Download or read book Windows Phone 8 Development Internals written by Andrew Whitechapel and published by Pearson Education. This book was released on 2013-06-15 with total page 1472 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build and optimize Windows Phone 8 apps for performance and security Drill into Windows Phone 8 design and architecture, and learn best practices for building phone apps for consumers and the enterprise. Written by two senior members of the core Windows Phone Developer Platform team, this hands-on book gets you up to speed on the Windows 8 core features and application model, and shows you how to build apps with managed code in C# and native code in C++. You’ll also learn how to incorporate Windows Phone 8 features such as speech, the Wallet, and in-app purchase. Discover how to: Create UIs with unique layouts, controls, and gesture support Manage databinding with the Model View ViewModel pattern Build apps that target Windows Phone 8 and Windows Phone 7 Use built-in sensors, including the accelerometer and camera Consume web services and connect to social media apps Share code across Windows Phone 8 and Windows 8 apps Build and deploy company hub apps for the enterprise Start developing games using Direct3D Test your app and submit it to the Windows Phone Store
Download or read book Essential Windows Phone 8 written by Shawn Wildermuth and published by Addison-Wesley. This book was released on 2013-05-14 with total page 623 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Shawn has created a guide that is easy to read, up-to-date, and comprehensive–covering the entire application surface area for Windows Phone developers. Enjoy!” –Jeff Wilcox, Senior Software Development Engineer, Microsoft Essential Windows® Phone 8 is the definitive guide to creating powerful mobile apps with Microsoft’s dramatically improved Windows Phone 8 platform. Ten-time Microsoft MVP Shawn Wildermuth draws on his extensive experience teaching Windows Phone development, helping you to get started fast and master techniques that lead to truly outstanding solutions. Updated throughout, this edition reflects new APIs and development best practices, ranging from new WinRT APIs to voice integration. It also contains a comprehensive new chapter on developing enterprise solutions for business. After introducing the platform and its key improvements, Shawn dives directly into the essentials. Using realistic code, he illustrates today’s best techniques for delivering robust, well-performing apps. You’ll build a complete app from start to finish and then deepen your skills with increasingly sophisticated techniques. From planning through delivery, Shawn guides you through the entire lifecycle, helping you make the most of Windows Phone 8’s valuable capabilities. Whether you’re a Windows developer going mobile or a mobile developer moving to Windows Phone, here are all the skills you’ll need. Coverage includes Setting up the WP8 development environment, including the emulator Using XAML to fully control the look and feel of your app’s interface Providing robust user interactivity through controls Creating mobile experiences built around the real needs of Windows Phone users Localizing your app for native languages and global markets Utilizing vibration, motion, sound, the camera, or other hardware features Supporting voice commands such as “Call Mom” or “Open Twitter” Integrating features that use Contacts, Appointments, Alarms, the media library and hubs, and the lock screen Storing data in simple files, caches, or a full-fledged database Multitasking in the background without compromising performance Implementing location-aware apps that can track where users are Retrieving external data and assets via REST, Web services, push notifications, or Windows Live Preparing your application for the Windows Phone Store Building and distributing enterprise apps for your company’s internal customers
Download or read book Windows 8 and Windows Phone 8 Game Development written by Adam Dawes and published by Apress. This book was released on 2013-06-17 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.
Download or read book Real World Windows 8 Development written by Samidip Basu and published by Apress. This book was released on 2013-09-16 with total page 479 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real World Windows 8 Development is a developer’s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards. Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more. Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development.
Download or read book Professional Windows 8 Programming written by Nick Lecrenski and published by John Wiley & Sons. This book was released on 2012-12-07 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is an exciting time to be a Windows developer. The arrival of Windows 8 is a complete game changer. The operating system and its development platform offer you an entirely new way to create rich, full-featured Windows-based applications. This team of authors takes you on a journey through all of the new development features of the Windows 8 platform specifically how to utilize Visual Studio 2012 and the XAML/C# languages to produce robust apps that are ready for deployment in the new Windows Store. Professional Windows 8 Programming: Learn how to utilize XAML to create rich content driven user interfaces Make use of the new AppBar to create a chrome-less menu system See how to support Sensors and Geo-location on Windows 8 devices Integrate your app into the Windows 8 ecosystem with Contracts and Extensions Walks you through the new Windows 8 navigation system for multi-page apps Minimize code with Data Binding and MVVM design patterns Features tips on getting your app ready for the Windows store Maximize revenue for your app by learning about available monetization strategies
Download or read book Apache Cordova 4 Programming written by John M. Wargo and published by Addison-Wesley Professional. This book was released on 2015-03-26 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Apache Cordova 4, you can leverage native technologies and web standards to quickly build cross-platform apps for most mobile devices. You can deliver a high-end user experience where it matters, while radically simplifying code maintenance and reuse. Apache Cordova 4 Programming is the most concise, accessible introduction to this remarkable technology. In this essential guide, expert mobile developer John Wargo quickly gets you up to speed with all the essentials, from installation, configuration, and tools, to building plugins and using Cordova’s powerful APIs. Wargo helps you make the most of Cordova 4’s major enhancements, while offering practical guidance for all versions, including Adobe PhoneGap. Full chapters are dedicated to five major mobile platforms: Android, iOS, Windows Phone, Firefox OS, and Ubuntu. Using rich, relevant examples, Wargo guides you through both the anatomy of a Cordova app and its entire lifecycle, including cross-platform testing and debugging. Throughout, he illuminates Cordova development best practices, streamlining your development process and helping you write high-quality apps right from the start. Topics include Installing and configuring Cordova’s development environment Working with the Cordova command line interfaces Creating Cordova plugins, using Plugman and the PhoneGap CLI Cordova’s support for Firefox OS and Ubuntu devices Automation (Grunt and Gulp) and Cordova CLI hooks Microsoft’s hybrid toolkit for Visual Studio Third-party tools, such as AppGyver, GapDebug, THyM, and more Beautifying Cordova apps with third-party HTML frameworks, such as Bootstrap, OpenUI5, Ionic, and Onsen UI Running, testing, and debugging Cordova apps on each major mobile platform Access the full code examples at cordova4programming.com, where you’ll also find updates reflecting Cordova’s continuing evolution. This book is an ideal companion to Wargo’s authoritative collection of Apache Cordova code recipes for each Cordova API, Apache Cordova API Cookbook (Addison-Wesley, 2015).
Download or read book Aligned To Win written by Ashish Pachory and published by Zorba Books. This book was released on 2018-03-06 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adoption of Technology for Business and Alignment of Technology with Business are the twin engines to propel enterprise growth in the digital era. Unless both are firing together, you can neither attain sufficient altitude nor enough speed to stay competitive. Harness the power of this combined force by mastering the simple and proven techniques that help Business and IT achieve their shared mission, which is to make the business successful. Across industries and sectors, enterprises today must straddle two agendas at once: 1. The innovation-driven transformation to digital systems, 2. The preservation of best practices in business management and conduct. In other words, they must ride the digital wave without losing their grip on the business basics required to stay afloat. Only companies that have invested in this alignment between Business and Technology at the level of their culture, strategy, structure,processes, intellect, function and tactics will survive as digital enterprises. These seven dimensions of Business-IT Alignment, or BITA, are the foundation on which a successful digital business is built. Introduction 1 The way Things were… 2 Business-IT Alignment: Platitude or Survival? 3 Redefining IT in the times of BITA 4 The Digital Economy and what BITA has to do with it 5 BITA: An Outside-In View 6 What’s Your BITA Level? 7 Setting the Stage for the Digital Enterprise 8 The Making of the Digital Enterprise 9 The Culture Connection 10 The Strategy Statement 11 The Structure Story 12 The Process Paradigm 13 The Intellectual Interlock 14 The Functional Focus 15 The Tactical Touch List of Acronyms Glossary of Terms
Download or read book The Indie Game Developer Handbook written by Richard Hill-Whittall and published by CRC Press. This book was released on 2015-02-11 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. The Indie Game Developer Handbook covers every aspect of running a game development studio—from the initial creation of the game through to completion, release and beyond. Accessible and complete guide to many aspects of running a game development studio from funding and development through QA, publishing, marketing, and more. Provides a useful knowledge base and help to support the learning process of running an indie development studio in an honest, approachable and easy to understand way. Case studies, interviews from other studies and industry professionals grant an first-hand look into the world of indie game development
Download or read book Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours written by Jonathan Harbour and published by Sams Publishing. This book was released on 2012 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.
Download or read book C 7 0 in a Nutshell written by Joseph Albahari and published by "O'Reilly Media, Inc.". This book was released on 2017-10-11 with total page 1090 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you have questions about C# 7.0 or the .NET CLR and its core Framework assemblies, this bestselling guide has the answers you need. Since its debut in 2000, C# has become a language of unusual flexibility and breadth, but its continual growth means there’s always more to learn. Organized around concepts and use cases, this updated edition provides intermediate and advanced programmers with a concise map of C# and .NET knowledge. Dive in and discover why this Nutshell guide is considered the definitive reference on C#. Get up to speed on the C# language, from the basics of syntax and variables to advanced topics such as pointers, operator overloading, and dynamic binding Dig deep into LINQ via three chapters dedicated to the topic Explore concurrency and asynchrony, advanced threading, and parallel programming Work with .NET features, including XML, regular expressions, networking, serialization, reflection, application domains, and security Delve into Roslyn, the modular C# 7.0 compiler-as-a-service
Download or read book Computerworld written by and published by . This book was released on 1995-05-08 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.
Download or read book Introducing NET 4 5 written by Alex Mackey and published by Apress. This book was released on 2012-11-27 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Microsoft has introduced a large number of changes to the way that the .NET Framework operates. Familiar technologies have being altered, best practices replaced, and developer methodologies adjusted. Many developers find it hard to keep up with the pace of change across .NET's ever-widening array of technologies. The introduction of Windows 8 and its new style of applications only compounds the problem. You may know what's happening in C#, but what about the latest innovations in the cloud? How is that going to affect your work? What possibilities do the new async capabilities bring? What you need is a roadmap. A guide to help you see the innovations that matter and to give you a head start on the opportunities available in the new framework. Introducing .NET 4.5 is designed to provide you with just that roadmap. It serves as a no-nonsense primer that will help experienced .NET developers understand the impact of the new framework and the technologies that co-exist with it. This book will keep you updated on the changes and help you to seize new opportunities confidently and quickly.
Download or read book ECOOP 2014 Object Oriented Programming written by Richard Jones and published by Springer. This book was released on 2014-07-17 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 28th European Conference on Object-Oriented Programming, ECOOP 2014, held in Uppsala, Sweden, in July/August 2014. The 27 papers presented in this volume were carefully reviewed and selected from 101 submissions. They are organized in topical sections named: analysis; design; concurrency; types; implementation; refactoring; JavaScript, PHP and frameworks; and parallelism.
Download or read book Learn to Implement Games with Code written by John M. Quick and published by CRC Press. This book was released on 2016-09-19 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.
Download or read book InfoWorld written by and published by . This book was released on 1990-10-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Download or read book Microsoft Visual Basic 2013 Step by Step written by Michael Halvorson and published by Pearson Education. This book was released on 2013 with total page 700 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on, step-by-step guide to learning Visual Basic 2013 features practical guidance and examples for building professional applications for Windows and the Web.
Download or read book Beginning Windows 8 Application Development written by István Novák and published by John Wiley & Sons. This book was released on 2012-09-06 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to use exciting new development tools and create applications for Windows 8 If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more. Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5 Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++ Shows how to debug, certify and deploy your applications Introduces the new Windows 8 app store and offers advice on marketing your apps Beginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS.