EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Ultra Massive Video Game Console Guide Volume 3  Signature Edition

Download or read book Ultra Massive Video Game Console Guide Volume 3 Signature Edition written by Mark Bussler and published by . This book was released on 2018-05-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultra Massive Volume 3 continues the never-ending saga of celebrating the failed, successful, forgotten, and fascinating video game consoles from the past, present, and future. More than 20 new and retro game consoles are collected, photographed, reviewed, and celebrated in the third installment of the groundbreaking Ultra Massive Video Game Console Guide series.Includes:-ATARI COMPUTER-ATARI LYNX-BALLY ASTROCADE-BANDAI WONDERSWAN-BENTLEY COMPU-VISION-COLECO TELSTAR-COMMODORE 64-FAIRCHILD CHANNEL F-NINTENDO 3DS-NINTENDO DS-NINTENDO SWITCH-NINTENDO VIRTUAL BOY-NINTENDO Wii-NINTENDO Wii U-PANASONIC 3DO-PHILIPS CD-i-SEGA SATURN-SONY PLAYSTATION 3-SONY PLAYSTATION 4-XAVIX-XBOX 360-XBOX ONE-ZX SPECTRUMWritten and photographed by Mark Bussler, producer of Classic Game Room, the longest running Internet video game review show. His new series, Classic Game Room 2085, is one of the most successful video game review programs on Amazon Prime. Mark has collected more than 100 game systems and thousands of games since he started playing Atari 2600 in 1980.Contained within these pages is a fun, stylish look at game systems ranging from Atari Lynx to ZX Spectrum. Mark reviews the hardware, aesthetics, controllers and recommends collecting tips for those looking to dive into the world of modern and retro gaming goodness. Enjoy comparisons between the new and the old like Nintendo's Virtual Boy and how it differs from the Sony's PlayStation VR headset for PlayStation 4.If you love video games, Pong, and spaceships, you'll love the Ultra Massive series and may find yourself inspired to begin collecting for something new! Find yourself immersed in the world of underrated game consoles like Sega Saturn, Bandai Wonderswan, Atari Lynx and Bally Astrocade!The special Signature Edition is signed by the author.

Book Game AI Pro 2

    Book Details:
  • Author : Steven Rabin
  • Publisher : CRC Press
  • Release : 2015-04-17
  • ISBN : 1482254808
  • Pages : 566 pages

Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com

Book All Hail the Vectrex  Ultimate Collector s Review Guide

Download or read book All Hail the Vectrex Ultimate Collector s Review Guide written by Mark Bussler and published by . This book was released on 2021-04-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The NES Encyclopedia

Download or read book The NES Encyclopedia written by Chris Scullion and published by Casemate Publishers. This book was released on 2019-03-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, colorful guide to every game ever released on the classic Nintendo Entertainment System. One of the most iconic video game systems, the NES is credited with saving the American video games industry in the early 1980s. The NES Encyclopedia is the first ever complete reference guide to every game released on the Nintendo Entertainment System, Nintendo’s first industry-defining video game system. As well as covering all 714 officially licensed NES games, the book also includes more than 160 unlicensed games released during its lifespan, giving for the first time a definitive history of this important console's full library. Written by a retro gaming expert with 30 years of gaming experience and a penchant for bad jokes, TheNES Encyclopedia promises to be both informative and entertaining. The NES continues to enjoy a strong cult following among Nintendo fans and gamers in general with wide varieties of officially licensed merchandise proving ever popular. Nintendo’s most recent console, the Switch, is the fastest selling video game console of all time in the United States and Japan. Nintendo launched a variety of classic NES games for download on the system, meaning a new audience of gamers is due to discover the NES for the first time if they have not already. Praise for The NES Encyclopedia “As a catalog of all 876 NES games, this work is unique in its breadth of coverage and will be of great interest to old-school video gamers and collectors.” —Booklist “A definitive resource that is more than worthy of the title ‘Encyclopedia.’ ” —Nintendo World Report

Book The Sega Mega Drive   Genesis Encyclopedia

Download or read book The Sega Mega Drive Genesis Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2021-12-08 with total page 277 pages. Available in PDF, EPUB and Kindle. Book excerpt: “An exhaustive, tremendous look back at one of the most beloved consoles of all time . . . an absolutely barnstorming recollection of a wonderful era.” —Finger Guns The third book in Chris Scullion’s series of video game encyclopedias, The Sega Mega Drive and Genesis Encyclopedia is dedicated to Sega’s legendary 16-bit video game console. The book contains detailed information on every single game released for the Sega Mega Drive and Genesis in the west, as well as similarly thorough bonus sections covering every game released for its add-ons, the Mega CD and 32X. With nearly a thousand screenshots, generous helpings of bonus trivia and charmingly bad jokes, The Sega Mega Drive and Genesis Encyclopedia is the definitive guide to a legendary gaming system. “The Sega Mega Drive and Genesis Encyclopedia is a must-buy for fans of the console and a perfect addition to any retro game fan’s library.” —Goomba Stomp Magazine

Book Ultra Massive Video Game Console Guide

Download or read book Ultra Massive Video Game Console Guide written by Mark Bussler and published by . This book was released on 2018-05-23 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Atari Lynx and Sega Saturn to Xavix, Xbox One and ZX Spectrum, it's here!" Ultra Massive Volume 3 continues the never-ending saga of celebrating the failed, successful, forgotten, and fascinating video game consoles from the past, present, and future. More than 20 new and retro game consoles are collected, photographed, reviewed, and celebrated in the third installment of the groundbreaking Ultra Massive Video Game Console Guide series. Includes: -ATARI COMPUTER -ATARI LYNX -BALLY ASTROCADE -BANDAI WONDERSWAN -BENTLEY COMPU-VISION -COLECO TELSTAR -COMMODORE 64 -FAIRCHILD CHANNEL F -NINTENDO 3DS -NINTENDO DS -NINTENDO SWITCH -NINTENDO VIRTUAL BOY -NINTENDO Wii -NINTENDO Wii U -PANASONIC 3DO -PHILIPS CD-i -SEGA SATURN -SONY PLAYSTATION 3 -SONY PLAYSTATION 4 -XAVIX -XBOX 360 -XBOX ONE -ZX SPECTRUM Written and photographed by Mark Bussler, producer of Classic Game Room, the longest running Internet video game review show. His new series, Classic Game Room 2085, is one of the most successful video game review programs on Amazon Prime. Mark has collected more than 100 game systems and thousands of games since he started playing Atari 2600 in 1980. Contained within these pages is a fun, stylish look at game systems ranging from Atari Lynx to ZX Spectrum. Mark reviews the hardware, aesthetics, controllers and recommends collecting tips for those looking to dive into the world of modern and retro gaming goodness. Enjoy comparisons between the new and the old like Nintendo's Virtual Boy and how it differs from the Sony's PlayStation VR headset for PlayStation 4. If you love video games, Pong, and spaceships, you'll love the Ultra Massive series and may find yourself inspired to begin collecting for something new! Find yourself immersed in the world of underrated game consoles like Sega Saturn, Bandai Wonderswan, Atari Lynx and Bally Astrocade!

Book Level Up

    Book Details:
  • Author : Scott Rogers
  • Publisher : John Wiley & Sons
  • Release : 2010-09-29
  • ISBN : 0470970928
  • Pages : 515 pages

Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Book Bold

    Book Details:
  • Author : Peter H. Diamandis
  • Publisher : Simon and Schuster
  • Release : 2016-02-23
  • ISBN : 1476709580
  • Pages : 336 pages

Download or read book Bold written by Peter H. Diamandis and published by Simon and Schuster. This book was released on 2016-02-23 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bold is a radical how-to guide for using exponential technologies, moonshot thinking, and crowd-powered tools to create extraordinary wealth while also positively impacting the lives of billions. A follow-up to the authors' Abundance (2012).

Book The SNES Omnibus

Download or read book The SNES Omnibus written by Brett Weiss and published by . This book was released on 2018-07-28 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Volume 1 of the SNES Omnibus is a fun and informative look at all the original Super Nintendo games released in the U.S. starting with the letters A-M. More than 350 games are featured, including such iconic titles as Chrono Trigger, Contra III: The Alien Wars, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy II and III, Gradius III, and The Legend of Zelda: A Link to the Past. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads.

Book 1901 Buffalo World s Fair  the Pan American Exposition in Photographs

Download or read book 1901 Buffalo World s Fair the Pan American Exposition in Photographs written by Mark Bussler and published by . This book was released on 2020-09-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: 1901 Buffalo World's Fair: The Pan-American Exposition in PhotographsCelebrate the turn of the century, triumph, tragedy, and the rise of American industry at one of the all-time spectacular World's Fairs in the city of Buffalo.Electricity, art, architecture, science, and industry ruled the day in 1901 as the United States, and the world marveled at the rise of the newest superpower in "The Rainbow City," as it was called because of the multicolored buildings and festive lighting displays. Though the assassination of President William McKinley, in the Temple of Music, cast a dark cloud over the event and remains the Fair's most notable occurrence, its beautiful buildings, lighting effects, and elegant lagoons remain a vivid memory thanks to the miracle of photography.The Pan-American Exposition covered 350 acres in the City of Buffalo and played host to roughly 8 million people between May 1st and November 2nd, 1901. Built to celebrate American military superiority and technological accomplishments, visitors marveled at elaborate temporary structures such as the illuminated Tower of Light, The Triumphal Bridge, Pergola, Court of Fountains, Ethnology Building, Midway, and countless sculptures from the best artists of the day.This informative guide to Fair includes hundreds of photographs, many rare. A detailed map guides readers through the fairgrounds as a visitor might have a century ago to marvel at the picturesque scenery, lavish waterways, and festive Midway built to arouse the senses intrigue the mind. Written and designed by World's Fair historian and writer, Mark Bussler, author of 1939 New York World's Fair: The World of Tomorrow in Photographs, 1904 St. Louis World's Fair: The Louisiana Purchase Exposition in Photographs, Magnum Skywolf, 80s Comics: Ultimate 1980s Comic Book Review Guide, The White City of Color, and The 1893 World's Fair Ultra Massive Photographic Adventure series. Mark Bussler is also the director of Expo Magic of the White City, narrated by Gene Wilder, Westinghouse, and Horses of Gettysburg.

Book How To Draw Digital By Mark Bussler

Download or read book How To Draw Digital By Mark Bussler written by Mark Bussler and published by . This book was released on 2018-04-05 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draw your ideas and publish them, digitally! Revised for 2019 with new tools such as ProCreate for iPad and TikTok for social media publicity. What are the best digital drawing tools, apps, pens, and publishing techniques for beginners, kids, and experts alike? Veteran cartoonist and self-publishing expert, Mark Bussler, guides artists of all skill levels through a lively and funny journey into the world of digital drawing and self-publishing. Some of the topics covered: Digital drawing basics Drawing in layers Drawing with photographic models Drawing in Photoshop Drawing in ProCreate for iPad Best free apps for drawing Best tablets for drawing Best digital pens for drawing Wacom Cintiq How to share drawings online Behind the scenes comic book and manga creation Features: Original art by Mark Bussler created for this book Step-by-step guides to creating manga and comics in layers Mark's entertaining writing style as seen in the Ultra Massive series Sketch and storyboard layers from some of Mark's books Hilarious comic book page outtakes Whether you're looking to move from physical media to digital, learning to draw for the first time or teaching your kids the joys of drawing, this book will be useful. How to Draw Digital by Mark Bussler is full of examples and hilarious cartoons to cover the basics as well as advanced digital drawing techniques. Mark demonstrates various programs like Adobe Photoshop, ProCreate and Clip Studio Paint EX, as well as the iPad Pro, Wacom tablets and more. Take a look behind the scenes at the step-by-step creation of his books. Mark shows drawing in layers, drawing with photographic models and comic book page techniques that will help make your manga, graphic novel, or comic book look spectacular. Learn how to draw manga with ProCreate and finish pages in Photoshop with layers and text. Learn the basics of doodling on an iPad! Don't forget to share your work-in-progress on social media to gain a following. Mark Bussler is the author and artist of: Ethel the Cyborg Ninja How to Draw Pandas by Mark Bussler Lord Karnage 1.5 Retromegatrex Magnum Skywolf Omega Ronin Manga Teacup Cherry Blossom How to Draw Dolphins by Kawaii Ocean Chicago 1933: A Century of Progress in Photographs 1939 New York World's Fair: The World of Tomorrow in Photographs Ultra Massive Video Game Console Guide How to Draw Manta Rays by Kawaii Ocean And more...

Book The Switch Collector

    Book Details:
  • Author : Jeffrey Wittenhagen
  • Publisher :
  • Release : 2022-12-12
  • ISBN : 9781733292870
  • Pages : 0 pages

Download or read book The Switch Collector written by Jeffrey Wittenhagen and published by . This book was released on 2022-12-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Switch Collector is a comprehensive "Switchopedia" Collector book series that covers all the physical releases for the Nintendo Switch along with the must play digital-only releases we would like to see come out physically. Part two of the second volume, titled "Volume Two Part Two" continues our journey with the Switch finishing the second year of the Nintendo Switch. This book is also in an abridged format to streamline the information so it is easy for the reader to consume!

Book Ultimate Nintendo

    Book Details:
  • Author : Pat Contri
  • Publisher :
  • Release : 2019-10-19
  • ISBN : 9780997328325
  • Pages : 452 pages

Download or read book Ultimate Nintendo written by Pat Contri and published by . This book was released on 2019-10-19 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Nintendo: Guide to the SNES Library is a thorough examination of the games from the beloved and influential Super Nintendo Entertainment System. This definitive resource contains information, screenshots, and reviews of all games released for Nintendo's 16-bit home video game console between 1991-1998. Read about hundreds of fun and memorable SNES titles like Super Mario World, Donkey Kong Country, Super Metroid, Mega Man X, Super Castlevania IV, The Legend of Zelda: A Link to the Past, and many more. This collection includes details for every SNES game: developer, publisher, release date, genre, special features, and more! Bonus sections are dedicated to promo cartridges and even games that were never released! So if you are a Nintendo or video game fan, dive in and learn about all the entertaining and interesting games in the impressive SNES library!- 800 SNES game reviews, including those released exclusively outside of North America- Promo, special, and test cartridges- A look at SNES games that were never released- Super Famicom spotlight highlighting titles released in Japan on the SNES sister console- A guide to notable SNES controllers and devices- Supplemental articles about the history of the SNES by game historians and internet personalitiesNote: this book is not authorized or endorsed by Nintendo. All registered trademarks, game art, and game screenshots used are copyright their respective holders and are utilized here under Fair Use.

Book Classic Cars and Automobile Engineering Volume 1

Download or read book Classic Cars and Automobile Engineering Volume 1 written by Mark Bussler and published by Cgr Publishing. This book was released on 2021-01-09 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive five-part book series about classic automobile engineering starts here with Volume 1. The Classic Cars and Automobile Engineering series spans five volumes with more than 1500 images and diagrams for enthusiasts, collectors, and mechanics. Includes: - Digitally restored images and diagrams - Big 7" x 10" pages - Easy to read writing style - Author's original page layouts - Classic type font and hand-drawn lettering - Bold retro-style cover Everything that you ever wanted to know about the inner workings of antique cars, trucks, bikes, engines, tractors, and more is included in this expansive tome of knowledge. Originally printed in 1926 by the American Technical Society, this vast wealth of knowledge for classic car lovers was digitally restored and enhanced by writer-historian Mark Bussler and the CGR Publishing Restoration Workshop for a new generation of automobile enthusiasts. This detailed, illustrated book collection is a must-have reference guide for all owners of period automobiles, motorcycles, and anything powered by early 20th-century engines. Enlarged and printed on large 7" by 10" pages, The Classic Cars and Automobile Engineering series is designed for easy reading in the shop or library. Subjects covered in Volume 1 include elementary engine principles - spark plug position - throttle valves - the inner workings of cylinders - crankshaft balance - water cooling systems - cone, disc, hydraulic, borg and beck clutches - four-cylinder, six-cylinder, eight-cylinder, and twelve-cylinder engines - much more. Table of contents: - Chapter 1: Outline of Automobile Construction - Chapter 2: Explosion Engines - Chapter 3: Cylinders - Chapter 4: Pistons - Chapter 5: Valves and Their Mechanism - Chapter 6: Camshafts - Chapter 7: Connecting Rods - Chapter 8: Crankshafts - Chapter 9: Crankcases - Chapter 10: Carburetors - Chapter 11: Cooling Systems - Chapter 12: Manifold Design and Construction - Chapter 13: Clutches About the Author: Restoration process designer Mark Bussler is the founder of CGR Publishing and lead cover designer. He has written and illustrated more than 100 books, including Best of Gustave Dorè, 1939 New York World's Fair: The World of Tomorrow in Photographs, 1904 St. Louis World's Fair: The Pan-American Exposition in Photographs, Magnum Skywolf, Chicago's White City Cookbook, Omega Ronin (2021) and more. About the Publisher: The CGR Publishing Restoration Workshop uses a vast array of computers and digital scanners to restore, preserve, and enhance the classic works of writers and artists from the 19th century. Each new release includes display-quality covers, enlarged covers, and retro fonts. Select books include Dante's Inferno Retro Hell-Bound Edition, Gustave Dorè's London: A Pilgrimage, The Complete Book of Birds, A Life of George Westinghouse, The Clock Book: A Detailed Illustrated Collection of Classic Clocks, The Aeroplane Speaks, and much more.

Book The Clone Wars Campaign Guide

Download or read book The Clone Wars Campaign Guide written by Rodney Thompson and published by . This book was released on 2009-01-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring yourStar WarsRoleplaying Game campaign into the epic battles of the Clone Wars. This book includes new information for heroes on both sides of the war, including new talents, feats, prestige classes, and equipment designed to tailor characters to the unique feel of the Clone Wars conflict. More than just information for players,TheClone Wars Campaign Guideprovides Gamemasters with descriptions and statistics for starships, vehicles, allies, opponents, and planets and features in-depth information on material drawn from Lucasfilm's new CG animated series,The Clone Wars.

Book The Black Art of Video Game Console Design

Download or read book The Black Art of Video Game Console Design written by André LaMothe and published by Sams Publishing. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: * Basic atomic physics and semiconductor theory primer. * Introduction to circuit analysis; current, voltage, and resistance. * Analog design using discrete components. * Digital electronics and Boolean algebra. * Physical hardware construction and prototyping techniques. * Combinational logic and advanced integrated circuit building blocks. * Finite state machine design. * Computer architecture and design. * Understanding and using microprocessors and microcontrollers. * Developing software for embedded systems. * Designing video (NTSC/VGA), audio, and input device systems. * Interfacing and communications. * The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains * PCB and circuit simulation tools. * All necessary data sheets. * Demos and source code. * Complete designs to numerous embedded systems including the XGameStations.

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.