your browser. For more information on how to enable Pop-ups please see our Learn By Video FAQ page at http://www.peachpit.com/LBVFAQ

Book 3D Game Environments

    Book Details:
  • Author : Luke Ahearn
  • Publisher : CRC Press
  • Release : 2008-05-05
  • ISBN : 1136141588
  • Pages : 399 pages

Download or read book 3D Game Environments written by Luke Ahearn and published by CRC Press. This book was released on 2008-05-05 with total page 399 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.

Book 3D Photoshop

    Book Details:
  • Author : Стив Кэплин
  • Publisher : Litres
  • Release : 2015-01-30
  • ISBN : 5457707377
  • Pages : 258 pages

Download or read book 3D Photoshop written by Стив Кэплин and published by Litres. This book was released on 2015-01-30 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Этот путеводитель по всем 3D-возможностям программы Photoshop научит вас быстро создавать модели и сцены! Главы книги, построенные в форме проектов и содержащие множество разнообразных идей и интересных пояснений, помогут вам освоить важные понятия из области 3D-графики и покажут, на что способна программа Photoshop. Вы узнаете, как творчески максимально реализовать себя, и научитесь создавать привлекательную 3D-графику.

Book 3d Automotive Modeling

    Book Details:
  • Author : Andrew Gahan
  • Publisher : Taylor & Francis
  • Release : 2012-10-02
  • ISBN : 1136130136
  • Pages : 469 pages

Download or read book 3d Automotive Modeling written by Andrew Gahan and published by Taylor & Francis. This book was released on 2012-10-02 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

Book Photoshop CS3 Extended Video and 3D Bible

Download or read book Photoshop CS3 Extended Video and 3D Bible written by Lisa DaNae Dayley and published by John Wiley & Sons. This book was released on 2008-03-31 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you think of editing 3D images, if your first thought isn't Photoshop's filters, styles, and paint tools, think again. Now you can apply your Photoshop skills to 3D and video with Photoshop's new CS3 Extended and the in-depth instruction in this comprehensive guide. Want to create composites using 3D objects? Learn how to animate? Jazz up YouTube videos? From animation basics to blending video layers, this book has what you need to produce digital and 3D content like a pro.

Book 3D Game Textures

Download or read book 3D Game Textures written by Luke Ahearn and published by . This book was released on 2021 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2021-04-27
  • ISBN : 013659042X
  • Pages : 630 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Book Photoshop CS4 Bible

    Book Details:
  • Author : Stacy Cates
  • Publisher : John Wiley & Sons
  • Release : 2009-01-27
  • ISBN : 0470470925
  • Pages : 754 pages

Download or read book Photoshop CS4 Bible written by Stacy Cates and published by John Wiley & Sons. This book was released on 2009-01-27 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate comprehensive reference to Adobe now updated and revised to cover the CS4 release! As the industry-standard image-editing software for print and digital media, Photoshop has a phenomenally broad reach and, if you’re a user, then you’re anxious to get started with CS4! This authoritative guide to Photoshop CS4 shows you how to retouch, color correct, manipulate, and combine images Sheds light on optimal ways to create cutting-edge special effects for digital or film-based images, and then use them on the Web or in print More than 1,200 pages are packed with advice that demystifies even the most complex Photoshop tasks Covers everything from image-editing basics to techniques for working with camera raw images Also discusses the file browser, histogram palette, lens blur, customizable keyboard shortcuts, and more Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book The Art of Poser and Photoshop

Download or read book The Art of Poser and Photoshop written by Stephen Burns and published by Muska/Lipman. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: PHOTOSHOP. Are you ready to create unique and expressive art using both Poser 7 and Photoshop CS3? This is the book for you! "The Art of Poser and Photoshop: The Official eFrontier Guide" takes you beyond the limitations of the software, and into a whole new world of creating fascinating imagery. The book contains full color tutorials that will take you on a journey of creating imaginative graphics from beginning to end with the use of Poser 7 and Photoshop CS3 in a Windows Vista environment. Throughout the book, there are discussions of what you need to get started to understanding the basics of texturing and lighting, to printing your fine art creation. This is an ideal read for anyone looking to take their imagery up a notch using both Photoshop CS3 and Poser 7.

Book Creating 3D Type in Photoshop

Download or read book Creating 3D Type in Photoshop written by and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: You don't need any 3D modeling experience to create 3D type in Photoshop. This course explains every step along the way. Steve Caplin starts with the basics: turning regular type into 3D type and then rotating it in 3D space. Subsequent topics cover extruding, inflating, beveling, and revolving type-all concepts that will help you work with other types of 3D objects. Steve uses glass-like type to illustrate the kinds issues you'll encounter with transparency, reflection, refraction, lighting, and shadows. You'll then create a 3D object from scratch, and place it on a photographic surface to produce a realistic 3D-modeled scene.

Book Digital Modeling

    Book Details:
  • Author : William Vaughan
  • Publisher : New Riders
  • Release : 2011-12-27
  • ISBN : 0321712641
  • Pages : 627 pages

Download or read book Digital Modeling written by William Vaughan and published by New Riders. This book was released on 2011-12-27 with total page 627 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.