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EBookClubs

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Book Going to War

    Book Details:
  • Author : Jason Darby
  • Publisher : Muska/Lipman
  • Release : 2009
  • ISBN :
  • Pages : 494 pages

Download or read book Going to War written by Jason Darby and published by Muska/Lipman. This book was released on 2009 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.

Book The First World War in Computer Games

Download or read book The First World War in Computer Games written by C. Kempshall and published by Springer. This book was released on 2015-05-15 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: The First World War in Computer Games analyses the depiction of combat, the landscape of the trenches, and concepts of how the war ended through computer games. This book explores how computer games are at the forefront of new representations of the First World War.

Book Wargames

    Book Details:
  • Author : David Bischoff
  • Publisher : Dell
  • Release : 1983
  • ISBN :
  • Pages : 170 pages

Download or read book Wargames written by David Bischoff and published by Dell. This book was released on 1983 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book War Games

    Book Details:
  • Author : David Bischoff
  • Publisher : Puffin
  • Release : 1983-08-01
  • ISBN : 9780140317015
  • Pages : 224 pages

Download or read book War Games written by David Bischoff and published by Puffin. This book was released on 1983-08-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep in the control room the nation's chiefs watch with alarm as their computers show imminent missile attack. Could this be it? Or is the truth funnier, though almost as alarming.Romanen er baseret på den succesrige film "WarGames" om, hvordan en und computer hacker sætter nationens forsvar i alarmberedskab.

Book Dunkirk

    Book Details:
  • Author : Hugh Sebag-Montefiore
  • Publisher : Penguin UK
  • Release : 2007-05-31
  • ISBN : 0141906162
  • Pages : 1005 pages

Download or read book Dunkirk written by Hugh Sebag-Montefiore and published by Penguin UK. This book was released on 2007-05-31 with total page 1005 pages. Available in PDF, EPUB and Kindle. Book excerpt: * * * Special 75th Anniversary Edition * * * Hugh Sebag-Montefiore's Dunkirk: Fight to the Last Man tells the story of the rescue in May 1940 of British soldiers fleeing capture and defeat by the Nazis at Dunkirk. Dunkirk was not just about what happened at sea and on the beaches. The evacuation would never have succeeded had it not been for the tenacity of the British soldiers who stayed behind to ensure they got away. Men like Sergeant Major Gus Jennings who died smothering a German stick bomb in the church at Esquelbecq in an effort to save his comrades, and Captain Marcus Ervine-Andrews VC who single-handedly held back a German attack on the Dunkirk perimeter thereby allowing the British line to form up behind him. Told to stand and fight to the last man, these brave few battalions fought in whatever manner they could to buy precious time for the evacuation. Outnumbered and outgunned, they launched spectacular and heroic attacks time and again, despite ferocious fighting and the knowledge that for many only capture or death would end their struggle. 'A searing story . . . both meticulous military history and a deeply moving testimony to the extraordinary personal bravery of individual soldiers' Tim Gardam, The Times 'Sebag-Montefiore tells [the story] with gusto, a remarkable attention to detail and an inexhaustible appetite for tracking down the evidence' Richard Ovary, Telegraph Hugh Sebag-Montefiore was a barrister before becoming a journalist and then an author. He wrote the best-selling Enigma: The Battle for the Code. One of his ancestors was evacuated from Dunkirk.

Book Wargames

    Book Details:
  • Author : Martin van Creveld
  • Publisher : Cambridge University Press
  • Release : 2013-04-04
  • ISBN : 110703695X
  • Pages : 343 pages

Download or read book Wargames written by Martin van Creveld and published by Cambridge University Press. This book was released on 2013-04-04 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the history and development of wargames, and how they relate to real war and society in general.

Book Playing War

    Book Details:
  • Author : Matthew Thomas Payne
  • Publisher : NYU Press
  • Release : 2016-04-05
  • ISBN : 1479895105
  • Pages : 284 pages

Download or read book Playing War written by Matthew Thomas Payne and published by NYU Press. This book was released on 2016-04-05 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the culture that made military shooter video games popular, and key in understanding the War on Terror No video game genre has been more popular or more lucrative in recent years than the “military shooter.” Franchises such as Call of Duty, Battlefield, and those bearing Tom Clancy’s name turn over billions of dollars annually by promising to immerse players in historic and near-future battles, converting the reality of contemporary conflicts into playable, experiences. In the aftermath of 9/11, these games transformed a national crisis into fantastic and profitable adventures, where seemingly powerless spectators became solutions to these virtual Wars on Terror. Playing War provides a cultural framework for understanding the popularity of military-themed video games and their significance in the ongoing War on Terror. Matthew Payne examines post-9/11 shooter-style game design as well as gaming strategies to expose how these practices perpetuate and challenge reigning political beliefs about America’s military prowess and combat policies. Far from offering simplistic escapist pleasures, these post-9/11 shooters draw on a range of nationalist mythologies, positioning the player as the virtual hero at every level. Through close readings of key games, analyses of marketing materials, and participant observations of the war gaming community, Playing War examines an industry mobilizing anxieties about terrorism and invasion to craft immersive titles that transform international strife into interactive fun.

Book War Games

    Book Details:
  • Author : Jonna Eagle
  • Publisher : Rutgers University Press
  • Release : 2019-11-15
  • ISBN : 0813598931
  • Pages : 197 pages

Download or read book War Games written by Jonna Eagle and published by Rutgers University Press. This book was released on 2019-11-15 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word “wargames” might seem like a contradiction in terms. After all, the declaration “This is war” is meant to signal that things have turned deadly serious, that there is no more playing around. Yet the practices of war are intimately entangled with practices of gaming, from military videogames to live battle reenactments. How do these forms of play impact how both soldiers and civilians perceive acts of war? This Quick Take considers how various war games and simulations shape the ways we imagine war. Paradoxically, these games grant us a sense of mastery and control as we strategize and scrutinize the enemy, yet also allow us the thrilling sense of being immersed in the carnage and chaos of battle. But as simulations of war become more integrated into both popular culture and military practice, how do they shape our apprehension of the traumatic realities of warfare? Covering everything from chess to football, from Saving Private Ryan to American Sniper, and from Call of Duty to drone interfaces, War Games is an essential guide for anyone seeking to understand the militarization of American culture, offering a compact yet comprehensive look at how we play with images of war.

Book Simulating War

    Book Details:
  • Author : Philip Sabin
  • Publisher : Bloomsbury Publishing
  • Release : 2012-01-19
  • ISBN : 1441162267
  • Pages : 412 pages

Download or read book Simulating War written by Philip Sabin and published by Bloomsbury Publishing. This book was released on 2012-01-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past fifty years, many thousands of conflict simulations have been published that bring the dynamics of past and possible future wars to life. In this book, Philip Sabin explores the theory and practice of conflict simulation as a topic in its own right, based on his thirty years of experience in designing wargames and using them in teaching. Simulating War sets conflict simulation in its proper context alongside more familiar techniques such as game theory and operational analysis. It explains in detail the analytical and modelling techniques involved, and it teaches you how to design your own simulations of conflicts of your choice. The book provides eight simple illustrative simulations of specific historical conflicts, complete with rules, maps and counters. Simulating War is essential reading for all recreational or professional simulation gamers, and for anyone who is interested in modelling war, from teachers and students to military officers.

Book Dark Territory

    Book Details:
  • Author : Fred Kaplan
  • Publisher : Simon and Schuster
  • Release : 2016
  • ISBN : 1476763267
  • Pages : 352 pages

Download or read book Dark Territory written by Fred Kaplan and published by Simon and Schuster. This book was released on 2016 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published in hardcover in 2016 by Simon & Schuster.

Book Basic Computer Games

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book War Games

    Book Details:
  • Author : Thomas B. Allen
  • Publisher : Berkley
  • Release : 1989
  • ISBN : 9780425116470
  • Pages : 420 pages

Download or read book War Games written by Thomas B. Allen and published by Berkley. This book was released on 1989 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-life maneuvers--all the games played by today's leaders are here, based on information gained through the Freedom of Information Act.

Book Fundamentals of War Gaming

    Book Details:
  • Author : Francis J. McHugh
  • Publisher : Government Printing Office
  • Release : 1966
  • ISBN : 9781935352006
  • Pages : 260 pages

Download or read book Fundamentals of War Gaming written by Francis J. McHugh and published by Government Printing Office. This book was released on 1966 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.

Book The Role of Computers in War Games

Download or read book The Role of Computers in War Games written by William Thane Minor and published by . This book was released on 1967 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book U S  Navy Fundamentals of War Gaming

Download or read book U S Navy Fundamentals of War Gaming written by Francis J. McHugh and published by Skyhorse Publishing Inc.. This book was released on 2013-07 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games.

Book Selected Methods and Models in Military Operations Research

Download or read book Selected Methods and Models in Military Operations Research written by Naval Postgraduate School (U.S.). Department of Operations Research and Administrative Sciences and published by . This book was released on 1972 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Library of Congress Subject Headings

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2004 with total page 1662 pages. Available in PDF, EPUB and Kindle. Book excerpt: