Download or read book Real Time Volume Graphics written by Klaus Engel and published by CRC Press. This book was released on 2006-07-21 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Download or read book Graphics Interface 2006 written by Stephen Mann and published by A K Peters/CRC Press. This book was released on 2006-06-30 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Interface 2006 took place in Quebec City, June 7th to 9th, 2006. GI2006 will be the 32nd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI consistently attracts high-quality papers on recent advances in interactive systems, human computer interaction, and graphics, from around the world. Topics covered include, but are not limited to: - Shading and rendering - Geometric modeling and meshing - Graphics in simulation - Image-based rendering - Image synthesis and realism - Medical and scientific visualization - Computer animation - Real-time rendering - Non-photorealistic rendering - Interaction techniques - Computer-supported cooperative network - Human interface devices - Virtual reality - Data and information visualization - Multimedia - Mobile computing - Haptic and tangible interfaces
Download or read book Medical Imaging and Augmented Reality written by Hongen Liao and published by Springer. This book was released on 2010-09-17 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 5th International Workshop on Medical Imaging and Augmented Reality, MIAR 2010, was held at the China National Convention Center (CNCC), B- jing, China on September 19–20, 2010. MIAR has remained a truly international meeting, bringing together - searchers from all ?elds related to medical image analysis, visualization and targeted intervention.In recent years,technical advances in therapeutic delivery andagrowingdemandforpatient-speci?ctreatmenthaveacceleratedtheclinical applications of MIAR-related techniques. Imaging plays an increasingly imp- tant role in targeted therapy, with interventions such as drug or gene therapy relying on more accurate delivery tailored to individual patients. Rapid progress in surgical methodologies, such as those with robot assistance, demands p- cise guidance from both preoperative and intraoperative imaging. The volume of data available from existing and emerging imaging modalities leads to a - sire for more automated analysis for diagnosis, segmentation and registration. Research in this rapidly developing area is highly multi-disciplinary, integrating research in life sciences, physical sciences, engineering, and medicine.
Download or read book Analyzing Data Through Probabilistic Modeling in Statistics written by Jakóbczak, Dariusz Jacek and published by IGI Global. This book was released on 2021-02-19 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Probabilistic modeling represents a subject arising in many branches of mathematics, economics, and computer science. Such modeling connects pure mathematics with applied sciences. Similarly, data analyzing and statistics are situated on the border between pure mathematics and applied sciences. Therefore, when probabilistic modeling meets statistics, it is a very interesting occasion that has gained much research recently. With the increase of these technologies in life and work, it has become somewhat essential in the workplace to have planning, timetabling, scheduling, decision making, optimization, simulation, data analysis, and risk analysis and process modeling. However, there are still many difficulties and challenges that arrive in these sectors during the process of planning or decision making. There continues to be the need for more research on the impact of such probabilistic modeling with other approaches. Analyzing Data Through Probabilistic Modeling in Statistics is an essential reference source that builds on the available literature in the field of probabilistic modeling, statistics, operational research, planning and scheduling, data extrapolation in decision making, probabilistic interpolation and extrapolation in simulation, stochastic processes, and decision analysis. This text will provide the resources necessary for economics and management sciences and for mathematics and computer sciences. This book is ideal for interested technology developers, decision makers, mathematicians, statisticians and practitioners, stakeholders, researchers, academicians, and students looking to further their research exposure to pertinent topics in operations research and probabilistic modeling.
Download or read book Game Engine Gems Volume One written by Eric Lengyel and published by Jones & Bartlett Learning. This book was released on 2010-03-05 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations. A CD-ROM containing all the source codes and demos accompanies the book.
Download or read book Intelligent Computer Graphics 2009 written by Dimitri Plemenos and published by Springer. This book was released on 2009-10-13 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume “Artificial Int- ligence Techniques for Computer Graphics”. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions in cases where traditional Computer Graphics techniques, even combined with Artificial Intelligence ones, cannot propose any satisfactory solution. A good example of such a case is the one of scene understanding, in the case where several parts of the scene are impossible to access.
Download or read book Probabilistic Nodes Combination PNC for Object Modeling and Contour Reconstruction written by Jakóbczak, Dariusz Jacek and published by IGI Global. This book was released on 2017-03-24 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shape representation and reconstruction is a vital aspect of modern computer science applications. New modeling methods and techniques can significantly optimize these processes. Probabilistic Nodes Combination (PNC) for Object Modeling and Contour Reconstruction is an innovative reference source that examines the latest trends in 2D curve interpolation and modeling methodologies. Focusing on a range of pertinent topics such as 3D surface modeling, high-dimensional data, and numerical methods, this is an ideal publication for programmers, researchers, students, and practitioners interested in emerging methods in object modeling and contour reconstruction.
Download or read book Medical Image Processing written by Geoff Dougherty and published by Springer Science & Business Media. This book was released on 2011-07-25 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is designed for end users in the field of digital imaging, who wish to update their skills and understanding with the latest techniques in image analysis. The book emphasizes the conceptual framework of image analysis and the effective use of image processing tools. It uses applications in a variety of fields to demonstrate and consolidate both specific and general concepts, and to build intuition, insight and understanding. Although the chapters are essentially self-contained they reference other chapters to form an integrated whole. Each chapter employs a pedagogical approach to ensure conceptual learning before introducing specific techniques and “tricks of the trade”. The book concentrates on a number of current research applications, and will present a detailed approach to each while emphasizing the applicability of techniques to other problems. The field of topics is wide, ranging from compressive (non-uniform) sampling in MRI, through automated retinal vessel analysis to 3-D ultrasound imaging and more. The book is amply illustrated with figures and applicable medical images. The reader will learn the techniques which experts in the field are currently employing and testing to solve particular research problems, and how they may be applied to other problems.
Download or read book Physically Based Rendering of Synthetic Objects in Real Environments written by Joel Kronander and published by Linköping University Electronic Press. This book was released on 2015-11-10 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thesis presents methods for photorealistic rendering of virtual objects so that they can be seamlessly composited into images of the real world. To generate predictable and consistent results, we study physically based methods, which simulate how light propagates in a mathematical model of the augmented scene. This computationally challenging problem demands both efficient and accurate simulation of the light transport in the scene, as well as detailed modeling of the geometries, illumination conditions, and material properties. In this thesis, we discuss and formulate the challenges inherent in these steps and present several methods to make the process more efficient. In particular, the material contained in this thesis addresses four closely related areas: HDR imaging, IBL, reflectance modeling, and efficient rendering. The thesis presents a new, statistically motivated algorithm for HDR reconstruction from raw camera data combining demosaicing, denoising, and HDR fusion in a single processing operation. The thesis also presents practical and robust methods for rendering with spatially and temporally varying illumination conditions captured using omnidirectional HDR video. Furthermore, two new parametric BRDF models are proposed for surfaces exhibiting wide angle gloss. Finally, the thesis also presents a physically based light transport algorithm based on Markov Chain Monte Carlo methods that allows approximations to be used in place of exact quantities, while still converging to the exact result. As illustrated in the thesis, the proposed algorithm enables efficient rendering of scenes with glossy transfer and heterogenous participating media.
Download or read book Vision Modeling and Visualization 2008 written by Oliver Deussen and published by Pro Universitate. This book was released on 2008 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Advances in Visual Computing written by Richard Boyle and published by Springer. This book was released on 2010-11-19 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is with great pleasure that we present the proceedings of the 6th Inter- tional, Symposium on Visual Computing (ISVC 2010), which was held in Las Vegas, Nevada. ISVC provides a common umbrella for the four main areas of visual computing including vision, graphics, visualization, and virtual reality. The goal is to provide a forum for researchers, scientists, engineers, and pr- titioners throughout the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 14 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. The response to the call for papers was very good; we received over 300 submissions for the main symposium from which we accepted 93 papers for oral presentation and 73 papers for poster p- sentation. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 44 papers were accepted for oral presentation and 6 papers for poster presentation in the special tracks.
Download or read book Quantum Dynamic Imaging written by Andre D Bandrauk and published by Springer Science & Business Media. This book was released on 2011-07-12 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Studying and using light or "photons" to image and then to control and transmit molecular information is among the most challenging and significant research fields to emerge in recent years. One of the fastest growing areas involves research in the temporal imaging of quantum phenomena, ranging from molecular dynamics in the femto (10-15s) time regime for atomic motion to the atto (10-18s) time scale of electron motion. In fact, the attosecond "revolution" is now recognized as one of the most important recent breakthroughs and innovations in the science of the 21st century. A major participant in the development of ultrafast femto and attosecond temporal imaging of molecular quantum phenomena has been theory and numerical simulation of the nonlinear, non-perturbative response of atoms and molecules to ultrashort laser pulses. Therefore, imaging quantum dynamics is a new frontier of science requiring advanced mathematical approaches for analyzing and solving spatial and temporal multidimensional partial differential equations such as Time-Dependent Schroedinger Equations (TDSE) and Time-Dependent Dirac equations (TDDEs for relativistic phenomena). These equations are also coupled to the photons in Maxwell's equations for collective propagation effects. Inversion of the experimental imaging data of quantum dynamics presents new mathematical challenges in the imaging of quantum wave coherences on subatomic (subnanometer) spatial dimensions and multiple timescales from atto to femto and even nanoseconds. In Quantum Dynamic Imaging: Theoretical and Numerical Methods, leading researchers discuss these exciting state-of-the-art developments and their implications for R&D in view of the promise of quantum dynamic imaging science as the essential tool for controlling matter at the molecular level.
Download or read book Future Information Technology written by James J. (Jong Hyuk) Park and published by Springer. This book was released on 2011-06-28 with total page 447 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume-set constitutes the refereed proceedings of the 6th International Conference on Future Information Technology, FutureTech 2011, held in Crete, Greece, in June 2011. The 123 revised full papers presented in both volumes were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on future information technology, IT service and cloud computing; social computing, network, and services; forensics for future generation communication environments; intelligent transportation systems and applications; multimedia and semantic technologies; information science and technology.
Download or read book Natural Language Processing Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2019-11-01 with total page 1704 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology continues to become more sophisticated, a computer’s ability to understand, interpret, and manipulate natural language is also accelerating. Persistent research in the field of natural language processing enables an understanding of the world around us, in addition to opportunities for manmade computing to mirror natural language processes that have existed for centuries. Natural Language Processing: Concepts, Methodologies, Tools, and Applications is a vital reference source on the latest concepts, processes, and techniques for communication between computers and humans. Highlighting a range of topics such as machine learning, computational linguistics, and semantic analysis, this multi-volume book is ideally designed for computer engineers, computer and software developers, IT professionals, academicians, researchers, and upper-level students seeking current research on the latest trends in the field of natural language processing.
Download or read book Enhancing Salient Features in Volumetric Data Using Illumination and Transfer Functions written by Daniel Jönsson and published by Linköping University Electronic Press. This book was released on 2016-10-04 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: The visualization of volume data is a fundamental component in the medical domain. Volume data is used in the clinical work-flow to diagnose patients and is therefore of uttermost importance. The amount of data is rapidly increasing as sensors, such as computed tomography scanners, become capable of measuring more details and gathering more data over time. Unfortunately, the increasing amount of data makes it computationally challenging to interactively apply high quality methods to increase shape and depth perception. Furthermore, methods for exploring volume data has mostly been designed for experts, which prohibits novice users from exploring volume data. This thesis aims to address these challenges by introducing efficient methods for enhancing salient features through high quality illumination as well as methods for intuitive volume data exploration. Humans are interpreting the world around them by observing how light interacts with objects. Shadows enable us to better determine distances while shifts in color enable us to better distinguish objects and identify their shape. These concepts are also applicable to computer generated content. The perception in volume data visualization can therefore be improved by simulating real-world light interaction. This thesis presents efficient methods that are capable of interactively simulating realistic light propagation in volume data. In particular, this work shows how a multi-resolution grid can be used to encode the attenuation of light from all directions using spherical harmonics and thereby enable advanced interactive dynamic light configurations. Two methods are also presented that allow photon mapping calculations to be focused on visually changing areas.The results demonstrate that photon mapping can be used in interactive volume visualization for both static and time-varying volume data. Efficient and intuitive exploration of volume data requires methods that are easy to use and reflect the objects that were measured. A value that has been collected by a sensor commonly represents the material existing within a small neighborhood around a location. Recreating the original materials is difficult since the value represents a mixture of them. This is referred to as the partial-volume problem. A method is presented that derives knowledge from the user in order to reconstruct the original materials in a way which is more in line with what the user would expect. Sharp boundaries are visualized where the certainty is high while uncertain areas are visualized with fuzzy boundaries. The volume exploration process of mapping data values to optical properties through the transfer function has traditionally been complex and performed by expert users. A study at a science center showed that visitors favor the presented dynamic gallery method compared to the most commonly used transfer function editor.
Download or read book Video Surveillance for Sensor Platforms written by Mayssaa Al Najjar and published by Springer Science & Business Media. This book was released on 2013-10-22 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces resource aware image decomposition, registration, fusion, object detection and tracking algorithms along with their applications in security, monitoring and integration in 3rd Generation Surveillance Systems. All algorithms are evaluated through experimental and simulation results and a parallel and pipelined efficient architecture for implementing the algorithms is described.