Download or read book The Waite Group s Visual Basic 6 Superbible written by David Jung and published by Sams Publishing. This book was released on 1999 with total page 1398 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Waite Group's Visual Basic 6 SuperBible is the perfect resource for programmers who want comprehensive, up19990519d coverage of the most common Visual Basic concepts and language elements. Concise descriptions detail everything you need to know about each Visual Basic command, component, and control. For quick reference, you can easily look up any function, statement, method, property, or event in the alphabetical jump table in the front of the book. To find out what language features are related to a specific task that you want your program to perform, use the task jump table. Every example, project, and screenshot in the book has been created to reflect a professional coding style that takes advantage of all the new features of Visual Basic 6, making it an ideal source of knowledge for both beginners and experienced programmers. Entries include a description, general syntax, example syntax, purpose, and see alsos. From the very beginning of the process, industry experts have been instrumental in the creation of the outline and selection of covered topics.
Download or read book American Book Publishing Record written by and published by . This book was released on 1997 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Waite Group s Visual Basic 6 Client server How to written by Noel Jerke and published by Waite Group Press. This book was released on 1999 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: PLEASE PROVIDE COURSE INFORMATION PLEASE PROVIDE
Download or read book Visual Basic 5 Client server How to written by Noel Jerke and published by . This book was released on 1997 with total page 950 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers object-oriented programming in Visual Basic 5, including forms, controls, data types, classes, graphics, and data controls, and also features online exams, an Internet mailing list and an online mentor to answer students' specific Visual Basic 5 questions.
Download or read book Access 97 No Experience Required written by Robinson and published by . This book was released on 1998 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2002 with total page 1896 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book VBScript Superbible written by Jinjer L. Simon and published by . This book was released on 1996 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM "provides all the source code and program examples for cutting and pasting into your own applications, as well as Microsoft Internet Explorer 3 and Microsoft ActiveX Control Pad"--p. 4 of cover.
Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 1997-04 with total page 1862 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Windows Developer s Journal written by and published by . This book was released on 1998-07 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Fourth Cup written by Scott Hahn and published by Image. This book was released on 2018-02-20 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of The Lamb's Supper comes an illuminating work on the Catholic Eucharist and its link to the Jewish Passover meal. “Read this book. And don’t just read it. Pray about it. Reflect on it. And share it with others.”—Brant Pitre, author of The Case for Jesus In this brilliant book—part memoir, part detective story, and part biblical study—Scott Hahn opens up new vistas on ancient landscapes while shedding light on his own enduring faith journey. The Fourth Cup not only tracks the author’s gradual conversion along the path of Evangelicalism to the doorsteps of the Catholic faith, but also explores the often obscure and misunderstood rituals of Passover and their importance in foreshadowing salvation in Jesus Christ. Revealing the story of his formative years as an often hot-headed student and earnest seeker in search of answers to great biblical mysteries, Hahn shows how his ardent exploration of the Bible’s Old Testament turned up intriguing clues connecting the Last Supper and Christ’s death on Calvary. As Hahn tells the story of his discovery of the supreme importance of the Passover in God’s plan of salvation, we too experience often-overlooked relationships between Abel, Abraham, and the Hebrews’ liberation from slavery in Egypt. Along the way, Hahn reveals how the traditional fourth cup of wine used in the concluding celebration of Passover explains in astonishing ways Christ’s paschal sacrifice. Rooted in Scripture and ingrained with lively history, The Fourth Cup delivers a fascinating view of the bridges that span old and new covenants, and celebrates the importance of the Jewish faith in understanding more fully Christ’s life, death, and resurrection.
Download or read book The Publishers Weekly written by and published by . This book was released on 1997 with total page 896 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book WebGL Programming Guide written by Kouichi Matsuda and published by Addison-Wesley. This book was released on 2013-07-04 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using WebGL®, you can create sophisticated interactive 3D graphics inside web browsers, without plug-ins. WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices. WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D graphics, mathematics, or OpenGL. You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. Media, 3D graphics, and WebGL pioneers Dr. Kouichi Matsuda and Dr. Rodger Lea offer easy-to-understand tutorials on key aspects of WebGL, plus 100 downloadable sample programs, each demonstrating a specific WebGL topic. You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as fogging, shadowing, shader switching, and displaying 3D models generated by Blender or other authoring tools. This book won’t just teach you WebGL best practices, it will give you a library of code to jumpstart your own projects. Coverage includes: • WebGL’s origin, core concepts, features, advantages, and integration with other web standards • How and basic WebGL functions work together to deliver 3D graphics • Shader development with OpenGL ES Shading Language (GLSL ES) • 3D scene drawing: representing user views, controlling space volume, clipping, object creation, and perspective • Achieving greater realism through lighting and hierarchical objects • Advanced techniques: object manipulation, heads-up displays, alpha blending, shader switching, and more • Valuable reference appendixes covering key issues ranging from coordinate systems to matrices and shader loading to web browser settings This is the newest text in the OpenGL Technical Library, Addison-Wesley’s definitive collection of programming guides an reference manuals for OpenGL and its related technologies. The Library enables programmers to gain a practical understanding of OpenGL and the other Khronos application-programming libraries including OpenGL ES and OpenCL. All of the technologies in the OpenGL Technical Library evolve under the auspices of the Khronos Group, the industry consortium guiding the evolution of modern, open-standards media APIs.
Download or read book Who s who Among Students in American Universities and Colleges written by Henry Pettus Randall and published by . This book was released on 1995 with total page 1908 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book OpenGL Programming Guide written by Dave Shreiner and published by Addison-Wesley Professional. This book was released on 2010 with total page 885 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL ® Programming Guide, Seventh Edition , provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL's deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.
Download or read book OpenGL Programming Guide written by Mason Woo and published by Addison Wesley Publishing Company. This book was released on 1997 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how graphics programs using Release 1.1, the latest release of OpenGL, this book presents the overall structure of OpenGL and discusses in detail every OpenGL feature including the new features introduced in Release 1.1. Numerous programming examples in C show how to use OpenGL functions. Also includes 16 pages of full-color examples.
Download or read book Jesus and the Jewish Roots of the Eucharist written by Brant Pitre and published by Image. This book was released on 2011-02-15 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revelatory exploration of the Jewish roots of the Last Supper that seeks to understand exactly what happened at Jesus’ final Passover. “Clear, profound and practical—you do not want to miss this book.”—Dr. Scott Hahn, author of The Lamb’s Supper and The Fourth Cup Jesus and the Jewish Roots of the Eucharist shines fresh light on the Last Supper by looking at it through Jewish eyes. Using his in-depth knowledge of the Bible and ancient Judaism, Dr. Brant Pitre answers questions such as: What was the Passover like at the time of Jesus? What were the Jewish hopes for the Messiah? What was Jesus’ purpose in instituting the Eucharist during the feast of Passover? And, most important of all, what did Jesus mean when he said, “This is my body… This is my blood”? To answer these questions, Pitre explores ancient Jewish beliefs about the Passover of the Messiah, the miraculous Manna from heaven, and the mysterious Bread of the Presence. As he shows, these three keys—the Passover, the Manna, and the Bread of the Presence—have the power to unlock the original meaning of the Eucharistic words of Jesus. Along the way, Pitre also explains how Jesus united the Last Supper to his death on Good Friday and his Resurrection on Easter Sunday. Inspiring and informative, Jesus and the Jewish Roots of the Eucharist is a groundbreaking work that is sure to illuminate one of the greatest mysteries of the Christian faith: the mystery of Jesus’ presence in “the breaking of the bread.”
Download or read book Undercover Heroes of the Bible written by Donna McKinney and published by Rosekidz. This book was released on 2000 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you long for fresh, creative activities that feature new Bible friends? From Barnabas to Hezekiah to Lydia, these lessons include crafts, games and puzzles to help kids discover that God's leaders are not a mystery. 96 pages each.