Download or read book Virtual Reality and the Exploration of Cyberspace written by Francis Hamit and published by Prentice Hall. This book was released on 1993 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality and the Exploration of Cyberspace is an introduction that covers not only the nuts and bolts of this emerging technology but also seeks to provide context by examining the social, political, and business implications of virtual reality. The two disks include virtual reality shareware and demos.
Download or read book Cyber Space written by David Jefferis and published by Crabtree Publishing Company. This book was released on 1999 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital story from the early days of computers to virtual reality and the world wide web is told in this exciting new book. The life-saving applications of computer simulation in flight, battle and hazardous environments are explored as are computer arts in the fields of film, graphic arts, and games and entertainment.
Download or read book Envisioning Cyberspace written by Peter Anders and published by McGraw-Hill Professional Publishing. This book was released on 1999 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the first integrated approach to the design of virtual environments. Through examples of the pioneering work of designers from all over the world, this innovative guide shows architects, designers, and programmers how to create the landmarks and context of cyberspace--and possibilities in this field for the future. 105 illustrations, 30 in color.
Download or read book Cyberculture written by Pierre Lévy and published by U of Minnesota Press. This book was released on 2001 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Needing guidance and seeking insight, the Council of Europe approached Pierre Lévy, one of the world's most important and well-respected theorists of digital culture, for a report on the state (and, frankly, the nature) of cyberspace. The result is this extraordinary document, a perfectly lucid and accessible description of cyberspace-from infrastructure to practical applications-along with an inspired, far-reaching exploration of its ramifications. A window on the digital world for the technologically timid, the book also offers a brilliant vision of the philosophical and social realities and possibilities of cyberspace for the adept and novice alike. In an overview, Lévy discusses the distinguishing features of cyberspace and cyberculture from anthropological, philosophical, cultural, and sociological points of view. An optimist about the future potential of cyberspace, he eloquently argues that technology-and specifically the infrastructure of cyberspace, the Internet-can have a transformative effect on global society. Some of the issues he takes up are new art forms; changes in relationships to knowledge, education, and training; the preservation of linguistic and cultural differences; the emergence and implications of collective intelligence; the problems of social exclusion; and the impact of new technology on the city and democracy in general. In considerable detail, Lévy describes the ways in which cyberspace will help promote the growth of democracy, primarily through the participation of individuals or groups. His analysis is enlivened by his own personal impressions of cyberculture-garnered from bulletin boards, mailing lists, virtual reality demonstrations, andsimulations. Immediate in its details, visionary in its scope, deeply informed yet free of unnecessary technical language, Cyberculture is the book we require in our digital age. --Publisher.
Download or read book The Dictionary of Computer Graphics and Virtual Reality written by Roy Latham and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superblack, superblock, supercase, superquadric, supersampling, superred, supergreen, and superblue are just a few of the words which make up the language of computer graphics. This new edition of a widely acclaimed dictionary provides a guide to this fast-moving subject for both relative novices and professionals working in the field. The main changes have been to add new terminology relating to virtual reality and the related topics of robotics and networked simulation. This dictionary covers the software, hardware, and applications of computer graphics and contains hundreds of terms not found elsewhere. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from WYSIWYG (whizzy-wig) to NAPLPS (nap-lips).
Download or read book Handbook of Research on Educational Communications and Technology written by David H. Jonassen and published by Taylor & Francis. This book was released on 2004 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition of this handbook updates and expands its review of the research, theory, issues and methodology that constitute the field of educational communications and technology. Organized into seven sectors, it profiles and integrates the following elements of this rapidly changing field.
Download or read book The Pearly Gates of Cyberspace written by Margaret Wertheim and published by W. W. Norton & Company. This book was released on 2000 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cyberspace may seem an unlikely gateway for the soul, but as science commentator Wertheim argues in this "wonderfully provocative" ("Kirkus Reviews") book, cyberspace has in recent years become a repository for immense spiritual yearning. 37 illustrations.
Download or read book Mapping Cyberspace written by Martin Dodge and published by Routledge. This book was released on 2003-09-02 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mapping Cyberspace is a ground-breaking geographic exploration and critical reading of cyberspace, and information and communication technologies. The book: * provides an understanding of what cyberspace looks like and the social interactions that occur there * explores the impacts of cyberspace, and information and communication technologies, on cultural, political and economic relations * charts the spatial forms of virutal spaces * details empirical research and examines a wide variety of maps and spatialisations of cyberspace and the information society * has a related website at http://www.MappingCyberspace.com. This book will be a valuable addition to the growing body of literature on cyberspace and what it means for the future.
Download or read book Handbook of Research for Educational Communications and Technology written by David Jonassen and published by Routledge. This book was released on 2003-12-08 with total page 1195 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.
Download or read book Future Visions written by Philip Hayward and published by . This book was released on 1993 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: No Marketing Blurb
Download or read book Virtual Realism written by Michael Heim and published by Oxford University Press. This book was released on 2000-04-13 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality has introduced what is literally a new dimension of reality to daily life. But it is not without controversy. Indeed, some say that a collision is inevitable between those passionately involved in the computer industry and those increasingly alienated from (and often replaced by) its applications. Opinions range from the cyberpunk attitude of Wired magazine and Bill Gates's commercial optimism to the violent opposition of the Unabomber. Now, with Virtual Realism, readers have a thought-provoking guide to the "cyberspace backlash" debate and the implications of cyberspace for our culture. Michael Heim offers a comprehensive introduction to virtual reality and a provocative commentary on its present and future impact on our lives. Heim describes the fascinating and important industrial and military uses of virtual reality, as well as its artistic and entertainment applications. He argues that we must balance the idealist's enthusiasm for computerized life with the need to ground ourselves more deeply in primary reality. This "uneasy balance" he calls virtual realism.
Download or read book Bodies in Technology written by Don Ihde and published by U of Minnesota Press. This book was released on 2002 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: New technologies suggest new ideas about embodiment - our 'reach' extends to global sites through the Internet; we enter cyberspace through the engines of virtual reality. In this book, a leading philosopher of technology explores the meaning of bodies in technology—how the sense of our bodies and of our orientation in the world is affected by the various information technologies. 'Bodies in Technology' begins with an analysis of embodiment in cyberspace, then moves on to consider ways in which social theorists have interpreted or overlooked these conditions. An astute and sensible judge of these theories, Don Ihde is a uniquely provocative and helpful guide through contemporary thinking about technology and embodiment, drawing on sources and examples as various as video games, popular films, the workings of e-mail, and virtual reality techniques. Charting the historical, philosophical, and practical territory between virtual reality and real life, this work is an important contribution to the national conversation on the impact technology-and information technology in particular-has on our lives in a wired, global age.
Download or read book thelordismyshepherd com written by Joshua Hammerman and published by Simcha Press. This book was released on 2000-09-01 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: thelordismyshepherd.com opens a new and necessary dialogue on the soul of cyberspace. It will change the way people think about their computers, about God, about the future and about the interconnected destiny of humanity in this ever-shrinking world. The author, a noted rabbi and journalist, alternates between analytic and experiential approaches to the subject, escorting the reader on a multi-dimensional quest for spiritual and intellectual growth - a "virtual pilgrimage" if you will. A pilgrimage that travels tens of thousands of miles in a matters of instants, from Jerusalem to Mecca, to Chartres, even to Kosovo, and provides a new means of utilizing the vast power of technology to connect us to God and to transcend the artificial boundaries that separate us.
Download or read book Interactive Realism written by Daniel Mark Downes and published by McGill-Queen's Press - MQUP. This book was released on 2005 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive realism is a new and original theory of the Net that explains cyberspace as a social phenomenon. Mark Poster, author of The Second Media Age and The Mode of Information: Poststructuralism and Social Context
Download or read book Cosmos and Society in Oceania written by Daniel de Coppet and published by Taylor & Francis. This book was released on 2024-11-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Current anthropology uses expressions such as 'society as a whole', 'socio-cosmic relations', 'spatiotemporal extension', 'global ideology', and 'cosmomorphy' to establish that the clear-cut Western dichotomy between society and cosmos is not always to be found in the communities it studies. In fact, many elements that the West would at first undoubtedly classify as belonging either to the cosmos or to the society appear very often in Melanesia as belonging to neither one of these domains, but to a realm which combines the attributes of both. Focusing on different examples drawn from diverse Melanesian societies, this thought-provoking volume by eminent specialists re-examines the relationship between society and cosmos and, in the process, opens new directions for research.
Download or read book Cybercognition written by Lee Hadlington and published by SAGE. This book was released on 2017-04-10 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology is developing rapidly. It is an essential part of how we live our daily lives – in a mental and physical sense, and in professional and personal environments. Cybercognition explores the ideas of technology addiction, brain training and much more, and will provide students with a guide to understanding concepts related to the online world. It answers important questions: What is the impact of digital technology on our learning, memory, attention, problem-solving and decision making? If we continue to use digital technology on a large scale, can it change the way we think? Can human cognition keep up with technology? Suitable for students on Cyberpsychology and Cognitive Psychology courses at all levels, as well as anyone with an inquiring mind.
Download or read book Cyberia written by Douglas Rushkoff and published by Harper San Francisco. This book was released on 1994 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: . Rushkoff introduces us to Cyberia's luminaries, who speak with dazzling lucidity about the rapid-fire change we're all experiencing.