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EBookClubs

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Book UX   UI Wireframe Design Sketchbook

Download or read book UX UI Wireframe Design Sketchbook written by UX/UI Designer Books and published by . This book was released on 2020-03-16 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate wireframe design sketchbook for UX/ UI project management. This book helps to manage your responsive web design projects with a dotted grid sketchbook, specially design for UX/UI engineers for daily uses. This covers, 12 Projects, each Includes 12 pages to comprehensive project management (146 pages) Include Client Meeting notes area with rough idea sketching space Covering Browser view, Tablet view, and Mobile view 1/8 inch Grid to support your designs Full screen or Scroll view for Mobile and Tablets Client feedback area Ideal gift for UI/UX designers..!

Book Mobile Design and Development

Download or read book Mobile Design and Development written by Brian Fling and published by "O'Reilly Media, Inc.". This book was released on 2009-08-14 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, techniques, and best practices for building mobile products from start to finish. With this book, you'll learn basic design and development principles for all mobile devices and platforms. You'll also explore the more advanced capabilities of the mobile web, including markup, advanced styling techniques, and mobile Ajax. If you're a web designer, web developer, information architect, product manager, usability professional, content publisher, or an entrepreneur new to the mobile web, Mobile Design and Development provides you with the knowledge you need to work with this rapidly developing technology. Mobile Design and Development will help you: Understand how the mobile ecosystem works, how it differs from other mediums, and how to design products for the mobile context Learn the pros and cons of building native applications sold through operators or app stores versus mobile websites or web apps Work with flows, prototypes, usability practices, and screen-size-independent visual designs Use and test cross-platform mobile web standards for older devices, as well as devices that may be available in the future Learn how to justify a mobile product by building it on a budget

Book Sketching User Experiences  The Workbook

Download or read book Sketching User Experiences The Workbook written by Saul Greenberg and published by Elsevier. This book was released on 2012 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1 GETTING INTO THE MOOD 2 SAMPLING THE REAL WORLD 3 THE SINGLE IMAGE 4 SNAPSHOTS OF TIME: THE VISUAL NARRATIVE 5 ANIMATING THE USER EXPERIENCE 6 INVOLVING OTHERSGetting into the mood -- Sampling the real world -- The single image -- Snapshots of time: the visual narrative -- Animating the user experience -- Involving others.

Book Basics Interactive Design  User Experience Design

Download or read book Basics Interactive Design User Experience Design written by Gavin Allanwood and published by A&C Black. This book was released on 2014-04-24 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development. As a designer, you need to create work that will impact positively on everyone who is exposed to it. Whether it's passive and immutable or interactive and dynamic, the success of your design will depend largely on how well the user experience is constructed.User Experience Design shows how researching and understanding users' expectations and motivations can help you develop effective, targeted designs. The authors explore the use of scenarios, personas and prototyping in idea development, and will help you get the most out of the latest tools and techniques to produce interactive designs that users will love.With practical projects to get you started, and stunning examples from some of today's most innovative studios, this is an essential introduction to modern UXD.

Book Wireframing Essentials

    Book Details:
  • Author : Matthew J. Hamm
  • Publisher : Packt Publishing Ltd
  • Release : 2014-01-24
  • ISBN : 1849698554
  • Pages : 153 pages

Download or read book Wireframing Essentials written by Matthew J. Hamm and published by Packt Publishing Ltd. This book was released on 2014-01-24 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

Book About Face

    Book Details:
  • Author : Alan Cooper
  • Publisher : John Wiley & Sons
  • Release : 2014-09-02
  • ISBN : 1118766571
  • Pages : 724 pages

Download or read book About Face written by Alan Cooper and published by John Wiley & Sons. This book was released on 2014-09-02 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.

Book Design For Kids

    Book Details:
  • Author : Debra Levin Gelman
  • Publisher : Rosenfeld Media
  • Release : 2014-07-08
  • ISBN : 1933820438
  • Pages : 249 pages

Download or read book Design For Kids written by Debra Levin Gelman and published by Rosenfeld Media. This book was released on 2014-07-08 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.

Book Graphic

Download or read book Graphic written by Steven Heller and published by . This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's description: In this ambitious publication, some one hundred of the world's leading graphic designers and illustrators open up their private sketchbooks to offer a privileged glimpse into their creative process.

Book Designing User Interfaces

Download or read book Designing User Interfaces written by Dario Calonaci and published by BPB Publications. This book was released on 2021-07-23 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Think about UIs using design thinking principles from an award winning graphic designer KEY FEATURES ● Practical knowledge of visual design basics and typography. ● Understand the modern UI to kick-start your career with UI designs. ● Introduces you to explore UI designs for e-commerce web applications. DESCRIPTION From the initial introduction about the meaning behind interfaces to the technical skills of thinking and designing a modern UI, this book will guide you on designing the UI of a screen for a real-world application, infused with the newly learned knowledge with the Figma tool. You will be able to explore and practice visual design concepts, namely, color, contrast, balance, consistency, alignments, negative space, how to approach visual impairments, and many more. You will be able to learn about one of the most critical elements of how to think about a UI for which you will explore concepts such as memory, vision, processing of info and objects, models of thinking, and more. Furthermore, you will explore the Figma tool and a live practical example of how to design a UI for an e-commerce graphic application, including its shopping cart page and adding a payment method screen. WHAT YOU WILL LEARN ● Get familiar with the basic visual design concepts. ● Understand the fundamentals of the User Interface and User Interaction. ● An overview of Search Results, Font Psychology, and Typography. ● Learn to work with some common interface elements. ● Understand how real-time collaborative editing works in the Figma UI design tool. WHO THIS BOOK IS FOR This book is literally for everyone! You should only be loaded with plenty of curiosity. No previous knowledge of the field is required. TABLE OF CONTENTS 1. Definition of the User Interface 2. The Web and Graphic User Interfaces 3. Explanation to Typography 4. Visual Design Basics 5. Thinking About User Interaction 6. Usability 7. Know Your Habits 8. Interfaces’ Elements 9. Foreword to an E-commerce 10. A Small Introduction to Figma 11. Building a Shopping Cart 12. Farewell and Future Considerations

Book Simple and Usable Web  Mobile  and Interaction Design

Download or read book Simple and Usable Web Mobile and Interaction Design written by Giles Colborne and published by New Riders. This book was released on 2010-09-16 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.

Book Laying the Foundations

Download or read book Laying the Foundations written by Andrew Couldwell and published by Owl Studios. This book was released on 2019-10-16 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Laying the Foundations is a comprehensive guide to creating, documenting, and maintaining design systems, and how to design websites and products systematically. It's an ideal book for web designers and product designers (of all levels) and especially design teams. Paperback ISBN: 9780578540030 This is real talk about creating design systems and digital brand guidelines. No jargon, no glossing over the hard realities, and no company hat. Just good advice, experience, and practical tips. System design is not a scary thing — this book aims to dispel that myth. It covers what design systems are, why they are important, and how to get stakeholder buy-in to create one. It introduces you to a simple model, and two very different approaches to creating a design system. What's unique about this book is its focus on the importance of brand in design systems, web design, product design, and when creating documentation. It's a comprehensive guide that’s simple to follow and easy on the eye.

Book The Unicorn in the Barn

Download or read book The Unicorn in the Barn written by Jacqueline Ogburn and published by HarperCollins. This book was released on 2017-07-04 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: For years people have claimed to see a mysterious white deer in the woods around Chinaberry Creek. It always gets away. One evening, Eric Harper thinks he spots it. But a deer doesn’t have a coat that shimmers like a pearl. And a deer certainly isn’t born with an ivory horn curling from its forehead. When Eric discovers the unicorn is hurt and being taken care of by the vet next door and her daughter, Allegra, his life is transformed. A tender tale of love, loss, and the connections we make, The Unicorn in the Barn shows us that sometimes ordinary life takes extraordinary turns.

Book A World of Artist Journal Pages

Download or read book A World of Artist Journal Pages written by Dawn DeVries Sokol and published by Abrams. This book was released on 2019-10-15 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: By nature, art journaling is a private activity. But when Dawn Sokol’s first book, 1000 Artist Journal Pages, broke the fourth wall and shared the work of artists all over North America and parts of Europe, it created a ripple of inspiration throughout the art journaling community. In this much-anticipated follow-up, Sokol features more than 1,000 new, captivating pages, this time—by popular demand—from artists across the globe. Lists of techniques and materials used for each page, plus behind-the-scenes interviews, give readers a glimpse inside the minds of new and established artists, making this a stimulating compilation sure to inspire beginners and seasoned art journalers alike.

Book Web Design Sketchbook

    Book Details:
  • Author : Nick Bluth
  • Publisher :
  • Release : 2021-04-21
  • ISBN :
  • Pages : 140 pages

Download or read book Web Design Sketchbook written by Nick Bluth and published by . This book was released on 2021-04-21 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: A well formed concept is the first step to a well designed product. This simple ux sketchbook of wireframing templates will make it easy to explore and record all of your great ideas. It cointains: ◆ 140 pages to fill up with your ideas and inspiration ◆ 7" x 10" size that gives you plenty of room to work ◆ Web browser templates so that you don't need to sketch it out each time ◆ Dot grid overlay to keep all of your alignment in check ◆ Notebook space to write down other relevant thoughts and information ◆ A great gift for ux designers or web developers

Book Remote Research

Download or read book Remote Research written by Nate Bolt and published by Rosenfeld Media. This book was released on 2010-02-01 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Remote studies allow you to recruit subjects quickly, cheaply, and immediately, and give you the opportunity to observe users as they behave naturally in their own environment. In Remote Research, Nate Bolt and Tony Tulathimutte teach you how to design and conduct remote research studies, top to bottom, with little more than a phone and a laptop.

Book Mobile UI UX Sketchbook

    Book Details:
  • Author : App Developer Notebooks
  • Publisher :
  • Release : 2019-11-25
  • ISBN : 9781711722689
  • Pages : 136 pages

Download or read book Mobile UI UX Sketchbook written by App Developer Notebooks and published by . This book was released on 2019-11-25 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: BRING YOUR MILLION DOLLAR APP IDEAS TO LIFE Prototyping or wireframing app skills not needed - you don't need to master a design tool app to get started, just grab a pencil and sketch Easy to use - space for app name, wireframe name, description, page, and table of contents is provided so that you can easily identify what you are working on 120 pages - each page has 6 blank mobile templates, that's 720 wireframes in total Cool gift - know someone who loves to make mobile apps? This is the perfect gift for them!

Book Designing for the Digital Age

Download or read book Designing for the Digital Age written by Kim Goodwin and published by John Wiley & Sons. This book was released on 2011-03-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.