Download or read book Alfred Hitchcock s Vertigo written by Alec Coppel and published by . This book was released on 1984 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Vertigo written by Pierre Boileau and published by Pushkin Vertigo. This book was released on 2015-09-15 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original breath-taking psychological thriller behind Hitchcock’s legendary film—the story of a man tormented by his search for the truth, and ultimately destroyed by a terrible secret It could have happened to any of us, but it happened to a man named Flavieres. His days as a detective were over, and everyone knew he had his reasons. But when an old friend appeared out of nowhere with concerns about his withdrawn and mysterious wife, Flavieres didn't have the heart to refuse. Soon, he would be scouring the streets of Paris in search of an answer—in search of a girl who belonged to no one, not even to herself. Intrigue would be replaced by obsession, and dreams replaced by nightmares. This is the story of a desperate man. A man who ended up compromising his own morality beyond all measure, while World War II raged outside his front door. A man tormented—and destroyed—by a dark, terrible secret.
Download or read book Man Play and Games written by Roger Caillois and published by University of Illinois Press. This book was released on 2001 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.
Download or read book Alfred Hitchcock in the Vertigo Murders written by J. Madison Davis and published by iBooks. This book was released on 2000 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1957, Alfred Hitchcock is filming his latest thriller, Vertigo. The famous director receives a woman's ear and decides to investigate with the help of retired LAPD detective Chess Slatery.
Download or read book Everything Is Cinema written by Richard Brody and published by Macmillan + ORM. This book was released on 2008-05-13 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: From New Yorker film critic Richard Brody, Everything Is Cinema: The Working Life of Jean-Luc Godard presents a "serious-minded and meticulously detailed . . . account of the lifelong artistic journey" of one of the most influential filmmakers of our age (The New York Times). When Jean-Luc Godard wed the ideals of filmmaking to the realities of autobiography and current events, he changed the nature of cinema. Unlike any earlier films, Godard's work shifts fluidly from fiction to documentary, from criticism to art. The man himself also projects shifting images—cultural hero, fierce loner, shrewd businessman. Hailed by filmmakers as a—if not the—key influence on cinema, Godard has entered the modern canon, a figure as mysterious as he is indispensable. In Everything Is Cinema, critic Richard Brody has amassed hundreds of interviews to demystify the elusive director and his work. Paying as much attention to Godard's technical inventions as to the political forces of the postwar world, Brody traces an arc from the director's early critical writing, through his popular success with Breathless, to the grand vision of his later years. He vividly depicts Godard's wealthy conservative family, his fluid politics, and his tumultuous dealings with women and fellow New Wave filmmakers. Everything Is Cinema confirms Godard's greatness and shows decisively that his films have left their mark on screens everywhere.
Download or read book Hitchcock on Hitchcock Volume 2 written by Alfred Hitchcock and published by University of California Press. This book was released on 2014-12-10 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second volume of Alfred Hitchcock’s reflections on his life and work and the art of cinema contains material long out of print, not easily accessible, and in some cases forgotten or unknown. Edited by Sidney Gottlieb, this new collection of interviews, articles with the great director's byline, and “as-told-to” pieces provides an enlivening perspective on a career that spanned seven decades and transformed the history of cinema. In writings and interviews imbued with the same exuberance and originality that he brought to his films, Hitchcock ranges from accounts of his own life and experiences to provocative comments on filmmaking techniques and cinema in general. Wry, thoughtful, witty, and humorous—as well as brilliantly informative and insightful—this volume contains much valuable material that adds to our understanding and appreciation of a titan who decades after his death remains one of the most renowned and influential of all filmmakers. François Truffaut once said that Hitchcock “had given more thought to the potential of his art than any of his colleagues.” This profound contemplation of his art is superbly captured in the pieces from all periods of Hitchcock’s career gathered in this volume, which reveal fascinating details about how he envisioned and attempted to create a “pure cinema” that was entertaining, commercially successful, and artistically ambitious and innovative in an environment that did not always support this lofty goal.
Download or read book Mr Vertigo written by Paul Auster and published by Faber & Faber. This book was released on 2010-11-25 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'I was twelve years old the first time I walked on water . . .' So begins Mr Vertigo, the story of Walt, an irrepressible orphan from the Mid-West. Under the tutelage of the mesmerising Master Yehudi, Walt is taken back to the mysterious house on the plains to prepare not only for the ability to fly, but also for the stardom that will accompany it. At the same time a delighted race through 1920s Americana and a richly allusive parable, Mr Vertigo is a compelling, magical novel - a work of true originality by a writer at the height of his powers. 'A virtuoso piece of storytelling by a master of the modern American fable.' The Independent
Download or read book Game Six written by Mark Frost and published by Hachette Books. This book was released on 2009-09-22 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boston, Tuesday, October 21, 1975. The Red Sox and the Cincinnati Reds have endured an excruciating three-day rain delay. Tonight, at last, they will play Game Six of the World Series. Leading three games to two, Cincinnati hopes to win it all; Boston is desperate to stay alive. But for all the anticipation, nobody could have predicted what a classic it would turn out to be: an extra-innings thriller, created by one of the Big Red Machine's patented comebacks and the Red Sox's improbable late-inning rally; clutch hitting, heart-stopping defensive plays, and more twists and turns than a Grand Prix circuit, climaxed by one of the most famous home runs in baseball history that ended it in the twelfth. Here are all the inside stories of some of that era's biggest names in sports: Johnny Bench, Luis Tiant, Sparky Anderson, Pete Rose, Carl Yastrzemski--eight Hall of Famers in all--as well as sportscasters and network execs, cameramen, umpires, groundskeepers, politicians, and fans who gathered in Fenway that extraordinary night. Game Six is an unprecedented behind-the-scenes look at what is considered by many to be the greatest baseball game ever played--remarkable also because it was about so much more than just balls and strikes. This World Series marked the end of an era; baseball's reserve clause was about to be struck down, giving way to the birth of free agency, a watershed moment that changed American sports forever. In bestselling author Mark Frost's talented hands, the historical significance of Game Six becomes every bit as engrossing as its compelling human drama.
Download or read book Serious Educational Game Assessment Practical Methods and Models for Educational Games Simulations and Virtual Worlds written by L.A. Annetta and published by Springer Science & Business Media. This book was released on 2011-07-22 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens, not only regularly occurring in schools and in after-school programs, but also in informal settings like museums, science centers, zoos and aquariums, at home with family, in the workplace, during leisure time when children and adults participate in community-based activities. This blurring of the boundaries of where, when, why, how and with whom people learn, along with better understandings of learning as a personally constructed, life-long process of making meaning and shaping identity, has initiated a growing awareness in the field that the questions and frameworks guiding assessing these environments should be reconsidered in light of these new realities. The audience for this book will be researchers working in the Serious Games arena along with distance education instructors and administrators and students on the cutting edge of assessment in computer generated environments.
Download or read book Vertigo 42 written by Martha Grimes and published by Simon and Schuster. This book was released on 2014-06-03 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inimitable Richard Jury returns in the latest in the bestselling mystery series: “Martha Grimes has written a whodunit with terrific characters and a grand plot mixed with her unique droll wit. Vertigo 42 is one smart mystery!” (Susan Isaacs, bestselling author of Goldberg Variations) Richard Jury is meeting Tom Williamson at Vertigo 42, a bar on the forty-second floor of an office building in London’s financial district. Despite inconclusive evidence, Tom is convinced his wife, Tess, was murdered seventeen years ago. The inspector in charge of the case was sure Tess’s death was accidental—a direct result of vertigo—but the official police inquiry is still an open verdict and Jury agrees to re-examine the case. Jury learns that a nine-year-old girl fell to her death five years before Tess at the same place in Devon where Tess died, at a small house party. Jury seeks out the five surviving party guests, who are now adults, hoping they can shed light on this bizarre coincidence. Ultimately, four deaths—two in the past, two that occur on the pages of this intricate, compelling novel—keep Richard Jury and his sidekick Sergeant Wiggins running from their homes in Islington to the countryside in Devon and to London as they try to figure out if the deaths were accidental or not. And if they are connected. Witty, well-written, with literary references from Thomas Hardy to Yeats, Vertigo 42 is a pitch perfect, page-turning novel from a mystery writer at the top of her game.
Download or read book Fables The Wolf Among Us 2014 2 written by Matt Sturges and published by Vertigo. This book was released on with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: The brutal showdown with the Woodsman continues as Bigby Wolf attempts to find out why the crazed axeman is involved with the mysterious Fable Faith. While Faith confesses to nothing, Bigby still finds himself enamored, unknowingly plunging himself into a vile and sadistic conspiracy involving the Fables community.
Download or read book Before the Crash written by Mark J. P. Wolf and published by Wayne State University Press. This book was released on 2012-06-15 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age. Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf assembles essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games’ lack of availability or their perceived "primitiveness" when compared to contemporary video games. In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early period—from aesthetic, economic, industrial, and legal perspectives. Since the video game industry and culture got their start and found their form in this era, these years shaped much of what video games would come to be. This volume of early history, then, not only helps readers to understand the pre-crash era, but also reveals much about the present state of the industry. Before the Crash will give readers a thorough overview of the early days of video games along with a sense of the optimism, enthusiasm, and excitement of those times. Students and teachers of media studies will enjoy this compelling volume.
Download or read book Horror Video Games written by Bernard Perron and published by McFarland. This book was released on 2014-01-10 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.
Download or read book Video Game Chronotopes and Social Justice written by Mike Piero and published by Springer Nature. This book was released on 2022-01-25 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Game Chronotopes and Social Justice examines how the chronotope, which literally means “timespace,” is an effective interpretive lens through which to understand the cultural and ideological significance of video games. Using ‘slow readings’ attuned to deconstruction along the lines of post-structuralist theory, gender studies, queer studies, continental philosophy, and critical theory, Mike Piero exposes the often-overlooked misogyny, heteronormativity, racism, and patriarchal structures present in many Triple-A video games through their arrangement of timespace itself. Beyond understanding time and space as separate mechanics and dimensions, Piero reunites time and space through the analysis of six chronotopes—of the bonfire, the abject, the archipelago, the fart as pharmakon, madness, and coupled love—toward a poetic meaning making that is at the heart of play itself, all in affirmation of life, equity, and justice.
Download or read book The Game Designer s Playbook written by and published by Oxford University Press. This book was released on 2022-07-22 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.
Download or read book Boys Life written by and published by . This book was released on 1971-12 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Download or read book The Twelve Lives of Alfred Hitchcock An Anatomy of the Master of Suspense written by Edward White and published by W. W. Norton & Company. This book was released on 2021-04-13 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2022 Edgar Award for Best Biography An Economist Best Book of 2021 A fresh, innovative biography of the twentieth century’s most iconic filmmaker. In The Twelve Lives of Alfred Hitchcock, Edward White explores the Hitchcock phenomenon—what defines it, how it was invented, what it reveals about the man at its core, and how its legacy continues to shape our cultural world. The book’s twelve chapters illuminate different aspects of Hitchcock’s life and work: “The Boy Who Couldn’t Grow Up”; “The Murderer”; “The Auteur”; “The Womanizer”; “The Fat Man”; “The Dandy”; “The Family Man”; “The Voyeur”; “The Entertainer”; “The Pioneer”; “The Londoner”; “The Man of God.” Each of these angles reveals something fundamental about the man he was and the mythological creature he has become, presenting not just the life Hitchcock lived but also the various versions of himself that he projected, and those projected on his behalf. From Hitchcock’s early work in England to his most celebrated films, White astutely analyzes Hitchcock’s oeuvre and provides new interpretations. He also delves into Hitchcock’s ideas about gender; his complicated relationships with “his women”—not only Grace Kelly and Tippi Hedren but also his female audiences—as well as leading men such as Cary Grant, and writes movingly of Hitchcock’s devotion to his wife and lifelong companion, Alma, who made vital contributions to numerous classic Hitchcock films, and burnished his mythology. And White is trenchant in his assessment of the Hitchcock persona, so carefully created that Hitchcock became not only a figurehead for his own industry but nothing less than a cultural icon. Ultimately, White’s portrayal illuminates a vital truth: Hitchcock was more than a Hollywood titan; he was the definitive modern artist, and his significance reaches far beyond the confines of cinema.