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EBookClubs

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Book Visual Effects in a Digital World

Download or read book Visual Effects in a Digital World written by Karen Goulekas and published by Morgan Kaufmann. This book was released on 2001-07-27 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: As this title is a glossary, no table of contents is included.

Book Visual Effects in a Digital World

Download or read book Visual Effects in a Digital World written by Karen Goulekas and published by Elsevier. This book was released on 2001-08-10 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color theory, and many others. Visual Effects in a Digital World offers a much-needed reconsolidation of this knowledge. All of the industry's workers frequently need to understand concepts from other specialties, and this book-the only one of its kind-lets them look up and grasp the basics of any visual effects concept in a matter of seconds. It's a great way for everyone, regardless of experience, to find their way through the jargon and learn what they need to know. - Authoritative coverage from a winner visual effects expert-winner of a British Academy Award and two Emmys - Covers topics such as computer graphics, digital compositing, live action, stage, and miniature photography, and a wide range of computer and Internet concepts - Offers job descriptions for positions found throughout the industry - Demystifies the jargon used by practitioners in every subspecialty

Book Visual Effects in a Digital World

Download or read book Visual Effects in a Digital World written by Karen E Goulekas and published by . This book was released on 2001-07-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color theory, and many others. Visual Effects in a Digital World offers a much-needed reconsolidation of this knowledge. All of the industry's workers frequently need to understand concepts from other specialties, and this book-the only one of its kind-lets them look up and grasp the basics of any visual effects concept in a matter of seconds. It's a great way for everyone, regardless of experience, to find their way through the jargon and learn what they need to know. * Authoritative coverage from a winner visual effects expert-winner of a British Academy Award and two Emmys. * Cover topics such as computer graphics, digital compositing, live action, stage, and miniature photography, and a wide range of computer and Internet concepts. * Offers job descriptions for positions found throughout the industry. * Demystifies the jargon used by practitioners in every subspecialty.

Book Digital Visual Effects and Compositing

Download or read book Digital Visual Effects and Compositing written by Jon Gress and published by Pearson Education. This book was released on 2015 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Everything you need to know to become a professional VFX whizz in one thorough and comprehensive guide.

Book Digital Domain

    Book Details:
  • Author : Piers Bizony
  • Publisher : White Lion Publishing
  • Release : 2001
  • ISBN :
  • Pages : 266 pages

Download or read book Digital Domain written by Piers Bizony and published by White Lion Publishing. This book was released on 2001 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Piers Brizony has gained complete access to the headquarters of Digital Domain in Venice, California, in order to produce the first ever book on the company's work at the cutting edge of the special- effects industry. Covers major films of recent years: Titanic, Apollo 13, True Lies.

Book The Digitization of Cinematic Visual Effects

Download or read book The Digitization of Cinematic Visual Effects written by Rama Venkatasawmy and published by Rowman & Littlefield. This book was released on 2013 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digitization of Cinematic Visual Effects: Hollywood's Coming of Age, by Rama Venkatasawmy, analyzes how the Hollywood cinema industry's visual effects applications have not only motivated the expansion of filmmaking praxis, they have also influenced the evolution of viewing pleasures and spectatorship experiences. Following the digitization of their associated technologies, VFX have been responsible for multiplying the strategies of representation and storytelling, as well as extending the range of stories that can potentially be told onscreen. By the same token, the visual standards of the Hollywood film's production and exhibition have been growing in sophistication. On the basis of displaying groundbreaking VFX--immaculately realized through the application of cutting-edge technologies and craftsmanship--and of projecting such a significant degree of visual innovation and originality, certain Hollywood movies have established techno-visual trends and industrial standards for subsequent filmmaking practice. Hollywood cinema's entry into the digital realm is intertwined with the intensification of conglomeratic practices within the movie business, the domain of techno-scientific R&D in filmmaking, and the unification of corporate media, information technology, and entertainment. Hence, the standardization of, and convergence toward, the digital medium is emblematic of Hollywood cinema's techno-industrial evolution in the late twentieth century. Accordingly, this volume identifies various synergies and partnerships--between VFX providers, movie studios, graphic designers, and more--that have emerged from a progressive growth of awareness in Hollywood of the digital medium's potential.

Book Digital Visual Effects in Cinema

Download or read book Digital Visual Effects in Cinema written by Stephen Prince and published by Rutgers University Press. This book was released on 2011-12-07 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.

Book Computer Vision for Visual Effects

Download or read book Computer Vision for Visual Effects written by Richard J. Radke and published by Cambridge University Press. This book was released on 2013 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.

Book Digital Storytelling

Download or read book Digital Storytelling written by Shilo T. McClean and published by MIT Press. This book was released on 2008-09-26 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: How digital visual effects in film can be used to support storytelling: a guide for scriptwriters and students. Computer-generated effects are often blamed for bad Hollywood movies. Yet when a critic complains that "technology swamps storytelling" (in a review of Van Helsing, calling it "an example of everything that is wrong with Hollywood computer-generated effects movies"), it says more about the weakness of the story than the strength of the technology. In Digital Storytelling, Shilo McClean shows how digital visual effects can be a tool of storytelling in film, adding narrative power as do sound, color, and "experimental" camera angles—other innovative film technologies that were once criticized for being distractions from the story. It is time, she says, to rethink the function of digital visual effects. Effects artists say—contrary to the critics—that effects always derive from story. Digital effects are a part of production, not post-production; they are becoming part of the story development process. Digital Storytelling is grounded in filmmaking, the scriptwriting process in particular. McClean considers crucial questions about digital visual effects—whether they undermine classical storytelling structure, if they always call attention to themselves, whether their use is limited to certain genres—and looks at contemporary films (including a chapter-long analysis of Steven Spielberg's use of computer-generated effects) and contemporary film theory to find the answers. McClean argues that to consider digital visual effects as simply contributing the "wow" factor underestimates them. They are, she writes, the legitimate inheritors of film storycraft.

Book Spectacular Digital Effects

Download or read book Spectacular Digital Effects written by Kristen Whissel and published by Duke University Press. This book was released on 2014-02-05 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: By developing the concept of the "digital effects emblem," Kristen Whissel contributes a new analytic rubric to cinema studies. An "effects emblem" is a spectacular, computer-generated visual effect that gives stunning expression to a film's key themes. Although they elicit feelings of astonishment and wonder, effects emblems do not interrupt narrative, but are continuous with story and characterization and highlight the narrative stakes of a film. Focusing on spectacular digital visual effects in live-action films made between 1989 and 2011, Whissel identifies and examines four effects emblems: the illusion of gravity-defying vertical movement, massive digital multitudes or "swarms," photorealistic digital creatures, and morphing "plasmatic" figures. Across films such as Avatar, The Matrix, the Lord of the Rings trilogy, Jurassic Park, Titanic, and Crouching Tiger, Hidden Dragon, these effects emblems heighten the narrative drama by contrasting power with powerlessness, life with death, freedom with constraint, and the individual with the collective.

Book The VES Handbook of Visual Effects

Download or read book The VES Handbook of Visual Effects written by Susan Zwerman and published by CRC Press. This book was released on 2014-07-11 with total page 1138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists/producers/supervisors need to know, from breaking down a script and initial bidding, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. From predproduction to acquisition to postproduction, every aspect of the VFX production workflow is given prominent coverage. VFX legends such as John Knoll, Mike Fink, and John Erland provide you with invaluable insight and lessons from the set, equipping you with everything you need to know about the entire visual effects workflow. Simply a must-have book for anyone working in or wanting to work in the VFX industry.

Book Industrial Light and Magic

    Book Details:
  • Author : Thomas G. Smith
  • Publisher : Ballantine Books
  • Release : 1988-09-01
  • ISBN : 9780345009364
  • Pages : 308 pages

Download or read book Industrial Light and Magic written by Thomas G. Smith and published by Ballantine Books. This book was released on 1988-09-01 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Visual Effects for Film and Television

Download or read book Visual Effects for Film and Television written by A. J. Mitchell and published by Taylor & Francis. This book was released on 2004 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential quick reference which provides the latest techniques and practices in the area of special effects.

Book Compositing Visual Effects

Download or read book Compositing Visual Effects written by Steve Wright and published by Taylor & Francis. This book was released on 2013-01-17 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations, and diagrams to help the visual reader gain a valuable vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role. Beginning with an inspirational tour of the scope and magnitude of digital compositing, you get a solid overview of the kinds of digital effects routinely executed today. See how CGI is composited with live action, how set extensions are done, and what a match-move shot is. Following that you learn each of the key applications of digital compositing, which include bluescreen compositing, bullet-time shots, motion tracking, and rotoscoping. The subsequent chapters dig down into each of the major digital compositing applications, introducing the fundamental concepts, and processes behind them. Learn what is easy and hard, possible and impossible, and what to expect when working on a job that entails digital compositing. New to this edition are 4 new chapters on: * 3D compositing, with lessons on what camera tracking is, how it is used to put CGI into a live-action plate, as well as live action into a 3D scene. * Stereo compositing, with descriptions of key stereoscopic terms and concepts, lessons on compositing shots that were filmed in stereo (both bluescreen and CGI), as well as the stereo conversion process when a flat 2D movie is converted to a stereo 3D movie * RED and Digital Capture with Log Images, including log image formats. This is a very hot topic these days. Colleges hang around video because it is cheaper. Film is still big in the real world of production. * Tracking an entire project from start to finish This is in addition to robust updates on topics such as: * planar tracking, Z compositing, working with Anamorphic HD formats, mocap, and more This edition also includes a companion website with images from the book for you to work with in your own compositing exercises. An accessible introduction to a complex subject for novice and aspiring compositors, from experienced author and compositing whose compositing credits include Night at the Museum 2, Shutter Island, Solaris, Traffic, and more Full color presentation illustrating the art and techniques of the practice, provides inspiration along with instruction New to this edition is a companion website, new chapters on 3D compositing, stereo compositing, RED and digital capture with log images, and more will have you understanding the latest in compositing technology in no time

Book Inside VFX

    Book Details:
  • Author : Pierre Grage
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2014-12-15
  • ISBN : 9781503349247
  • Pages : 0 pages

Download or read book Inside VFX written by Pierre Grage and published by Createspace Independent Publishing Platform. This book was released on 2014-12-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: So you think you understand the film and VFX world? Think again! This book will turn everything you know on its head. Pierre Grage is a senior visual effects professional, who has worked on numerous blockbuster films including Avatar, Harry Potter 5 and Pacific Rim. In this book he lifts the lid on the multi-million dollar secrets of filmmaking and special effects. Prepare to discover: - The untold history of digital VFX - What Hollywood's real business model looks like - The true costs of movies and visual effects (you'll be shocked!) - Why evermore blockbuster movies are turning into box office failures - How the visual effects business turned from boom into bust - If Asia is set to take over the filmmaking industry - How the VFX industry really looks from the inside - An in-depth investigation on the current challenges of the film and VFX industry - Where the future of entertainment is heading And much, much more. Based on 10 years of research by working among the best, Pierre Grage describes in uncompromising detail how today's film business is facing its biggest challenges since the invention of TV. After reading Inside VFX you will never think of the movie and visual effects industry in the same way. Praise For Inside VFX: "Pierre Grage most certainly explains the issues that even a outsider can begin to understand. Grage shines a light on just why and how the movie business and the VFX "business" are so royally screwed up. This book, with its statistical analysis and commonsense approach, fully encapsulates the problems. It should be a primer for every student of VFX or animation, a must-read for anyone who works in the industry and, in fact, should be mandatory for every studio executive who might be "looking to put (yet another) VFX studio out of business." SCOTT ROSS -Co-Founder of Digital Domain and former CEO of Industrial Light & Magic, Sr VP Lucasfilm Ltd. "Inside VFX is a must-read for anyone interested in the film and VFX business. The amount of information Pierre Grage uncovers is groundbreaking. This is the one and only book about the film and VFX industry you need to read." MICHAEL PANGRAZIO -Co-Founder of Matte World Digital & Art Director for Weta Digital Ltd. "Over the past 30 years, digital visual effects has changed the art and science of making films. Inside VFX gives you the whole story and it's brutally honest. A must-read - not only but especially if you are working in the film and VFX industry." KIM DAVIDSON -Co-Founder & CEO of Side Effects Software "This book is an essential read for all artists, to understand how the VFX industry works so we can make a bigger impact and a bigger success within our careers. I thoroughly recommend Inside VFX as an essential resource for all VFX artists to both educate and adapt, to survive the ever changing VFX industry" ALLAN McKAY -VFX Supervisor "Pierre Grage's Inside VFX is an informative read looking at the visual effects industry from its earliest days up until today. If you want a look into the rich history and the many industry pressures found in today's Hollywood VFX industry, this is the book for you." JENN EPSTEIN -BECTU, Stage Screen & Radio, April/May 2015 Issue "Inside VFX is an eye-opener because it isn't about how to get into that world or a book about the mechanics of applying processes, this book is about how the movie industry works and just why they are made. What the book does is to teach us not only how important the world of VFX is, but also how things need to change in the industry." PAUL METCALF -Editor from Pissedoffgeek.com

Book Weta Digital

    Book Details:
  • Author : Clare Burgess
  • Publisher :
  • Release : 2014-11-01
  • ISBN : 9780062297839
  • Pages : 240 pages

Download or read book Weta Digital written by Clare Burgess and published by . This book was released on 2014-11-01 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insider's tour of twenty years of movie-making magic at Weta Digital - a stunning look at visual effects are created for the world's most iconic films. A talented director with the right cinematography crew may see in his or her head exactly the movie he wants to make. But to realize that vision he must have the right visual effects. These are exactly what the geniuses at Weta Digital provide. Movies featured include: The Lord of the Rings trilogy Avatar The Hobbit trilogy The Avengers Prometheus District 9 The Adventures of Tintin King Kong The Chronicles of Narnia Rise of the Planet of the Apes Elysium (premiering this August 2013. Directed by Neil Blomkamp of District 9 fame)

Book The Visual Effects Arsenal

Download or read book The Visual Effects Arsenal written by Bill Byrne and published by Taylor & Francis. This book was released on 2012-11-12 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your VFX arsenal with quick-access, step-by-step instruction on how to create today's hottest digital VFX shots. This essential toolkit provides techniques for creating effects seen in movies such as 300, Spiderman 3, Predator and others, with lessons on how-to: * splatter blood or digitally lop someone's arm off * create a scene with actors running from an explosion * create the "twin effect" (same actor, same location, 2 performances) * produce space-ship dog fights Organized in a ?cookbook? style, this allows you to reference a certain effect in the index and immediately access concise instructions to create that effect. Techniques are demonstrated in each of the most popular software tools- After Effects, Final Cut Studio, Shake, Photoshop, and Combustion are all covered. Brilliant, 4-color presentation provides inspiration and stimulating visual guidance to the lessons presented, while the companion DVD contains project media files enabling you to put concepts learned into immediate practice.