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Book Trinity Player s Guide

    Book Details:
  • Author : Bryant Durrell
  • Publisher : White Wolf Games Studio
  • Release : 1998-12
  • ISBN : 9781565047686
  • Pages : 0 pages

Download or read book Trinity Player s Guide written by Bryant Durrell and published by White Wolf Games Studio. This book was released on 1998-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Trinity Players Guide broadens the scope of the Trinity Universe "TM" while simultaneously filling in key details. You not only learn the extent of influence that organizations like the Aeon Trinity and United Nations have upon society, you see how the man on the street copes with matters of galactic significance. Plus, you get juicy character information, including Merits and Flaws, and an optional new Aptitude system. An absolute must-have for all Trinity "TM" fans.

Book Trinity

    Book Details:
  • Author : White Wolf Publishing, Incorporated
  • Publisher :
  • Release :
  • ISBN : 9781565046825
  • Pages : pages

Download or read book Trinity written by White Wolf Publishing, Incorporated and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Trinity

    Book Details:
  • Author : White Wolf Publishing, Incorporated
  • Publisher : White Wolf Pub
  • Release : 1998-08-01
  • ISBN : 9781565047549
  • Pages : pages

Download or read book Trinity written by White Wolf Publishing, Incorporated and published by White Wolf Pub. This book was released on 1998-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Trinity: Battleground is the miniatures game of the second Aberrant War. Psions and Aberrants fight toe to toe, psi power to taint on the killing fields of Earth's extrasolar colonies. Be the Seventh Legion as it arrives to strike back at the monstrosities entrenched at Khantze Lu Ge. Be the vengeful Aberrants who seek to wipe out humanity across the universe. This is the battle to the finish -- victory or annihilation! 20 pewter miniatures: 5 Seventh Legion Support 5 Abberant Support 6 Trinity Psions 4 Aberrants 1 Cardboard Vehicle 1 12" Terrain Hill 1 8" Terrain Hill 10 Ten-Sided Trinity Dice-Bag 1 Felt Dice-Bag 8 Sheets of Cardboard Counters and Templates 64-Page Rulebook Contents subject to change.

Book Shadow Players Guide

    Book Details:
  • Author : Tim Akers
  • Publisher : White Wolf Pub
  • Release : 1997-02-01
  • ISBN : 9781565046023
  • Pages : 144 pages

Download or read book Shadow Players Guide written by Tim Akers and published by White Wolf Pub. This book was released on 1997-02-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every wraith has his own personal whisperer in darkness, telling him that it's a very good thing to be bad. They call the voice the Shadow, and every wraith must strive to resist its efforts to drag him down to Oblivion. This Shadow will urge the wraith to untold acts of depravity and evil until he is lost forever to the Void.

Book A Players Guide to the Sabbat

Download or read book A Players Guide to the Sabbat written by Steven C. Brown and published by White Wolf Pub. This book was released on 1994-12-01 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most feared undead in existence, the Sabbat are the primary foes of Vampire characters. This book provides extensive information on this terrible sect, including history, new clans and rules for running one of the Sabbat.

Book The Vampire Players Guide

Download or read book The Vampire Players Guide written by Andrew Greenberg and published by White Wolf Pub. This book was released on 1993 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised book of character information introduces new clans, bloodlines, Disciplines, rituals, abilities and archetypes. Boost your chronicle's roleplaying with Merits and Flaws. Increase the intrigue with expanded descriptions of the clans and prestation. Up the body count with new weapons ranging from swordcanes to howitzers. Finally, all-new essays on roleplaying round out this invaluable players aid.

Book The Chess players Handbook

Download or read book The Chess players Handbook written by Howard Staunton and published by . This book was released on 1897 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Forgotten Realms Player s Guide

Download or read book Forgotten Realms Player s Guide written by Rob Heinsoo and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

Book The Trinity

    Book Details:
  • Author : Paul M. Collins
  • Publisher :
  • Release : 2008
  • ISBN :
  • Pages : pages

Download or read book The Trinity written by Paul M. Collins and published by . This book was released on 2008 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Philosophers Explore The Matrix

Download or read book Philosophers Explore The Matrix written by Christopher Grau and published by . This book was released on 2005 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Matrix trilogy is unique among recent popular films in that it is constructed around important philosophical questions--classic questions which have fascinated philosophers and other thinkers for thousands of years. Editor Christopher Grau here presents a collection of new, intriguing essays about some of the powerful and ancient questions broached by The Matrix and its sequels, written by some of the most prominent and reputable philosophers working today. They provide intelligent, accessible, and thought-provoking examinations of the philosophical issues that support the films. Philosophers Explore The Matrix includes an introduction that surveys the use of philosophical ideas in the film. Topics that the contributors tackle include: how a collaborative dream could differ from hallucination, the difference between the Matrix and the "real" world; why living in the Matrix would be considered "bad"; the similarities between the Matrix and Plato's Cave; the moral status of artificially created beings, whether one can behave immorally in illusory circumstances, and the true nature of free will and responsibility. This volume also includes an appendix of classic philosophical writing on these issues by Plato, Berkeley, Descartes, Putnam, and Nozick. Philosophers Explore The Matrix will fascinate any fan of the films who wants to delve deeper into their themes, as well as any student of philosophy who desires an accessible entry into this challenging and profoundly vital world of ideas.

Book Werewolf Players Guide

    Book Details:
  • Author : Bill Bridges
  • Publisher : White Wolf Games Studio
  • Release : 1994-12
  • ISBN :
  • Pages : 236 pages

Download or read book Werewolf Players Guide written by Bill Bridges and published by White Wolf Games Studio. This book was released on 1994-12 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Freak Legion

    Book Details:
  • Author : Silhouette
  • Publisher : White Wolf Pub
  • Release : 1995-10-01
  • ISBN : 9781565043503
  • Pages : 110 pages

Download or read book Freak Legion written by Silhouette and published by White Wolf Pub. This book was released on 1995-10-01 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Now you can play a fomor, courtesy of Pentex, Black Dog Game Factory and the Wyrm! For adults only.

Book Deadlands Reloaded

Download or read book Deadlands Reloaded written by Pinnacle Entertainment and published by . This book was released on 2010-10-04 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Marshal's Handbook is the setting book for Deadlands Reloaded." -- From back cover

Book A Guide to John Henry Newman

Download or read book A Guide to John Henry Newman written by Juan R. Velez and published by CUA Press. This book was released on 2022 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Henry Newman (1801-1890), renowned thinker and writer, Anglican clergyman and later Roman Catholic priest and cardinal, has had a lasting influence on both Anglicans and Catholics, in the fields of literature, education, and theology. On October 13, 2019, Pope Francis declared him a saint in Rome. Appealing to both the student and the scholar, A Guide to John Henry Newman provides a wide range of subjects on Newman's life and thought relevant for our times and complementary to biographies of Newman. The contributors include authors from many different disciplines such as theology, education, literature, history, and philosophy, highlighting the wide range of Newman's work. These authors offer a positive assessment of Newman's thought and contribute to the discussion of the recent scholarship of others. A Guide to John Henry Newman will interest educated readers and professors alike, and serve as a text for college seminars for the purpose of studying Newman.

Book Monsters  Aliens  and Holes in the Ground

Download or read book Monsters Aliens and Holes in the Ground written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.

Book Players Guide to Garou

    Book Details:
  • Author : Bjorn T Boe
  • Publisher :
  • Release : 2003-02
  • ISBN : 9781588463135
  • Pages : 0 pages

Download or read book Players Guide to Garou written by Bjorn T Boe and published by . This book was released on 2003-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Monsters  Aliens  and Holes in the Ground  Deluxe Edition

Download or read book Monsters Aliens and Holes in the Ground Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.