Download or read book Computational Interaction written by Antti Oulasvirta and published by Oxford University Press. This book was released on 2018-01-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents computational interaction as an approach to explaining and enhancing the interaction between humans and information technology. Computational interaction applies abstraction, automation, and analysis to inform our understanding of the structure of interaction and also to inform the design of the software that drives new and exciting human-computer interfaces. The methods of computational interaction allow, for example, designers to identify user interfaces that are optimal against some objective criteria. They also allow software engineers to build interactive systems that adapt their behaviour to better suit individual capacities and preferences. Embedded in an iterative design process, computational interaction has the potential to complement human strengths and provide methods for generating inspiring and elegant designs. Computational interaction does not exclude the messy and complicated behaviour of humans, rather it embraces it by, for example, using models that are sensitive to uncertainty and that capture subtle variations between individual users. It also promotes the idea that there are many aspects of interaction that can be augmented by algorithms. This book introduces computational interaction design to the reader by exploring a wide range of computational interaction techniques, strategies and methods. It explains how techniques such as optimisation, economic modelling, machine learning, control theory, formal methods, cognitive models and statistical language processing can be used to model interaction and design more expressive, efficient and versatile interaction.
Download or read book Interaction Design for 3D User Interfaces written by Francisco R. Ortega and published by CRC Press. This book was released on 2016-01-06 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.
Download or read book Advances and New Trends in Environmental Informatics written by Rüdiger Schaldach and published by Springer Nature. This book was released on 2019-10-31 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an outcome of the 33rd International Conference EnviroInfo 2019, held at the University of Kassel, Germany. It presents a selection of papers that describe innovative scientific approaches and ongoing research in environmental informatics and the emerging field of computational sustainability. The respective articles cover a broad range of scientific aspects including advances in core technologies such as earth observation, environmental modelling, big data and machine learning, as well as applications of ICT solutions intended to support societal transformation processes toward the more sustainable management of resource use, transportation and the energy supply. Given its scope, the book is essential reading for scientists, experts and students in these fields of research.
Download or read book Design User Experience and Usability Users and Interactions written by Aaron Marcus and published by Springer. This book was released on 2015-07-20 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on users in DUXU, women in DUXU, information design, touch and gesture DUXU, mobile DUXU, and wearable DUXU.
Download or read book Technological Scaffold for Managing Visually Impaired Students Concerns Challenges and Possiblities written by Dr. Sameer Babu M and published by Shineeks Publishers. This book was released on 2021-02-03 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives an outline of possible technological support for students with visual challenges. Different forms of available technology-both assistive and learning, are explained. The technology based teaching for students with visual challenges is also detailed out. Moreover, trends of research in the area is reviewed and presented meaningfully. In addition to these, summary of a research study among selected visually challenged students is also discussed. This book will definitely give the reader an understanding on technology for managing students with visual challenges.
Download or read book Towards Optimal Point Cloud Processing for 3D Reconstruction written by Guoxiang Zhang and published by Springer Nature. This book was released on 2022-06-03 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: This SpringerBrief presents novel methods of approaching challenging problems in the reconstruction of accurate 3D models and serves as an introduction for further 3D reconstruction methods. It develops a 3D reconstruction system that produces accurate results by cascading multiple novel loop detection, sifting, and optimization methods. The authors offer a fast point cloud registration method that utilizes optimized randomness in random sample consensus for surface loop detection. The text also proposes two methods for surface-loop sifting. One is supported by a sparse-feature-based optimization graph. This graph is more robust to different scan patterns than earlier methods and can cope with tracking failure and recovery. The other is an offline algorithm that can sift loop detections based on their impact on loop optimization results and which is enabled by a dense map posterior metric for 3D reconstruction and mapping performance evaluation works without any costly ground-truth data. The methods presented in Towards Optimal Point Cloud Processing for 3D Reconstruction will be of assistance to researchers developing 3D modelling methods and to workers in the wide variety of fields that exploit such technology including metrology, geological animation and mass customization in smart manufacturing.
Download or read book Mobile Crowdsensing written by Cristian Borcea and published by CRC Press. This book was released on 2016-12-01 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mobile crowdsensing is a technology that allows large scale, cost-effective sensing of the physical world. In mobile crowdsensing, mobile personal devices such as smart phones or smart watches come equipped with a variety of sensors that can be leveraged to collect data related to environment, transportation, healthcare, safety and so on. This book presents the first extensive coverage of mobile crowdsensing, with examples and insights drawn from the authors’ extensive research on this topic as well as from the research and development of a growing community of researchers and practitioners working in this emerging field. Throughout the text, the authors provide the reader with various examples of crowdsensing applications and the building blocks to creating the necessary infrastructure, explore the related concepts of mobile sensing and crowdsourcing, and examine security and privacy issues introduced by mobile crowdsensing platforms. Provides a comprehensive description of mobile crowdsensing, a one-stop shop for all relevant issues pertaining to mobile crowdsensing, including motivation, applications, design and implementation, incentive mechanisms, and reliability and privacy. Describes the design and implementations of mobile crowdsensing platforms of great interest for the readers working in research and industry to quickly implement and test their systems. Identifies potential issues in building such mobile crowdsensing applications to ensure their usability in real life and presents future directions in mobile crowdsensing by emphasizing the open problems that have to be addressed.
Download or read book Games and Play in HCI written by Kathrin Gerling and published by Frontiers Media SA. This book was released on 2021-08-03 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Bayesian Methods for Interaction and Design written by John H. Williamson and published by Cambridge University Press. This book was released on 2022-08-25 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces Bayesian methods and their implementation in application ranging from pointing-based interfaces to modelling cognitive processes.
Download or read book Digital Hampi Preserving Indian Cultural Heritage written by Anupama Mallik and published by Springer. This book was released on 2018-03-31 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book represents the culmination of a hugely successful heritage preservation project initiated by the Government of India’s Department of Science and Technology. It presents extensive research on the digital preservation of the history, mythology, art, architecture and culture of the world heritage site Hampi in Karnataka, the seat of the Vijayanagara dynasty in medieval India. Further, the book introduces readers to a range of techniques developed by Indian technical research groups for digitally preserving both the tangible and intangible cultural heritage of the region. These techniques are sufficiently generic to be applied in heritage preservation efforts for other historical sites around the world as well. Technological advances have made it possible to not only create digital archives of these heritage artifacts, but to also share these resources for people to view, explore, experience, and analyze. This book showcases how cutting-edge technology can be combined with cultural and historical research to digitize and preserve heritage. It is the consolidation of work conducted under the Indian Digital Heritage project, a unique initiative of the Department of Science & Technology (DST), Government of India. The project involved collaboration between researchers in the areas of Technology, Computer Science, Architecture and the Humanities for the digital documentation and interpretation of India’s tangible and intangible heritage. It highlights the art, architecture, and cultural legacy of the world heritage site of Hampi in Karnataka, the medieval capital of the 14th-16th century Vijayanagara dynasty. The contributors to this book are scientists and technology experts from prominent academic institutes in India such as the IITs (Indian Institutes of Technology), NIIT, and NID (National Institute of Design) working in collaboration with some of India’s top architects, art historians, anthropologists, heritage groups and multi-disciplinary cultural institutions such as the National Institute of Advanced Studies (NIAS). Their papers will introduce readers to cutting-edge technologies from research areas such as computer vision, 3D modeling and artificial intelligence as they are employed to preserve art and culture in the digital domain. The book is divided into four parts. Part 1 details efforts and techniques for modeling and representing the tangible heritage of Hampi, such as the reconstruction of damaged structures, realistic walk-throughs, and haptic rendering. Part 2 includes chapters detailing the analysis and digital restoration of artifacts such as mural paintings, inscriptions and sculptures, as well as mobile-based visual search for artifacts. Part 3 includes chapters on conjectural re-constructions of the architectural life, social life and traditions of Hampi. Lastly, Part 4 addresses the knowledge-based archiving and exploration of cultural heritage.
Download or read book Convergence of ICT and Smart Devices for Emerging Applications written by Sara Paiva and published by Springer Nature. This book was released on 2020-05-19 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on recent topics related to the convergence of information and communication technologies (ICT) and computing with smart devices. Domain areas of application include social, industrial, business development, and day to day life aspects. This book presents chapters related to the aforementioned topics including case studies showcasing future technological trends and challenges. Topics social inclusion solutions and social changes; smart devices and applications for day to day life; smart IoT and applications; and smart cities solutions. The book is applicable to researchers, students, professionals, and professors in a wide range of fields. Focuses on recent developments in ICT and smart devices that pose a clear benefit for users; Presents applications of ICT in education, health, electronics, communication, networking, computing, tourism, transportation; Appeals to researchers, academics, and professionals in a cross section of disciplines.
Download or read book The Theory and Practice of Social Machines written by Nigel Shadbolt and published by Springer. This book was released on 2019-02-14 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice. This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.
Download or read book 10th European Conference on Games Based Learning written by and published by Academic Conferences and publishing limited. This book was released on with total page 1041 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Tools and Technologies for the Development of Cyber Physical Systems written by Balandin, Sergey and published by IGI Global. This book was released on 2019-12-27 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the continual development of professional industries in today’s modernized world, certain technologies have become increasingly applicable. Cyber-physical systems, specifically, are a mechanism that has seen rapid implementation across numerous fields. This is a technology that is constantly evolving, so specialists need a handbook of research that keeps pace with the advancements and methodologies of these devices. Tools and Technologies for the Development of Cyber-Physical Systems is an essential reference source that discusses recent advancements of cyber-physical systems and its application within the health, information, and computer science industries. Featuring research on topics such as autonomous agents, power supply methods, and software assessment, this book is ideally designed for data scientists, technology developers, medical practitioners, computer engineers, researchers, academicians, and students seeking coverage on the development and various applications of cyber-physical systems.
Download or read book Modelling Behaviour written by Mette Ramsgaard Thomsen and published by Springer. This book was released on 2015-11-12 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reflects and expands on the current trend in the building industry to understand, simulate and ultimately design buildings by taking into consideration the interlinked elements and forces that act on them. This approach overcomes the traditional, exclusive focus on building tasks, while posing new challenges in all areas of the industry from material and structural to the urban scale. Contributions from invited experts, papers and case studies provide the reader with a comprehensive overview of the field, as well as perspectives from related disciplines, such as computer science. The chapter authors were invited speakers at the 5th Symposium "Modelling Behaviour", which took place at the CITA in Copenhagen in September 2015.
Download or read book Information and Communication Technologies for Agriculture Theme III Decision written by Dionysis D. Bochtis and published by Springer Nature. This book was released on 2022-04-27 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is the third (III) of four under the main themes of Digitizing Agriculture and Information and Communication Technologies (ICT). The four volumes cover rapidly developing processes including Sensors (I), Data (II), Decision (III), and Actions (IV). Volumes are related to ‘digital transformation” within agricultural production and provision systems, and in the context of Smart Farming Technology and Knowledge-based Agriculture. Content spans broadly from data mining and visualization to big data analytics and decision making, alongside with the sustainability aspects stemming from the digital transformation of farming. The four volumes comprise the outcome of the 12th EFITA Congress, also incorporating chapters that originated from select presentations of the Congress. The focus of this book (III) is on the transformation of collected information into valuable decisions and aims to shed light on how best to use digital technologies to reduce cost, inputs, and time, toward becoming more efficient and transparent. Fourteen chapters are grouped into 3 Sections. The first section of is dedicated to decisions in the value chain of agricultural products. The next section, titled Primary Production, elaborates on decision making for the improvement of processes taking place with the farm under the implementation of ICT. The last section is devoted to the development of innovative decision applications that also consider the protection of the environment, recognizing its importance in the preservation and considerate use of resources, as well as the mitigation of adverse impacts that are related to agricultural production. Planning and modeling the assessment of agricultural practices can provide farmers with valuable information prior to the execution of any task. This book provides a valuable reference for them as well as for those directly involved with decision making in planning and assessment of agricultural production. Specific advances covered in the volume: Modelling and Simulation of ICT-based agricultural systems Farm Management Information Systems (FMIS) Planning for unmanned aerial systems Agri-robotics awareness and planning Smart livestock farming Sustainable strategic planning in agri-production Food business information systems
Download or read book Human Computer Interaction written by Masaaki Kurosu and published by Springer Nature. This book was released on 2023-07-08 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four-volume set LNCS 14011, 14012, 14013, and 14014 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in the HCI 2023 volume set were organized in topical sections as follows: Part I: Design and evaluation methods, techniques and tools; interaction methods and techniques; Part II: Children computer interaction; emotions in HCI; and understanding the user experience; Part III: Human robot interaction; chatbots and voice-based interaction; interacting in the metaverse; Part IV: Supporting health, quality of life and everyday activities; HCI for learning, culture, creativity and societal impact.