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EBookClubs

Read Books & Download eBooks Full Online

Book Better Software  Faster

Download or read book Better Software Faster written by Tom De Schutter and published by Happy About. This book was released on 2014-03-17 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent rise of "smart" products has been made possible through tight co-design of hardware and software. The growing amount of software and hence processors in applications all around us allows for increased flexibility in the application functionality through its life cycle. Not so long ago a device felt outdated after you owned it for a couple of months. Today, a continuous stream of new software applications and updates make products feel truly "smart". The result is an almost magical user experience where the same product can do more today than it could do yesterday.

In this book we dive deep into a key methodology to enable concurrent hardware/software development by decoupling the dependency of the software development from hardware availability: virtual prototyping. The ability to start software development much earlier in the design cycle drives a true "shift-left" of the entire product development schedule and results in better products that are available earlier in the market.

Throughout the book, case studies illustrate how virtual prototypes are being deployed by major companies around the world. If you are interested in a quick feel for what virtual prototyping has to offer for practical deployment, we recommend picking a few case studies to read, before diving into the details of the methodology.

Of course, this book can only offer a small snapshot of virtual prototype use cases for faster software development. However, as most software bring-up, debug and test principles are similar across markets and applications, it is not hard to realize why virtual prototypes are being leveraged whenever software is an intrinsic part of the product functionality, after reading this book.

Book Virtual Prototyping

Download or read book Virtual Prototyping written by J. Rix and published by Springer. This book was released on 2016-01-09 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: A virtual prototype is a major interim step towards the creation of a virtual environment. This book explores the simulation, interaction, concepts and tools of virtual prototypes and environments. It provides a mixture of state-of-the-art, advanced research and industrial papers.

Book Enhanced Virtual Prototyping

Download or read book Enhanced Virtual Prototyping written by Vladimir Herdt and published by Springer Nature. This book was released on 2020-10-14 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a comprehensive set of techniques that enhance all key aspects of a modern Virtual Prototype (VP)-based design flow. The authors emphasize automated formal verification methods, as well as advanced coverage-guided analysis and testing techniques, tailored for SystemC-based VPs and also the associated Software (SW). Coverage also includes VP modeling techniques that handle functional as well as non-functional aspects and also describes correspondence analyses between the Hardware- and VP-level to utilize information available at different levels of abstraction. All approaches are discussed in detail and are evaluated extensively, using several experiments to demonstrate their effectiveness in enhancing the VP-based design flow. Furthermore, the book puts a particular focus on the modern RISC-V ISA, with several case-studies covering modeling as well as VP and SW verification aspects.

Book Innovation in Product Design

Download or read book Innovation in Product Design written by Monica Bordegoni and published by Springer Science & Business Media. This book was released on 2011-08-15 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovation in Product Design gives an overview of the research fields and achievements in the development of methods and tools for product design and innovation. It presents contributions from experts in many different fields covering a variety of research topics related to product development and innovation. Product lifecycle management, knowledge management, product customization, topological optimization, product virtualization, systematic innovation, virtual humans, design and engineering, and rapid prototyping are the key research areas described in the book. It also details successful case studies developed with industrial companies. Innovation in Product Design is written for academic researchers, graduate students and professionals in product development disciplines who are interested in understanding how novel methodologies and technologies can make the product development process more efficient.

Book Creating and Using Virtual Prototyping Software

Download or read book Creating and Using Virtual Prototyping Software written by Douglass E. Post and published by Addison-Wesley Professional. This book was released on 2021-12-28 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop, Deploy, and Sustain High-Performance Virtual Prototyping for Advanced R&D Organizations must reduce time-to-market, costs, and risks while producing higher-quality products that grow ever more complex. In response, many are turning to advanced software for rapidly creating and analyzing virtual prototypes, and accurately predicting the performance and behavior of the systems they represent. This requires a deep understanding of physics-based digital engineering and high-performance computing, as well as unique organizational and management skills. Now, Douglass Post and Richard Kendall bring together knowledge that engineers, scientists, developers, and managers will need to build, deploy, and sustain these specialized applications—including information previously available only in proprietary environments. Post and Kendall illuminate key issues with a detailed book-length case study based on their work at the U.S. DoD's pioneering Computational Research and Engineering Acquisition Tools and Environments (CREATE) program, which developed eleven of the field's most advanced software tools. You'll find a detailed roadmap for planning, organizing, managing, and navigating complex organizations to successful delivery; as well as detailed descriptions of each step in the process, with clear rationales and concrete examples. The authors share detailed references, a convenient glossary and bibliography, sidebars on overcoming real-world challenges, and more. The book reviews the essentials of computational engineering and science and the pivotal role of virtual prototyping. It helps readers to: Plan and manage the paradigm shift from physical to virtual prototyping Establish, execute, and evolve Agile processes for developing virtual prototyping software Understand and implement virtual prototyping tools and workflows Verify and validate prototyping systems to ensure accuracy and utility Recruit and retain a specialized workforce, and train and support users Explore additional emerging roles for virtual prototyping

Book Innovative Developments in Virtual and Physical Prototyping

Download or read book Innovative Developments in Virtual and Physical Prototyping written by Paulo Jorge da Silva Bartolo and published by CRC Press. This book was released on 2011-09-16 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt: Innovative Developments in Virtual and Physical Prototyping presents essential research in the area of Virtual and Rapid Prototyping. The volume contains reviewed papers presented at the 5th International Conference on Advanced Research in Virtual and Rapid Prototyping, hosted by the Centre for Rapid and Sustainable Product Development of the Polytechnic Institute of Leiria, Portugal, from September 28 to October 1, 2011. A wide range of topics is covered, such as CAD and 3D Data Acquisition Technologies, Additive and Nano Manufacturing Technologies, Rapid Tooling & Manufacturing, Biomanufacturing, Materials for Advanced Manufacturing Processes, Virtual Environments and Simulation, Applications of Virtual and Physical Prototyping Technologies. Innovative Developments in Virtual and Physical Prototyping is intended for engineers, designers and manufacturers who are active in the areas of mechanical, industrial and biomedical engineering.

Book Enhanced Virtual Prototyping for Heterogeneous Systems

Download or read book Enhanced Virtual Prototyping for Heterogeneous Systems written by Muhammad Hassan and published by Springer Nature. This book was released on 2022-09-01 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes a comprehensive combination of methodologies that strongly enhance the modern Virtual Prototype (VP)-based verification flow for heterogeneous systems-on-chip (SOCs). In particular, the book combines verification and analysis aspects across various stages of the VP-based verification flow, providing a new perspective on verification by leveraging advanced techniques, like metamorphic testing, data flow testing, and information flow testing. In addition, the book puts a strong emphasis on advanced coverage-driven methodologies to verify the functional behavior of the SOC as well as ensure its security. Provides an extensive introduction to the modern VP-based verification flow for heterogeneous SOCs; Introduces a novel metamorphic testing technique for heterogeneous SOCs which does not require reference models; Includes automated advanced data flow coverage-driven methodologies tailored for SystemC/AMS-based VPs; Describes enhanced functional coverage-driven methodologies to verify various functional behaviors of RF amplifiers.

Book Rapid Prototyping and Engineering Applications

Download or read book Rapid Prototyping and Engineering Applications written by Frank W. Liou and published by CRC Press. This book was released on 2007-09-26 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: More quality, more flexibility, and less costs seem to be the key to meeting the demands of the global marketplace. The secret to success in this arena lies in the expert execution of the critical tasks in the product definition stage. Prototyping is an essential part of this stage, yet can be very expensive. It must be planned well and use state-o

Book Computer Science and its Applications

Download or read book Computer Science and its Applications written by James J. (Jong Hyuk) Park and published by Springer. This book was released on 2014-11-29 with total page 1395 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th FTRA International Conference on Computer Science and its Applications (CSA-14) will be held in Guam, USA, Dec. 17 - 19, 2014. CSA-14 presents a comprehensive conference focused on the various aspects of advances in engineering systems in computer science, and applications, including ubiquitous computing, U-Health care system, Big Data, UI/UX for human-centric computing, Computing Service, Bioinformatics and Bio-Inspired Computing and will show recent advances on various aspects of computing technology, Ubiquitous Computing Services and its application.

Book Prototyping Augmented Reality

Download or read book Prototyping Augmented Reality written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it. Guides you through the emerging technology of Augmented Reality (AR) Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs Helps 3D artists and designers who want to move into the AR market but don't have programming skills Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more Explains how to interactively link 3D to physical, virtual, and streaming environments Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality.

Book Virtual Prototyping of Die Design

Download or read book Virtual Prototyping of Die Design written by David S. Wuerger and published by . This book was released on 1995 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Rapid Prototyping and Engineering Applications

Download or read book Rapid Prototyping and Engineering Applications written by Fuewen Frank Liou and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Creating and Using Virtual Prototyping Software

Download or read book Creating and Using Virtual Prototyping Software written by Douglass Post and published by . This book was released on 2021 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop, Deploy, and Sustain High-Performance Virtual Prototyping for Advanced R&D Organizations must reduce time-to-market, costs, and risks while producing higher-quality products that grow ever more complex. In response, many are turning to advanced software for rapidly creating and analyzing virtual prototypes, and accurately predicting the performance and behavior of the systems they represent. This requires a deep understanding of physics-based digital engineering and high-performance computing, as well as unique organizational and management skills. Now, Douglass Post and Richard Kendall bring together knowledge that engineers, scientists, developers, and managers will need to build, deploy, and sustain these specialized applications--including information previously available only in proprietary environments. Post and Kendall illuminate key issues with a detailed book-length case study based on their work at the U.S. DoDs pioneering Computational Research and Engineering Acquisition Tools and Environments (CREATE) program, which developed eleven of the fields most advanced software tools. Youll find a detailed roadmap for planning, organizing, managing, and navigating complex organizations to successful delivery; as well as detailed descriptions of each step in the process, with clear rationales and concrete examples. The authors share detailed references, a convenient glossary and bibliography, sidebars on overcoming real-world challenges, and more. The book reviews the essentials of computational engineering and science and the pivotal role of virtual prototyping. It helps readers to: Plan and manage the paradigm shift from physical to virtual prototyping Establish, execute, and evolve Agile processes for developing virtual prototyping software Understand and implement virtual prototyping tools and workflows Verify and validate prototyping systems to ensure accuracy and utility Recruit and retain a specialized workforce, and train and support users Explore additional emerging roles for virtual prototyping.

Book Multimedia and Virtual Reality

Download or read book Multimedia and Virtual Reality written by Alistair Sutcliffe and published by Psychology Press. This book was released on 2003-02-26 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.

Book Automated Analysis of Virtual Prototypes at the Electronic System Level

Download or read book Automated Analysis of Virtual Prototypes at the Electronic System Level written by Mehran Goli and published by Springer Nature. This book was released on 2020-05-04 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes a set of SystemC‐based virtual prototype analysis methodologies, including design understanding, verification, security validation, and design space exploration. Readers will gain an overview of the latest research results in the field of Electronic Design Automation (EDA) at the Electronic System Level (ESL). The methodologies discussed enable readers to tackle easily key tasks and applications in the design process.