Download or read book Using ActionScript 2 0 Components with Macromedia Flash 8 written by Bob Berry and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes two guides from the Macromedia online documentation.
Download or read book Understanding Macromedia Flash 8 ActionScript 2 written by Andrew Rapo and published by Taylor & Francis. This book was released on 2013-01-17 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.
Download or read book Macromedia Flash 8 For Dummies written by Ellen Finkelstein and published by John Wiley & Sons. This book was released on 2005-10-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is the most popular Web animation tool in the world, widely used by Web designers, game developers, and others who want to add vibrant content to a Web site This book shows Flash newcomers how to get up and running quickly, demonstrating how to create and edit objects, add interactive elements, work with sound, animate objects, and deliver the finished product onlineExplains how to incorporate streaming video elements and create presentations for mobile devices Now thoroughly updated to cover new program features and enhancements.
Download or read book Macromedia Flash 8 work written by Phillip Kerman and published by Sams Publishing. This book was released on 2006 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains starting templates for each standalone project, source files for all projects and completed projects.
Download or read book ActionScript 2 0 Language Reference for Macromedia Flash 8 written by Francis Cheng and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ActionScript 2.0 Language Reference for Macromedia Flash 8 is a comprehensive reference manual that describes the application programming interface (API) for Macromedia Flash Player, the most pervasive client runtime environment in the world. It includes valuable syntax and usage information; detailed descriptions of classes, functions, properties, and events; and copy-and-paste code samples for every element in the ActionScript language. The ActionScript 2.0 Language Reference for Macromedia Flash 8 will help you: · Learn how to use specific APIs efficiently and effectively · Understand the range and variety of functionality ActionScript offers · Repurpose Macromedia-tested code in your own applications Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We've designed it so that it's easy to annotate as you progress.
Download or read book ActionScript for Flash MX written by Colin Moock and published by "O'Reilly Media, Inc.". This book was released on 2003 with total page 1091 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.
Download or read book Flash CS6 The Missing Manual written by Chris Grover and published by "O'Reilly Media, Inc.". This book was released on 2012-06-19 with total page 851 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease. The important stuff you need to know: Learn animation basics. Turn simple ideas into stunning animations—in the very first chapter. Master Flash’s tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps that work anywhere. Create apps just for iOS or Android devices—or one app that works on mobile devices and desktops. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.
Download or read book Object oriented Programming with ActionScript 2 0 written by Jeff Tapper and published by New Riders. This book was released on 2004 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.
Download or read book Macromedia Flash 8 for Windows and Macintosh written by Katherine Ulrich and published by Peachpit Press. This book was released on 2005-12-14 with total page 914 pages. Available in PDF, EPUB and Kindle. Book excerpt: An improved script editor (with a visual interface), a revamped library interface, a new Undo feature, powerful run-time effects, breakthrough motion-graphics capabilities—these are just a few of the reasons Web designers are raving about the newest version of their favorite Web tool, Macromedia Flash 8. Whether you’re a beginning user looking for a good introduction to the topic or a veteran user seeking a convenient update reference, you’ll find what you need in this task-based guide. Using simple step-by-step instructions, straightforward language, loads of screen shots, and a plethora of readily accessible examples, author Katherine Ulrich shows you how to create engaging interactive content for the Web with Flash Basic 8 and Flash Professional 8. From basic vector graphics to animation with motion tweening and beyond, this inexpensive, easy-to-use guide promises to get you up to speed fast on the most important application in your design toolbox—Macromedia Flash 8.
Download or read book Boot Click Enter 7 written by Gurpreet Bindra and published by Vikas Publishing House. This book was released on with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boot-Click-Enter, Enter the world of IT based on Windows 7 and MS Office 2010, comprises of eight computer science textbooks for classes 1–8. The CCE compliant series is based on an interactive approach to teach various concepts related to Computer Science. This series is created to help students master the use of various kinds of software and IT tools. The books have been designed to keep pace with the latest technologies and the interests of the 21st century learners. The books for classes 1–5 are introductory. They introduce students to the basic features of Windows 7 and MS Office 2010, starting with the history of computers, what are the basic parts of the computer, how to use Tux Paint, WordPad, MS Paint, how to program in LOGO and also give an introduction to the Internet. However, the books for classes 6–8 are for senior students and take a deep diva into the advanced features of Windows 7 and MS Office 2007, including how to do programming in QBasic, HTML and Visual Basic. Students learn to create animations using Flash and Photoshop, and how to communicate using the Internet. The ebook version does not contain CD.
Download or read book Advanced Macromedia Flash MX written by Dan Livingston and published by Prentice Hall Professional. This book was released on 2002 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: Give games and Web applications a professional look with powerful Flash movies and high-quality animations. Master ActionScript by watching 70 plus videos from the desktop of expert Flash author and developer Livingston on accompanying CD-ROM with code.
Download or read book Macromedia Flash 8 ActionScript written by Jobe Makar and published by Macromedia Press. This book was released on 2006 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Almost anyone can create simple programs for a website or presentation by using Macromedia Flash 8. But add some ActionScript, and you kick it up a notch for easier object-oriented programming. Jobe Makar and Danny Patterson show you step by step how to translate real-life activities into ActionScript scripts that let you control every microsecond of your Flash program. The projects in this book teach you ActionScript techniques for building carefully customized Flash games, websites, and more." --Résumé de l'éditeur.
Download or read book Foundation Flash Applications for Mobile Devices written by Richard Leggett and published by Apress. This book was released on 2007-05-01 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This is the only up-to-date book on the market that covers Flash mobile application development. * Evidence of demand – large companies such as Nokia and Samsung are Flash-enabling their phones. * The book will support the new FlashLite version available with the next version of Flash, released later on this year.
Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
Download or read book Flash 8 Projects for Learning Animation and Interactivity written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2006-03-28 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not only need to be proficient in programming/interface design, you need the creativity for story telling and the artistic insights to design fluid animation. Flash 8: Projects for Learning Animation and Interactivity teaches Flash design rather than simply Flash itself. With a standalone series of walkthroughs and tutorials for Flash beginners coming from a graphics field, this book teaches Flash in the context of real-world projects. Rather than learn a Flash tool for the sake of it, you learn which areas of Flash are important, and which are less used, simply by seeing how typical content is actually created. And rather than a text-heavy approach, this graphically rich book leads you through hands-on examples by illustration. Each project in the book starts with goals and broad sketches before moving to design and scripting. This helps you understand design intent-the why of the process-rather than just learning the interfaces and the how of it all. Along the way, you'll create Flash content that includes traditional animation techniques (as seen in full-length animated features), and ActionScript-based interactive animation, such as custom web site interface designs. You also learn how to combine both traditional animation techniques and ActionScript to create feature-rich Flash assets from the ground up. Co-authored by educational developers with years of experience creating compelling content, interfaces, and applications, Flash 8: Projects for Learning Animation and Interactivity offers a content-driven approach that is also inspiration-driven. You learn because you're accomplishing something tangible, not because you think you need to know how a tool works. If you want to understand how various features of Flash come together to create a final end design, this book provides you with both the insight and the know-how.
Download or read book How to Do Everything with Macromedia Flash written by Bonnie Blake and published by McGraw Hill Professional. This book was released on 2006-01-11 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by-step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well-organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world’s most popular web graphics application.
Download or read book Flash Professional CS5 Bible written by Todd Perkins and published by John Wiley & Sons. This book was released on 2010-06-10 with total page 883 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the latest version of Flash with this revised edition of a perennial bestseller Flash enables you to create animations and can also be used to build an interactive, multimedia Web site. Completely enhanced and revised, this must-have reference covers everything you need to know to learn and master the latest version of Flash. Top Flash trainer and author Todd Perkins provides you with unparalleled comprehensive coverage of tips, tricks, and techniques that you won’t find in any other resource. The reader-friendly format will appeal to both the novice as well as the accomplished professional and everyone in between. Serves as a comprehensive reference on all the latest updates and enhancements to the newest version of Flash Professional Appeals to both novice and experienced Flash developers and functions as their guide to the capabilities and possibilities of the new Flash Written by an experienced Adobe Flash instructor who is adept at making difficult topics easy to understand Includes a CD-ROM that features trial software, add-ons, plug-ins, shareware, templates, and examples Flash CS5 Professional Bible is an ideal resource to go from learning to mastering the latest version of Flash in a flash!