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Book Using Interactive Digital Narrative in Science and Health Education

Download or read book Using Interactive Digital Narrative in Science and Health Education written by R. Lyle Skains and published by Emerald Group Publishing. This book was released on 2021-05-24 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers insight and lessons learned from two pilot studies which used interactive digital narrative (IDN) as educational interventions to effect positive change regarding social issues, looking into interdisciplinary approaches to research and education methods, combining arts and science methodologies and science communication.

Book Interactive Digital Narrative

Download or read book Interactive Digital Narrative written by Hartmut Koenitz and published by Routledge. This book was released on 2015-04-10 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is concerned with narrative in digital media that changes according to user input—Interactive Digital Narrative (IDN). It provides a broad overview of current issues and future directions in this multi-disciplinary field that includes humanities-based and computational perspectives. It assembles the voices of leading researchers and practitioners like Janet Murray, Marie-Laure Ryan, Scott Rettberg and Martin Rieser. In three sections, it covers history, theoretical perspectives and varieties of practice including narrative game design, with a special focus on changes in the power relationship between audience and author enabled by interactivity. After discussing the historical development of diverse forms, the book presents theoretical standpoints including a semiotic perspective, a proposal for a specific theoretical framework and an inquiry into the role of artificial intelligence. Finally, it analyses varieties of current practice from digital poetry to location-based applications, artistic experiments and expanded remakes of older narrative game titles.

Book Understanding Interactive Digital Narrative

Download or read book Understanding Interactive Digital Narrative written by Hartmut Koenitz and published by Taylor & Francis. This book was released on 2023-04-17 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: This remarkably clearly written and timely critical evaluation of core issues in the study and application of interactive digital narrative (IDN) untangles the range of theories and arguments that have developed around IDN over the past three decades. Looking back over the past 30 years of theorizing around interactivity, storytelling, and the digital across the fields of game design/game studies, media studies, and narratology, as well as interactive documentary and other emerging forms, this text offers important and insightful correctives to common misunderstandings that pervade the field. This book also changes the perspective on IDN by introducing a comprehensive conceptual framework influenced by cybernetics and cognitive narratology, addressing limitations of perspectives originally developed for legacy media forms. Applying its framework, the book analyzes successful works and lays out concrete design advice, providing instructors, students, and practitioners with a more precise and specific understanding of IDN. This will be essential reading for courses in interactive narrative, interactive storytelling, and game writing, as well as digital media more generally.

Book Cultivating Compassion

Download or read book Cultivating Compassion written by Pip Hardy and published by Springer. This book was released on 2018-03-02 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how digital storytelling can catalyze change in healthcare. Edited by the co-founders of the award-winning Patient Voices Programme, the authors discuss various applications for this technique; from using digital storytelling as a reflective process, to the use of digital stories in augmenting quantitative data. Through six main sections this second edition covers areas including healthcare education, patient engagement, quality improvement and the use of digital storytelling research. The chapters illuminate how digital storytelling can lead to greater humanity, understanding and, ultimately, compassion. This collection will appeal to those involved in delivering, managing or receiving healthcare and healthcare education and research, as well as people interested in digital storytelling and participatory media.

Book Education  Narrative Technologies and Digital Learning

Download or read book Education Narrative Technologies and Digital Learning written by Tony Hall and published by Springer. This book was released on 2018-05-03 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.

Book The Instructional Value of Digital Storytelling

Download or read book The Instructional Value of Digital Storytelling written by Patricia McGee and published by Routledge. This book was released on 2014-12-17 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although storytelling has been recognized as an effective instructional strategy for some time, most educators are not informed about how to communicate a story that supports learning—particularly when using digital media. The Instructional Value of Digital Storytelling provides a broad overview of the concepts and traditions of storytelling and prepares professors, workplace trainers, and instructional designers to tell stories through 21st century media platforms, providing the skills critical to communication, lifelong learning, and professional success. Using clear and concise language, The Instructional Value of Digital Storytelling explains how and why storytelling can be used as a contemporary instructional method, particularly through social media, mobile technologies, and knowledge-based systems. Examples from different sectors and disciplines illustrate how and why effective digital stories are designed with learning theory in mind. Applications of storytelling in context are provided for diverse settings within higher education as well as both formal and informal adult learning contexts.

Book Wired for Health and Well being

Download or read book Wired for Health and Well being written by Science Panel on Interactive Communication and Health and published by . This book was released on 1999 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Narrative Thinking and Storytelling for Problem Solving in Science Education

Download or read book Narrative Thinking and Storytelling for Problem Solving in Science Education written by John Thomas Riley and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century has seen no shortage of historic problems, which has begged the question, How is society preparing today's young people to take on these challenges? There have been a fair number of obscure but promising approaches that warrant testing but do not currently attract the level of attention needed to secure the necessary resources for a proper test. Narrative Thinking and Storytelling for Problem Solving in Science Education is an essential academic publication that focuses on the use of storytelling to respond to the fundamental need to share experiences while also inspiring world-changing solutions through the stimulation of curiosity, imagination, and reflection. Focusing on this widespread, powerful, and multifaceted form of communication, this book centers on the use of storytelling as a narrative and rhetorical technique in scientific knowledge, research, teaching, and learning. Covering topics such as digital storytelling, narrative schema, and mediation, this powerful reference source is ideal for researchers, scientists, instructional designers, communication specialists, and academicians.

Book Digital Storytelling in Health and Social Policy

Download or read book Digital Storytelling in Health and Social Policy written by Nicole Matthews and published by Routledge. This book was released on 2017-04-21 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: As digital life stories continue to assume more and more significance across a range of institutions, so too does their potential to bring into focus once marginalised and neglected voices. Breaking new ground by reframing multimedia life stories as a resource for education, public health, and policy, this book challenges policymakers, professionals, and researchers to reimagine how they find out about and respond to people’s daily lives and experiences of health, disability, and well-being. The book develops theoretical, methodological, and practical resources for listening to digital stories through a series of carefully selected international case studies, from dementia care education to campaigns in the UN to ban cluster munitions. The case studies explore and illuminate different ways that digital stories have – and have not – been listened to in the past. The authors expose the great potential as well as the complexity of using powerful personal stories in practice. Together, the case studies highlight that processes of listening to, learning from, and making use of digital stories involve unavoidable processes of reinterpretation, recontextualisation, and translation which have significant ethical and political implications for storytellers, listeners, and society. In mapping and theorising the movement of stories into new contexts of policy and practice, the book offers a critical lens on the widely celebrated democratising potential of digital storytelling and its capacity to amplify marginalised voices. Digital Storytelling in Health and Social Policy develops an authoritative and original re-conceptualisation of digital life stories and their use for social justice ends, and will be important reading for researchers and practitioners from a range of backgrounds, including social policy, digital media, communication, education, disability, and public health.

Book Digital Storytelling

    Book Details:
  • Author : Carolyn Handler Miller
  • Publisher : CRC Press
  • Release : 2014-06-27
  • ISBN : 1135044457
  • Pages : 569 pages

Download or read book Digital Storytelling written by Carolyn Handler Miller and published by CRC Press. This book was released on 2014-06-27 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Book Digital Stories and Their Integration in Early Childhood and Primary Education

Download or read book Digital Stories and Their Integration in Early Childhood and Primary Education written by Jim Prentzase and published by Nova Science Publishers. This book was released on 2016 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Editor Biography: Jim Prentzas received the diploma degree in computer engineering and informatics and the MSc and PhD degrees from the Department of Computer Engineering and Informatics, University of Patras, Greece, in 1997, 2001, and 2003, respectively. He is currently an associate professor in the Department of Education Sciences in Early Childhood, School of Education Sciences, Democritus University of Thrace, Greece. His main research interests include artificial intelligence, e-learning and Web applications. He has published more than 70 papers in international journals, edited volumes, and proceedings of conferences and workshops. He has also co-edited two volumes published by an international publisher. He has participated in a number of National and European research projects. Book Description: This book is an edited collection of chapters regarding the integration of digital stories in the classroom, focusing on early childhood and primary education. Storytelling has always been an effective way of teaching all ranges of subjects at all educational levels, especially in early childhood and primary education. Digital storytelling combines the advantages of storytelling and digital tools. Digital stories attract the interest of students and provide them with motives to take part in learning activities in collaboration with their classmates and teachers. They have become a popular resource of Information and Communications Technology (ICT). Digital stories can be a valuable tool to educators. However, as is the case with many ICT resources, teachers need practical ideas about how to integrate them in teaching and learning. This book covers a gap in the international bibliography regarding digital storytelling. It discusses teaching scenarios that exploit digital stories in a wide range of subjects in early childhood and primary education. Subjects covered in teaching scenarios discussed in this book include language, time concepts, music, poetry, social tolerance in multicultural societies, mathematics, environmental issues, foreign language learning, healthy nutrition, mythology and geography. Such a diversity of issues concerning integration of digital stories in early childhood and primary education has not been dealt with in other published books until now. The discussed teaching scenarios involve two- and three-dimensional digital stories implemented with the visual programming tools Scratch and Alice. Scratch is implemented by the Massachusetts Institute of Technology (MIT) and enables the creation of two-dimensional multimedia applications. Alice is implemented by Carnegie Mellon and enables the creation of three-dimensional multimedia applications. Both of these tools are available at no charge and are popular in education throughout the world. The created digital stories have been combined with self-assessment e-activities created with JClic to provide further advantages to students. JClic is a free software tool implemented in Spain that enables the creation of interactive assessment activities addressed to early childhood and elementary education. The book is organized into three main parts and consists of ten chapters. The first part consists of two chapters discussing general background issues concerning storytelling, ICT and digital storytelling in education. The second part consists of four chapters discussing teaching scenarios involving early childhood education. The third part consists of four chapters discussing teaching scenarios regarding primary education. Target Audience: *Early childhood teachers, school teachers as well as academic and teaching staff members of Universities that would like to integrate digital stories in learning and teaching, *Undergraduate/postgraduate students as well as academic and teaching staff members of University Departments educating pre-service and in-service teachers, *Undergraduate/postgraduate students as well as academic and teaching staff members of Computing Departments, *Researchers working in the field of education, educational technology, digital storytelling, multimedia and computing education, *Programmers and researchers developing tools concerning digital storytelling, multimedia and computing education, *Computer Science school teachers who are interested in: (a) teaching students how to create interdisciplinary multimedia applications while learning programming concepts and (b) collaborating with teachers teaching other fields.

Book Interactive Storytelling

Download or read book Interactive Storytelling written by Rebecca Rouse and published by Springer. This book was released on 2018-11-26 with total page 673 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.

Book Technologies for Interactive Digital Storytelling and Entertainment

Download or read book Technologies for Interactive Digital Storytelling and Entertainment written by Stefan Göbel and published by Springer. This book was released on 2004-06-11 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive Digital Storytelling has evolved as a prospering research topic banding together formerly disjointed disciplines stemming from the arts and humanities as well as computer science. It’s tied up with the notion of storytelling as an effective means for the communication of knowledge and social values since the existence of humankind. It also builds a bridge between current academic trends investigating and formalizing computer games, and developments towards the experience-based design of human-media interaction in general. In Darmstadt, a first national workshop on Digital Storytelling was organized by ZGDV e.V. in 2000, which at that time gave an impression about the breadth of this new research field for computer graphics (DISTEL 2000). An international follow-up was planned: the 1st International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2003). Taking place in March 2003, it showed a more focussed range of research specifically on concepts and first pro- types for automated storytelling and autonomous characters, including modelling of emotions and the user experience. At TIDSE 2004, an established and still-growing community of researchers ga- ered together to exchange results and visions. This confirms the construction of a series of European conferences on the topic – together with the International Conf- ence on Virtual Storytelling, ICVS (conducted in 2001 and 2003 in France) – which will be further cultivated.

Book The Power of Storytelling

Download or read book The Power of Storytelling written by Amy Halter and published by . This book was released on 2015 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital storytelling is an emergent method in health promotion work for addressing health inequities through combining technology with the voices of members of vulnerable, often underrepresented populations. The Fred Hutchinson Cancer Research Center (FHCRC) has combined efforts with Seattle community organizations to spread the reach of the digital storytelling project to the Yakima Valley. This is an evaluative study of the effectiveness of the digital storytelling process in the Yakima Valley. Following the creation of a number of digital stories, we collected one-on-one interviews to understand the impact of creating a digital story, and convened focus groups to better comprehend the power of watching a digital story.The FHCRC collaborated with Creative Narrations, an organization that specializes in multimedia support for nonprofit organizations. Creative Narrations conducted a "Train-the-Trainer" workshop to train FHCRC community health workers who in turn conducted three community workshops in the Yakima Valley region. A total of eighteen digital stories were created through these workshops, nine of which were created during the Train-theTrainer workshop and nine others through subsequent community workshops. Recruitment was primarily through the snowball effect of targeted community outreach with flyers and word-of-mouth. Later we collected one-on-interviews (n=11) with participants of the digital story training workshops to evaluate the experience of creating a story. We also conducted focus groups (n=4) with groups who watched the digital stories in order to learn about the impact of viewing the digital stories of others. We reviewed and coded transcriptions from one-on-one interviews and focus groups using Atlas.ti. Overall, participants found the digital story experience to be positive and beneficial for improving health and engaging others within their community. The common themes in the data demonstrate that storytelling is a uniquely valuable tool in health promotion work, and that there are healing benefits inherent to sharing personal stories of overcoming or managing health issues. As a community engagement tool, digital stories also provide a structure for disseminating health education and fostering relationships for further advocacy and health promotion programming. The findings of this study support other literature that shows the many benefits of digital stories in health promotion work. For storytellers, it provides a healing outlet to critically reflect on a difficult experience and find support and connection within one's own community. For story viewers, digital stories are far more impactful than other forms of health education materials that may not be culturally appropriate or accessible to the members of this population. Furthermore, the engagement process of building capacity and collaborating within a community is an important way for community organizations to foster relationships within the community. Many of our participants indicated that they would be very happy to continue digital storytelling work with Fred Hutchinson Cancer Research Center.

Book Digital Storytelling in the Classroom

Download or read book Digital Storytelling in the Classroom written by Jason Ohler and published by Corwin Press. This book was released on 2013-03-26 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on integrating digital storytelling into curriculum design.

Book Interactive Storytelling

Download or read book Interactive Storytelling written by Ulrike Spierling and published by Springer. This book was released on 2008-11-27 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint International Conference on Interactive Digital Storytelling (ICIDS), held November 26–29, 2008, in Erfurt, Germany. Interactive Digital Storytelling (IDS) is a cross-disciplinary topic, which explores new uses of interactive technologies for creating and experiencing narratives. IDS is also a huge step forward in games and learning. This can be seen through its ability to enrich virtual characters with intelligent behavior, to allow collaboration of humans and machines in the creative process, and to combine narrative knowledge and user activity in interactive artifacts. IDS involves concepts from many aspects of Computer Science, above all from Artificial Intelligence, with topics such as narrative intelligence, automatic dialogue and drama management, and smart graphics. In order to process stories in real time, traditional storytelling needs to be formalized into computable models by drawing from narratological studies. As it is currently hardly accessible for creators and e- users, there is a need for new authoring concepts and tools supporting the creation of such dynamic stories, allowing for rich and meaningful interaction with the content.

Book Interactive Storytelling

    Book Details:
  • Author : Rogelio E. Cardona-Rivera
  • Publisher : Springer Nature
  • Release : 2019-11-12
  • ISBN : 3030338940
  • Pages : 443 pages

Download or read book Interactive Storytelling written by Rogelio E. Cardona-Rivera and published by Springer Nature. This book was released on 2019-11-12 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, held in Little Cottonwood Canyon, UT, USA, in November 2019. The 14 revised full papers and 10 short papers presented together with 19 posters, 1 demo, and 3 doctoral consortiums were carefully reviewed and selected from 66 submissions. The papers are organized in the following topical sections: Creating the Discipline: Interactive Digital Narrative Studies, Impacting Culture and Society, Interactive Digital Narrative Practices and Applications, Theoretical Foundations, Technologies, Human Factors, Doctoral Consortium, and Demonstrations.