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Book 2D to 3D Video Conversion

Download or read book 2D to 3D Video Conversion written by Özlem Aydoğmuş and published by . This book was released on 2011 with total page 57 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Video Parsing and Camera Pose Estimation for 2D to 3D Video Conversion

Download or read book Video Parsing and Camera Pose Estimation for 2D to 3D Video Conversion written by TIANRUI. LIU and published by . This book was released on 2017-01-26 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This dissertation, "Video Parsing and Camera Pose Estimation for 2D to 3D Video Conversion" by Tianrui, Liu, 劉天瑞, was obtained from The University of Hong Kong (Pokfulam, Hong Kong) and is being sold pursuant to Creative Commons: Attribution 3.0 Hong Kong License. The content of this dissertation has not been altered in any way. We have altered the formatting in order to facilitate the ease of printing and reading of the dissertation. All rights not granted by the above license are retained by the author. Abstract: The increasing demand for 3D video contents allures the conversion of a large amount of 2D videos into 3D formats. As the contents of videos vary substantially, the performances of a fully automatic conversion technique are usually limited. It is therefore important to develop efficient semi-automatic techniques to ensure good conversion qualities. The purpose of this thesis is to build a video analysis system which is suitable to be adopted in prior to the 2D to 3D conversion processes. The system aims to automatically summarize the videos in order to relief the manual cost during the 2D to 3D conversion processes, and possibly to facilitate the depth assignment. Firstly, a shot boundary detection method is proposed for the video analysis system to parse a video into basic unit of shot. Based on a novel structure-aware histogram scheme and an adaptive double-threshold scheme, the proposed algorithm achieves improvement upon the conventional methods. The structure-aware scheme effectively integrates the structural similarity measure and local color histogram and hence significantly reduces the false alarms due to motions disturbances. The adaptive double-threshold scheme makes the algorithm effective in detecting mixing types of shot boundaries. Once a video has been detached into shots, keyframes of the shots are further summarized by gathering together those with similar contents. By modeling the keyframes as an undirected graph, the normalized cuts algorithm is employed to recursively partition the graph into clusters. Secondly, camera motion estimation is performed to examine the motion modality of the camera capturing this video shot. As the SfM method for 3D reconstruction is generally restricted to be applied to videos containing translational camera motions, this part of work contributes to the automatically identification of the videos falling in the regime of the SfM method. The camera estimation algorithm utilizes matched features and epipolar geometry constraints to incrementally compute the camera parameters for different views. Based on the camera estimation results, we proposed a method to further explore the distinguishable properties of the sequences taken by translational moving camera. Consequently, the motion modality of the camera can be identified to ensure that the video shots are suitable for the SfM method. Last but not the least, a semantic scene analysis approach which can simultaneously segment and recognize the objects contained in a scene is proposed. The proposed method contains a two-layer random forests (RF) framework. In the first layer, RF effectively labels the image by assigning object classes to superpixels. The structured RF in the second layer predicts local labels together with reliability scores to be aggregated with the initial labeling results. The proposed method achieves higher accuracy because some of the inaccuracy segmentations and implausible labeling problems have been remedied in the second layer. The semantic analysis method can be used to differentiate the immotile background regions and the motile moving objects to assist depth propagation from keyframes. In this way, the semantic scene analysis approach can facilitate the depth propagation from keyframes obtained say from a user interface. Subjects: Image processing - Digital techniques 3-D video (Three-dimensional imaging)

Book Emerging Technologies for 3D Video

Download or read book Emerging Technologies for 3D Video written by Frederic Dufaux and published by John Wiley & Sons. This book was released on 2013-04-22 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.

Book Mastering 2D to 3D Conversion

Download or read book Mastering 2D to 3D Conversion written by Michael Beech and published by . This book was released on 2008-06 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you can use a mouse, you can do this. Whether you want to make a simple 3D out of an old 2D, or if you want to create conversions of great paintings, the technique is included. Nothing else approaches this manual in clarity, simplicity, and completeness of coverage. You will be making your own 2D to 3D conversions after reading the first chapter. Four proven techniques, using just your image editor, are included. 1. Starting with fast and easy faux 3D, you will quickly understand every step of the conversion process. Everyone can use this method to add excitement to existing 3D images, to salvage images with defects, or to convert 2D images to 3D's. 2. Then, a complete step-by-step tutorial takes the mystery out of the layer selection and shift method. This is the most precise and reliable method known, capable of creating perfect results from even the most complex images. 3. Also included is the BLAZING FAST depth mapping method to convert 2D images directly to either anaglyph or stereo pairs using the displacement mapping function in Photoshop and other image editors. 4. The simple and instant direct conversion method. With this method you can watch the 3D develop as you work. A 2D image will begin to turn into 3D almost as quickly as you can load the image and begin to work. This on-the-fly method is very intuitive and allows you to experiment without risk of losing your work.

Book 3D TV System with Depth Image Based Rendering

Download or read book 3D TV System with Depth Image Based Rendering written by Ce Zhu and published by Springer Science & Business Media. This book was released on 2012-08-15 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

Book 3DTV

    Book Details:
  • Author : Anil Fernando
  • Publisher : John Wiley & Sons
  • Release : 2013-08-05
  • ISBN : 111870648X
  • Pages : 185 pages

Download or read book 3DTV written by Anil Fernando and published by John Wiley & Sons. This book was released on 2013-08-05 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: A novel and timely primer to the 3DTV system chain from capture to display This book examines all aspects of the 3DTV chain, from capture to display. It helps the reader learn about the key issues for 3DTV technology. It also provides with a systems level appreciation of 3DTV systems, and an understanding of the fundamental principles behind each part of the chain. At the end of each chapter, the author provides resources where readers can learn more about the technology covered (e.g. more focused text books, key journal papers, and key standards contributions). Provides a fundamental and systematic introduction and description of 3DTV key techniques, which build up the whole 3DTV system from capture to consumer viewing at the home. Addresses the quick moving field of 3D displays which is attracting increasing interest from industry and academia. Concepts in the book will be illustrated using diagrams and example images of processed 3D content. The 3D content will be presented as 2D images in the book. Authors to host website providing pointers to more information on the web, freely available tools which would enable readers to experiment with coding video, simulate its transmission over networks, play it back in 3D, and measure the quality and links to important news and developments in the field.

Book Automatic Real time 2D to 3D Video Conversion

Download or read book Automatic Real time 2D to 3D Video Conversion written by Abrar Wafa and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Video

Download or read book 3D Video written by Laurent Lucas and published by John Wiley & Sons. This book was released on 2013-12-04 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: While 3D vision has existed for many years, the use of 3D cameras and video-based modeling by the film industry has induced an explosion of interest for 3D acquisition technology, 3D content and 3D displays. As such, 3D video has become one of the new technology trends of this century. The chapters in this book cover a large spectrum of areas connected to 3D video, which are presented both theoretically and technologically, while taking into account both physiological and perceptual aspects. Stepping away from traditional 3D vision, the authors, all currently involved in these areas, provide the necessary elements for understanding the underlying computer-based science of these technologies. They consider applications and perspectives previously unexplored due to technological limitations. This book guides the reader through the production process of 3D videos; from acquisition, through data treatment and representation, to 3D diffusion. Several types of camera systems are considered (multiscopic or multiview) which lead to different acquisition, modeling and storage-rendering solutions. The application of these systems is also discussed to illustrate varying performance benefits, making this book suitable for students, academics, and also those involved in the film industry.

Book Advanced Video Communications over Wireless Networks

Download or read book Advanced Video Communications over Wireless Networks written by Ce Zhu and published by CRC Press. This book was released on 2017-12-19 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wireless video communications encompass a broad range of issues and opportunities that serve as the catalyst for technical innovations. To disseminate the most recent advances in this challenging yet exciting field, Advanced Video Communications over Wireless Networks provides an in-depth look at the fundamentals, recent technical achievements, challenges, and emerging trends in mobile and wireless video communications. The editors have carefully selected a panel of researchers with expertise in diverse aspects of wireless video communication to cover a wide spectrum of topics, including the underlying theoretical fundamentals associated with wireless video communications, the transmission schemes tailored to mobile and wireless networks, quality metrics, the architectures of practical systems, as well as some novel directions. They address future directions, including Quality-of-Experience in wireless video communications, video communications over future networks, and 3D video communications. The book presents a collection of tutorials, surveys, and original contributions, providing an up-to-date, accessible reference for further development of research and applications in mobile and wireless video communication systems. The range of coverage and depth of expertise make this book the go-to resource for facing current and future challenges in this field.

Book Emerging Technologies in Intelligent Applications for Image and Video Processing

Download or read book Emerging Technologies in Intelligent Applications for Image and Video Processing written by Santhi, V. and published by IGI Global. This book was released on 2016-01-07 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image and Video Processing is an active area of research due to its potential applications for solving real-world problems. Integrating computational intelligence to analyze and interpret information from image and video technologies is an essential step to processing and applying multimedia data. Emerging Technologies in Intelligent Applications for Image and Video Processing presents the most current research relating to multimedia technologies including video and image restoration and enhancement as well as algorithms used for image and video compression, indexing and retrieval processes, and security concerns. Featuring insight from researchers from around the world, this publication is designed for use by engineers, IT specialists, researchers, and graduate level students.

Book Image and Graphics Technologies and Applications

Download or read book Image and Graphics Technologies and Applications written by Yongtian Wang and published by Springer. This book was released on 2019-07-19 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th Conference on Image and Graphics Technologies and Applications, IGTA 2019, held in Beijing, China in April, 2019. The 66 papers presented were carefully reviewed and selected from 152 submissions. They provide a forum for sharing progresses in the areas of image processing technology; image analysis and understanding; computer vision and pattern recognition; big data mining, computer graphics and VR, as well as image technology applications.

Book View Synthesis

    Book Details:
  • Author : Fouad Sabry
  • Publisher : One Billion Knowledgeable
  • Release : 2024-05-05
  • ISBN :
  • Pages : 90 pages

Download or read book View Synthesis written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-05 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is View Synthesis In the field of computer graphics, view synthesis, also known as novel view synthesis, is a task that involves the generation of images of a particular topic or scene from a particular point of view. This method is utilized in situations where the only information that is available is photographs taken from various points of view. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: View synthesis Chapter 2: Image registration Chapter 3: Image-based modeling and rendering Chapter 4: Active vision Chapter 5: 3D reconstruction Chapter 6: Omnidirectional (360-degree) camera Chapter 7: 2D to 3D conversion Chapter 8: DeepDream Chapter 9: Visual Sensor Network Chapter 10: Video super-resolution (II) Answering the public top questions about view synthesis. (III) Real world examples for the usage of view synthesis in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of View Synthesis.

Book Multimedia Image and Video Processing

Download or read book Multimedia Image and Video Processing written by Ling Guan and published by CRC Press. This book was released on 2017-12-19 with total page 828 pages. Available in PDF, EPUB and Kindle. Book excerpt: As multimedia applications have become part of contemporary daily life, numerous paradigm-shifting technologies in multimedia processing have emerged over the last decade. Substantially updated with 21 new chapters, Multimedia Image and Video Processing, Second Edition explores the most recent advances in multimedia research and applications. This edition presents a comprehensive treatment of multimedia information mining, security, systems, coding, search, hardware, and communications as well as multimodal information fusion and interaction. Clearly divided into seven parts, the book begins with a section on standards, fundamental methods, design issues, and typical architectures. It then focuses on the coding of video and multimedia content before covering multimedia search, retrieval, and management. After examining multimedia security, the book describes multimedia communications and networking and explains the architecture design and implementation for multimedia image and video processing. It concludes with a section on multimedia systems and applications. Written by some of the most prominent experts in the field, this updated edition provides readers with the latest research in multimedia processing and equips them with advanced techniques for the design of multimedia systems.

Book Computational Modeling of Objects Presented in Images

Download or read book Computational Modeling of Objects Presented in Images written by Paolo Di Giamberardino and published by Springer Science & Business Media. This book was released on 2014-02-01 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains extended versions of selected papers from the 3rd edition of the International Symposium CompIMAGE. These contributions include cover methods of signal and image processing and analysis to tackle problems found in medicine, material science, surveillance, biometric, robotics, defence, satellite data, traffic analysis and architecture, image segmentation, 2D and 3D reconstruction, data acquisition, interpolation and registration, data visualization, motion and deformation analysis and 3D vision.

Book Video Astronomy on the Go

Download or read book Video Astronomy on the Go written by Joseph Ashley and published by Springer. This book was released on 2016-10-24 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Author Joseph Ashley explains video astronomy's many benefits in this comprehensive reference guide for amateurs. Video astronomy offers a wonderful way to see objects in far greater detail than is possible through an eyepiece, and the ability to use the modern, entry-level video camera to image deep space objects is a wonderful development for urban astronomers in particular, as it helps sidestep the issue of light pollution. The author addresses both the positive attributes of these cameras for deep space imaging as well as the limitations, such as amp glow. The equipment needed for imaging as well as how it is configured is identified with hook-up diagrams and photographs. Imaging techniques are discussed together with image processing (stacking and image enhancement). Video astronomy has evolved to offer great results and great ease of use, and both novices and more experienced amateurs can use this book to find the set-up that works best for them. Flexible and portable, they open up a whole new way of seeing space.