Download or read book Virtual Product Creation in Industry written by Rainer Stark and published by Springer Nature. This book was released on 2022-01-01 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.
Download or read book Integrated Computer Aided Design in Automotive Development written by Hirz Mario and published by Springer Science & Business Media. This book was released on 2013-06-22 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: The automotive industry faces constant pressure to reduce development costs and time while still increasing vehicle quality. To meet this challenge, engineers and researchers in both science and industry are developing effective strategies and flexible tools by enhancing and further integrating powerful, computer-aided design technology. This book provides a valuable overview of the development tools and methods of today and tomorrow. It is targeted not only towards professional project and design engineers, but also to students and to anyone who is interested in state-of-the-art computer-aided development. The book begins with an overview of automotive development processes and the principles of virtual product development. Focusing on computer-aided design, a comprehensive outline of the fundamentals of geometry representation provides a deeper insight into the mathematical techniques used to describe and model geometrical elements. The book then explores the link between the demands of integrated design processes and efficient data management. Within automotive development, the management of knowledge and engineering data plays a crucial role. Some selected representative applications provide insight into the complex interactions between computer-aided design, knowledge-based engineering and data management and highlight some of the important methods currently emerging in the field.
Download or read book Product Engineering written by Doru Talaba and published by Springer Science & Business Media. This book was released on 2008-04-06 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains an edited version of the lectures and selected contributions presented during the Advanced Summer Institute (ASI) on "Product Engineering: Tools and Methods based on Virtual Reality" held at Chania (Greece), 30th May - 6th June 2007. The ASI was devoted to the Product Engineering field, with particular attention being given to the aspects related to Virtual Reality (VR) technologies, and their use and added value in engineering.
Download or read book Reinventing the Product written by Eric Schaeffer and published by Kogan Page Publishers. This book was released on 2019-03-03 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the personalized and compelling experiences that today's customers expect by harnessing AI and digital technologies to create smart connected products, with this cutting-edge guide from senior leaders at Accenture. Digital technology is both friend and foe: highly disruptive, yet it cannot be ignored. As traditional products transform into smart connected products faster than ever before, companies that fail to make use of it now put themselves in the firing line for disintermediation or even eradication. However, digital technology is also the biggest opportunity for product-making businesses to create the next generation of goods in the marketplace. In Reinventing the Product, Eric Schaeffer and David Sovie, both Senior Managing Directors at Accenture, show how this reinvention is made possible, to deliver truly intelligent, and often even autonomous, products. Reinventing the Product makes the case for companies to rethink their product strategy, innovation and engineering processes, including: - How to harness the opportunities of AI and digital technologies, such as IoT sensors, blockchain, advanced analytics, cloud and edge computing - Practical advice on transforming their entire culture to build the future of successful 'living products' - Features case studies from global organizations such as Faurecia, Signify, Symmons and Haier and interviews with thought leaders from top companies including Amazon, ABB, Tesla, Samsung and Google This book provides the only advice any product-making company needs as it embarks on, or accelerates, its digitization journey.
Download or read book Project to Product written by Mik Kersten and published by IT Revolution. This book was released on 2018-11-20 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: As tech giants and startups disrupt every market, those who master large-scale software delivery will define the economic landscape of the 21st century, just as the masters of mass production defined the landscape in the 20th. Unfortunately, business and technology leaders are woefully ill-equipped to solve the problems posed by digital transformation. At the current rate of disruption, half of S&P 500 companies will be replaced in the next ten years. A new approach is needed. In Project to Product, Value Stream Network pioneer and technology business leader Dr. Mik Kersten introduces the Flow Framework—a new way of seeing, measuring, and managing software delivery. The Flow Framework will enable your company’s evolution from project-oriented dinosaur to product-centric innovator that thrives in the Age of Software. If you’re driving your organization’s transformation at any level, this is the book for you.
Download or read book Retooling Manufacturing written by National Research Council and published by National Academies Press. This book was released on 2004-09-30 with total page 123 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the Department of Defense continues development of the future warrior system, the difficulty of moving rapidly from design to manufacturing for complex technologies is becoming a major concern. In particular, there are communication gaps between design and manufacturing that hinder rapid development of new products important for these future military developments. To help address those concerns, DOD asked the NRC to develop a framework for "bridging" these gaps through data management, modeling, and simulation. This report presents the results of this study. It provides a framework for virtual design and manufacturing and an assessment of the necessary tools; an analysis of the economic dimensions; an examination of barriers to virtual design and manufacturing in the DOD acquisition process; and a series of recommendations and research needs.
Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.
Download or read book Artificial Intelligence in Industry 4 0 written by Alexiei Dingli and published by Springer Nature. This book was released on 2021-02-27 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is intended to help management and other interested parties such as engineers, to understand the state of the art when it comes to the intersection between AI and Industry 4.0 and get them to realise the huge possibilities which can be unleashed by the intersection of these two fields. We have heard a lot about Industry 4.0, but most of the time, it focuses mainly on automation. In this book, the authors are going a step further by exploring advanced applications of Artificial Intelligence (AI) techniques, ranging from the use of deep learning algorithms in order to make predictions, up to an implementation of a full-blown Digital Triplet system. The scope of the book is to showcase what is currently brewing in the labs with the hope of migrating these technologies towards the factory floors. Chairpersons and CEOs must read these papers if they want to stay at the forefront of the game, ahead of their competition, while also saving huge sums of money in the process.
Download or read book Advanced Manufacturing An ICT and Systems Perspective written by Marco Taisch and published by CRC Press. This book was released on 2007-03-15 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Manufacturing plays a vital role in European economy and society, and is expected to continue as a major generator of wealth in the foreseeable future. A competitive manufacturing industry is essential for the prosperity of Europe, especially in the face of accelerating deindustrialisation. This book provides a broad vision of the future of manufac
Download or read book Perspectives from Europe and Asia on Engineering Design and Manufacture written by Xiu-Tian Yan and published by Springer Science & Business Media. This book was released on 2004-04-30 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will be the first proceedings of a series of symposia on the exchange of best practices and research in engineering design and manufacture organized focusing on Europe and Asia by a group of researchers from European and Asian Universities working on several EU funded projects. This very first book will explore the difference and communalities of European and Asian research and practice in this very important field. With the rapid economic expansion of Asia and the gradual shift of manufacturing from Europe and the USA to Asia, this Symposium will provide a timely forum for leading researchers in the field to exchange their research findings and experience. The book covers this first symposium, and aims to give insights to these on-going changes, shows their implications from design and manufacture perspective for both Europe and Asia and identifies new research topics to improve industrial practice. The primary audience of this book are researchers in the field of engineering design and manufacture, industrialists and business persons who are interested in finding out the state of design and manufacture in Asia and Europe.
Download or read book Managerial Challenges and Social Impacts of Virtual and Augmented Reality written by Loureiro, Sandra Maria Correia and published by IGI Global. This book was released on 2020-01-03 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The increase in smartphone usage and new technologies embedded in smart devices have led to innovative developments and applications throughout a variety of industries. However, new techniques such as spatial augmented reality are becoming more affordable for business, allowing consumers to experience and interact with the world as they never have before. AR and VR have vast implications for management and can allow companies to increase their sustainability and reduce their CO2 footprint. Managerial Challenges and Social Impacts of Virtual and Augmented Reality is a pivotal reference source that provides vital research on the applications of VR, AR, and related technologies from the perspectives of managers and marketers in the industry and discusses the social impact of these technologies. While highlighting topics such as consumer analysis, privacy ethics, and relationship marketing, this book is ideally designed for managers, marketers, technology developers, managing directors, business professionals, academicians, students, and researchers seeking current studies on the evolution of interactive technology.
Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
Download or read book Towards Industry 5 0 written by Numan M. Durakbasa and published by Springer Nature. This book was released on 2023-03-01 with total page 903 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains selected papers from International Symposium for Production Research 2022, held on October 6–9, 2022, Turkey. The book reports recent advances in production engineering and operations. It explores topics including: production research; production management; operations management; industry 4.0; industrial engineering; mechanical engineering; engineering management; and operational research. Presenting real-life applications, case studies, and mathematical models, this book is of interest to researchers, academics, and practitioners in the field of production and operation engineering. It provides both the results of recent research and practical solutions to real-world problems.
Download or read book Virtual Manufacturing written by Prashant Banerjee and published by John Wiley & Sons. This book was released on 2001-03-23 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title on virtual manufacturing features an integrated approach and coverage of practical applications. It links virtual reality and Web-based production to manufacturing. It covers not only the technology, but the integration of the topics and their applications to manufacturing.
Download or read book Computer Supported Cooperative Work in Design IV written by Weiming Shen and published by Springer. This book was released on 2008-12-18 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple sophisticated commercial and non-commercial engine- ing tools such as CAD tools, modeling, simulation and optimization software, en- neering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and independently with various engineering tools, which are located on different sites, often for quite a long period of time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of details. In order to meet these requirements, it is necessary to have efficient comput- supported collaborative design systems. These systems should not only automate in- vidual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate, and coordinate their activities within the context of a design project. Based on close international collaboration between the University of Technology of Compiègne in France and the Institute of Computing Technology of the Chinese Ac- emy of Sciences in the early 1990s, a series of international workshops on CSCW in Design started in 1996. In order to facilitate the organization of these workshops, an International Working Group on CSCW in Design (CSCWD) was established and an International Steering Committee was formed in 1998. The series was converted to int- national conferences in 2000 building on the success of the four previous workshops.
Download or read book Creating Augmented and Virtual Realities written by Erin Pangilinan and published by "O'Reilly Media, Inc.". This book was released on 2019-03-18 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications
Download or read book Virtual Reality Marketing written by Henry Stuart and published by Kogan Page Publishers. This book was released on 2018-10-03 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: If a picture is worth a thousand words, then virtual reality (VR) is priceless. This book offers everything you need to know about the opportunities of VR for brands to better connect with consumers. VR is booming - by 2025, the industry is expected to become bigger than TV. Virtual Reality Marketing is a comprehensive exploration of all things VR, providing readers with everything they need to know about the current VR landscape, and the unprecedented opportunity it offers brands to create unique emotional connections with consumers. A truly practical guide, Virtual Reality Marketing covers all aspects of the industry, including interactive and passive VR, 360 video, social VR marketing, and the role that influencers and bloggers are set to play in its development. It also looks to the future - exploring how VR is evolving and the changes it will undergo in the future. Packed with fascinating case studies, tips and strategies, and written by a recognized industry expert who has facilitated VR coverage for major international brands including Facebook, Audi, Google and Mercedes F1, this book is the leading resource for any reader looking to incorporate VR in their own marketing campaigns.