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EBookClubs

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Book Vision  Modeling  and Visualization 2004

Download or read book Vision Modeling and Visualization 2004 written by Bernd Girod and published by IOS Press. This book was released on 2004 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings include the contributions to the 9th International Workshop on Vision, Modeling and Visualization held in November, 2004 in Stanford, USA. The contributions cover the areas: .Calibration, Registration, Tracking .Image and Video-based Modeling and Rendering .Simulation and Rendering .Geometry Processing .Volume Data Processing and Scientific Visualization The workshop has been organized jointly by members of the Computer Graphics Group at the Max-Planck-Institute in Saarbrücken and by members of Stanford University. VMV 2004 marks the launch of the Max Planck Center for Visual Computing and Communication between Stanford and the German Max Planck Society this year, which opens a new chapter of transatlantic research collaboration in this area. Additionally, VMV 2004 has generously been supported by the Graduate Research Center - 3D Image Analysis and Synthesis, Signal Processing Society IEEE, Sonderforschungsbereich 603, German Informatics Society GI and the Eurographics - European Association for Computer Graphics.

Book Vision  Modeling  and Visualization 2006

Download or read book Vision Modeling and Visualization 2006 written by Leif Kobbelt and published by IOS Press. This book was released on 2006 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary: "These proceedings include the contributions to the 11th international Workshop Vision, Modeling, and Visualization 2006 held in Aachen, Germany. The papers cover the following topics: Image-based Reconstruction -- Textures and Rendering -- GPU-Programming -- Simulation and Visualization -- Image Processing -- Volume Visualization -- Geometry Processing and Rendering."--Publisher description.

Book Vision Modeling and Visualization Proceedings

Download or read book Vision Modeling and Visualization Proceedings written by B. Girod and published by IOS Press. This book was released on 1999-11 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2008

Download or read book Vision Modeling and Visualization 2008 written by Oliver Deussen and published by Pro Universitate. This book was released on 2008 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2005

Download or read book Vision Modeling and Visualization 2005 written by Günther Greiner and published by IOS Press. This book was released on 2005 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vision, modeling, and visualization are complementary disciplines that are rapidly converging. This text presents papers about segmentation and feature extraction, image understanding, models from video, image fusion and direct volume rendering.

Book Vision  Modeling  and Visualization 2002

Download or read book Vision Modeling and Visualization 2002 written by Günther Greiner and published by IOS Press. This book was released on 2002 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2000

Download or read book Vision Modeling and Visualization 2000 written by Bernd Girod and published by IOS Press. This book was released on 2000 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vision  Modeling  and Visualization 2003

Download or read book Vision Modeling and Visualization 2003 written by Thomas Ertl and published by . This book was released on 2003 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings include the contributions to the 8th International Workshop on Vision, Modeling, and Visualization held in November 2003 in München, Germany. The contributions cover the areas: Image-based Modeling and Rendering, Geometric Modeling, Motion and Multi-view Processing, Shape Extraction and Registration, Rendering and Scientific Visualization, Volume Data: Processing, Rendering, Applicationsand Object Recognition. The workshop has been organized jointly by members of the Computer Graphics & Visualization Group and the Media Technology Group of Technische Universität München.

Book Rapid Prototyping Technology

Download or read book Rapid Prototyping Technology written by Md Enamul Hoque and published by BoD – Books on Demand. This book was released on 2011-09-26 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern engineering often deals with customized design that requires easy, low-cost and rapid fabrication. Rapid prototyping (RP) is a popular technology that enables quick and easy fabrication of customized forms/objects directly from computer aided design (CAD) model. The needs for quick product development, decreased time to market, and highly customized and low quantity parts are driving the demand for RP technology. Today, RP technology also known as solid freeform fabrication (SFF) or desktop manufacturing (DM) or layer manufacturing (LM) is regarded as an efficient tool to bring the product concept into the product realization rapidly. Though all the RP technologies are additive they are still different from each other in the way of building layers and/or nature of building materials. This book delivers up-to-date information about RP technology focusing on the overview of the principles, functional requirements, design constraints etc. of specific technology.

Book Topological Methods in Data Analysis and Visualization II

Download or read book Topological Methods in Data Analysis and Visualization II written by Ronald Peikert and published by Springer Science & Business Media. This book was released on 2012-01-10 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: When scientists analyze datasets in a search for underlying phenomena, patterns or causal factors, their first step is often an automatic or semi-automatic search for structures in the data. Of these feature-extraction methods, topological ones stand out due to their solid mathematical foundation. Topologically defined structures—as found in scalar, vector and tensor fields—have proven their merit in a wide range of scientific domains, and scientists have found them to be revealing in subjects such as physics, engineering, and medicine. Full of state-of-the-art research and contemporary hot topics in the subject, this volume is a selection of peer-reviewed papers originally presented at the fourth Workshop on Topology-Based Methods in Data Analysis and Visualization, TopoInVis 2011, held in Zurich, Switzerland. The workshop brought together many of the leading lights in the field for a mixture of formal presentations and discussion. One topic currently generating a great deal of interest, and explored in several chapters here, is the search for topological structures in time-dependent flows, and their relationship with Lagrangian coherent structures. Contributors also focus on discrete topologies of scalar and vector fields, and on persistence-based simplification, among other issues of note. The new research results included in this volume relate to all three key areas in data analysis—theory, algorithms and applications.

Book GPU Based Interactive Visualization Techniques

Download or read book GPU Based Interactive Visualization Techniques written by Daniel Weiskopf and published by Springer Science & Business Media. This book was released on 2006-10-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.

Book Topology based Methods in Visualization

Download or read book Topology based Methods in Visualization written by Helwig Hauser and published by Springer Science & Business Media. This book was released on 2007-05-24 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents 13 peer-reviewed papers as written results from the 2005 workshop "Topology-Based Methods in Visualization" that was initiated to enable additional stimulation in this field. It contains a survey of the state-of-the-art, as well original work by leading experts that has not been published before, spanning both theory and applications. It captures key concepts and novel ideas and serves as an overview of current trends in its subject.

Book Shape Analysis and Structuring

Download or read book Shape Analysis and Structuring written by Leila de Floriani and published by Springer Science & Business Media. This book was released on 2007-12-24 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.

Book Automatic Reconstruction of Textured 3D Models

Download or read book Automatic Reconstruction of Textured 3D Models written by Pitzer, Benjamin and published by KIT Scientific Publishing. This book was released on 2015-03-23 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three dimensional modeling and visualization of environments is an increasingly important problem. This work addresses the problem of automatic 3D reconstruction and we present a system for unsupervised reconstruction of textured 3D models in the context of modeling indoor environments. We present solutions to all aspects of the modeling process and an integrated system for the automatic creation of large scale 3D models.

Book Interactive Data Processing and 3D Visualization of the Solid Earth

Download or read book Interactive Data Processing and 3D Visualization of the Solid Earth written by Daniel Patel and published by Springer Nature. This book was released on 2022-02-21 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents works detailing the application of processing and visualization techniques for analyzing the Earth’s subsurface. The topic of the book is interactive data processing and interactive 3D visualization techniques used on subsurface data. Interactive processing of data together with interactive visualization is a powerful combination which has in the recent years become possible due to hardware and algorithm advances in. The combination enables the user to perform interactive exploration and filtering of datasets while simultaneously visualizing the results so that insights can be made immediately. This makes it possible to quickly form hypotheses and draw conclusions. Case studies from the geosciences are not as often presented in the scientific visualization and computer graphics community as e.g., studies on medical, biological or chemical data. This book will give researchers in the field of visualization and computer graphics valuable insight into the open visualization challenges in the geosciences, and how certain problems are currently solved using domain specific processing and visualization techniques. Conversely, readers from the geosciences will gain valuable insight into relevant visualization and interactive processing techniques. Subsurface data has interesting characteristics such as its solid nature, large range of scales and high degree of uncertainty, which makes it challenging to visualize with standard methods. It is also noteworthy that parallel fields of research have taken place in geosciences and in computer graphics, with different terminology when it comes to representing geometry, describing terrains, interpolating data and (example-based) synthesis of data. The domains covered in this book are geology, digital terrains, seismic data, reservoir visualization and CO2 storage. The technologies covered are 3D visualization, visualization of large datasets, 3D modelling, machine learning, virtual reality, seismic interpretation and multidisciplinary collaboration. People within any of these domains and technologies are potential readers of the book.