Download or read book Advances in Web Based Learning ICWL 2016 written by Dickson K.W. Chiu and published by Springer. This book was released on 2016-10-19 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 15th International Conference on Web-Based Learning, ICWL 2016, held in Rome, Italy, in October 2016. The 19 revised full papers presented together with 10 short papers and 4 poster papers were carefully reviewed and selected from 110 submissions. The papers are organized in topical sections on design for learning; education and teaching; massive open online courses; mobile learning; modeling for learning; serious games; social-collaborative learning; and support for learning.
Download or read book Learning and Collaboration Technologies written by Panayiotis Zaphiris and published by Springer Nature. This book was released on with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Serious Games and Virtual Worlds in Education Professional Development and Healthcare written by Klaus Bredl and published by IGI Global. This book was released on 2013-03-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into various aspects of our environment"--Provided by publisher.
Download or read book Interactive Multimedia Learning written by Johannes Konert and published by Springer. This book was released on 2014-09-05 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of learners; (2) achieving digital implementation by using forms of interaction to change the course of educational games; and (3) providing digital support by fostering group-formation processes in educational situations to increase both the effects of educational games and knowledge exchange at the individual level. In addition to a systematic analysis of the relationship between software architecture, educational games and social media applications, the book also presents the implemented IT systems' architectures and algorithmic solutions as well as the resulting applicable evaluation findings from the field of interactive multimedia learning.
Download or read book Information Technology and Open Source Applications for Education Innovation and Sustainability written by Antonio Cerone and published by Springer. This book was released on 2014-03-24 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the following SEFM 2012 satellite events: InSuEdu, the First International Symposium on Innovation and Sustainability in Education; MokMaSD, the First International Symposium on Modelling and Knowledge Management for Sustainable Development and Open Cert, the 6th International Workshop on Foundations and Techniques for Open Source Software Certification, held in Thessaloniki, Greece, in October 2012. The total of 14 regular papers and 7 short papers included in this volume were carefully reviewed and selected from 35 submissions. The papers cover the topics related to the use of Information and Communication Technology (ICT) and Open Source Software (OSS) as tools to foster and support Education, Innovation and Sustainability.
Download or read book E Learning E Education and Online Training written by Giovanni Vincenti and published by Springer. This book was released on 2014-12-01 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on E-Learning, E-Education, and Online Training (eLEOT 2014) held in Bethesda, MD, USA, in September 2014. The 22 revised full papers presented were carefully reviewed and selected from numerous submissions and focus topics such as web based tools, augmented reality, mobile learning, teaching frameworks and platforms, virtual learning environments.
Download or read book Intelligent Computing Methodologies written by De-Shuang Huang and published by Springer. This book was released on 2014-07-05 with total page 883 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book – in conjunction with the volumes LNCS 8588 and LNBI 8590 – constitutes the refereed proceedings of the 10th International Conference on Intelligent Computing, ICIC 2014, held in Taiyuan, China, in August 2014. The 85 papers of this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections such as soft computing; artificial bee colony algorithms; unsupervised learning; kernel methods and supporting vector machines; machine learning; fuzzy theory and algorithms; image processing; intelligent computing in computer vision; intelligent computing in communication networks; intelligent image/document retrievals; intelligent data analysis and prediction; intelligent agent and Web applications; intelligent fault diagnosis; knowledge representation/reasoning; knowledge discovery and data mining; natural language processing and computational linguistics; next gen sequencing and metagenomics; intelligent computing in scheduling and engineering optimization; advanced modeling, control and optimization techniques for complex engineering systems; complex networks and their applications; time series forecasting and analysis using artificial neural networks; computer human interaction using multiple visual cues and intelligent computing; biometric system and security for intelligent computing.
Download or read book Smart Learning Environments written by Maiga Chang and published by Springer. This book was released on 2014-09-05 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses main issues concerned with the future learning, learning and academic analytics, virtual world and smart user interface, and mobile learning. This book gathers the newest research results of smart learning environments from the aspects of learning, pedagogies, and technologies in learning. It examines the advances in technology development and changes in the field of education that has been affecting and reshaping the learning environment. Then, it proposes that under the changed technological situations, smart learning systems, no matter what platforms (i.e., personal computers, smart phones, and tablets) they are running at, should be aware of the preferences and needs that their users (i.e., the learners and teachers) have, be capable of providing their users with the most appropriate services, helps to enhance the users' learning experiences, and to make the learning efficient.
Download or read book Gamification for Tourism written by Feifei Xu and published by Channel View Publications. This book was released on 2021-05-10 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.
Download or read book Socio Cognitive and Affective Computing written by Antonio Fernández-Caballero and published by MDPI. This book was released on 2018-09-21 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a printed edition of the Special Issue "Socio-Cognitive and Affective Computing" that was published in Applied Sciences
Download or read book Universal Access in Human Computer Interaction Design Methods Tools and Interaction Techniques for eInclusion written by Constantine Stephanidis and published by Springer. This book was released on 2013-07-03 with total page 734 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 8009-8011 constitutes the refereed proceedings of the 7th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 230 contributions included in the UAHCI proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 74 papers included in this volume are organized in the following topical sections: design for all methods, techniques and tools; eInclusion practice; universal access to the built environment; multi-sensory and multimodal interfaces; brain-computer interfaces.
Download or read book Information Literacy Key to an Inclusive Society written by Serap Kurbanoğlu and published by Springer. This book was released on 2017-01-26 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the 4th European Conference on Information Literacy, ECIL 2016, held in Prague, Czech Republic, in October 2016. The 52 full and 19 short papers presented in this volume were carefully reviewed and selected from 259 submissions. They were organized in topical sections named: inclusive society and democracy; employability and workplace; various literacies; reading preference: print vs electronic; theoretical aspects; higher education; discipline based studies; research methods; children and youth; country based studies; academic libraries; librarians; and teaching methods and instruction.
Download or read book The Routledge Handbook of Museums Media and Communication written by Kirsten Drotner and published by Routledge. This book was released on 2018-12-07 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums today find themselves within a mediatised society, where everyday life is conducted in a data-full and technology-rich context. In fact, museums are themselves mediatised: they present a uniquely media-centred environment, in which communicative media is a constitutive property of their organisation and of the visitor experience. The Routledge Handbook of Museums, Media and Communication explores what it means to take mediated communication as a key concept for museum studies and as a sensitising lens for media-related museum practice on the ground. Including contributions from experts around the world, this original and innovative Handbook shares a nuanced and precise understanding of media, media concepts and media terminology, rehearsing new locations for writing on museum media and giving voice to new subject alignments. As a whole, the volume breaks new ground by reframing mediated museum communication as a resource for an inclusive understanding of current museum developments. The Routledge Handbook of Museums, Media and Communication will appeal to both students and scholars, as well as to practitioners involved in the visioning, design and delivery of mediated communication in the museum. It teaches us not just how to study museums, but how to go about being a museum in today’s world. The book is available for free in PDF format as Open Access at www.taylorfrancis.com. It has been made available under a a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license
Download or read book Modelling and Simulation for Autonomous Systems written by Jan Hodicky and published by Springer. This book was released on 2015-08-20 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Modelling and Simulation for Autonomous Systems, MESAS 2014, held in Rome, Italy, in May 2014. The 32 revised full papers included in the volume were carefully reviewed and selected from 50 submissions, of which 46 were presented at the workshop. They are organized in the following topical sections: unmanned aerial vehicle, distributed simulation, robot system, military application, validation, human-machine communication, gazebo simulator, and algorithm.
Download or read book Creativity and Robotics written by Patricia Alves-Oliveira and published by Frontiers Media SA. This book was released on 2022-11-03 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Visual Information Communication written by Mao Lin Huang and published by Springer Science & Business Media. This book was released on 2009-10-20 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual communication through graphical and sign languages has long been conducted among human beings of different backgrounds and cultures, and in recent decades between human and machine. In today's digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, visual languages and multi-media processing. It has been successfully employed in knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities by people of many disciplines including architects, artists, children, engineers, and scientists. In addition, visual information is increasingly being used to facilitate human-human communication through the Internet and Web technology, and electronic mobile devices. This manuscript provides the cutting-edge techniques, approaches and the latest ongoing researches in the context of visual information communication. It is a collection of 24 chapters selected from more than 60 submissions to the VINCI'09 - 2009 Visual Information Communications International Conference, that is held in Sydney Australia, September 2009. These chapters were selected through a stringent review process to ensure their high standard in quality, significance and relevance. Each chapter was reviewed by at least two international Program Committee members of VINCI’09. The book covers a broad range of contents in five key sub-areas of visual information communication, including.
Download or read book Adaptive Technologies for Training and Education written by Paula J. Durlach (Ed) and published by Cambridge University Press. This book was released on 2012-02-20 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This volume provides an overview of the latest advancements in computer-based education training that use student performance data to provide adaptive and hence more efficient individualized learning opportunities"-- Provided by publisher.