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EBookClubs

Read Books & Download eBooks Full Online

Book BASIC Programming for Kids

Download or read book BASIC Programming for Kids written by Roz Ault and published by . This book was released on 1983-01-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to programming the home computer in BASIC emphasizing ways computers can be both helpful and fun.

Book Timex Sinclair 1000

Download or read book Timex Sinclair 1000 written by Robin Jones and published by . This book was released on 1982 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cucumber Recipes

    Book Details:
  • Author : Ian Dees
  • Publisher : Pragmatic Bookshelf
  • Release : 2013-02-12
  • ISBN : 1680503367
  • Pages : 334 pages

Download or read book Cucumber Recipes written by Ian Dees and published by Pragmatic Bookshelf. This book was released on 2013-02-12 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can test just about anything with Cucumber. We certainly have, and in Cucumber Recipes we'll show you how to apply our hard-won field experience to your own projects. Once you've mastered the basics, this book will show you how to get the most out of Cucumber--from specific situations to advanced test-writing advice. With over forty practical recipes, you'll test desktop, web, mobile, and server applications across a variety of platforms. This book gives you tools that you can use today to automate any system that you encounter, and do it well. The Cucumber Book showed you how your team can work together to write executable specifications--documents that tell a clear story and also happen to be working test code. We'll arm you with ready-rolled solutions to real-world problems: your tests will run faster, read more clearly, and work in any environment. Our first tips will help you fit Cucumber into your workflow. Powerful filters will tame tables full of test data, transforming them into the format your application needs. Custom output formatters will generate reports for any occasion. Continuous Integration servers will run your Cucumber tests every time the code changes. Next, you'll find recipes tailored to the platform you're running on. Ever wanted to know how to test a Grails app from Cucumber? Need to put a Windows program through its paces? How about a mobile app running on Android or iOS? We'll show you how to do all of these. Throughout the book, you'll see how to make Cucumber sing as you interoperate with different platforms, languages, and environments. From embedded circuits to Python and PHP web apps, Cucumber has something for you. What You Need: You'll need basic working knowledge of Cucumber and Ruby. Individual recipes may have additional requirements; for example, a recipe on Windows automation might pull in an open source GUI driver. We've written the recipes for compatibility with Ruby 1.9.3 and 1.8.7, plus Cucumber 1.1.4. Other versions may work as well, but these are the ones we test with.

Book Learn Corona SDK Game Development

Download or read book Learn Corona SDK Game Development written by Frank Zammetti and published by Apress. This book was released on 2013-07-27 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.

Book 10 PRINT CHR  205 5 RND 1      GOTO 10

Download or read book 10 PRINT CHR 205 5 RND 1 GOTO 10 written by Nick Montfort and published by MIT Press. This book was released on 2012-11-23 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Book WarDriving  Drive  Detect  Defend

Download or read book WarDriving Drive Detect Defend written by Chris Hurley and published by Elsevier. This book was released on 2004-04-02 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: The practice of WarDriving is a unique combination of hobby, sociological research, and security assessment. The act of driving or walking through urban areas with a wireless-equipped laptop to map both protected and un-protected wireless networks has sparked intense debate amongst lawmakers, security professionals, and the telecommunications industry. This first ever book on WarDriving is written from the inside perspective of those who have created the tools that make WarDriving possible and those who gather, analyze, and maintain data on all secured and open wireless access points in very major, metropolitan area worldwide. These insiders also provide the information to secure your wireless network before it is exploited by criminal hackers.* Provides the essential information needed to protect and secure wireless networks* Written from the inside perspective of those who have created the tools for WarDriving and those who gather, maintain and analyse data on wireless networks* This is the first book to deal with the hot topic of WarDriving

Book The ZX Spectrum on Your PC

Download or read book The ZX Spectrum on Your PC written by Colin Woodcock and published by Lulu.com. This book was released on 2012-05-07 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirty years on from its original release, the best selling Sinclair ZX Spectrum is now one of the most emulated computers in the world. Far from dead and forgotten, a thriving community of enthusiasts has kept the spirit of this little machine alive through an enormous range of emulators for just about every modern computer platform there is. For the PC in particular, the complexity of these emulators is simply amazing. Focusing primarily on the two most user-friendly Windows emulators, Spectaculator and ZX SPIN, The ZX Spectrum on Your PC explains all the main features of these applications. Illustrated walk-throughs will teach you everything from how cassettes are emulated to how to print from your virtual Spectrum. In no time at all, you'll find yourself enjoying all the old games and activities of your youth... on your PC! New revised Second Edition includes emulating the Spectrum on your mobile device.

Book The ZX Spectrum ULA

Download or read book The ZX Spectrum ULA written by Chris Smith and published by . This book was released on 2010 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes the reader through the design and implementation of the Sinclair ZX Spectrum's custom chip, revealing for the first time the decisions behind its design and its hidden secrets. By using it as case study, the techniques required to design an 8-bit microcomputer are explained, along with comprehensive details of the Ferranti ULA manufacturing process. If you have ever wanted to design your own computer or wondered what was behind the most successful microcomputer of the 1980s, then this is the book for you. For the first time, the inner working of the Sinclair ZX Spectrum's custom chip and heart of the computer, the Ferranti ULA, is exposed in minute detail. Packed with over 140 illustrations and circuit diagrams, this book takes the reader through the cutting edge technology that was the Ferranti ULA and the design of the ZX Spectrum home computer, illustrating the principles and techniques involved in creating a cost effective computer that required nothing more than a television set and a cassette recorder. The ZX Spectrum ULA is an essential read for the electronics hobbyist, student or electronic engineer wishing to design their own retro-style microcomputer or anyone with an interest in historical micro-electronic and digital design. All topics are explained in simple yet precise terms, building on their careful introduction towards the full functionality presented by the Sinclair computer. Some of the topics covered are: The architecture of the standard microcomputer, Ferranti and their ULA, manufacturing process and structure, The functional layout of the ZX Spectrum ULA, Video display generation, Memory contention and timing, ZX Spectrum design bugs such as "The Snow Effect," Hidden features, ULA version differences.

Book Digital Retro

    Book Details:
  • Author : Gordon Laing
  • Publisher : Sybex
  • Release : 2004-09-21
  • ISBN :
  • Pages : 200 pages

Download or read book Digital Retro written by Gordon Laing and published by Sybex. This book was released on 2004-09-21 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book tells the story of the classic home computers that paved the way for the PCs we use today - from 1977s pioneering MITS Altair to the latest swivel screen designs of the iMac and the Tablet PC.

Book Interfacing to S 100 IEEE 696 Microcomputers

Download or read book Interfacing to S 100 IEEE 696 Microcomputers written by Mark Garetz and published by . This book was released on 1988 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cryptanalysis for Microcomputers

Download or read book Cryptanalysis for Microcomputers written by Caxton C. Foster and published by Hayden. This book was released on 1982 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Using JRuby

Download or read book Using JRuby written by Charles O. Nutter and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Using JRuby, the entire JRuby core team helps experienced Java developers and Rubyists exploit the interoperability of their respective languages. With JRuby, you'll be surprised at what's now possible.

Book Scripted GUI Testing with Ruby

Download or read book Scripted GUI Testing with Ruby written by Ian Dees and published by . This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scripted GUI Testing with Ruby is a practical, quick-moving tutorial based on real life, and real-world GUI applications. Right out of the gate you'll start working with code to drive a desktop GUI. You'll discover the kinds of gotchas and edge cases that don't exist in simple, toy programs. As you add more tests, you'll learn how to organize your test code and write lucid examples. The result is a series of "smoke tests" team will run on Continuous Integration servers. Next, we'll explore a variety of different testing tips and tricks. You'll employ a series of increasingly random and punishing test monkeys to try to crash programs. Table-driven techniques will show you how to check dozens of different input combinations. See how to use longer acceptance tests (in the form of stories) to represent the way a typical customer would use your program. The book uses examples from Windows, OS X, and cross-platform Java desktop programs as well as Web applications. You'll develop test scripts in Ruby; you don't need to be a Ruby expert, but basic comfort with the language will be helpful.

Book Functional Design for 3D Printing 2nd Edition

Download or read book Functional Design for 3D Printing 2nd Edition written by Clifford T. Smyth and published by Createspace Independent Publishing Platform. This book was released on 2015-04-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Functional Design for 3D Printing, the author explains how to leverage the strengths and minimize the weaknesses of the 3D printing process, from material selection to design details.

Book 49 Explosive Games for the ZX81

Download or read book 49 Explosive Games for the ZX81 written by Tim Hartnell and published by . This book was released on 1981 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Sinclair ZX Spectrum

Download or read book The Sinclair ZX Spectrum written by and published by PediaPress. This book was released on with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: