Download or read book Proceedings of the 14th International Conference for Nubian Studies written by Marie Millet and published by IFAO. This book was released on 2024-03-01 with total page 1061 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Proceedings of the 14th International Conference for Nubian Studies are published in the research journal Kush for its 20th issue. Sixty articles are presenting the advances of international research on Middle Nile Valley archaeology and highlighting the richness and importance of Sudanese sites along the different phases of its Prehistory and History i.e. kingdoms of Kush (Kerma, Napata, Meroe), Medieval, Post-Medieval and Modern Periods. The eighty authors are coming from different disciplines: archaeology, linguistic, bio-anthropology, museum studies, etc. Their contributions are showing the nowadays implication of research in site management, cultural heritage and museums, especially in the frame of the bilateral programme Qatar Sudan Archaeological Programme.
Download or read book Immersive Education written by Martin Ebner and published by Springer. This book was released on 2015-07-31 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th European Immersive Education Summit, EiED 2014, held in Vienna, Austria, in November 2014. The 11 revised full papers presented were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on innovation and technological advancements in e-learning; immersive and emerging technologies for cultural and digital heritage.
Download or read book CAA2015 Keep The Revolution Going written by Stefano Campana and published by Archaeopress Publishing Ltd. This book was released on 2016-03-31 with total page 1134 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together all the successful peer-reviewed papers submitted for the proceedings of the 43rd conference on Computer Applications and Quantitative Methods in Archaeology that took place in Siena (Italy) from March 31st to April 2nd 2015.
Download or read book Handbook of Augmented Reality written by Borko Furht and published by Springer Science & Business Media. This book was released on 2011-08-31 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.
Download or read book Information Systems Crossroads for Organization Management Accounting and Engineering written by Marco De Marco and published by Springer Science & Business Media. This book was released on 2012-06-14 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines a wide range of issues that characterize the current IT based innovation trends in organizations. It contains a collection of research papers focusing on themes of growing interest in the field of Information Systems, Organization Studies, Management, Accounting and Engineering. The book offers a multidisciplinary view on Information Systems with the aim of disseminating academic knowledge. It would be particularly relevant to IT practitioners such as information systems managers and IT consultants. The 12 sections cover a broad spectrum of topics including: eServices in Public and Private Sectors; Organizational Change and the Impact of ICT in Public and Private Sectors; Information and Knowledge Management; Human-Computer Interaction; Information Systems, Innovation Transfer, and New Business Models; Business Intelligence Systems, their Strategic Role and Organizational Impacts; New Ways to Work and Interact with the Internet; IS, IT and Security; Blending Design and Behavioral Research in Information Systems; Professional Skills, Certification of Curricula, Online Education and Communities; IS Design, IS Development, Metrics and Compliance; ICT4LAW: Information and communication technologies to help firms, public administrations, legislators and citizens to operate in a highly regulated world. The content of each section is based on a selection of original double-blind peer reviewed contributions.
Download or read book Augmented and Virtual Reality written by Lucio Tommaso De Paolis and published by Springer. This book was released on 2015-08-14 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 conference brings together a community of researchers from academia and industry, computer scientists, engineers, and physicians in order to share points of views, knowledge, experiences, and scientific and technical results related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.
Download or read book Mobile Commerce Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2017-06-19 with total page 1584 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the era of digital technology, business transactions and partnerships across borders have become easier than ever. As part of this shift in the corporate sphere, managers, executives, and strategists across industries must acclimate themselves with the challenges and opportunities for conducting business. Mobile Commerce: Concepts, Methodologies, Tools, and Applications provides a comprehensive source of advanced academic examinations on the latest innovations and technologies for businesses. Including innovative studies on marketing, mobile commerce security, and wireless handheld devices, this multi-volume book is an ideal source for researchers, scholars, business executives, professionals, and graduate-level students.
Download or read book Critical Gaming Interactive History and Virtual Heritage written by Erik Champion and published by Routledge. This book was released on 2016-03-09 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies, particularly in their teaching and research in the field of virtual heritage. By looking at re-occurring issues in the design, playtesting and interface of serious games and game-based learning for cultural heritage and interactive history, this book highlights the importance of visualisation and self-learning in game studies and how this can intersect with digital humanities. It also asks whether such theoretical concepts can be applied to practical learning situations. It will be of particular interest to those who wish to investigate how games and virtual environments can be used in teaching and research to critique issues and topics in the humanities, particularly in virtual heritage and interactive history.
Download or read book HCI in Games written by Xiaowen Fang and published by Springer Nature. This book was released on 2022-06-16 with total page 675 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.
Download or read book Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications written by Rodrigues, João M. F. and published by IGI Global. This book was released on 2017-11-30 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.
Download or read book Ubiquitous Computing written by Eduard Babkin and published by BoD – Books on Demand. This book was released on 2011-02-10 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this book is to give a treatment of the actively developed domain of Ubiquitous computing. Originally proposed by Mark D. Weiser, the concept of Ubiquitous computing enables a real-time global sensing, context-aware informational retrieval, multi-modal interaction with the user and enhanced visualization capabilities. In effect, Ubiquitous computing environments give extremely new and futuristic abilities to look at and interact with our habitat at any time and from anywhere. In that domain, researchers are confronted with many foundational, technological and engineering issues which were not known before. Detailed cross-disciplinary coverage of these issues is really needed today for further progress and widening of application range. This book collects twelve original works of researchers from eleven countries, which are clustered into four sections: Foundations, Security and Privacy, Integration and Middleware, Practical Applications.
Download or read book Space and Time Visualisation written by Maria Boştenaru Dan and published by Springer. This book was released on 2016-07-19 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores expertise relevant for two working groups of NeDiMAH, a European Science Foundation (ESF) funded Research Networking Programme. It examines mapping methods, procedures, tools, criticism, awareness, challenges and solutions around the concepts of “Space and Time” and “Information Visualization”. The chapters explore digital methods in the representation of natural disasters, industrial design, cultural, and the history of architecture. The conclusions link to related research and present suggestions for further work including representing landscape not just as another 3D model but as historic evolution with specialised tools.
Download or read book Pattern Recognition ICPR International Workshops and Challenges written by Alberto Del Bimbo and published by Springer Nature. This book was released on 2021-02-20 with total page 685 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 8-volumes set constitutes the refereed of the 25th International Conference on Pattern Recognition Workshops, ICPR 2020, held virtually in Milan, Italy and rescheduled to January 10 - 11, 2021 due to Covid-19 pandemic. The 416 full papers presented in these 8 volumes were carefully reviewed and selected from about 700 submissions. The 46 workshops cover a wide range of areas including machine learning, pattern analysis, healthcare, human behavior, environment, surveillance, forensics and biometrics, robotics and egovision, cultural heritage and document analysis, retrieval, and women at ICPR2020.
Download or read book Telematics and Computing written by Miguel Felix Mata-Rivera and published by Springer. This book was released on 2018-11-01 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 7th International Congress on Telematics and Computing, WITCOM 2018, held in Mazatlán, Mexico in November 2018. The 23 full papers presented in this volume were carefully reviewed and selected from 57 submissions. They present and organize the knowledge from within the field of telematics and security, data analytics and Machine Learning, IoT and mobile computing.
Download or read book Laser Scanning written by Chau-Chang Wang and published by BoD – Books on Demand. This book was released on 2011-04-26 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever since the invention of laser by Schawlow and Townes in 1958, various innovative ideas of laser-based applications emerge very year. At the same time, scientists and engineers keep on improving laser's power density, size, and cost which patch up the gap between theories and implementations. More importantly, our everyday life is changed and influenced by lasers even though we may not be fully aware of its existence. For example, it is there in cross-continent phone calls, price tag scanning in supermarkets, pointers in the classrooms, printers in the offices, accurate metal cutting in machine shops, etc. In this volume, we focus the recent developments related to laser scanning, a very powerful technique used in features detection and measurement. We invited researchers who do fundamental works in laser scanning theories or apply the principles of laser scanning to tackle problems encountered in medicine, geodesic survey, biology and archaeology. Twenty-eight chapters contributed by authors around the world to constitute this comprehensive book.
Download or read book Digital Cultural Heritage written by Marinos Ioannides and published by Springer. This book was released on 2018-05-22 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the Final Conference of the Marie Skłodowska-Curie Initial Training Network for Digital Cultural Heritage, held in Olimje, Slovenia, in May 2017. The 29 revised full papers included in this volume were carefully reviewed and selected from 198 submissions. They focus on interdisciplinary and multi-disciplinary research concerning cutting edge cultural heritage informatics, -physics, -chemistry and -engineering and the use of technology for the representation, documentation, archiving, protection, preservation and communication of cultural heritage knowledge.
Download or read book Progress in Cultural Heritage Preservation written by Marinos Ioannides and published by Springer Science & Business Media. This book was released on 2012-10-22 with total page 920 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012, held in Lemesos, Cyprus, in October/November 2012. The 95 revised full papers were carefully reviewed and selected from 392 submissions. The papers are organized in topical sections on digital data acquisition technologies and data processing in cultural heritage, 2D and 3D data capture methodologies and data processing in cultural heritage, 2D and 3D GIS in cultural heritage, virtual reality in archaeology and historical research, standards, metadata, ontologies and semantic processing in cultural heritage, data management, archiving and presentation of cultural heritage content, ICT assistance in monitoring and restoration, innovative topics related to the current and future implementation, use, development and exploitation of the EU CH identity card, innovative technologies to asses, monitor and adapt to climate change, digital data acquisition technologies and data processing in cultural heritage, 2D and 3D data capture methodologies and data processing in cultural heritage, on-site and remotely sensed data collection, reproduction techniques and rapid prototyping in cultural heritage, 2D and 3D GIS in cultural heritage, innovative graphics applications and techniques, libraries and archives in cultural heritage, tools for education, documentation and training in CH, standards, metadata, ontologies and semantic processing in cultural heritage, damage assessment, diagnoses and monitoring for the preventive conservation and maintenance of CH, information management systems in CH, European research networks in the field of CH, non-destructive diagnosis technologies for the safe conversation and traceability of cultural assets.